• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 19:08
CET 01:08
KST 09:08
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies1ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win
Tourneys
$5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament $100 Prize Pool - Winter Warp Gate Masters Showdow Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Klaucher discontinued / in-game color settings Anyone remember me from 2000s Bnet EAST server? How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1779 users

new Idle Worker button is too hard to notice - Page 3

Forum Index > StarCraft 2 HotS
Post a Reply
Prev 1 2 3 4 5 8 9 10 Next All
Cyro
Profile Blog Joined June 2011
United Kingdom20322 Posts
February 10 2013 13:56 GMT
#41
I am much, much much more bothered about the timer switching position. Its something i unconsciously glance at as a tool of the game in any kind of normal game (though i can go 10 minutes without looking at it if shit gets crazy - its those games where i dont associate at all or even check against pre-known timings and think Oh shit, its 15 min. My main is running out of minerals.. oops)

When you look at something 3-5x+ a minute or even a lot more unconsciously, it's a massive disturbance to have it moved - i could get used to it, but the new position is much harder to quickly fix eyes on - its a small box, its not at the edge of the screen any more
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
accela
Profile Joined February 2010
Greece314 Posts
February 10 2013 14:41 GMT
#42
I don't mind and in fact it is harder to miss as it is closer to the minimap but they should make it more noticable like change the color to a blinking red or something alike that indicates a warning.
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
Last Edited: 2013-02-10 15:15:58
February 10 2013 14:58 GMT
#43
I like the new design, because it fits better into the UI. For me it's even more visible because it is in close proximity to the minimap. I wouldn't like it if the idle worker button would have a pulsating graphic effect because that would distract me. If I let workers stand around idle, I need to be punished by the opponent rather than by a pulsating graphics.
You don't choose to play zerg. The zerg choose you.
crbox
Profile Joined August 2010
Canada1180 Posts
February 10 2013 15:23 GMT
#44
I actually like it the way it is. I mean I don't use it in HotS at all cause it's too hard to see, but in WoL, I feel like it was too much of a distraction. When you play Terran sometimes syou want idle workers (when building a supply depot wall) but since I'm bordeline OCD I hated having this button there.

Maybe put it as an option, I believe giving the choice to the player is always the smart decision.
HwangjaeTerran
Profile Blog Joined October 2009
Finland5967 Posts
February 10 2013 15:29 GMT
#45
Agree, I don't even have the idle workers hotkey in wol, It's so easy to just click on the icon and send the scvs to work.
It's terrible in HotS, the UI is not something I ever focus my eyes during a match.
https://steamcommunity.com/id/*tlusernamehere*/
Raithed
Profile Blog Joined May 2007
China7078 Posts
February 10 2013 19:42 GMT
#46
I definitely do NOT like the new button, no alerts, nothing.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
February 10 2013 19:47 GMT
#47
If you will use custom UIs, then it will be easier to notice that button. Here is an example

[image loading]
TelecoM
Profile Blog Joined January 2010
United States10686 Posts
February 10 2013 20:02 GMT
#48
I totally agree , this is one of the first things I noticed when I started playing the HOTS beta . T_T
AKA: TelecoM[WHITE] Protoss fighting
emc
Profile Joined September 2010
United States3088 Posts
Last Edited: 2013-02-10 20:32:54
February 10 2013 20:30 GMT
#49
and here I thought TL was all about making the game harder. aren't people looking at their minimap constantly? it's just a hair's edge of your eye ball to look up. funny, that a simple UI change would make people so upset when you should have the function hotkeyed so that you are pressing it every once in awhile with the rest of your gosu APM.

personally I thought the pop-up of idle worker looked stupid and out of place, we never had that in BW and was another APM sink to look for workers who were idle. You guys are spoiled.
ineversmile
Profile Blog Joined December 2010
United States583 Posts
February 10 2013 20:35 GMT
#50
This is the reason why I'm loading up WoL instead of HotS beta today. I'm glad they're trying new things out, but this change makes it pretty damn impossible to see the idle workers.
Nostradamus.146@AM, Nostradamus.398@KR, Nostradamus.922@EU http://www.teamliquid.net/blog/ins
32
Profile Joined February 2010
United States163 Posts
February 10 2013 20:59 GMT
#51
I have to say that's a very descriptive gif you made there. Good Job!
Blacklizard
Profile Joined May 2007
United States1194 Posts
February 11 2013 20:05 GMT
#52
On February 10 2013 22:56 Cyro wrote:
I am much, much much more bothered about the timer switching position. Its something i unconsciously glance at as a tool of the game in any kind of normal game (though i can go 10 minutes without looking at it if shit gets crazy - its those games where i dont associate at all or even check against pre-known timings and think Oh shit, its 15 min. My main is running out of minerals.. oops)

When you look at something 3-5x+ a minute or even a lot more unconsciously, it's a massive disturbance to have it moved - i could get used to it, but the new position is much harder to quickly fix eyes on - its a small box, its not at the edge of the screen any more


Yeah I agree... everybody uses the timer, and it's just not in a normal place anymore. Feels like it is floating somewhere random now.

