Awesome changes for terran as usual.......... Why they do not simply remove this race from the game?
Balance Update #7 10/26/12 - Page 23
Forum Index > StarCraft 2 HotS |
k1ruaa
17 Posts
Awesome changes for terran as usual.......... Why they do not simply remove this race from the game? | ||
Jarree
Finland1004 Posts
On October 27 2012 20:23 k1ruaa wrote: WOOOOOOHOOOO !!! Awesome changes for terran as usual.......... Why they do not simply remove this race from the game? I'm pretty excited about the Hellbat change! Next patch they will rename it and terran will be just fine again. | ||
Lorch
Germany3683 Posts
On October 27 2012 20:23 k1ruaa wrote: WOOOOOOHOOOO !!! Awesome changes for terran as usual.......... Why they do not simply remove this race from the game? You do realize they won't change a lot of old stuff until they feel like the new stuff is fine? What do you want them to do nerf mines? First beta patch where I agree with every single change, looks good. Hopefully more people will try to make mech work now, because I can't see bio winning shit vs protoss with 3.5 radius time warp and storm. I thought the UI update would come with this patch as well? | ||
Roth
Germany165 Posts
| ||
Millet
Sweden143 Posts
On October 27 2012 20:23 k1ruaa wrote: WOOOOOOHOOOO !!! Awesome changes for terran as usual.......... Why they do not simply remove this race from the game? Really? Really..? Is sarcasm the only thing you can bring to this forum? Have some constructive critizism instead.. Terran changes will come, don't worry. Like what has been stated before: Hots units first, then WoL units. Have some patience.. Furhermore, these changes are good all around, and if you can't see that, maybe you should crawl out of the fox-hole you're living in. | ||
FeyFey
Germany10114 Posts
But if the majority likes the changes it is fine I guess. Just hope they don't make the game to easy micro wise, when they tinker on the WoL units. | ||
Rabiator
Germany3948 Posts
On October 27 2012 21:29 Millet wrote: Really? Really..? Is sarcasm the only thing you can bring to this forum? Have some constructive critizism instead.. Terran changes will come, don't worry. Like what has been stated before: Hots units first, then WoL units. Have some patience.. Furhermore, these changes are good all around, and if you can't see that, maybe you should crawl out of the fox-hole you're living in. Constructive criticism is so hard, because the "right things to do" are pretty obvious and yet Blizzard refrains from doing them. So I can understand him in a way. The game has structural problems even without the expansion units, but Blizzard either has no clue OR is unwilling to tackle them. - Deathballs are too efficient/dominant to allow for other tactics with spread out units to be efficient. - Production speed boosts limited to specific segments of the races make other segments less viable (mech, air for T/P). - Casuals are not really drawn into the game by the unwieldy custom map interface and lack of chat channels and so on ... These general problems affect the way units can be balanced and this should be blatantly obvious to everyone who just compares BW and SC2. In the old game units were spread out and thus you didnt have tight deathballs with a super high damage output per area. This puts the advantage on the offensive player compared to BW where being defensive was equally viable. Thus balancing in SC2 has only a knife's edge width of room, while BW had a much wider limit to that due to the fact that the battles were much more drawn out and with fewer units. So as long as Blizzard keeps on focusing on the wrong thing - like their stupid/funky units for the expansion - there can be nothing other than sarcasm applied to it. Looking at the many many many changes they made to the mothership core and other units so far shows that these units are very poorly designed and wont work well in SC2. | ||
Baum
Germany1010 Posts
On October 27 2012 20:34 Lorch wrote: You do realize they won't change a lot of old stuff until they feel like the new stuff is fine? What do you want them to do nerf mines? First beta patch where I agree with every single change, looks good. Hopefully more people will try to make mech work now, because I can't see bio winning shit vs protoss with 3.5 radius time warp and storm. Honestly why would a Terran even play Hots right now? Mech is even worse in mid/late game TvZ and TvP (protoss air being buffed a lot, no unit to deal with air to ground or ground to air tech switches, zerg and protoss early defense being buffed, roaches getting a powerful support to deal with tanks and terran late game being left untouched). I don't want to whine too much but to the people saying that Terran doesn't need a lot of changes because it is the most balanced race in WOL that's just not true. There are clear holes: You have no reliable way of scouting Protoss transitions before medivacs which will be a huge problem when Protoss gets even more flexibility in HOTS, Raven transitions take too much time to be reliable, Tanks are too bad in WOL (which kind of gets better with hellbat support but this doesn't help tank marine styles which may just die off in HOTS completely), no way to dump gas against Protoss when playing MMMVG. | ||
