• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:04
CET 18:04
KST 02:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.173Evil Geniuses - shutting down17ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League88
StarCraft 2
General
Weekly Cups (October 19-25): Clem triples first in 5.0.17 REPORT: StarCraft 2: Remastered In Development No more SC2 streamers on team liquid? Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR?
Tourneys
2026 KungFu Cup Announcement RSL goes to London! 2026 Offline Finals Nov 21-22 ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
BW General Discussion [BW] Looking for Clan Thread! [ASL22] Finals Preview: Sweet Victory! Recent recommended BW games [Megathread] Daily Funny Videos
Tourneys
[Megathread] Daily Proleagues [$1250] International ShieldBattery League KCM Race Survival 2026 Season 4 [BSL23] RO24 Group D - Sunday 21:00 CET
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10767 users

HOTS Patch notes [9/14/2012] - Page 41

Forum Index > StarCraft 2 HotS
1404 CommentsPost a Reply
Prev 1 39 40 41 42 43 71 Next
Silver777
Profile Joined March 2010
United States347 Posts
September 14 2012 21:53 GMT
#801
I think people just see "Warhound removed" and think OMG Terran is terrible now in all ways. Terran was the most complete race in WoL and their harass and mech both got buffed even without the warhound. The reaper is essentially a new unit for terran now.
Vapaach
Profile Joined February 2011
Finland994 Posts
Last Edited: 2012-09-14 21:58:00
September 14 2012 21:55 GMT
#802
I am kinda sad that protoss will seemingly not get any new units to combat mutas, they are very hard to counter with the current units and buildings available.

The changes seem reasonable, even though I am quite sure there are a ton of changes to come. Not sure what to think about blizz not removing carriers, as they just don't really have a role. They can be employed in late-late game pvp, which is very gimmicky even then, and in pvz they get totally smashed by fungal and corruptors, not to mention that the new tempest will completely outshine the carrier in fighting lategame pvz broodlord armies, so basically the tempest is just an better version of the carrier in its role. I am hoping to see some changes in the beloved carrier : 3
If you never try you never know. Sase - Mana - TLO - WhiteRa - Naniwa - Sheth - HuK
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
September 14 2012 21:55 GMT
#803
On September 15 2012 06:51 ZeromuS wrote:
I saw TT1 use tempests to great effect in widdling away collossus numbers, forcing stalkers and reducing collossus as well as doing some crazy damage against to colossus to boot. He only had 3 tempests but they made a huge difference. Zealot archon didnt outright lose to a 9 collossus protoss.


Lategame PvP revoling around gateway units and not mass colossus could be so good, it would open up so much room for warpgate-based harassment...
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
nam nam
Profile Joined June 2010
Sweden4672 Posts
September 14 2012 21:56 GMT
#804
They'll just add the vulture in a patch.
SigmaoctanusIV
Profile Blog Joined April 2010
United States3313 Posts
September 14 2012 21:57 GMT
#805
On September 15 2012 06:56 nam nam wrote:
They'll just add the vulture in a patch.


Better not add any more BW units without putting reaver in first!!
I am Godzilla You are Japan
AssyrianKing
Profile Blog Joined August 2011
Australia2144 Posts
September 14 2012 22:00 GMT
#806
Just give siege tanks their old damage and we are all good, make hellion in its quick mode shoot fireballs(vultures) and put widow mines on hellions, even of we have to pay to lay down one, Terran mech = solved
John 15:13
Burns
Profile Blog Joined December 2010
United States2300 Posts
September 14 2012 22:01 GMT
#807
The oracle actually seems pretty cool now, i still wish protoss had a real harassment unit though. I also cant fathom why protoss needs two capital ships, esp when the carrier is the one thats easy to use.

Also can we please habe the lurker back, i hate the swarm host
What do you mean you heard me during the night, these are quiet pants!
SarcasmMonster
Profile Joined October 2011
3136 Posts
September 14 2012 22:01 GMT
#808
On September 15 2012 07:00 PiPoGevy wrote:
Just give siege tanks their old damage and we are all good, make hellion in its quick mode shoot fireballs(vultures) and put widow mines on hellions, even of we have to pay to lay down one, Terran mech = solved


From 35/50 to 60dmg flat? That's quite the buff you are asking for.

