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Balance Update #7 10/26/12 - Page 15

Forum Index > StarCraft 2 HotS
614 CommentsPost a Reply
Prev 1 13 14 15 16 17 31 Next All
s3rp
Profile Joined May 2011
Germany3192 Posts
October 27 2012 00:52 GMT
#281
On October 27 2012 09:37 aZealot wrote:
Show nested quote +
On October 27 2012 09:26 Snowbear wrote:
As a terran I am really not looking forward to HOTS. Atm it's insane how hard terran is in WOL for someone that cant practice 6+ hours everyday. You would expect that blizzard would help us in HOTS, but it seems the other way around: it gets even harder


Yeah, it would suck. But DB did say, long ago, that because Terran was the most complete race in SC2, they were hesitant to add too much to Terran. That said, it would be nice to see a small buff to mech - maybe by a small buff to Tanks? If so, I hope it's balanced vs Stalkers as the Hellbat has gone a long way to nullifying Zealot heavy armies in PvT. Of course, if they do buff the Tanks substantively, it may be grounds to tweak the Immortal and return it to being a Gateway unit.

WhiteRa does look like he is having a lot of fun, though. His games, so far, have all been active with plenty of action.


Terran needs BIG changes so they can actually use higher tech units . The investment for BC's , Ravens hell even Thors ( in TvP ) is huge . The payoff ? Not so much. And now with so many new options on Zerg on Toss side your still suck with playing lowtech armies against high tech shit because you don't have any lategame options to tech to that don't take years to get to.

A small buff to tanks btw is the last thing Terran needs. Tanks are fine . Thors , BC's , Raven and hell even Ghosts ( they're a one-trick anti toss unit now ) are way bigger issues.
EleanorRIgby
Profile Joined March 2008
Canada3923 Posts
October 27 2012 00:54 GMT
#282
holy crap oracle and time warp are so strong right now, time warp is huge
savior did nothing wrong
Noocta
Profile Joined June 2010
France12578 Posts
October 27 2012 00:55 GMT
#283
Well.. 100 energy Hunter seeker and 10 AtG damage BCs was getting me pretty exited at the beginning of beta.
Then it got "fixed" because apparently Dustin Browder announce changes that are effectively bugs.

=(
" I'm not gonna fight you. I'm gonna kick your ass ! "
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
October 27 2012 00:55 GMT
#284
On October 27 2012 09:30 eviltomahawk wrote:
Show nested quote +
On October 27 2012 09:24 MCDayC wrote:
Remove Thor energy and give the single target shot of Thor's anti air a huge bonus vs Armoured. done

But what about Mutas D:

What? it'll make 0 difference vs Mutas... But also is a buff vs Broodlord/Corruptor, which is probably good.
VERY FRAGILE, LIKE A BABY PANDA EGG
-Kyo-
Profile Blog Joined August 2010
Japan1927 Posts
October 27 2012 00:56 GMT
#285
What in the F?????? Still no change to the widow mine? Who the hell is balancing this game? Jesus christ lmao.

To be rational about it:
Change Mine supply to 1
Build time cut by 1/4
Mine is destroyed when activated
Mine no longer targets air units

??? Sounds perfectly reasonable to me. It's just WAY too strong right now. I seriously have no idea how it has survived 3 patches now.
Anime is cuter than you. Legacy of the Void GM Protoss Gameplay: twitch.tv/kyo7763 youtube.com/user/KyoStarcraft/
TL+ Member
Piousflea
Profile Joined February 2010
United States259 Posts
Last Edited: 2012-10-27 01:01:08
October 27 2012 00:58 GMT
#286
Oracle beam math:
- Both Oracles and Voidrays cost 150 gas, so it is completely fair to compare the two head to head.

- A Voidray has 6 range and hits buildings for 15 DPS uncharged, and 25 DPS charged. An Oracle Beam has 5 range and deals 25 DPS vs buildings all the time.

- A Voidray can attack until destroyed. A freshly built Oracle can channel for 35 seconds, or 875 damage, before running OOM. An Oracle with 100 Energy can channel for 70 seconds, or 1750 damage.

- A Voidray can attack units, an Oracle can't.

- A Voidray has 250 total HP+shields, and moves at 2.25 speed. An Oracle has 160 total HP+Shields, and moves at 3.375 speed.

