• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:56
CEST 15:56
KST 22:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments2[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon10[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
StarCraft II 5.0.15 PTR Patch Notes175BSL 2025 Warsaw LAN + Legends Showmatch2Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8
StarCraft 2
General
StarCraft II 5.0.15 PTR Patch Notes Why Storm Should NOT Be Nerfed – A Core Part of Pr #1: Maru - Greatest Players of All Time SC4ALL: A North American StarCraft LAN Team TLMC #5 - Finalists & Open Tournaments
Tourneys
RSL: Revival, a new crowdfunded tournament series SC2's Safe House 2 - October 18 & 19 Stellar Fest KSL Week 80 StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ ASL ro8 Upper Bracket HYPE VIDEO BW General Discussion StarCraft Stellar Forces had bad maps Starcraft: Destruction expansion pack?
Tourneys
[ASL20] Ro16 Group D SC4ALL $1,500 Open Bracket LAN BSL 2025 Warsaw LAN + Legends Showmatch [ASL20] Ro16 Group C
Strategy
Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Borderlands 3 General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Big Programming Thread UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
Formula 1 Discussion 2024 - 2026 Football Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
Too Many LANs? Tournament Ov…
TrAiDoS
i'm really bored guys
Peanutsc
I <=> 9
KrillinFromwales
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1805 users

Balance Update #7 10/26/12 - Page 16

Forum Index > StarCraft 2 HotS
614 CommentsPost a Reply
Prev 1 14 15 16 17 18 31 Next All
Sumahi
Profile Blog Joined January 2012
Guam5609 Posts
October 27 2012 01:17 GMT
#301
A very interesting change to the Oracle. I'm looking forward to seeing it in action.
Startale <3, ST_July <3, HongUn <3, Savior <3, Gretorp <3, Nada <3, Rainbow <3, Ret <3, Squirtle <3, Bomber <3
s3rp
Profile Joined May 2011
Germany3192 Posts
Last Edited: 2012-10-27 01:20:57
October 27 2012 01:20 GMT
#302
On October 27 2012 10:17 6BiT wrote:
The fact that the widow mine can still hit cloaked units with detection, and air units in general is a laugh and a half.


Though it's probably the only reason Mech kinda works in TvP on Beta . Widows Mines + Vikings covering your tanks is pretty strong against Air ( and also ground ) . As long as Hellbats are Bio and Thors are useless in TvP they need to keep mines the way they are . ( probably remove the detection though unless something moves directly over it maybe )
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
October 27 2012 01:25 GMT
#303
On October 27 2012 09:56 -Kyo- wrote:
What in the F?????? Still no change to the widow mine? Who the hell is balancing this game? Jesus christ lmao.

To be rational about it:
Change Mine supply to 1
Build time cut by 1/4
Mine is destroyed when activated
Mine no longer targets air units

??? Sounds perfectly reasonable to me. It's just WAY too strong right now. I seriously have no idea how it has survived 3 patches now.


Mine's are easy to deal with as the game goes on. They can be scary early game if you screw up, but that's part of their power. They buy Terran time to get their infrastructure up and running so they can compete in the later parts of the game.
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
-Kyo-
Profile Blog Joined August 2010
Japan1926 Posts
October 27 2012 01:28 GMT
#304
On October 27 2012 10:25 KrazyTrumpet wrote:
Show nested quote +
On October 27 2012 09:56 -Kyo- wrote:
What in the F?????? Still no change to the widow mine? Who the hell is balancing this game? Jesus christ lmao.

To be rational about it:
Change Mine supply to 1
Build time cut by 1/4
Mine is destroyed when activated
Mine no longer targets air units

??? Sounds perfectly reasonable to me. It's just WAY too strong right now. I seriously have no idea how it has survived 3 patches now.


Mine's are easy to deal with as the game goes on. They can be scary early game if you screw up, but that's part of their power. They buy Terran time to get their infrastructure up and running so they can compete in the later parts of the game.


What? lol They get more broken as the game goes on because they trade so cost effectively for gas heavy units. I'm not sure what game you're playing. Lol.
Anime is cuter than you. Legacy of the Void GM Protoss Gameplay: twitch.tv/kyo7763 youtube.com/user/KyoStarcraft/
TL+ Member
Hattori_Hanzo
Profile Joined October 2010
Singapore1229 Posts
October 27 2012 01:31 GMT
#305
Thor, BC, ghost and Raven deathball Is fu*ked vs. tempest/oracle. The Terran deathball can be kited to death...
Cauterize the area
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
October 27 2012 01:31 GMT
#306
On October 27 2012 10:28 -Kyo- wrote:
Show nested quote +
On October 27 2012 10:25 KrazyTrumpet wrote:
On October 27 2012 09:56 -Kyo- wrote:
What in the F?????? Still no change to the widow mine? Who the hell is balancing this game? Jesus christ lmao.

To be rational about it:
Change Mine supply to 1
Build time cut by 1/4
Mine is destroyed when activated
Mine no longer targets air units

??? Sounds perfectly reasonable to me. It's just WAY too strong right now. I seriously have no idea how it has survived 3 patches now.


