When you look at something 3-5x+ a minute or even a lot more unconsciously, it's a massive disturbance to have it moved - i could get used to it, but the new position is much harder to quickly fix eyes on - its a small box, its not at the edge of the screen any more
new Idle Worker button is too hard to notice - Page 3
Forum Index > StarCraft 2 HotS |
Cyro
United Kingdom20286 Posts
When you look at something 3-5x+ a minute or even a lot more unconsciously, it's a massive disturbance to have it moved - i could get used to it, but the new position is much harder to quickly fix eyes on - its a small box, its not at the edge of the screen any more | ||
accela
Greece314 Posts
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[F_]aths
Germany3947 Posts
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crbox
Canada1180 Posts
Maybe put it as an option, I believe giving the choice to the player is always the smart decision. | ||
HwangjaeTerran
Finland5967 Posts
It's terrible in HotS, the UI is not something I ever focus my eyes during a match. | ||
Raithed
China7078 Posts
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Existor
Russian Federation4295 Posts
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TelecoM
United States10673 Posts
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emc
United States3088 Posts
personally I thought the pop-up of idle worker looked stupid and out of place, we never had that in BW and was another APM sink to look for workers who were idle. You guys are spoiled. | ||
ineversmile
United States583 Posts
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32
United States163 Posts
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Blacklizard
United States1194 Posts
On February 10 2013 22:56 Cyro wrote: I am much, much much more bothered about the timer switching position. Its something i unconsciously glance at as a tool of the game in any kind of normal game (though i can go 10 minutes without looking at it if shit gets crazy - its those games where i dont associate at all or even check against pre-known timings and think Oh shit, its 15 min. My main is running out of minerals.. oops) When you look at something 3-5x+ a minute or even a lot more unconsciously, it's a massive disturbance to have it moved - i could get used to it, but the new position is much harder to quickly fix eyes on - its a small box, its not at the edge of the screen any more Yeah I agree... everybody uses the timer, and it's just not in a normal place anymore. Feels like it is floating somewhere random now. But while I'm at it, I'd definitely like the idle worker and gate production options back in the old places where you would actually notice them. | ||
synd
Bulgaria586 Posts
On February 12 2013 05:05 Blacklizard wrote: Yeah I agree... everybody uses the timer, and it's just not in a normal place anymore. Feels like it is floating somewhere random now. But while I'm at it, I'd definitely like the idle worker and gate production options back in the old places where you would actually notice them. The new position for the timer makes way more sense right now. If you draw an imaginary line from where you eyes have to travel from the the resources panel to the minimap, you'll see that the place where it is at right now in HotS, it's the best. | ||
Vlare
748 Posts
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a_flayer
Netherlands2826 Posts
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KrazyTrumpet
United States2520 Posts
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llIH
Norway2143 Posts
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imPermanenCe
Netherlands595 Posts
On February 09 2013 02:38 ETisME wrote: the problem with the idle worker going back to WoL style would mean that they need to somehow make that idle army tab looks clean as well. Personally I find the idle worker in Hots kinda ok but the idle army tab is pointless Remove that one :D Are people actually using it? ;o | ||
JDub
United States976 Posts
Personally, I like that they are removing clutter from the UI. Keep it the way it is. | ||
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Zealously
East Gorteau22261 Posts
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