Lorch
Germany3683 Posts
Yes Terran needs work, but given how they removed the warhound and aren't brining it back, they can't do much until they actually start reworking all the wol stuff. And honestly I think your question why a terran would play hots is kinda dumb. If the only reason for one to play hots is to try out their own races new units, then yeah it's really meh. But both protoss and zerg do use their new stuff and mines do change 2/3rd of the matchups, so if you wanna play hots, you know because it's the expansion and all, then there are still good reasons for terrans to do so. You don't need to explain why MMMVG is bad, we all know, just be fucking patient they will fix it. | ||
RedMosquito
United States280 Posts
| ||
Baum
Germany1010 Posts
On October 27 2012 22:17 Lorch wrote: Of course there are holes, I do not disagree. But I think, given how it's really obvious right now that this beta will last atleast another 6 months,what they do is really smart. Look at the patch notes of all beta patches thus far, it's really obvious that they have no idea how each new unit is supposed to look like. And what they do is wait until they do, and then fix all the old problems. Yes Terran needs work, but given how they removed the warhound and aren't brining it back, they can't do much until they actually start reworking all the wol stuff. And honestly I think your question why a terran would play hots is kinda dumb. If the only reason for one to play hots is to try out their own races new units, then yeah it's really meh. But both protoss and zerg do use their new stuff and mines do change 2/3rd of the matchups, so if you wanna play hots, you know because it's the expansion and all, then there are still good reasons for terrans to do so. You don't need to explain why MMMVG is bad, we all know, just be fucking patient they will fix it. No, this approach isn't smart at all. We know the problems that exist in WOL so their approach should be to make the new units address these problems and make changes to the existing ones to fix those instead of adding in random new stuff while leaving everything else unchanged (which isn't even true since they made numerous adjustments to Zerg and Protoss early game defense and detection). The incentive to play the beta is not limited because there is not enough new stuff for terran to play with but that game play is narrowed down because they neglect to make changes to things that wouldn't interfere with their goal to focus on new units first making obviously needed adjustments like making the raven easier to access. | ||
zkeller51
United States25 Posts
| ||
Jintoss
Hong Kong117 Posts
| ||
Jintoss
Hong Kong117 Posts
| ||
Lorch
Germany3683 Posts
On October 27 2012 22:36 Baum wrote: No, this approach isn't smart at all. We know the problems that exist in WOL so their approach should be to make the new units to address these problems and make changes to the existing ones to fix those instead of adding in random new stuff while leaving everything else unchanged (which isn't even true since they made numerous adjustments to Zerg and Protoss early game defense and detection). The incentive to play the beta is not limited because there is not enough new stuff for terran game play is narrowed down because they neglect to make changes to things that wouldn't interfere with their goal to focus on new units first like making obviously needed adjustments like making the raven easier to access. I'm sorry but I can't even try to make sensee into your train of thoughts. Maybe you don't understand how game development works or maybe you don't understand what I wrote, but I guess we'll just have to agree to disagree. | ||
Cyro
United Kingdom20285 Posts
| ||
osiris17
United States165 Posts
| ||
Big-t
Austria1350 Posts
Keep going like this Blizz | ||
DeCoup
Australia1933 Posts
On October 27 2012 23:03 zkeller51 wrote: because immortals just werent good enough at taking out bunkers the orcle busts are going to be ridiculous marines have range 6 in a bunker and oracle is very squishy and expensive. I dont see this working out well. | ||
Probe1
United States17920 Posts
| ||
| ||