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Balance Update #7 10/26/12 - Page 13

Forum Index > StarCraft 2 HotS
614 CommentsPost a Reply
Prev 1 11 12 13 14 15 31 Next All
Prog455
Profile Joined April 2012
Denmark970 Posts
October 26 2012 23:30 GMT
#241
On October 27 2012 08:08 See.Blue wrote:
Does time warp slow workers mining?

Yep it does
porygon361
Profile Joined August 2012
81 Posts
Last Edited: 2012-10-26 23:34:31
October 26 2012 23:31 GMT
#242
On October 27 2012 05:29 Limniscate wrote:
http://us.battle.net/sc2/en/forum/topic/7004440896

Zerg

Spine Crawler
This unit now completely blocks pathing when placed next to other structures, including other Spine Crawlers.
Zerglings and other small units can no longer squeeze in between Spine Crawlers.
The scale of this unit has been increased from 0.85 to 0.95.


My favourite patch so far. No more zergling runbys

Hmm... I can't help but think this is my doing...

http://www.teamliquid.net/forum/viewmessage.php?topic_id=377713
"Sometimes life is like this dark tunnel. You can't always see the light at the end of the tunnel. But if you just keep moving, you will come to a better place."
Noocta
Profile Joined June 2010
France12578 Posts
October 26 2012 23:33 GMT
#243
On October 27 2012 08:31 porygon361 wrote:
Show nested quote +
On October 27 2012 05:29 Limniscate wrote:
http://us.battle.net/sc2/en/forum/topic/7004440896

Zerg

Spine Crawler
This unit now completely blocks pathing when placed next to other structures, including other Spine Crawlers.
Zerglings and other small units can no longer squeeze in between Spine Crawlers.
The scale of this unit has been increased from 0.85 to 0.95.



My favourite patch so far. No more zergling runbys

Hmm... I can't help but think this is my doing...

http://www.teamliquid.net/forum/viewmessage.php?topic_id=377713
[/spoiler]

I really think it's a doing of Browder being desperate to make zerg immune to hellions runby. :p
" I'm not gonna fight you. I'm gonna kick your ass ! "
People_0f_Color
Profile Joined August 2010
177 Posts
October 26 2012 23:33 GMT
#244
Porygon, it defiinitely is, considering the timing. Just goes to show Blizzard is paying VERY close attention to team liquid given the slew of recent patch statements.
Lumi
Profile Blog Joined August 2009
United States1616 Posts
October 26 2012 23:34 GMT
#245
I hate the spinecrawler change =\ high master z
twitter.com/lumigaming - DongRaeGu is the One True Dong - /r/onetruedong
CajunMan
Profile Joined July 2010
United States823 Posts
October 26 2012 23:34 GMT
#246
That spine crawler change makes me so randy holy shit that is the best change in HOTS yet.
SarcasmMonster
Profile Joined October 2011
3136 Posts
October 26 2012 23:34 GMT
#247
Maybe they'll start changing WOL units next patch now that the HOTS units are settled
MMA: The true King of Wings
Dox
Profile Blog Joined April 2010
Australia1199 Posts
October 26 2012 23:38 GMT
#248
Time warp + Storm, mmmmmm. <3
@NvDox | Plantronics Nv: Rossi . mOOnGLaDe . deth . JazBas | @NvSC2 | @NvCoD | @NvLeague | @NvHearthstone | @NvDotA2 | @PLT_MF
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
October 26 2012 23:39 GMT
#249
I'm liking that they've slowly made the HotS more and more mad, Mines, Vipers and Oracles are all tending towards the nuts side of balance, which is always fun to see.
VERY FRAGILE, LIKE A BABY PANDA EGG
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
October 26 2012 23:40 GMT
#250
Time Warp only slows enemy units, right?
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
Prog455
Profile Joined April 2012
Denmark970 Posts
October 26 2012 23:40 GMT
#251
On October 27 2012 08:10 DodgySmalls wrote:
It is extremely obvious that when you take away a units harassment ability, and give it something that is stronger against large groups (ie AoE CC/Zoning abilities) then it will contribute to the deathball syndrome.


