Blizz discussing Hellbats taking 4 cargo spaces - Page 14
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LightSpectra
United States2227 Posts
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Hattori_Hanzo
Singapore1229 Posts
On February 13 2013 01:10 Umpteen wrote: Ok, but it's hardly fair to expect Terrans to keep the game entertaining for you all by themselves. What do you propose giving Zergs and Protoss that has an excellent chance of zeroing their opponent's economy at the 7 minute mark (barring impeccable spotting and micro) for a small investment and minimal risk of loss? And since all things should be equitable on the receiving end, too, how might we ensure Terrans and Protoss are confined to a single precautionary defensive build order (like Zerg are now versus HBD)? People want these builds left in, and then complain when their race's late game is left weak because the bullshit early wins and no extra early losses distort Blizzard's balance stats. If you've been paying attention to the Patches, you can see thatBlizzard is going with the flow of the community. Zergs are given three massive boosts to early detection in HotS to compliment the current metagame of expand early and fast: A) removed Evo requirement for spore crawler B) Overseer at Lair C) Overlord speed at Lair Zerg also have the option to have the fastest land unit available before 6 min. And yet... Seriously guys... | ||
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Mehukannu
Finland421 Posts
On February 13 2013 02:52 Fencar wrote: It takes nine Roach shots to take down one Hellbat, so it takes two seconds for five Roaches to kill one Hellbat. On paper this seems fine, however it is possible to drop a Hellbat then pick it right back up after it attacks, wasting a number of the Roach attacks while the Hellbat(s) take very little damage. That would pretty much be the reason why zerg should have queens attacking the medivac and the more queens the zerg has the better as tends to be the case most of the time. | ||
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esprsjsalvz
Canada11 Posts
On February 12 2013 02:27 johnny123 wrote: shut up man, they doing the best they can, This is what the community does, WHINE WHINE WHINE . Then blizzard comes in and nerfs, the strategy is effectively removed from the game. Less Variation in gameplay results. Boring stagnant metagame upon us. I really hope blizzard gives the middle figur to all mass whiners. This crap about nerfing all the time destroys the game. The approach they might take ( about more cargo capacity for hellbats) is sound decision that wont completely eliminate the strategy but will weaken it. And THATS THE POINT. You do realize that all you're doing in your post is whining... ![]() | ||
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Plansix
United States60190 Posts
On February 13 2013 02:54 LightSpectra wrote: I don't understand why NA Diamond players like David Kim are balancing the game. Blizzard should hire some semi-retired Korean gamer like Polt for balancing. Can't tell if you are being scarcastic or not. You do know that David Kim is ranked very highly as a Global player right? From the last report, which is a bit old, he was ranked top 500 world wide. That is a bit higher than diamond rank. http://wiki.teamliquid.net/starcraft2/David_Kim | ||
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ultrakiss
97 Posts
TLDR; I don't think the drop is game breaking, at most it needs a slight nerf. There are options to deal with it and if you recognize it I think you can punish the T. | ||
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Defacer
Canada5052 Posts
On February 13 2013 02:51 Plansix wrote: My god, what the crap are you talking about. Who questions the unit labeling in the game and why specific units are psionic or not? Every single game that is out there has these weird tags on them. League of Legends, BW, DotA and even Magic: the Gathering have tags that define their units and abilities that are more or less effective based on those tags. That is not going to change, ever. As long as the lasers light stuff on fire and the missles explode, people will get a grasp on the game. Wow, you really live in a bubble, don't you? All those games you mentioned --League of Legends, BW, DotA and Magic the Gathering -- you know they're only for die-hard nerds, right? That they're so mired in lore and gimmick abilities and niche units, only nerds have the patience to give a shit? The average person -- even one that might be interested in watching competitive gaming -- could give two shits about them? If this is the best RTS can do in terms of actual design, I'm out. It's too inscrutable and far up it's own ass. Lazy design. With increasingly small-minded defenders. User was temp banned for this post. | ||
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LightSpectra
United States2227 Posts
On February 13 2013 03:14 Plansix wrote: Can't tell if you are being scarcastic or not. You do know that David Kim is ranked very highly as a Global player right? From the last report, which is a bit old, he was ranked top 500 world wide. That is a bit higher than diamond rank. http://wiki.teamliquid.net/starcraft2/David_Kim I hate to break this to you, but that article is full of trolling. But I bet you really thought "David Kim was generally regarded as the best player in the beta, even though he did not participate in any tournaments" was genuine, didn't you? | ||