It's obvious that the Oracle Beam is a very strong building-sniping ability, but Oracles are very fragile, have 1 less range, and cannot attack units. This makes them DRAMATICALLY more vulnerable to basic ranged units like marines, stalkers or queens. While the Oracle can outrun stalkers and queens with ease, all it takes is a tiny handful of units at the edges of a base to "zone out" oracle harass. On the other hand, a base without air defenses can be mauled very quickly by Oracle beam.
Seek, behold, and reveal the truth
Kevoras
Profile Joined October 2011
United States105 Posts
October 27 2012 00:58 GMT
#287
Well done.

addresses a lot of the concerns I raised in a previous post.

the only problem now with Protoss is PvP.. lets see is that still a 1 base all-in.
the Purify ability need to be strong enough to deter very early attacks.. can't wait to see.
For the People!
GungraveHero2
Profile Joined October 2011
57 Posts
October 27 2012 01:00 GMT
#288
terran user , just dont buy the hots exp and complain in the main forum , they do read the forum

but i realy noticed that they are far less terran user in teamliquid, same for blizzard main forum or in general playing the game that the other race , just look at the hots forum , almost no topic about terran .

also noticed that terran people usualy whine less , probably because terran are realy strong ( kinda op ) until you hit diamond , master , and you find after less master people who start to understand at this level how terran are broken .

that the reason probably why terran never get buff with the fact that some korean terran are amazing at this game with 300 apm , make blizzard think they are no problem with terran , because terran still win alot , that just 10 player but blizzard think the game balanced for terran because of them .

aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
Last Edited: 2012-10-27 01:04:08
October 27 2012 01:00 GMT
#289
On October 27 2012 09:51 s3rp wrote:
Show nested quote +
On October 27 2012 09:37 aZealot wrote:
On October 27 2012 09:26 Snowbear wrote:
As a terran I am really not looking forward to HOTS. Atm it's insane how hard terran is in WOL for someone that cant practice 6+ hours everyday. You would expect that blizzard would help us in HOTS, but it seems the other way around: it gets even harder


Yeah, it would suck. But DB did say, long ago, that because Terran was the most complete race in SC2, they were hesitant to add too much to Terran. That said, it would be nice to see a small buff to mech - maybe by a small buff to Tanks? If so, I hope it's balanced vs Stalkers as the Hellbat has gone a long way to nullifying Zealot heavy armies in PvT. Of course, if they do buff the Tanks substantively, it may be grounds to tweak the Immortal and return it to being a Gateway unit.

WhiteRa does look like he is having a lot of fun, though. His games, so far, have all been active with plenty of action.


Terran needs BIG changes so they can actually use higher tech units . The investment for BC's , Ravens hell even Thors ( in TvP ) is huge . The payoff ? Not so much. And now with so many new options on Zerg on Toss side your still suck with playing lowtech armies against high tech shit because you don't have any lategame options to tech to that don't take years to get to.


I can't pretend to knowing too much about Terran, but big changes? Would not a Tank buff (say damage) and a Thor buff (remove energy and strike cannon) be sufficient? Sure, it's not sexy, but Terran apart from a few minor holes is a complete race. I don't think anyone has ever seriously suggested that they absolutely need major new units and abilities. No?

However, I can understand Terran player's pov. It does suck seeing candy distributed to P and Z with T at the back of the line.

From a Protoss perspective though, Protoss in WOL has always been limited, IMO. Powerful but limited. If these HoTS developments continue, I think we will see an explosion of creativity from Protoss players which will help all P match-ups. Heck, Gateway units, Robo units, Stargate units, FF, Timewarp, Warpgates, Templars, Mamaship. What's not to love as P?
KT best KT ~ 2014
Goldfish
Profile Blog Joined August 2010
2230 Posts
Last Edited: 2012-10-27 01:04:31
October 27 2012 01:03 GMT
#290
On October 27 2012 06:12 emythrel wrote:
holy crap, look at those polls. people are saying blizzard made good changes...... wtf happened? Did people finally realise that its a beta and things are not as they will be when released, that the whole purpose of a beta is to actually find out what works and what doesn't? It seems so!


The battle hellion coming from the armory was one of the changes proposed by the community. They listened!

