• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:18
CEST 05:18
KST 12:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash9[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy16ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool51Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool What mix of new & old maps do you want in the next ladder pool? (SC2) Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
Gypsy to Korea Pros React To: JaeDong vs Queen BGH Auto Balance -> http://bghmmr.eu/ How Can I Add Timer & APM Count? [ASL21] Ro24 Preview Pt2: News Flash
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro24 Group E [ASL21] Ro24 Group F Azhi's Colosseum - Foreign KCM
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Starcraft Tabletop Miniature Game General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1342 users

Balance Update #7 10/26/12 - Page 16

Forum Index > StarCraft 2 HotS
614 CommentsPost a Reply
Prev 1 14 15 16 17 18 31 Next All
Sumahi
Profile Blog Joined January 2012
Guam5609 Posts
October 27 2012 01:17 GMT
#301
A very interesting change to the Oracle. I'm looking forward to seeing it in action.
Startale <3, ST_July <3, HongUn <3, Savior <3, Gretorp <3, Nada <3, Rainbow <3, Ret <3, Squirtle <3, Bomber <3
s3rp
Profile Joined May 2011
Germany3192 Posts
Last Edited: 2012-10-27 01:20:57
October 27 2012 01:20 GMT
#302
On October 27 2012 10:17 6BiT wrote:
The fact that the widow mine can still hit cloaked units with detection, and air units in general is a laugh and a half.


Though it's probably the only reason Mech kinda works in TvP on Beta . Widows Mines + Vikings covering your tanks is pretty strong against Air ( and also ground ) . As long as Hellbats are Bio and Thors are useless in TvP they need to keep mines the way they are . ( probably remove the detection though unless something moves directly over it maybe )
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
October 27 2012 01:25 GMT
#303
On October 27 2012 09:56 -Kyo- wrote:
What in the F?????? Still no change to the widow mine? Who the hell is balancing this game? Jesus christ lmao.

To be rational about it:
Change Mine supply to 1
Build time cut by 1/4
Mine is destroyed when activated
Mine no longer targets air units

??? Sounds perfectly reasonable to me. It's just WAY too strong right now. I seriously have no idea how it has survived 3 patches now.


Mine's are easy to deal with as the game goes on. They can be scary early game if you screw up, but that's part of their power. They buy Terran time to get their infrastructure up and running so they can compete in the later parts of the game.
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
-Kyo-
Profile Blog Joined August 2010
Japan1926 Posts
October 27 2012 01:28 GMT
#304
On October 27 2012 10:25 KrazyTrumpet wrote:
Show nested quote +
On October 27 2012 09:56 -Kyo- wrote:
What in the F?????? Still no change to the widow mine? Who the hell is balancing this game? Jesus christ lmao.

To be rational about it:
Change Mine supply to 1
Build time cut by 1/4
Mine is destroyed when activated
Mine no longer targets air units

??? Sounds perfectly reasonable to me. It's just WAY too strong right now. I seriously have no idea how it has survived 3 patches now.


Mine's are easy to deal with as the game goes on. They can be scary early game if you screw up, but that's part of their power. They buy Terran time to get their infrastructure up and running so they can compete in the later parts of the game.


What? lol They get more broken as the game goes on because they trade so cost effectively for gas heavy units. I'm not sure what game you're playing. Lol.
Anime is cuter than you. Legacy of the Void GM Protoss Gameplay: twitch.tv/kyo7763 youtube.com/user/KyoStarcraft/
TL+ Member
Hattori_Hanzo
Profile Joined October 2010
Singapore1229 Posts
October 27 2012 01:31 GMT
#305
Thor, BC, ghost and Raven deathball Is fu*ked vs. tempest/oracle. The Terran deathball can be kited to death...
Cauterize the area
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
October 27 2012 01:31 GMT
#306
On October 27 2012 10:28 -Kyo- wrote:
Show nested quote +
On October 27 2012 10:25 KrazyTrumpet wrote:
On October 27 2012 09:56 -Kyo- wrote:
What in the F?????? Still no change to the widow mine? Who the hell is balancing this game? Jesus christ lmao.

To be rational about it:
Change Mine supply to 1
Build time cut by 1/4
Mine is destroyed when activated
Mine no longer targets air units

??? Sounds perfectly reasonable to me. It's just WAY too strong right now. I seriously have no idea how it has survived 3 patches now.


Mine's are easy to deal with as the game goes on. They can be scary early game if you screw up, but that's part of their power. They buy Terran time to get their infrastructure up and running so they can compete in the later parts of the game.


What? lol They get more broken as the game goes on because they trade so cost effectively for gas heavy units. I'm not sure what game you're playing. Lol.