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JDub
United States976 Posts
On February 13 2013 03:21 Defacer wrote: Wow, you really live in a bubble, don't you? All those games you mentioned --League of Legends, BW, DotA and Magic the Gathering -- you know they're only for die-hard nerds, right? That they're so mired in lore and gimmick abilities and niche units, only nerds have the patience to give a shit? The average person -- even one that might be interested in watching competitive gaming -- could give two shits about them? If this is the best RTS can do in terms of actual design, I'm out. It's too inscrutable and far up it's own ass. Lazy design. With increasingly small-minded defenders. If anything is too far up its own ass, it's you. | ||
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Fencar
United States2694 Posts
On February 13 2013 03:02 Mehukannu wrote: That would pretty much be the reason why zerg should have queens attacking the medivac and the more queens the zerg has the better as tends to be the case most of the time. Yeah, but with the speed boost and low DPS of Queens, the Medivac can easily fly away and start dropping on Drones somewhere else. | ||
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Plansix
United States60190 Posts
On February 13 2013 03:21 Defacer wrote: Wow, you really live in a bubble, don't you? All those games you mentioned --League of Legends, BW, DotA and Magic the Gathering -- you know they're only for die-hard nerds, right? That they're so mired in lore and gimmick abilities and niche units, only nerds have the patience to give a shit? The average person -- even one that might be interested in watching competitive gaming -- could give two shits about them? If this is the best RTS can do in terms of actual design, I'm out. It's too inscrutable and far up it's own ass. Lazy design. With increasingly small-minded defenders. League of Legends has 32 million players registered players world wide and 12 million active players a day. That is more players than the current CoD or WoW. As many people play that game actively as watched the mid season premiere of the Walking Dead, which is one of the most popular shows on TV. Do you ever get tired of being wrong? | ||
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Mehukannu
Finland421 Posts
On February 13 2013 03:21 Defacer wrote: Wow, you really live in a bubble, don't you? All those games you mentioned --League of Legends, BW, DotA and Magic the Gathering -- you know they're only for die-hard nerds, right? That they're so mired in lore and gimmick abilities and niche units, only nerds have the patience to give a shit? The average person -- even one that might be interested in watching competitive gaming -- could give two shits about them? If this is the best RTS can do in terms of actual design, I'm out. It's too inscrutable and far up it's own ass. Lazy design. With increasingly small-minded defenders. LoL and DotA are for die hard nerds? I hope you are joking right? Right? On February 13 2013 03:35 Fencar wrote: Yeah, but with the speed boost and low DPS of Queens, the Medivac can easily fly away and start dropping on Drones somewhere else. I'd say queens DPS is decent enough and it is because of the speed boost you want as zerg to have as much as queens as you can to at least force the medivac to retreat and not to go after drones. Plus transfuse can be really handy keeping roaches alive. Not only that, queens are very useful in every point of the game. I don't know why blizzard won't just make the medivac boost an upgrade. It seems the most obvious fix for the early hellbat drops or am I just missing something? | ||
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Plansix
United States60190 Posts
On February 13 2013 03:29 LightSpectra wrote: I hate to break this to you, but that article is full of trolling. But I bet you really thought "David Kim was generally regarded as the best player in the beta, even though he did not participate in any tournaments" was genuine, didn't you? That is why I did not cite that part, but referenced his rating in the top 500 in the world wide ranking, which has a cite on SC2ranks. And no, I did not take that other part very seriously. But you get an "A" for effort in snarky posting, but still fail provide any evidence prove that David Kim NA Diamond player, beause you are wrong. | ||
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Maesy
United States1444 Posts
On February 13 2013 03:29 LightSpectra wrote: I hate to break this to you, but that article is full of trolling. But I bet you really thought "David Kim was generally regarded as the best player in the beta, even though he did not participate in any tournaments" was genuine, didn't you? What the fuck are you talking about? David Kim was easily one of the best, if not the best player in WoL beta and then went on to make Grandmasters several times as random, even after the game was figured out, and got pretty high ranks at that. | ||
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Plansix
United States60190 Posts