I'd be happy with 35/55.
MMA: The true King of Wings
Mustajuttu
Profile Joined August 2012
Sweden6 Posts
September 14 2012 22:07 GMT
#809
Keep in mind they said "The current plan is to remove it from the beta so that we can focus testing other units.

If we locate a better design for the warhound, it will return to the beta; until then, please play the game and give your feedback without the warhound in mind. "

which means it might come back. but then maybe have a armory requiermet or cost 200-200 or take up 3-4 suply.

Nice though that the carrier is back. such a vital unit in the late game against zerg.

I personally think that the Tempest should have a Air splash dmg instead of 30+massive. it still cost 300-300 which is alot... make it 30 dmg to ground and 30+ splash against air and it would become a very usefull unit.
More GG more skill
imallinson
Profile Blog Joined May 2011
United Kingdom3482 Posts
September 14 2012 22:08 GMT
#810
Carrier
  • This unit has returned to the game.

Yes!

Warhound
  • This unit has been removed from the game.

Yes!!!

Immortal
  • Immortal Hardened Shield will now reduce the warhound’s Haywire Missile damage.

Wait what? surely that's kind of unnecessary now.
Liquipedia
PauseBreak
Profile Blog Joined April 2011
United States270 Posts
Last Edited: 2012-09-14 22:09:39
September 14 2012 22:08 GMT
#811
On September 15 2012 06:26 DKing6297 wrote:


p.s. SOOO glad that no-micro-needed-A-Move-More-people unit is GONE finally


What do you mean? Charge Lots, Stalkers, Archons, Immortals and Colossus are still in the game?
Severedevil
Profile Blog Joined April 2009
United States4839 Posts
Last Edited: 2012-09-14 22:16:16
September 14 2012 22:09 GMT
#812
On September 15 2012 07:01 SarcasmMonster wrote:
Show nested quote +
On September 15 2012 07:00 PiPoGevy wrote:
Just give siege tanks their old damage and we are all good, make hellion in its quick mode shoot fireballs(vultures) and put widow mines on hellions, even of we have to pay to lay down one, Terran mech = solved


From 35/50 to 60dmg flat? That's quite the buff you are asking for.

I'd be happy with 35/55.

Depends which 'old damage' one means. Their old old damage was 35/70, which would be fierce.
On September 15 2012 07:08 PauseBreak wrote:
Show nested quote +
On September 15 2012 06:26 DKing6297 wrote:
p.s. SOOO glad that no-micro-needed-A-Move-More-people unit is GONE finally


What do you mean? Charge Lots, Stalkers, Archons, Immortals and Colossus are still in the game?

Short-ranged units require a lot of positioning and control to be effective, because without it, most of them will be unable to fight in any given engagement. That's Zealots and Archons.

Stalkers are the antithesis of an 'A-move' unit. They're very weak fighters for their cost, but can make up for it with mobility (i.e. micro).

Immortals/Colossi are kinda boring. No disagreement there. They benefit significantly from a bit of target-firing and repositioning during battle, but... not very microable.
My strategy is to fork people.
hayata2.0
Profile Joined January 2010
Canada655 Posts
September 14 2012 22:11 GMT
#813
I don't mind Protoss having two capital ships - the Tempest design right now looks good to me if only for the fact that *maybe* late game PvP won't devolve into kolossuz ball warz (and for causing BL/infestor some annoyance - 15 range is still pretty good), and Carriers with a bit of tweaking can be excellent late-game army pivot for DPSing (and maybe sniping expansions with recall).
MostGroce
Profile Joined April 2011
United States104 Posts
September 14 2012 22:12 GMT
#814
I'm excited again!
Cabinet Sanchez
Profile Joined February 2011
Australia1097 Posts
September 14 2012 22:12 GMT
#815
On September 15 2012 03:17 skiersteve wrote:
why are people so happy about the carrier? am i missing something, i hardly ever see it in pro matches and i honestly can say out of my 900 1v1 games starting from silver league to now masters ive been up againist carriers maybe 3 or 4 times .. why keep a unit no one uses?



It's an iconic unit, like a Zealot, DT, Seige Tank, Hydra or Marine.
Ghostface_Killa
Profile Joined March 2011
United States168 Posts
September 14 2012 22:13 GMT
#816
ALLELEIUAH PRAISE DAT LORD.