....

Are you playing without detection or something? Mines are not very hard to deal with, you just have to be more careful and not just a-move at a Terran. Which is kind of the whole point of mines in general...
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
6BiT
Profile Joined December 2011
513 Posts
October 27 2012 01:32 GMT
#307
On October 27 2012 10:20 s3rp wrote:
Show nested quote +
On October 27 2012 10:17 6BiT wrote:
The fact that the widow mine can still hit cloaked units with detection, and air units in general is a laugh and a half.


Though it's probably the only reason Mech kinda works in TvP on Beta . Widows Mines + Vikings covering your tanks is pretty strong against Air ( and also ground ) . As long as Hellbats are Bio and Thors are useless in TvP they need to keep mines the way they are . ( probably remove the detection though unless something moves directly over it maybe )


True, I just dislike the unit very much lol.

Its not fun to play against, also from a spectator point of view its boring (which is the bigger concern I have).
stuff & things
SarcasmMonster
Profile Joined October 2011
3136 Posts
October 27 2012 01:32 GMT
#308
On October 27 2012 10:31 Hattori_Hanzo wrote:
Thor, BC, ghost and Raven deathball Is fu*ked vs. tempest/oracle. The Terran deathball can be kited to death...


Time Warp doesn't affect air so doesn't affect BCs... if you're a BC kinda guy.
MMA: The true King of Wings
Crawdad
Profile Joined September 2012
614 Posts
October 27 2012 01:32 GMT
#309
On October 27 2012 10:31 Hattori_Hanzo wrote:
Thor, BC, ghost and Raven deathball Is fu*ked vs. tempest/oracle. The Terran deathball can be kited to death...


I guess we're just gonna have to keep making Vikings.
GARcher
Profile Joined October 2012
Canada294 Posts
October 27 2012 01:33 GMT
#310
Proposed Terran changes:

Revert Ghost snipe to 35 damge +10 vs light. At the moment the spell is a joke because you can't even kill a Zergling.

Remove Hunter Shit Missiles and give Ravens Irradiate.

Remove Thor energy bars and give it a Haywire Missile upgrade. Only then does the energy bar appear.

Make Battle Cruisers faster and have burst damage instead of piss shots.
ZvZ is like a shitty apartment: Roaches and Fungal Growth everywhere.
rpgalon
Profile Joined April 2011
Brazil1069 Posts
October 27 2012 01:34 GMT
#311
4 Oracles can kill a refinery/extractor in ~3.5 Real Time seconds (5 in-game seconds).

Nice.
badog
BoxingKangaroo
Profile Blog Joined December 2011
Japan955 Posts
October 27 2012 01:36 GMT
#312
Spine crawler change is absolutely massive. Not sure if I like it yet though.
SarcasmMonster
Profile Joined October 2011
3136 Posts
October 27 2012 01:40 GMT
#313
On October 27 2012 10:34 rpgalon wrote:
4 Oracles can kill a refinery/extractor in ~3.5 Real Time seconds (5 in-game seconds).

Nice.


It's not outrageous imo. Banshees almost have 20dps without upgrades, and they cost less and more range.
MMA: The true King of Wings
EntDreamin
Profile Joined September 2012
New Zealand45 Posts
October 27 2012 01:41 GMT
#314
On October 27 2012 10:33 GARcher wrote:
Proposed Terran changes:

Revert Ghost snipe to 35 damge +10 vs light. At the moment the spell is a joke because you can't even kill a Zergling.

Remove Hunter Shit Missiles and give Ravens Irradiate.

Remove Thor energy bars and give it a Haywire Missile upgrade. Only then does the energy bar appear.

Make Battle Cruisers faster and have burst damage instead of piss shots.


Love it all.
AbideWithMe
Profile Joined October 2012
207 Posts
October 27 2012 01:50 GMT
#315
It's a joke. It's truly a joke. Blizzzard is running this game against a wall. WTF are they doing? They had nearly 2 years to come up with a new multiplayer and now they constantly keep reverting everything and add completely ridiculous, untested abilities with every patch which are not worth testing as they will disappear in the next one.

Pulsar Beam, Time Warp. What the crap is this. I swear the version of Heart of the Swarm they introduced like 8 month ago seemed more sensible and thought-out than this clusterfuck.
""I abused a child today" -Stephano" - nmetasch
rpgalon
Profile Joined April 2011
Brazil1069 Posts
October 27 2012 01:51 GMT
#316
On October 27 2012 10:40 SarcasmMonster wrote:
Show nested quote +
On October 27 2012 10:34 rpgalon wrote:
4 Oracles can kill a refinery/extractor in ~3.5 Real Time seconds (5 in-game seconds).

