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United States7166 Posts
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What's so vexing about the new UI for the idle worker button, is that while I'm looking at the center of the screen, even if I am deliberately trying to tell if the icon is active or not, I cannot tell whether or not the button is active (meaning I've idle workers). No matter how hard I try I cannot.
Try this test out yourself, it's easy.
Just click these images to open them but look away or close your eyes as you do so, or you may accidentally look directly at the icon, then stare at the center of the screen and try to determine if you have any idle workers or not.
test 1 test 2
You cannot, unless you look at an area pretty close to the bottom left, and even then it's not that noticeable.
It goes without saying that the old icon is clearly visible even if you're staring at your supply cap at the top right:
test 1
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People have been complaining about this for a while now but Blizzard hasn't done anything yet, so I made this gif to help show the difference, especially for those who haven't been able to play HotS yet. Try focusing your eyes on the main screen area, keeping the bottom left to your periphery, and it'll be even harder to notice.
![[image loading]](http://i.imgur.com/z8y9Omm.gif)
Most players I've talked to agree that the new button is hard to notice now and they're still not getting used to it after playing many games. It's annoying and I think they should do something about it, if not change it back.
I'd be fine if they just made it more noticeable if they didn't want to change it back. I liked the suggestion someone made to have it lightly pulse with a red tint when you've idle workers.
What do you think?
Poll: Should something be done?Change it back to the old button (537) 68% Keep it the way it is (142) 18% Make it more noticeable somehow (113) 14% 792 total votes Your vote: Should something be done? (Vote): Keep it the way it is (Vote): Change it back to the old button (Vote): Make it more noticeable somehow
edit: I should have made a gif of the zerg ui, it's worse since it blends in quite a bit more. it'd be nice if you could customize your UI/layout somewhat
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Totally agree with it, it's WAY too hard to see.
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the problem with the idle worker going back to WoL style would mean that they need to somehow make that idle army tab looks clean as well. Personally I find the idle worker in Hots kinda ok but the idle army tab is pointless
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Yes. I am pressing CTRL + F1 from time to time to check it out, it's stupid because the notification is supposed to warn me like in WoL, after 4-5 months playing HoTS I'm voting yes, bring back the old Idle Worker button, we can't be used to the new one.
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it's fine, you have hotkeys, so bind idle worker to an appropriate hotkey. I play zerg so this really doesn't bother me, toss and terran should both be shift-q'ing their workers anyways.
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I can certainly agree that the idle worker indication is much more impactful when outside the UI as the visual difference is far more noticable, but, It seems like a matter of just getting used to the new layout (warpgate/army/idle worker/clock differences) as we've been using the same UI for close to 3 years now (or more if you played the beta). Do you have a similar problem to the warpgate hotkey change or clock as well?
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United States7166 Posts
I've heard people complain about the warpgate button too, but I don't play protoss so I don't know
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People need the idle worker button to be visible?
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I have to say I got used to it during the beta. At first its pretty damn hard to notice but now I dont have any issues with the new design
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Agree it's harder to notice but this button overall removes little bit awareness of the game. So either make it very noticeable, for example blinking color or just remove completely.
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On February 09 2013 02:56 Zelniq wrote: I've heard people complain about the warpgate button too, but I don't play protoss so I don't know I'm curious if any good protoss is complaining about the warpgate button, cose I'm pretty sure most P's spam the warpgate key instead of watching the screen for it. On topic, I second this, I got very pissed for the smaller Idle worker icon even after a couple of months with hots beta.
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Totally agree with you there! One of the most annoying things regarding the interface atm.
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Knew I wouldn't be the only one thinking this!!
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It needs to flash like something from a treasure chest. Little twirl of sparkle or something.
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I think it's less obvious, but people just aren't used to it either. After a while, I kinda doubt anyone will care.
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I don't really think it's less noticeable. They actually moved it closer to the game timer and the minimap, which are things you should be looking at. If it's greyed out, you know you're fine, and the moment it lights up, bam! idle worker. I prefer it where it is.
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If they want to keep it in that position, make it red or yellow so it stands out more.
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Holy ahmg! I made a thread about this on the Blizzard forums for HotS and all I got was a bunch of the standard, "Just adapt to something new you stupid twat" style responses. Glad to see I'm not alone. I hate the new button!
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well, I play zerg and am learning terran. Zerg rarely has idle workers since our workers become buildings. While learning Terran, I had to be aware of idle workers anyways, so I've adapted.
It's so funny how particular the community is about what features make the game too hard and too easy and whether things should go in either direction. What do we really want?
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