Mine's are easy to deal with as the game goes on. They can be scary early game if you screw up, but that's part of their power. They buy Terran time to get their infrastructure up and running so they can compete in the later parts of the game.


What? lol They get more broken as the game goes on because they trade so cost effectively for gas heavy units. I'm not sure what game you're playing. Lol.


....

Are you playing without detection or something? Mines are not very hard to deal with, you just have to be more careful and not just a-move at a Terran. Which is kind of the whole point of mines in general...
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
6BiT
Profile Joined December 2011
513 Posts
October 27 2012 01:32 GMT
#307
On October 27 2012 10:20 s3rp wrote:
Show nested quote +
On October 27 2012 10:17 6BiT wrote:
The fact that the widow mine can still hit cloaked units with detection, and air units in general is a laugh and a half.


Though it's probably the only reason Mech kinda works in TvP on Beta . Widows Mines + Vikings covering your tanks is pretty strong against Air ( and also ground ) . As long as Hellbats are Bio and Thors are useless in TvP they need to keep mines the way they are . ( probably remove the detection though unless something moves directly over it maybe )


True, I just dislike the unit very much lol.

Its not fun to play against, also from a spectator point of view its boring (which is the bigger concern I have).
stuff & things
SarcasmMonster
Profile Joined October 2011
3136 Posts
October 27 2012 01:32 GMT
#308
On October 27 2012 10:31 Hattori_Hanzo wrote:
Thor, BC, ghost and Raven deathball Is fu*ked vs. tempest/oracle. The Terran deathball can be kited to death...


Time Warp doesn't affect air so doesn't affect BCs... if you're a BC kinda guy.
MMA: The true King of Wings
Crawdad
Profile Joined September 2012
614 Posts
October 27 2012 01:32 GMT
#309
On October 27 2012 10:31 Hattori_Hanzo wrote:
Thor, BC, ghost and Raven deathball Is fu*ked vs. tempest/oracle. The Terran deathball can be kited to death...


I guess we're just gonna have to keep making Vikings.
GARcher
Profile Joined October 2012
Canada294 Posts
October 27 2012 01:33 GMT
#310
Proposed Terran changes:

Revert Ghost snipe to 35 damge +10 vs light. At the moment the spell is a joke because you can't even kill a Zergling.

Remove Hunter Shit Missiles and give Ravens Irradiate.

Remove Thor energy bars and give it a Haywire Missile upgrade. Only then does the energy bar appear.

Make Battle Cruisers faster and have burst damage instead of piss shots.
ZvZ is like a shitty apartment: Roaches and Fungal Growth everywhere.
rpgalon
Profile Joined April 2011
Brazil1069 Posts
October 27 2012 01:34 GMT
#311
4 Oracles can kill a refinery/extractor in ~3.5 Real Time seconds (5 in-game seconds).

Nice.
badog
BoxingKangaroo
Profile Blog Joined December 2011
Japan955 Posts
October 27 2012 01:36 GMT
#312
Spine crawler change is absolutely massive. Not sure if I like it yet though.
SarcasmMonster
Profile Joined October 2011
3136 Posts
October 27 2012 01:40 GMT
#313
On October 27 2012 10:34 rpgalon wrote:
4 Oracles can kill a refinery/extractor in ~3.5 Real Time seconds (5 in-game seconds).

Nice.


It's not outrageous imo. Banshees almost have 20dps without upgrades, and they cost less and more range.
MMA: The true King of Wings
EntDreamin
Profile Joined September 2012
New Zealand45 Posts
October 27 2012 01:41 GMT
#314
On October 27 2012 10:33 GARcher wrote:
Proposed Terran changes:

Revert Ghost snipe to 35 damge +10 vs light. At the moment the spell is a joke because you can't even kill a Zergling.

Remove Hunter Shit Missiles and give Ravens Irradiate.

Remove Thor energy bars and give it a Haywire Missile upgrade. Only then does the energy bar appear.

Make Battle Cruisers faster and have burst damage instead of piss shots.


Love it all.
AbideWithMe
Profile Joined October 2012
207 Posts
October 27 2012 01:50 GMT
#315
It's a joke. It's truly a joke. Blizzzard is running this game against a wall. WTF are they doing? They had nearly 2 years to come up with a new multiplayer and now they constantly keep reverting everything and add completely ridiculous, untested abilities with every patch which are not worth testing as they will disappear in the next one.

Pulsar Beam, Time Warp. What the crap is this. I swear the version of Heart of the Swarm they introduced like 8 month ago seemed more sensible and thought-out than this clusterfuck.
""I abused a child today" -Stephano" - nmetasch
rpgalon
Profile Joined April 2011
Brazil1069 Posts
October 27 2012 01:51 GMT
#316
On October 27 2012 10:40 SarcasmMonster wrote:
Show nested quote +
On October 27 2012 10:34 rpgalon wrote:
4 Oracles can kill a refinery/extractor in ~3.5 Real Time seconds (5 in-game seconds).

Nice.


It's not outrageous imo. Banshees almost have 20dps without upgrades, and they cost less and more range.