I like the Oracle change but like someone said, Pulsar Beam does seem a bit useless against Zerg and Protoss.

With Protoss, the shields will generally protect most of the structures (I doubt the Oracle can harass long enough to drain out all the shields to damage the HP of the structures). The Oracle might be able to do decent damage but then the shields will regenerate later anyway unless you can stay long enough to damage the HP (which would be really hard to do).

With Zerg, with queens everywhere and safe building placement, I also am not sure if the Oracle can do much.

Though if it works well with Terran, that's good enough IMO.

I mean, like in BW, bio was useless against everything except Zerg (maybe Protoss "occasionally").

Even if a unit works only in one match up, that's a good start.
https://connect.microsoft.com/WindowsServerFeedback/feedback/details/741495/biggest-explorer-annoyance-automatic-sorting-windows-7-server-2008-r2-and-vista#details Allow Disable Auto Arrange in Windows 7+
Herect
Profile Joined January 2012
Brazil216 Posts
October 27 2012 01:04 GMT
#291
On October 27 2012 09:40 Lukeeze[zR] wrote:
So far, there is no way I'm buying hots for a mine and a half-assed transformer hellion.


Protoss was the race in the most critical state at start of the beta. Now they have a MSC that changes completely the early game, and a Tempest+Oracle that can open viability to Stargate openings in PvT (or at least a less gimmicky one on PVZ). PvP now is much less volatile.

Zerg was always OK, Swarm Hosts and Vipers are really cool and both introduces new ways to play the race. Even they early game mirror is becoming less volatile with the possibility of walling off.

Terran will get his time, what i think we can expect:

- Thor redesign
- BC tweaks

What i forsee is Blizzard trying to make AA terran becoming less dumb. Today is "make Vikings and pray". This can be changed improving both Thor and BC.
Tamburlaine
Profile Joined April 2010
Canada288 Posts
October 27 2012 01:05 GMT
#292
I'm kinda-sorta digging time warp. I mean, "giant 9-range concussive shell" isn't my favourite thing in the world, but I really like the basic idea of "long-lasting spell that you can walk in and out of". I'd really hoped that they would change fungal to something more like what time warp is now, but... guess not.
I like things.
s3rp
Profile Joined May 2011
Germany3192 Posts
Last Edited: 2012-10-27 01:10:15
October 27 2012 01:06 GMT
#293
On October 27 2012 10:00 aZealot wrote:
Show nested quote +
On October 27 2012 09:51 s3rp wrote:
On October 27 2012 09:37 aZealot wrote:
On October 27 2012 09:26 Snowbear wrote:
As a terran I am really not looking forward to HOTS. Atm it's insane how hard terran is in WOL for someone that cant practice 6+ hours everyday. You would expect that blizzard would help us in HOTS, but it seems the other way around: it gets even harder


Yeah, it would suck. But DB did say, long ago, that because Terran was the most complete race in SC2, they were hesitant to add too much to Terran. That said, it would be nice to see a small buff to mech - maybe by a small buff to Tanks? If so, I hope it's balanced vs Stalkers as the Hellbat has gone a long way to nullifying Zealot heavy armies in PvT. Of course, if they do buff the Tanks substantively, it may be grounds to tweak the Immortal and return it to being a Gateway unit.

WhiteRa does look like he is having a lot of fun, though. His games, so far, have all been active with plenty of action.


Terran needs BIG changes so they can actually use higher tech units . The investment for BC's , Ravens hell even Thors ( in TvP ) is huge . The payoff ? Not so much. And now with so many new options on Zerg on Toss side your still suck with playing lowtech armies against high tech shit because you don't have any lategame options to tech to that don't take years to get to.


I can't pretend to knowing too much about Terran, but big changes? Would not a Tank buff (say damage) and a Thor buff (remove energy and strike cannon) be sufficient? Sure, it's not sexy, but Terran apart from a few minor holes is a complete race. I don't think anyone has ever seriously suggested that they absolutely need major new units and abilities. No?

I can understand Terran player's pov, though. It does suck seeing candy distributed to P and Z with T at the back of the line.

From a Protoss perspective though, Protoss in WOL has always been limited, IMO. Powerful but limited. If these HoTS developments continue, I think we will see an explosion of creativity from Protoss players which will help all P match-ups. Heck, Gateway units, Robo, Stargate, FF, Timewarp, Warpgates, Templars, Mamaship. What's not to love as P?