On February 13 2013 03:45 Maesy wrote: What the fuck are you talking about? David Kim was easily one of the best, if not the best player in WoL beta and then went on to make Grandmasters several times as random, even after the game was figured out, and got pretty high ranks at that. Don't do it. You will ruin their careful crafted arguments that all the people at Blizzard are gold level players and don't understand the game. The idea that someone working for them could kick the shit out of most NA masters players will blow their minds. | ||
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Fencar
United States2694 Posts
On February 13 2013 03:39 Mehukannu wrote: I'd say queens DPS is decent enough and it is because of the speed boost you want as zerg to have as much as queens as you can to at least force the medivac to retreat and not to go after drones. Plus transfuse can be really handy keeping roaches alive. Not only that, queens are very useful in every point of the game. I don't know why blizzard won't just make the medivac boost an upgrade. It seems the most obvious fix for the early hellbat drops or am I just missing something? If the afterburners required an upgrade, depending on the cost I really doubt that someone would get it considering that it would likely be researched from a tech lab on the Starport which doesn't happen especially often. Queen DPS is 9, 8 vs units with one armor such as Medivacs. Assuming 3 Queens are attacking the Medivac- one at one hatch plus the two extra for creep spread, that's 7 Blizzard seconds where the Medivac will need to stay in range of the Queens. Not exactly the best for the Zerg and plenty of time to fly the Medivac away using the boosters. Even if the Zerg has five Queens attacking the Medivac the Terran still has four seconds to pick up and run, though he will have to retreat instead of attacking if he wants his Medivac to survive. Either way the Terran has a lot of time to run and or drop somewhere else. | ||
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Erik.TheRed
United States1655 Posts
On February 13 2013 03:14 Plansix wrote: Can't tell if you are being scarcastic or not. You do know that David Kim is ranked very highly as a Global player right? From the last report, which is a bit old, he was ranked top 500 world wide. That is a bit higher than diamond rank. http://wiki.teamliquid.net/starcraft2/David_Kim I have been ranked in high masters before and have been playing almost nonstop since WoL beta... and I would feel extremely uncomfortable and unqualified with balancing SC2 by myself. There are many things that may feel imbalanced at first but I still want to spend more time playing with-- and the more I play the more I realize how limited my point of view and experiences really are. Ideally there should be more than just one person in charge of balance, maybe a voting committee of top GM players of each race and from different servers. | ||
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Plansix
United States60190 Posts
On February 13 2013 04:02 Erik.TheRed wrote: I have been ranked in high masters before and have been playing almost nonstop since WoL beta... and I would feel extremely uncomfortable and unqualified with balancing SC2 by myself. There are many things that may feel imbalanced at first but I still want to spend more time playing with-- and the more I play the more I realize how limited my point of view and experiences really are. Ideally there should be more than just one person in charge of balance, maybe a voting committee of top GM players of each race and from different servers. Voting is the worst way to do it and should never be done. Blizzard has a team that works on it and uses more that just their experience on the ladder to balance the game, they have tons of information we simply do not have. Being good at playing the game is nice, but that is not the only reason they hired David Kim. The degree in computer science might be a bigger reason. Anyways, I am just pointing out that he is not bad at the game at all. | ||
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awesomoecalypse
United States2235 Posts
On February 13 2013 03:21 Defacer wrote: Wow, you really live in a bubble, don't you? All those games you mentioned --League of Legends, BW, DotA and Magic the Gathering -- you know they're only for die-hard nerds, right? That they're so mired in lore and gimmick abilities and niche units, only nerds have the patience to give a shit? The average person -- even one that might be interested in watching competitive gaming -- could give two shits about them? If this is the best RTS can do in terms of actual design, I'm out. It's too inscrutable and far up it's own ass. Lazy design. With increasingly small-minded defenders. You literally just named the most successful competitive games in modern history. | ||
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RifleCow
Canada637 Posts
On February 13 2013 04:11 awesomoecalypse wrote: You literally just named the most successful competitive games in modern history. Yea I don't know what hes on about. If he doesn't want the game to have a large fanbase with die-hard fans why is he even into gaming or posting on this forum... Back on point though. The debate about "unit labels" is completely useless, the only significance is how it affects balance. | ||
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