Siege tanks no longer require siege mode, wth lol
Beta Balance Update #11 (Jan 9, 2013) - Page 27
Forum Index > StarCraft 2 HotS |
FrostedMiniWheats
United States30730 Posts
Siege tanks no longer require siege mode, wth lol | ||
Hall0wed
United States8486 Posts
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Freeborn
Germany421 Posts
I think the reaper change is pretty clever. They may be too weak but now its really easy to switch from mass marine to some reaper squads for taking out remote bases and scouting. Raven seems good and makes some sense. Siege is weird - just give them more damage in exchange for longer switching time between modes ( more power less mobile) Envision to oracle is kind of ok but is also slightly silly because revelation with detection is simply much cooler and more interesting. Time warp to msc - well I think they can really scrap the MSC and give the photonic overcharge to the nexus already... oracle without timewarp should be less supply and cost, because you really won't ever need more than 3 for harrass/detection. Still waiting for the MSC to be removed and the tank to be buffed though. Also forcefield/ warpgate changes would be great. But I think it's an ok patch | ||
Limiter
2 Posts
Toss and Zerg will put value on air units! this opens upl be more air battles in hots than I thought. | ||
DMKraft
476 Posts
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Seeker
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Where dat snitch at?37015 Posts
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Jarree
Finland1004 Posts
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MasterCynical
505 Posts
On January 10 2013 11:28 Jarree wrote: When blizz said they are focusing on "mech tvp this week", did they really mean removing siege mode upgrade? Or is the "focusing mech tvp" still coming? Focusing mech tvp this week doesn't mean 1 patch midweek and they're done with it. If they see further changes are needed, they will step in. It doesn't mean they are confining focus onto the siege tank either. | ||
gengka
Malaysia461 Posts
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TelecoM
United States10668 Posts
EDIT : Can you imagine as a Zerg having to deal with marine medivac and widow mines into marine tank timings now? Including hellions and banshees? Do they want Zergs to just have every game as hell on earth? lol | ||
Zealot Lord
Hong Kong747 Posts
Not feeling the MSC changes either.. Oracle you get them for their DPS (does anybody even use revelation?) - if you have to save energy for detection, then it won't fulfill its harassing role anymore. | ||
FabledIntegral
United States9232 Posts
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XXXSmOke
United States1333 Posts
On January 10 2013 11:40 FabledIntegral wrote: Siege mode upgrade should not be removed. I question their understanding of the game if they believe that will affect much at all.... I just cant believe the quote "We dont want the change to affect the other MU's." Where as 90% if not higher of TvT and TvZ have Tanks used in them since release........ Compare that to TvP where about 99% of Terrans do NOT use tanks. Do they really think that there change does not affect the other MU"s??!!?!?!? Getting quicker faster upgraded tanks SURELY will not change anything in TvT and TvZ...... Like I said earlier, Ignorance is Bliss. These changes could potentially be good for TvP, but now that its going to break TvZ, sure enough will be taking 2 steps backward next patch with the upgrade put back in and the cost increased. | ||
MoonCricket
222 Posts
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YyapSsap
New Zealand1511 Posts
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perser84
Germany399 Posts
the tank buff dont change much 1 good window mine and puff and marine support is dead no support no siege tank it will vs help protoss all ins but 1/1/1 will still not work because of that its really nice to have reactor reaper on early game you cant tell if he is building marine or reaper if you wall in and late game maybe you can mix marauder reaper vs stalker charge lots or make 2 way attack on expo with marine marauder and reaper in their base and on big maps nexus first will be counter if you open with reaper | ||
syroz
France249 Posts
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zhurai
United States5660 Posts
On January 10 2013 11:50 syroz wrote: Ahah HSM is super OP. I did 3 raven last game vs P, 20 kills each :D If your opponent is not focus, u can OS an army. just because something can kill a lot of units if the opponent isn't focusing, doesn't mean it's "super OP" | ||
ke_ivan
Singapore374 Posts
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playnice
Malaysia299 Posts
On January 10 2013 11:52 zhurai wrote: just because something can kill a lot of units if the opponent isn't focusing, doesn't mean it's "super OP" I guess he's just using it as expression? chill.. | ||
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