Terran is NOT complete in HotS. They have useless high tech . Most of the issues that limited the other races have been well changed in HotS so far. Terran not so much. There still no endgame army to tech to that doesn't need 5+Bases + lightyears of time. BC's are still way too bad for what the cost . Ravens again are very meh and need years of setup time before becoming effective. Ghosts are only a niche unit ( so are Reapers ) . They also still have at least 3 useless upgrades. The units nobody used in WoL will still not be used in HotS without changes. And some of the problems Terran has will not be removed by just small buffs.
EntDreamin
Profile Joined September 2012
New Zealand45 Posts
October 27 2012 01:10 GMT
#294
On October 27 2012 10:06 s3rp wrote:
Show nested quote +
On October 27 2012 10:00 aZealot wrote:
On October 27 2012 09:51 s3rp wrote:
On October 27 2012 09:37 aZealot wrote:
On October 27 2012 09:26 Snowbear wrote:
As a terran I am really not looking forward to HOTS. Atm it's insane how hard terran is in WOL for someone that cant practice 6+ hours everyday. You would expect that blizzard would help us in HOTS, but it seems the other way around: it gets even harder


Yeah, it would suck. But DB did say, long ago, that because Terran was the most complete race in SC2, they were hesitant to add too much to Terran. That said, it would be nice to see a small buff to mech - maybe by a small buff to Tanks? If so, I hope it's balanced vs Stalkers as the Hellbat has gone a long way to nullifying Zealot heavy armies in PvT. Of course, if they do buff the Tanks substantively, it may be grounds to tweak the Immortal and return it to being a Gateway unit.

WhiteRa does look like he is having a lot of fun, though. His games, so far, have all been active with plenty of action.


Terran needs BIG changes so they can actually use higher tech units . The investment for BC's , Ravens hell even Thors ( in TvP ) is huge . The payoff ? Not so much. And now with so many new options on Zerg on Toss side your still suck with playing lowtech armies against high tech shit because you don't have any lategame options to tech to that don't take years to get to.


I can't pretend to knowing too much about Terran, but big changes? Would not a Tank buff (say damage) and a Thor buff (remove energy and strike cannon) be sufficient? Sure, it's not sexy, but Terran apart from a few minor holes is a complete race. I don't think anyone has ever seriously suggested that they absolutely need major new units and abilities. No?

I can understand Terran player's pov, though. It does suck seeing candy distributed to P and Z with T at the back of the line.

From a Protoss perspective though, Protoss in WOL has always been limited, IMO. Powerful but limited. If these HoTS developments continue, I think we will see an explosion of creativity from Protoss players which will help all P match-ups. Heck, Gateway units, Robo, Stargate, FF, Timewarp, Warpgates, Templars, Mamaship. What's not to love as P?


Terran is NOT complete in HotS. They have useless high tech . Most of the issues that limited the other races have been well changed in HotS so far. Terran not so much. There still no endgame army to tech to that doesn't need 4+Bases + lightyears of time. BC's are still way too bad for what the cost . Ravens again are very meh and need years of setup time before becoming effective. Ghosts are only a niche unit ( so are Reapers ) . They also still have at least 3 useless upgrades. The units nobody used in WoL will still not be used in HotS without changes.


I wish blizzard made Toss and Zerg require 4+ bases + light years of time to reach the ridiculous late game. Don't make Terran boring like the other 2 races...
s3rp
Profile Joined May 2011
Germany3192 Posts
Last Edited: 2012-10-27 01:12:53
October 27 2012 01:12 GMT
#295
On October 27 2012 10:10 EntDreamin wrote:
Show nested quote +
On October 27 2012 10:06 s3rp wrote:
On October 27 2012 10:00 aZealot wrote:
On October 27 2012 09:51 s3rp wrote:
On October 27 2012 09:37 aZealot wrote:
On October 27 2012 09:26 Snowbear wrote:
As a terran I am really not looking forward to HOTS. Atm it's insane how hard terran is in WOL for someone that cant practice 6+ hours everyday. You would expect that blizzard would help us in HOTS, but it seems the other way around: it gets even harder


Yeah, it would suck. But DB did say, long ago, that because Terran was the most complete race in SC2, they were hesitant to add too much to Terran. That said, it would be nice to see a small buff to mech - maybe by a small buff to Tanks? If so, I hope it's balanced vs Stalkers as the Hellbat has gone a long way to nullifying Zealot heavy armies in PvT. Of course, if they do buff the Tanks substantively, it may be grounds to tweak the Immortal and return it to being a Gateway unit.