Nice.


It's not outrageous imo. Banshees almost have 20dps without upgrades, and they cost less and more range.

I'm not being sarcastic, I really like it, instead of entomb you can fly in kill an extractor.
each extractor killed is a harass of: 75 minerals and more than 120 gas (depends on how long it takes for the opponent to build another and put harvesters into it, so it's 120 gas minimum).

since it kills so fast, you can actually queue a command to kill extractors and retreat like entomb.
badog
SarcasmMonster
Profile Joined October 2011
3136 Posts
October 27 2012 01:52 GMT
#317
On October 27 2012 10:50 AbideWithMe wrote:
It's a joke. It's truly a joke. Blizzzard is running this game against a wall. WTF are they doing? They had nearly 2 years to come up with a new multiplayer and now they constantly keep reverting everything and add completely ridiculous, untested abilities with every patch which are not worth testing as they will disappear in the next one.

Pulsar Beam, Time Warp. What the crap is this. I swear the version of Heart of the Swarm they introduced like 8 month ago seemed more sensible and thought-out than this clusterfuck.


The one patch you chose to complain about is the only one that has TL approval of all its changes lol.
MMA: The true King of Wings
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
October 27 2012 01:52 GMT
#318
On October 27 2012 10:50 AbideWithMe wrote:
It's a joke. It's truly a joke. Blizzzard is running this game against a wall. WTF are they doing? They had nearly 2 years to come up with a new multiplayer and now they constantly keep reverting everything and add completely ridiculous, untested abilities with every patch which are not worth testing as they will disappear in the next one.

Pulsar Beam, Time Warp. What the crap is this. I swear the version of Heart of the Swarm they introduced like 8 month ago seemed more sensible and thought-out than this clusterfuck.


What a constructive and thought provoking post.
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
SarcasmMonster
Profile Joined October 2011
3136 Posts
October 27 2012 01:53 GMT
#319
On October 27 2012 10:51 rpgalon wrote:
Show nested quote +
On October 27 2012 10:40 SarcasmMonster wrote:
On October 27 2012 10:34 rpgalon wrote:
4 Oracles can kill a refinery/extractor in ~3.5 Real Time seconds (5 in-game seconds).

Nice.


It's not outrageous imo. Banshees almost have 20dps without upgrades, and they cost less and more range.

I'm not being sarcastic, I really like it, instead of entomb you can fly in kill an extractor.
each extractor killed is a harass of: 75 minerals and more than 120 gas (depends on how long it takes for the opponent to build another and put harvesters into it, so it's 120 gas minimum).

since it kills so fast, you can actually queue a command to kill extractors and retreat like entomb.


Okay, I like too.

If they do nerf it because it's too good, then they should increase the energy cost rather than decreasing damage to keep it exciting.
MMA: The true King of Wings
Crawdad
Profile Joined September 2012
614 Posts
October 27 2012 01:54 GMT
#320
On October 27 2012 10:50 AbideWithMe wrote:
Pulsar Beam, Time Warp. What the crap is this. I swear the version of Heart of the Swarm they introduced like 8 month ago seemed more sensible and thought-out than this clusterfuck.


Time Warp + Pulsar Beam >>> Entomb + Void Siphon, 'nuff said.
Prev 1 14 15 16 17 18 31 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 42m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft286
RuFF_SC2 257
NeuroSwarm 171
StarCraft: Brood War
Shuttle 183
ggaemo 100
JulyZerg 33
GoRush 21
Icarus 5
Dota 2
capcasts195
LuMiX1
League of Legends
JimRising 855
Counter-Strike
minikerr11
Other Games
summit1g11296
ViBE125
Organizations
Other Games
gamesdonequick1188
BasetradeTV87
StarCraft: Brood War
UltimateBattle 7
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 68
• Sammyuel 48
• davetesta37
• practicex 15
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt213
Other Games
• Scarra1956
Upcoming Events
RSL Revival
3h 42m
Cure vs Rogue
Maru vs TBD
MaxPax vs TBD
uThermal 2v2 Circuit
10h 42m
BSL
15h 42m
Afreeca Starleague
1d 6h
Wardi Open
1d 6h
Replay Cast
1d 20h
Sparkling Tuna Cup
2 days
Kung Fu Cup
3 days
The PondCast
4 days
Replay Cast
4 days
[ Show More ]
Replay Cast
5 days
CranKy Ducklings
6 days
BSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S2: W1
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

CSL 2026 SPRING (S20)
IPSL Spring 2026
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.