I really think that abilities like this will contribute to splitting up deathballs. It may not be the Protoss deathball, but i really don't see a Terran bio-ball being able to do shit against Protoss now. An Oracle and a few HTs will be stop Terrans from being able to run through any choke point.

I am really looking forward to see how the time warp is going to work out. Hopefully Blizzard is going to add something equally powerful to Zerg and Terran instead of just nerfing this to the ground.
SarcasmMonster
Profile Joined October 2011
3136 Posts
October 26 2012 23:41 GMT
#252
On October 27 2012 08:40 KrazyTrumpet wrote:
Time Warp only slows enemy units, right?


Not according to the official statement.
MMA: The true King of Wings
sagefreke
Profile Joined August 2010
United States241 Posts
Last Edited: 2012-10-26 23:45:37
October 26 2012 23:42 GMT
#253
As a zerg player I love these changes especially the Ultralisk speed increase.

However, I feel really sorry for Terran players. I don't know how they are going to deal with Protoss now that the threat of a 9 range Time Warp+Storms can absolutely decimate their army. It really gives Terran no room for error when engaging late game with Protoss. Hopefully they'll buff existing WoL units to compensate.

I feel like TvP in HotS at the high level will have a lot of base trading games simply because bio will have no way to engage the Protoss army once they get 2 Oracles, chargelot/Archon/Templar.
yo yo yo
porygon361
Profile Joined August 2012
81 Posts
October 26 2012 23:42 GMT
#254
On October 27 2012 08:33 People_0f_Color wrote:
Porygon, it defiinitely is, considering the timing. Just goes to show Blizzard is paying VERY close attention to team liquid given the slew of recent patch statements.


Mission accomplished then
"Sometimes life is like this dark tunnel. You can't always see the light at the end of the tunnel. But if you just keep moving, you will come to a better place."
archonOOid
Profile Blog Joined March 2011
1983 Posts
October 26 2012 23:46 GMT
#255
What's the difference in minerals between if your worker line is hit by one Time Warp vs no harassment on a fully saturated base? Is it worth it?
I'm Quotable (IQ)
Fungal Growth
Profile Joined November 2010
United States434 Posts
October 26 2012 23:46 GMT
#256
White-Ra time-warped a big terran bio-ball...and it hardly had any effect...

I suspect the time warp will be like the Viper's blinding cloud...an ability everybody gets excited about but in practice turns out to be near worthless because of it's small area and the ease in which you can micro out of it. Stim marines / 2 are still pretty fast And that's the problem. This ability is really designed to shutdown fast units, yet they will be the ones best able to escape this.
Noocta
Profile Joined June 2010
France12578 Posts
October 26 2012 23:49 GMT
#257
On October 27 2012 08:46 Fungal Growth wrote:
White-Ra time-warped a big terran bio-ball...and it hardly had any effect...

I suspect the time warp will be like the Viper's blinding cloud...an ability everybody gets excited about but in practice turns out to be near worthless because of it's small area and the ease in which you can micro out of it. Stim marines / 2 are still pretty fast And that's the problem. This ability is really designed to shutdown fast units, yet they will be the ones best able to escape this.


Well, he only had poorly upgraded gatewya unit to get in the thick of thing.
And a lot of zealots which seems affected too.

Not having AoE like storm or colossi against terran Bio at 17min will always mean death, Time warp or not.
Still pretty curious to see it's effect on a long macro game where protoss can reach maxed tech.
" I'm not gonna fight you. I'm gonna kick your ass ! "
Riskr
Profile Joined November 2010
Germany403 Posts
October 26 2012 23:53 GMT
#258
Awesome cool stuff 4 us terrans
Ain´t no mind to the battles you´ve won!
Fungal Growth
Profile Joined November 2010
United States434 Posts
October 26 2012 23:57 GMT
#259
Creative use of double time-warps by White-ra on the choke to slow down reinforcements to the expo White-ra wanted to attack...still didn't see that effective though. Forcefields would have been much better.
Baum
Profile Blog Joined April 2010
Germany1010 Posts
October 26 2012 23:57 GMT
#260
Is terran still in the game?
I want to be with those who share secret things or else alone.
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