WhiteRa does look like he is having a lot of fun, though. His games, so far, have all been active with plenty of action.


Terran needs BIG changes so they can actually use higher tech units . The investment for BC's , Ravens hell even Thors ( in TvP ) is huge . The payoff ? Not so much. And now with so many new options on Zerg on Toss side your still suck with playing lowtech armies against high tech shit because you don't have any lategame options to tech to that don't take years to get to.


I can't pretend to knowing too much about Terran, but big changes? Would not a Tank buff (say damage) and a Thor buff (remove energy and strike cannon) be sufficient? Sure, it's not sexy, but Terran apart from a few minor holes is a complete race. I don't think anyone has ever seriously suggested that they absolutely need major new units and abilities. No?

I can understand Terran player's pov, though. It does suck seeing candy distributed to P and Z with T at the back of the line.

From a Protoss perspective though, Protoss in WOL has always been limited, IMO. Powerful but limited. If these HoTS developments continue, I think we will see an explosion of creativity from Protoss players which will help all P match-ups. Heck, Gateway units, Robo, Stargate, FF, Timewarp, Warpgates, Templars, Mamaship. What's not to love as P?


Terran is NOT complete in HotS. They have useless high tech . Most of the issues that limited the other races have been well changed in HotS so far. Terran not so much. There still no endgame army to tech to that doesn't need 4+Bases + lightyears of time. BC's are still way too bad for what the cost . Ravens again are very meh and need years of setup time before becoming effective. Ghosts are only a niche unit ( so are Reapers ) . They also still have at least 3 useless upgrades. The units nobody used in WoL will still not be used in HotS without changes.


I wish blizzard made Toss and Zerg require 4+ bases + light years of time to reach the ridiculous late game. Don't make Terran boring like the other 2 races...


Ever tried teching to BC's or Ravens ? The only things it's compareable is teching to Carriers ... Teching to Colossi , HT's Ultras hell even Brood's is a thousand times faster.

Edit: not sure you agree with me here or not sorry man ^^
EntDreamin
Profile Joined September 2012
New Zealand45 Posts
October 27 2012 01:13 GMT
#296
On October 27 2012 10:12 s3rp wrote:
Show nested quote +
On October 27 2012 10:10 EntDreamin wrote:
On October 27 2012 10:06 s3rp wrote:
On October 27 2012 10:00 aZealot wrote:
On October 27 2012 09:51 s3rp wrote:
On October 27 2012 09:37 aZealot wrote:
On October 27 2012 09:26 Snowbear wrote:
As a terran I am really not looking forward to HOTS. Atm it's insane how hard terran is in WOL for someone that cant practice 6+ hours everyday. You would expect that blizzard would help us in HOTS, but it seems the other way around: it gets even harder


Yeah, it would suck. But DB did say, long ago, that because Terran was the most complete race in SC2, they were hesitant to add too much to Terran. That said, it would be nice to see a small buff to mech - maybe by a small buff to Tanks? If so, I hope it's balanced vs Stalkers as the Hellbat has gone a long way to nullifying Zealot heavy armies in PvT. Of course, if they do buff the Tanks substantively, it may be grounds to tweak the Immortal and return it to being a Gateway unit.

WhiteRa does look like he is having a lot of fun, though. His games, so far, have all been active with plenty of action.


Terran needs BIG changes so they can actually use higher tech units . The investment for BC's , Ravens hell even Thors ( in TvP ) is huge . The payoff ? Not so much. And now with so many new options on Zerg on Toss side your still suck with playing lowtech armies against high tech shit because you don't have any lategame options to tech to that don't take years to get to.


I can't pretend to knowing too much about Terran, but big changes? Would not a Tank buff (say damage) and a Thor buff (remove energy and strike cannon) be sufficient? Sure, it's not sexy, but Terran apart from a few minor holes is a complete race. I don't think anyone has ever seriously suggested that they absolutely need major new units and abilities. No?

