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HOTS Patch notes [9/14/2012] - Page 27

Forum Index > StarCraft 2 HotS
1404 CommentsPost a Reply
Prev 1 25 26 27 28 29 71 Next
Flonomenalz
Profile Joined May 2011
Nigeria3519 Posts
September 14 2012 19:38 GMT
#521
If they would just buff tanks... we could have an amazing game.
I love crazymoving
s3rp
Profile Joined May 2011
Germany3192 Posts
September 14 2012 19:39 GMT
#522
On September 15 2012 04:37 Pr0wler wrote:
Carrier is back+ Warhound is gone = Profit !
Finally Protoss have a way to avoid chain fungles. Also I don't think that TvP mech is dead because there is no warhounds. It's not a-move anymore yes, but it's not dead. Battle hellions and mines are still pretty good buffer for the tanks.


Mines are shit without a major overhaul ....
Sroobz
Profile Joined December 2011
United States1377 Posts
September 14 2012 19:39 GMT
#523
I think Terran needs a mech unit that isn't raped by immortals, but deals very little damage.
Flash---Taeja---Mvp---Byun---DRG
s3rp
Profile Joined May 2011
Germany3192 Posts
September 14 2012 19:40 GMT
#524
On September 15 2012 04:38 Flonomenalz wrote:
If they would just buff tanks... we could have an amazing game.


Hell no that would destroy TvT even more than the warhound did. Anyone remember pre-nerf tanks ? TvT was horrible.
Secret05
Profile Joined August 2010
United States342 Posts
September 14 2012 19:40 GMT
#525
On September 15 2012 04:39 Sroobz wrote:
I think Terran needs a mech unit that isn't raped by immortals, but deals very little damage.

Like the goliath.....
Michigan Zerg Player
awesomoecalypse
Profile Joined August 2010
United States2235 Posts
September 14 2012 19:40 GMT
#526
On September 15 2012 04:37 zhurai wrote:
question about phase shield.

does it only _prevent_ the spells to affect the units (after it's casted, and actually act _like a shield) or will it semi function like the medic in BW's restoration as well to cure the units after they have it


prevents most effects as well as dispels--only exceptions are EMP (stops from de-cloaking but doesn't stop shield damage) and NP (won't dispel, will prevent). It lasts 5 seconds.

I like it a lot. Nice micro-intensive way to save key units and micro out of fungals.
He drone drone drone. Me win. - ogsMC
SpaceYeti
Profile Joined June 2010
United States723 Posts
September 14 2012 19:41 GMT
#527
On September 15 2012 04:35 ROOTT1 wrote:
phase shield was grubbys idea , smart guy

Yeah. he basically proposed a buffed version of Mass Dispel from WC3. I'm not sure I like it in this game tho...seems a little too good in theory.
Behavior is a function of its consequences.
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
September 14 2012 19:41 GMT
#528
On September 15 2012 04:39 Sroobz wrote:
I think Terran needs a mech unit that isn't raped by immortals, but deals very little damage.

Widow Mine pops the immortal's hardened shields, and I believe 2 of them will kill an immortal, 150 min 50 gas (2x 75m25g) for 250min 100 gas, so thats pretty damn good ^_^
VERY FRAGILE, LIKE A BABY PANDA EGG
Sroobz
Profile Joined December 2011
United States1377 Posts
September 14 2012 19:42 GMT
#529
On September 15 2012 04:40 Secret05 wrote:
Show nested quote +
On September 15 2012 04:39 Sroobz wrote:
I think Terran needs a mech unit that isn't raped by immortals, but deals very little damage.

Like the goliath.....


Yeah, this is such an easy thing to put into the game lol would help TvP become such a fucking GREAT matchup.
Flash---Taeja---Mvp---Byun---DRG
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
September 14 2012 19:42 GMT
#530
On September 15 2012 04:41 SpaceYeti wrote:
Show nested quote +
On September 15 2012 04:35 ROOTT1 wrote:
phase shield was grubbys idea , smart guy

Yeah. he basically proposed a buffed version of Mass Dispel from WC3. I'm not sure I like it in this game tho...seems a little too good in theory.