But while I'm at it, I'd definitely like the idle worker and gate production options back in the old places where you would actually notice them.
synd
Profile Joined July 2011
Bulgaria586 Posts
February 12 2013 16:30 GMT
#53
On February 12 2013 05:05 Blacklizard wrote:
Show nested quote +
On February 10 2013 22:56 Cyro wrote:
I am much, much much more bothered about the timer switching position. Its something i unconsciously glance at as a tool of the game in any kind of normal game (though i can go 10 minutes without looking at it if shit gets crazy - its those games where i dont associate at all or even check against pre-known timings and think Oh shit, its 15 min. My main is running out of minerals.. oops)

When you look at something 3-5x+ a minute or even a lot more unconsciously, it's a massive disturbance to have it moved - i could get used to it, but the new position is much harder to quickly fix eyes on - its a small box, its not at the edge of the screen any more


Yeah I agree... everybody uses the timer, and it's just not in a normal place anymore. Feels like it is floating somewhere random now.

But while I'm at it, I'd definitely like the idle worker and gate production options back in the old places where you would actually notice them.

The new position for the timer makes way more sense right now.
If you draw an imaginary line from where you eyes have to travel from the the resources panel to the minimap, you'll see that the place where it is at right now in HotS, it's the best.
Vlare
Profile Blog Joined March 2010
748 Posts
February 12 2013 17:20 GMT
#54
it's quite frustrating. I imagine it's way worse for Terran currently.
Mass zerglings doesnt fail
a_flayer
Profile Blog Joined April 2010
Netherlands2826 Posts
February 12 2013 17:58 GMT
#55
I've gotten used to it. I don't mind it, really. I think the best change would be to have it light up more noticeably. The red glow thing is a good suggestion.
When you came along so righteous with a new national hate, so convincing is the ardor of war and of men, it's harder to breathe than to believe you're a friend. The wars at home, the wars abroad, all soaked in blood and lies and fraud.
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
February 12 2013 22:17 GMT
#56
I prefer it the way it is, to be honest. I hate unnecessary clutter on my screen from UI stuff.
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
llIH
Profile Joined June 2011
Norway2144 Posts
February 12 2013 22:25 GMT
#57
Change it back
imPermanenCe
Profile Joined July 2011
Netherlands595 Posts
February 12 2013 22:26 GMT
#58
On February 09 2013 02:38 ETisME wrote:
the problem with the idle worker going back to WoL style would mean that they need to somehow make that idle army tab looks clean as well.
Personally I find the idle worker in Hots kinda ok but the idle army tab is pointless

Remove that one :D
Are people actually using it? ;o
Micro at its best is like an elegant dance between two people trying to achieve a similar end.
JDub
Profile Joined December 2010
United States976 Posts
February 12 2013 22:30 GMT
#59
I bet if the situation were reversed, and we were experiencing a change from the HotS way to the WoL way, people would get all up in arms about Blizzard making the game too easy. "Hey, I've learned to check the idle worker count and that's part of being a good player, and now it just screams in your face Blizzard is clueless DB and DK should be fired zomg", or something along those lines.

Personally, I like that they are removing clutter from the UI. Keep it the way it is.
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
February 12 2013 22:43 GMT
#60
In my opinion, if you're going to have an "Idle workers"-button, change it back to the WoL version; the new one isn't of much use. As you say, it's ridiculously hard to notice which contradicts the purpose of the button.
AdministratorBreak the chains
Prev 1 2 3 4 5 8 9 10 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1d 11h
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft414
StarCraft: Brood War
Artosis 574
910 48
NaDa 15
Dota 2
syndereN978
monkeys_forever395
NeuroSwarm71
League of Legends
C9.Mang0178
Trikslyr42
Counter-Strike
summit1g6659
minikerr31
Super Smash Bros
PPMD54
Other Games
Grubby4217
RotterdaM421
Maynarde174
JimRising 95
ArmadaUGS81
Mew2King66
Liquid`Ken6
Organizations
Other Games
gamesdonequick479
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• RyuSc2 47
• davetesta26
• HeavenSC 17
• Kozan
• AfreecaTV YouTube
• intothetv
• sooper7s
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• XenOsky 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21924
Other Games
• imaqtpie2123
• Scarra1596
Upcoming Events
WardiTV Invitational
1d 11h
Gerald vs YoungYakov
Spirit vs MaNa
SHIN vs Percival
Creator vs Scarlett
Replay Cast
2 days
WardiTV Invitational
2 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Replay Cast
3 days
Sparkling Tuna Cup
5 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

YSL S2
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.