I can understand Terran player's pov, though. It does suck seeing candy distributed to P and Z with T at the back of the line.

From a Protoss perspective though, Protoss in WOL has always been limited, IMO. Powerful but limited. If these HoTS developments continue, I think we will see an explosion of creativity from Protoss players which will help all P match-ups. Heck, Gateway units, Robo, Stargate, FF, Timewarp, Warpgates, Templars, Mamaship. What's not to love as P?


Terran is NOT complete in HotS. They have useless high tech . Most of the issues that limited the other races have been well changed in HotS so far. Terran not so much. There still no endgame army to tech to that doesn't need 4+Bases + lightyears of time. BC's are still way too bad for what the cost . Ravens again are very meh and need years of setup time before becoming effective. Ghosts are only a niche unit ( so are Reapers ) . They also still have at least 3 useless upgrades. The units nobody used in WoL will still not be used in HotS without changes.


I wish blizzard made Toss and Zerg require 4+ bases + light years of time to reach the ridiculous late game. Don't make Terran boring like the other 2 races...


Ever tried teching to BC's or Ravens ? The only things it's compareable is teching to Carriers ... Teching to Colossi , HT's Ultras hell even Brood's is a thousand times faster.


Yes, make it slightly easier for Terran to tech to BC's and ravens and slightly harder to tech to colossi, HT's, ultras, and broods. Instead of making BC's and ravens a lot easier to tech to,....
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
Last Edited: 2012-10-27 02:51:54
October 27 2012 01:13 GMT
#297
On October 27 2012 10:06 s3rp wrote:
Show nested quote +
On October 27 2012 10:00 aZealot wrote:
On October 27 2012 09:51 s3rp wrote:
On October 27 2012 09:37 aZealot wrote:
On October 27 2012 09:26 Snowbear wrote:
As a terran I am really not looking forward to HOTS. Atm it's insane how hard terran is in WOL for someone that cant practice 6+ hours everyday. You would expect that blizzard would help us in HOTS, but it seems the other way around: it gets even harder


Yeah, it would suck. But DB did say, long ago, that because Terran was the most complete race in SC2, they were hesitant to add too much to Terran. That said, it would be nice to see a small buff to mech - maybe by a small buff to Tanks? If so, I hope it's balanced vs Stalkers as the Hellbat has gone a long way to nullifying Zealot heavy armies in PvT. Of course, if they do buff the Tanks substantively, it may be grounds to tweak the Immortal and return it to being a Gateway unit.

WhiteRa does look like he is having a lot of fun, though. His games, so far, have all been active with plenty of action.


Terran needs BIG changes so they can actually use higher tech units . The investment for BC's , Ravens hell even Thors ( in TvP ) is huge . The payoff ? Not so much. And now with so many new options on Zerg on Toss side your still suck with playing lowtech armies against high tech shit because you don't have any lategame options to tech to that don't take years to get to.


I can't pretend to knowing too much about Terran, but big changes? Would not a Tank buff (say damage) and a Thor buff (remove energy and strike cannon) be sufficient? Sure, it's not sexy, but Terran apart from a few minor holes is a complete race. I don't think anyone has ever seriously suggested that they absolutely need major new units and abilities. No?

I can understand Terran player's pov, though. It does suck seeing candy distributed to P and Z with T at the back of the line.

From a Protoss perspective though, Protoss in WOL has always been limited, IMO. Powerful but limited. If these HoTS developments continue, I think we will see an explosion of creativity from Protoss players which will help all P match-ups. Heck, Gateway units, Robo, Stargate, FF, Timewarp, Warpgates, Templars, Mamaship. What's not to love as P?


Terran is NOT complete in HotS. They have useless high tech . Most of the issues that limited the other races have been well changed in HotS so far. Terran not so much. There still no endgame army to tech to that doesn't need 4+Bases + lightyears of time. BC's are still way too bad for what the cost . Ravens again are very meh and need years of setup time before becoming effective. Ghosts are only a niche unit ( so are Reapers ) . They also still have at least 3 useless upgrades. The units nobody used in WoL will still not be used in HotS without changes.