The spell is great, but the unit it is on is pricey and weak as fuck, so hopefully it should balance out.
VERY FRAGILE, LIKE A BABY PANDA EGG
Jenia6109
Profile Blog Joined December 2008
Russian Federation1612 Posts
Last Edited: 2012-09-14 19:42:49
September 14 2012 19:42 GMT
#531
Bring back the Vulture?
INnoVation TY Maru | Classic Stats Dear sOs Zest herO | Rogue Dark soO
nottapro
Profile Joined August 2012
202 Posts
September 14 2012 19:42 GMT
#532
Give tanks a range upgrade (from armoury) which needs to be manually target fired.
INTOtheVOID
Profile Joined January 2012
United States225 Posts
September 14 2012 19:43 GMT
#533
Just as I almost completely lost faith in Blizz they come back and have an awesome patch. There is still hope for HotS I see.
Pink Floyd's music is like a beautiful girl walking down the street who won't talk to you.
ArcticRaven
Profile Joined August 2011
France1406 Posts
September 14 2012 19:43 GMT
#534
On September 15 2012 03:09 heyoka wrote:
I'm really glad Blizzard is willing to look a things like the Warhound and take them out for now if necessary, but a little confused as to how it made it this far to begin with.


Agreed. I still have hope now thou :D

I'd like the reaper to have some kind of sensor tower detection (can see the blips, not the actual units you can fire at). It would be more coherent with the name, and not as possibly OP - and more interesting all around.
[Govie] Wierd shit, on a 6 game AP winning streak with KOTL in the trench. I searched gandalf quotes and spammed them all game long, trenchwarfare247, whateva it takes!
trada
Profile Joined August 2012
Germany347 Posts
September 14 2012 19:43 GMT
#535
im pretty sure the warhound will find his way back into the game once blizzard has looked into it more closely.

maybe they remove its current attacks and come up with some completely new ones...
~
SpaceYeti
Profile Joined June 2010
United States723 Posts
Last Edited: 2012-09-14 19:47:40
September 14 2012 19:43 GMT
#536
On September 15 2012 04:42 MCDayC wrote:
Show nested quote +
On September 15 2012 04:41 SpaceYeti wrote:
On September 15 2012 04:35 ROOTT1 wrote:
phase shield was grubbys idea , smart guy

Yeah. he basically proposed a buffed version of Mass Dispel from WC3. I'm not sure I like it in this game tho...seems a little too good in theory.

The spell is great, but the unit it is on is pricey and weak as fuck, so hopefully it should balance out.

Agreed. I guess I just don't like how it is an answer to EVERYTHING, ya know?

EDIT: OMG, I just now realized that this is a single target ability. Haha, ok, that's A LOT better!
Behavior is a function of its consequences.
Sroobz
Profile Joined December 2011
United States1377 Posts
September 14 2012 19:44 GMT
#537
On September 15 2012 04:41 MCDayC wrote:
Show nested quote +
On September 15 2012 04:39 Sroobz wrote:
I think Terran needs a mech unit that isn't raped by immortals, but deals very little damage.

Widow Mine pops the immortal's hardened shields, and I believe 2 of them will kill an immortal, 150 min 50 gas (2x 75m25g) for 250min 100 gas, so thats pretty damn good ^_^


Yeah widow mines are great and all, but a 2 supply suicide unit for the mech army against the hard hitting toss units is brutal. Adding the goliath and the widow mine would be great.
Flash---Taeja---Mvp---Byun---DRG
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 14 2012 19:44 GMT
#538
The oracle ability sounds awesome and I hope it has a low energy cost, like 50 or so. The ability to cancel out spells like fungel and EMP will make for better game play. Because it is not an AOE, it will also reward the faster, more accurate player, who uses it on the most critical units. And since it provides no other bonus, it does not improve the unit beyond protecting it, allowing the balance to stay the same.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Leetley
Profile Joined October 2010
1796 Posts
September 14 2012 19:44 GMT
#539
On September 15 2012 04:38 Flonomenalz wrote:
If they would just buff tanks... we could have an amazing game.

Even if the damage would be buffed, charge zealots, colossi and immortals are still made to utterly destroy any tank lines. But yeah, I want the 50 damage or even 55 back.
SuperEight
Profile Joined December 2011
United States333 Posts
September 14 2012 19:44 GMT
#540
These are some very exciting changes! The addition of the Carrier is what surprised me the most. I'm glad to see that the Carrier is back.
To rest is to rust; to be active is to achieve.
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