I approve of these changes. I hope Terran gets an interesting and dynamic replacement for the warhound and that the carrier is also redesigned. Right now they're not cost or time efficient tech options except vs mass infestors since they can't be fungaled very easily.
Arrested for what, baby? Being awesome?
Antimatterz
Profile Blog Joined October 2010
United States1010 Posts
September 14 2012 22:14 GMT
#817
THE CARRIER HAS ARRIVED! So fucking awesome. apparently Blizzard has infiltrated the TL forums and is using the great ideas found here for once :D
"HotBid [11:45 AM]: i dunno i kinda like the big muta shooting smaller mutas out"
PauseBreak
Profile Blog Joined April 2011
United States270 Posts
September 14 2012 22:14 GMT
#818
On September 15 2012 07:12 Cabinet Sanchez wrote:
Show nested quote +
On September 15 2012 03:17 skiersteve wrote:
why are people so happy about the carrier? am i missing something, i hardly ever see it in pro matches and i honestly can say out of my 900 1v1 games starting from silver league to now masters ive been up againist carriers maybe 3 or 4 times .. why keep a unit no one uses?



It's an iconic unit, like a Zealot, DT, Seige Tank, Hydra or Marine.


So does that make it a good unit? You understand that the community just convinced Blizzard to get a trash unit back just for the sake of "nonsensical BW nostalgia."
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
September 14 2012 22:14 GMT
#819
...? why give immortals the ability to protect themselves against a unit that doesn't exist
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
Necro)Phagist(
Profile Blog Joined October 2010
Canada6668 Posts
September 14 2012 22:14 GMT
#820
On September 15 2012 07:13 Ghostface_Killa wrote:
ALLELEIUAH PRAISE DAT LORD.

I approve of these changes. I hope Terran gets an interesting and dynamic replacement for the warhound and that the carrier is also redesigned. Right now they're not cost or time efficient tech options except vs mass infestors since they can't be fungaled very easily.

o.O Carriers are horribly cost inefficient vs infestors, fungals rape interceptors!

Still glad to have Carriers back though <3
"Are you talking to me? Because your authority is not recognized in fort kick ass!"" ||Park Jung Suk|| |MC|HerO|HyuN|
Prev 1 39 40 41 42 43 71 Next
Please log in or register to reply.
Live Events Refresh
Next event in 16h 56m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Serral 1976
SteadfastSC 77
mouzHeroMarine 57
Codebar 22
StarCraft: Brood War
Shuttle 1427
BeSt 479
Leta 299
actioN 232
Dewaltoss 108
Hyun 48
Sexy 40
Trap 31
Classic 30
HiyA 18
[ Show more ]
soO 18
Rock 17
Sacsri 11
ajuk12(nOOB) 6
Dota 2
Gorgc15440
qojqva2030
syndereN325
420jenkins207
BananaSlamJamma99
Counter-Strike
shoxiejesuss334
Heroes of the Storm
crisheroes396
Other Games
singsing1795
Liquid`RaSZi1414
B2W.Neo1048
FrodaN566
Beastyqt353
ceh9213
mouzStarbuck209
RotterdaM144
Liquid`VortiX135
Trikslyr61
Organizations
Counter-Strike
PGL46788
[ Show 20 non-featured ]
StarCraft 2
• 3DClanTV 42
• HeavenSC 23
• maralekos13
• Hinosc 1
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• FirePhoenix11
• Pr0nogo 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1337
• WagamamaTV474
League of Legends
• Nemesis1850
• Jankos1451
• TFBlade784
Other Games
• Shiphtur698
Upcoming Events
KCM Race Survival
16h 56m
IntoTheTV X SOOP
17h 56m
SHIN vs GuMiho
Clem vs Classic
OSC
1d 4h
WardiTV Invitational
1d 18h
GSL
1d 18h
Epic.LAN
1d 19h
Replay Cast
2 days
Sparkling Tuna Cup
2 days
Epic.LAN
2 days
AI Arena Tournament
3 days
[ Show More ]
Yamato Cup
3 days
Map Test Tournament
4 days
WardiTV Weekly
4 days
Replay Cast
5 days
Rogue vs Classic
Patches Events
5 days
PiGosaur Cup
6 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

Proleague 2026-10-27
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.