I did not say there were complete in HoTS. Only that they were the most complete race in WOL and thus requiring the least attention. (DB said as much in an interview a few months ago.) Tbh, I don't see Terran needing major changes other than buffs to some of their higher tech. Ghosts need to be looked at though, I agree. I did not like the Ghost nerf, btw.

Give it time, mate. The beta has been stated to be a months long process. Positive changes to Terran will come.

Maybe you should just be happy for your P and Z brothers until that time comes? We will then rejoice with you.
KT best KT ~ 2014
s3rp
Profile Joined May 2011
Germany3192 Posts
October 27 2012 01:14 GMT
#298
On October 27 2012 10:13 EntDreamin wrote:
Show nested quote +
On October 27 2012 10:12 s3rp wrote:
On October 27 2012 10:10 EntDreamin wrote:
On October 27 2012 10:06 s3rp wrote:
On October 27 2012 10:00 aZealot wrote:
On October 27 2012 09:51 s3rp wrote:
On October 27 2012 09:37 aZealot wrote:
On October 27 2012 09:26 Snowbear wrote:
As a terran I am really not looking forward to HOTS. Atm it's insane how hard terran is in WOL for someone that cant practice 6+ hours everyday. You would expect that blizzard would help us in HOTS, but it seems the other way around: it gets even harder


Yeah, it would suck. But DB did say, long ago, that because Terran was the most complete race in SC2, they were hesitant to add too much to Terran. That said, it would be nice to see a small buff to mech - maybe by a small buff to Tanks? If so, I hope it's balanced vs Stalkers as the Hellbat has gone a long way to nullifying Zealot heavy armies in PvT. Of course, if they do buff the Tanks substantively, it may be grounds to tweak the Immortal and return it to being a Gateway unit.

WhiteRa does look like he is having a lot of fun, though. His games, so far, have all been active with plenty of action.


Terran needs BIG changes so they can actually use higher tech units . The investment for BC's , Ravens hell even Thors ( in TvP ) is huge . The payoff ? Not so much. And now with so many new options on Zerg on Toss side your still suck with playing lowtech armies against high tech shit because you don't have any lategame options to tech to that don't take years to get to.


I can't pretend to knowing too much about Terran, but big changes? Would not a Tank buff (say damage) and a Thor buff (remove energy and strike cannon) be sufficient? Sure, it's not sexy, but Terran apart from a few minor holes is a complete race. I don't think anyone has ever seriously suggested that they absolutely need major new units and abilities. No?

I can understand Terran player's pov, though. It does suck seeing candy distributed to P and Z with T at the back of the line.

From a Protoss perspective though, Protoss in WOL has always been limited, IMO. Powerful but limited. If these HoTS developments continue, I think we will see an explosion of creativity from Protoss players which will help all P match-ups. Heck, Gateway units, Robo, Stargate, FF, Timewarp, Warpgates, Templars, Mamaship. What's not to love as P?


Terran is NOT complete in HotS. They have useless high tech . Most of the issues that limited the other races have been well changed in HotS so far. Terran not so much. There still no endgame army to tech to that doesn't need 4+Bases + lightyears of time. BC's are still way too bad for what the cost . Ravens again are very meh and need years of setup time before becoming effective. Ghosts are only a niche unit ( so are Reapers ) . They also still have at least 3 useless upgrades. The units nobody used in WoL will still not be used in HotS without changes.


I wish blizzard made Toss and Zerg require 4+ bases + light years of time to reach the ridiculous late game. Don't make Terran boring like the other 2 races...


Ever tried teching to BC's or Ravens ? The only things it's compareable is teching to Carriers ... Teching to Colossi , HT's Ultras hell even Brood's is a thousand times faster.


Yes, make it slightly easier for Terran to tech to BC's and ravens and slightly harder to tech to colossi, HT's, ultras, and broods. Instead of making BC's and ravens a lot easier to tech to,....



Also the payoffs for the Terran high tech is not where it should be.
6BiT
Profile Joined December 2011
513 Posts
October 27 2012 01:17 GMT
#299
The fact that the widow mine can still hit cloaked units with detection, and air units in general is a laugh and a half.
stuff & things
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
Last Edited: 2012-10-27 01:18:16
October 27 2012 01:17 GMT
#300
Question regarding Time Warp, does it affect Blink Stalkers? For example, slow down Blink cooldown by 50%?
KT best KT ~ 2014
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