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Active: 1820 users

new Idle Worker button is too hard to notice - Page 10

Forum Index > StarCraft 2 HotS
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dani`
Profile Joined January 2011
Netherlands2402 Posts
March 01 2013 08:44 GMT
#181
On March 01 2013 15:06 iky43210 wrote:
I keep accidentally selecting all my army to run into my mineral lines when trying to select workers. is there a way to turn that option off? Or some commands to make it so that my banshees or medivac drop isn't included in that group? I must have lost a couple of games because medivacs and banshee runs back home when trying to select all army

You can remove the hotkey for selecting all your army. Another approach is to not push the wrong button Also about your second question I don't think you want to really use the 'select all army' button it always has unwanted side effects like the ones you describe.
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
Last Edited: 2013-03-06 21:12:20
March 06 2013 21:11 GMT
#182
YES!!

http://us.battle.net/sc2/en/forum/topic/8156095691#1

among other cool tidbits, this was said
That Idle Worker Indicator
It's not as easy to notice as we originally thought it would be. We've seen a number of players ask us to address that, and we're on it. Our hope is that with a patch after the launch of Heart of the Swarm, we'll be able to make it stand out a lot more.
ModeratorBlame yourself or God
Proof.
Profile Joined August 2011
535 Posts
March 06 2013 21:16 GMT
#183
On March 07 2013 06:11 Zelniq wrote:
YES!!

http://us.battle.net/sc2/en/forum/topic/8156095691#1

among other cool tidbits, this was said
Show nested quote +
That Idle Worker Indicator
It's not as easy to notice as we originally thought it would be. We've seen a number of players ask us to address that, and we're on it. Our hope is that with a patch after the launch of Heart of the Swarm, we'll be able to make it stand out a lot more.

Sweeeeeeeeeeeeet! Nice to know they'll semi-fix apm as well :D
He who has a why to live can bear almost any how
KaiserJohan
Profile Joined May 2010
Sweden1808 Posts
March 06 2013 22:44 GMT
#184
Wonderful news!
But again one shouldnt be "happy" with blizzard though, I mean they screwed it up after all and is simply correcting a mistake :/
England will fight to the last American
KawaiiRice
Profile Blog Joined May 2007
United States2914 Posts
March 06 2013 22:47 GMT
#185
while we're at it who decided to change the mouse sensitivity jesus christ
@KawaiiRiceLighT
nucLeaRTV
Profile Joined May 2011
Romania822 Posts
March 06 2013 22:54 GMT
#186
I really like it. It brings more tenacity into the game even if it won't make a big difference. It was way to obvious in WoL.
"Having your own haters means you are famous"
ineversmile
Profile Blog Joined December 2010
United States583 Posts
March 07 2013 00:04 GMT
#187
Sweet! Now I can really look forward to the expansion...at least, a week or so after it comes out. Maybe I'll actually play the campaign while I wait for this upcoming patch.
Nostradamus.146@AM, Nostradamus.398@KR, Nostradamus.922@EU http://www.teamliquid.net/blog/ins
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
March 07 2013 00:12 GMT
#188
On March 07 2013 07:47 KawaiiRice wrote:
while we're at it who decided to change the mouse sensitivity jesus christ

what happened with the mouse sens?
ModeratorBlame yourself or God
ktimekiller
Profile Blog Joined May 2010
United States690 Posts
March 07 2013 01:24 GMT
#189
On March 07 2013 07:47 KawaiiRice wrote:
while we're at it who decided to change the mouse sensitivity jesus christ


I agree that sensitivity in HOTS is vastly different from WOL.

Even with exact same settings, you can feel a difference.
FeyFey
Profile Joined September 2010
Germany10114 Posts
March 07 2013 01:28 GMT
#190
aww thats sad to hear, really liked it there. Wonder what they will do with it though, saying they are on it. The phrasing makes it sound like I will have fun when they patch it in.
Just please don't make it blink !
nakedsurfer
Profile Joined April 2011
Canada500 Posts
March 07 2013 02:33 GMT
#191
I don't think it was that hard to notice.
My sister, who hasn't played since the launch, played yesterday and noticed it right away.

Maybe it's harder to notice since you're used to the old position
Root4Root
HeyImFinn
Profile Joined September 2011
United States250 Posts
March 07 2013 02:55 GMT
#192
The whole "You're looking in that area anyway if you watch your minimap" argument is silly. The reason the old button was so useful is BECAUSE it was so out of the way. And with the "Select all army" button almost always lit up, right next to it, it's very...awkward.
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
KawaiiRice
Profile Blog Joined May 2007
United States2914 Posts
March 07 2013 05:20 GMT
#193
On March 07 2013 09:12 Zelniq wrote:
Show nested quote +
On March 07 2013 07:47 KawaiiRice wrote:
while we're at it who decided to change the mouse sensitivity jesus christ

what happened with the mouse sens?

I used to use 55% sens in wol
used 51% in hots beta
now I had to disable mouse sens option in wol 2.0, and it still feels weird
@KawaiiRiceLighT
Teodice
Profile Blog Joined June 2010
Sweden641 Posts
March 07 2013 10:08 GMT
#194
Harder to see. No problem. Will mean that you have to pay more attention to the game and the button placement makes more sense there. I approve!
You will still be here tomorrow, but your dreams may not
BisuDagger
Profile Blog Joined October 2009
Bisutopia19307 Posts
March 07 2013 15:01 GMT
#195
Why wait till after release to patch it? Isn't it best to release the product best as possible. Or maybe its cause many games are already packaged/distributed.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
Loxley
Profile Blog Joined April 2011
Netherlands2480 Posts
March 08 2013 00:33 GMT
#196
On March 08 2013 00:01 BisuDagger wrote:
Why wait till after release to patch it? Isn't it best to release the product best as possible. Or maybe its cause many games are already packaged/distributed.


The release is the best product as possible - at this time. Give them a year or 2 with beta and probably another 10 builds/units/buttons and UI functions would be more polished/nerfed/buffed.. I think the blowback from delaying the release for a button would be most unwelcome. Its good they are patching it in the near future, better than 'works as intended'
월요 날 재미있
DrDevice
Profile Joined December 2010
Canada132 Posts
Last Edited: 2013-03-08 04:20:17
March 08 2013 04:11 GMT
#197
On March 08 2013 00:01 BisuDagger wrote:
Why wait till after release to patch it? Isn't it best to release the product best as possible. Or maybe its cause many games are already packaged/distributed.
You guessed right, it is that by now many many copies of the game have been printed and packaged. For a mainstream widespread software like this, they need to "RTM" (release to manufacturing) weeks before the product release date, for there to be time to print enough copies to put on store shelves to meet demand. At that point they shift gears to working on their first patch as the RTM'd version is already being physically printed/packaged.
Kal_rA
Profile Blog Joined July 2010
United States2925 Posts
March 08 2013 10:49 GMT
#198
Eh we'll all get use to it soon enough. Its just a matter of reading a number.. I dont even bother looking to see if its greyd out or not. But I can see why people would want it back....
Jaedong.
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