new Idle Worker button is too hard to notice - Page 2
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Erik.TheRed
United States1655 Posts
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Adonminus
Israel543 Posts
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ACrow
Germany6583 Posts
And while we are at it, remove the select all army button. It fulfills no purpose and just clutters your UI. | ||
Noizhende
Austria328 Posts
(Actually i think that the icon's new place improved my macro a bit by forcing me to actively care more about idle workers, because the new icon doesn't just jump into your sight. You have to be more aware of that shit overall.) | ||
BoggieMan
520 Posts
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EleanorRIgby
Canada3923 Posts
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Drake
Germany6146 Posts
why everyone wants everything so easy ? for me i like it now more, let it liket his plz ^^ | ||
dani`
Netherlands2402 Posts
If the goal with the button is to really draw the user's attention, though, we can safely say it's a step back from WoL. Btw people seriously look at the warp gate icon to see how many Gates are ready? Just group all your gates and you can see *exactly* when and how many are ready to warp in, or just spam W until you can warp ^_^ I agree the 'select all army units' button / hotkey should be removed though, totally retarded. I doubt even low level players (intended audience for that feature) are using that. | ||
fenix404
United States305 Posts
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ZenithM
France15952 Posts
Btw, as Terran, more so that P or Z, this is a very useful hotkey, so be sure to bind it to something accessible. Let's say you're kiting with hellions early game. Between the shots, I have the time to hit a screen save button to my main, grab SCVs, build a bunch of buildings, and go back to my hellions without losing DPS, but I oftentimes don't have enough extra time to shift-queue the builders back to the minerals. This is the part of the usual building process that requires the most precision and it takes me a little more time, so I just don't do it when microing heavily and hit Idle Workers instead to put the guys back when I have the time. | ||
LingBlingBling
United States353 Posts
It's a new game, imo people should never complain about silly things like this, even funny when people complain about the hotkeys....guys its a new game new units, different buttons, why on earth you want it to be exactly like wol is beyond me. You can always edit the hotkeys to your liking along with adding w/e hotkey you want to your idle worker and u can check that way, much faster anyway then looking to see if you have any idle workers. Just adapt to a new game. | ||
Shade_FR
France378 Posts
On February 09 2013 04:15 Beakyboo wrote: I think it's less obvious, but people just aren't used to it either. After a while, I kinda doubt anyone will care. I stopped playuing Wings of Liberty and I've been playing HoTS since september (one of the first Beta invites), and I still can't notice it. Blizzard needs to fix it. It's too "hidden In the UI". The old notification was a pop-up on the terrain, it was better. | ||
Atlas247
Canada318 Posts
On February 10 2013 04:34 LingBlingBling wrote: ....really this deserves a thread? Unless you are blind as a bat, the worker button is like less then a inch lower then it was in wol......and next your ur in game timer which you should be paying attention to 24/7 anyways...really wonder about some people lol, its above ur mini map which you should always been paying attention to, pretty hard to miss the idle worker. It's a new game, imo people should never complain about silly things like this, even funny when people complain about the hotkeys....guys its a new game new units, different buttons, why on earth you want it to be exactly like wol is beyond me. You can always edit the hotkeys to your liking along with adding w/e hotkey you want to your idle worker and u can check that way, much faster anyway then looking to see if you have any idle workers. Just adapt to a new game. Your logic is here questionable. Why change the button to an obviously worse place? It's generally agreed the other spot was easier to notice. There's no good reason to change it in the first place. It's not a completely new game, it's an expansion. Don't change a good thing. | ||
Don.681
Philippines189 Posts
Voted to bring it back. | ||
Happygreek
United States220 Posts
I can't imagine why it was changed in the first place, I don't know anyone who complained about it making the screen too busy. | ||
nihlon
Sweden5581 Posts
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KalWarkov
Germany4126 Posts
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synd
Bulgaria586 Posts
Although if it's on the left side near the idle worker button it'll be better. | ||
FeyFey
Germany10114 Posts
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hobbidude
Canada171 Posts
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