I'm not being sarcastic, I really like it, instead of entomb you can fly in kill an extractor.
each extractor killed is a harass of: 75 minerals and more than 120 gas (depends on how long it takes for the opponent to build another and put harvesters into it, so it's 120 gas minimum).

since it kills so fast, you can actually queue a command to kill extractors and retreat like entomb.
badog
SarcasmMonster
Profile Joined October 2011
3136 Posts
October 27 2012 01:52 GMT
#317
On October 27 2012 10:50 AbideWithMe wrote:
It's a joke. It's truly a joke. Blizzzard is running this game against a wall. WTF are they doing? They had nearly 2 years to come up with a new multiplayer and now they constantly keep reverting everything and add completely ridiculous, untested abilities with every patch which are not worth testing as they will disappear in the next one.

Pulsar Beam, Time Warp. What the crap is this. I swear the version of Heart of the Swarm they introduced like 8 month ago seemed more sensible and thought-out than this clusterfuck.


The one patch you chose to complain about is the only one that has TL approval of all its changes lol.
MMA: The true King of Wings
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
October 27 2012 01:52 GMT
#318
On October 27 2012 10:50 AbideWithMe wrote:
It's a joke. It's truly a joke. Blizzzard is running this game against a wall. WTF are they doing? They had nearly 2 years to come up with a new multiplayer and now they constantly keep reverting everything and add completely ridiculous, untested abilities with every patch which are not worth testing as they will disappear in the next one.

Pulsar Beam, Time Warp. What the crap is this. I swear the version of Heart of the Swarm they introduced like 8 month ago seemed more sensible and thought-out than this clusterfuck.


What a constructive and thought provoking post.
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
SarcasmMonster
Profile Joined October 2011
3136 Posts
October 27 2012 01:53 GMT
#319
On October 27 2012 10:51 rpgalon wrote:
Show nested quote +
On October 27 2012 10:40 SarcasmMonster wrote:
On October 27 2012 10:34 rpgalon wrote:
4 Oracles can kill a refinery/extractor in ~3.5 Real Time seconds (5 in-game seconds).

Nice.


It's not outrageous imo. Banshees almost have 20dps without upgrades, and they cost less and more range.

I'm not being sarcastic, I really like it, instead of entomb you can fly in kill an extractor.
each extractor killed is a harass of: 75 minerals and more than 120 gas (depends on how long it takes for the opponent to build another and put harvesters into it, so it's 120 gas minimum).

since it kills so fast, you can actually queue a command to kill extractors and retreat like entomb.


Okay, I like too.

If they do nerf it because it's too good, then they should increase the energy cost rather than decreasing damage to keep it exciting.
MMA: The true King of Wings
Crawdad
Profile Joined September 2012
614 Posts
October 27 2012 01:54 GMT
#320
On October 27 2012 10:50 AbideWithMe wrote:
Pulsar Beam, Time Warp. What the crap is this. I swear the version of Heart of the Swarm they introduced like 8 month ago seemed more sensible and thought-out than this clusterfuck.


Time Warp + Pulsar Beam >>> Entomb + Void Siphon, 'nuff said.
Prev 1 14 15 16 17 18 31 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
11:00
2v2 #2
WardiTV895
IndyStarCraft 313
Liquipedia
BSL Open LAN 2025 - War…
08:00
Day 2 - Play Off & Finals Stage
ZZZero.O153
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 317
Rex 121
ProTech95
StarCraft: Brood War
Britney 50617
Rain 12016
Hyuk 3093
BeSt 2336
Sea 1820
Flash 1461
PianO 1289
Shuttle 855
Larva 588
Bisu 576
[ Show more ]
Soma 272
ggaemo 253
Last 241
Leta 191
ZZZero.O 151
Soulkey 136
Hyun 126
Rush 93
JYJ51
Sea.KH 48
sorry 48
Movie 44
Backho 43
Aegong 30
Sexy 24
Free 21
Yoon 18
scan(afreeca) 14
IntoTheRainbow 13
ajuk12(nOOB) 13
Hm[arnc] 7
Dota 2
Gorgc6909
qojqva3571
Dendi1475
XcaliburYe530
Counter-Strike
shoxiejesuss323
ScreaM181
Heroes of the Storm
Khaldor282
Other Games
gofns21859
tarik_tv15445
singsing2670
B2W.Neo1644
DeMusliM584
FrodaN379
Hui .225
NeuroSwarm57
Mew2King54
mouzStarbuck9
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 7251
Other Games
• WagamamaTV180
• Shiphtur127
Upcoming Events
Online Event
2h 5m
Afreeca Starleague
20h 5m
Barracks vs Mini
Wardi Open
21h 5m
Monday Night Weeklies
1d 2h
Sparkling Tuna Cup
1d 20h
LiuLi Cup
2 days
The PondCast
3 days
CranKy Ducklings
4 days
Maestros of the Game
5 days
Clem vs Reynor
[BSL 2025] Weekly
6 days
[ Show More ]
[BSL 2025] Weekly
6 days
Liquipedia Results

Completed

Proleague 2025-09-18
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
RSL Revival: Season 2
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.