HOTS Patch notes [9/14/2012] - Page 23
Forum Index > StarCraft 2 HotS |
Terran5
Germany41 Posts
| ||
eviltomahawk
United States11133 Posts
On September 15 2012 04:08 Qikz wrote: I really hope they do something with the BC, even a small speedboost would help and you could use it against carriers. Then again, with Yamato at 100 energy I think that solves my issues. I have a gut feeling that maybe the patch notes are wrong. The exact wording of the BC nerf is: A bug was fixed that caused battlecruiser anti-ground damage to be more than 8. But wasn't the BC damage purposely changed to 10 as a design decision? And now the patch notes claim that it's a "bug," which is quite a contradiction. | ||
Jenia6109
Russian Federation1612 Posts
| ||
Corvi
Germany1406 Posts
as your casual diamond/master terran i was very much looking forward to finally having a 1a unit that doenst instantly die to aoe. it makes me angry, that people seem to be happy about blizz makes this addon a joke from a terrans point of view, with barely anything to look forward to. | ||
aZealot
New Zealand5447 Posts
| ||
Alryk
United States2718 Posts
| ||
acrimoneyius
United States983 Posts
| ||
![]()
Zealously
East Gorteau22261 Posts
| ||
ImperialTea
France187 Posts
| ||
GregMandel
France822 Posts
On September 15 2012 04:15 spbelky wrote: So... where is the Terran anti-fungal growth shield? ![]() Somewhere near the zerg one. | ||
Recoil
United States276 Posts
| ||
awesomoecalypse
United States2235 Posts
| ||
spbelky
United States623 Posts
| ||
EleanorRIgby
Canada3923 Posts
| ||
Dodgin
Canada39254 Posts
On September 15 2012 04:15 Terran5 wrote: Brining back the Carrier is a joke. Its in the fucking game since Release and in 99,8% of all Games we don't see Carriers... Blizz should stop caring about the Whiners. Is there really a reason to remove it though? If It's so bad and barely used surely you don't need to get rid of it for balance reasons. Keeping both capital ships seems like a fine choice. | ||
Proseat
Germany5113 Posts
Right now, Haywire Missiles aren't planned to be moved to any other units. The plan as I understand it, is to let the Carrier resume its place in the protoss arsenal, and we'll see where things go from there. The focus is primarily on the new additions for Heart of the Swarm. It's innate. http://us.battle.net/sc2/en/forum/topic/6571627434?page=4#61 | ||
SpaceYeti
United States723 Posts
Now wont oracles just become one those units you get EVERY game because it makes you safe against EVERYTHING? Don't get me wrong, Protoss needs so sort of response to the various status effects in the game that get thrown against them, but I don't think a mass-dispel cure-all (and prevent-all!) is in the best interests of unit diversity. Obviously it is all speculation until it has been thoroughly tested, but at first glance I'm already seeing red flags. Would rather see Feedback moved to the Oracle or some other way of negating opponent energy than a spam click cure-all. :\ | ||
a3den
704 Posts
Meanwhile waiting for the Warhound redesign... People forget that the Oracle ability lasts 5 seconds, I foresee more engage baiting by zergs and therefore some cool micro. | ||
Necro)Phagist(
Canada6644 Posts
On September 15 2012 04:16 Corvi wrote: how can everyone be so fuckin happy about removing the warhound? as your casual diamond/master terran i was very much looking forward to finally having a 1a unit that doenst instantly die to aoe. it makes me angry, that people seem to be happy about blizz makes this addon a joke from a terrans point of view, with barely anything to look forward to. Lol, any A move unit should be removed from the game. Unfortunately for Terrans the Warhound was by far the most broken A move unit yet so it got scraped. Also Terran has nothing to look forward too? Prior to this patch did you see what Protoss was getting? Also you do know it's a beta right? A beta that just started? If you think this is exactly what is going to come out on release day... well then I'm actually surprised you managed to even turn your computer on.... | ||
![]()
Louis8k8
Canada285 Posts
Their changes seems to be spot-on with the majority of the opinions found in TL's threads. Like all these people calling out the useless-ness of the oracle and giving whacky or clever spell suggestions. ANd that's what Blizzard did, they gave oracle someone that isn't useless and a waste of gas and also improves Protoss but not to an overwhelming amount. They even took the effort of singling out Fungal and EMP so oracle's new spell doesn't negate it -completely- as those 2 are trump-cards in fighting against Protoss. Carrier is back, Tempest has a lower range. While tempest isn't that overwhelmingly strong to begin with, its range was too provocative for defensive macro players. I think the biggest "??" was the Reaper buff. I have no comments. It's just interesting that Blizzard thought of giving it such an ability. | ||
| ||