• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:04
CEST 03:04
KST 10:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters8[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
Official StarCraft website teases new content ahead of BlizzCon?101Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!46Weekly Cups (August 17-23): Zerg dominate the week6
StarCraft 2
General
Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game Balance hotfix patch 5.0.16b (July 16) SC4ALL: II Winner Will Earn a Spot at HSC 30! Weekly Cups (August 24-30): Patches' balance mod takes over September World Ranking: herO leads, Serral climbs
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament Stellar Fest TWO the Moon (Dec 16-20) IntoTheTV X SOOP SC2 League : Weekly & Monthly SC2 INu's Battles#20 [BO.9]
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
Official StarCraft website teases new content ahead of BlizzCon? New 3v3 BGH Ladder (and more) on ShieldBattery! ASL22 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Pros React To: Calm's Big Brain Play Vs Mini
Tourneys
[ASL22] Ro16 Group A [ASL22] Ro24 Group F [Megathread] Daily Proleagues Brood War in Budapest ! WORTEX 2026 BW Finals
Strategy
Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Replay Review Process - What do you do? Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Diablo IV EVE Corporation [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine UK Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
F* the Children and Get Off …
TrAiDoS
Dreaming of BW patches (mod…
c3rberUs
Regacy Esports: The Bh…
regacyesports
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6102 users

HOTS Patch notes [9/14/2012] - Page 16

Forum Index > StarCraft 2 HotS
1404 CommentsPost a Reply
Prev 1 14 15 16 17 18 71 Next
ZeromuS
Profile Blog Joined October 2010
Canada13414 Posts
September 14 2012 18:50 GMT
#301
ForGG playing hots now,

I wonder what hes gonna do without hounds O.O
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Duncaaaaaan
Profile Joined May 2012
United Kingdom101 Posts
September 14 2012 18:50 GMT
#302
Ok lets see:

Warhounds were kind of too good against everything (like a stimmed roach...) in the beginning, so blizzard nerfed them quite hard by simply giving them lower DPS. Seemed fair. It's still good at what it's intended to do, which is to be a mech unit that can counter immortals and stalkers. However, they are bad against zealots and archons. Really bad, they do not stand a chance, as Whitera demonstrates in his stream in every TvP.

So blizzard removes it, really badly nerfs the battle hellion (we need to make an armoury and research it? So this is like making fucking broodlords now? So what does terran have that is mech to counter zealots?

TvP is going to be boring same old bio that gets raped by storms and colossi. Hope the warhound returns soon.
StarGalaxy
Profile Joined March 2011
Germany744 Posts
September 14 2012 18:50 GMT
#303
Brothers and sisters!
This is a great day to be a protoss!
The Carrier has arrived!
The Warhound is departed!
Cj hero | Zest
kochanfe
Profile Joined July 2011
Micronesia1338 Posts
September 14 2012 18:50 GMT
#304
GREATEST. PATCH. EVER. officially.
"The flame that burns twice as bright burns half as long." - Lao Tzu
amd098
Profile Blog Joined January 2011
Korea (North)1366 Posts
September 14 2012 18:50 GMT
#305
immortal shields take reduce dmg from warhound
warhound removed from game.

um what? well i guess its for custom games then as the warhound might still appear in the story mode

but

CARRIER HAS ARRIVED!
North Korea is best Korea!
Proseat
Profile Blog Joined February 2012
Germany5113 Posts
Last Edited: 2012-09-14 18:51:55
September 14 2012 18:50 GMT
#306
posted by Blizzard a minute ago:
We'd just like to point out once more that we're a lot more loose with patching in the beta in order to get faster turn around in balance testing. We can reduce weeks of time in bringing out patches for the beta this way.

Immortal change in our patch notes was a mistake. Mothership Core build time is indeed a change we're going out with today. But we feel getting the changes in faster and testing the balance of HotS as best as possible is much more important.

We have not changed our thinking when doing patches for our live game, but this is just something we're doing especially in the earlier stages of the beta in order to be the most efficient with balance testing.


http://us.battle.net/sc2/en/forum/topic/6571627434?page=2#35
The Rise and Fall of SlayerS -- a timeline: http://www.teamliquid.net/blogs/viewblog.php?id=378097
stichtom
Profile Joined March 2011
Italy695 Posts
September 14 2012 18:51 GMT
#307
"A bug was fixed that caused battlecruiser anti-ground damage to be more than 8."+
"Raven’s Seeker Missile once again costs 125 energy."


Why? SkyTerran wasn't that good and now...
Favourite player: IM.MVP ~ Favorite league: IPL
WeRRa
Profile Joined December 2010
378 Posts
September 14 2012 18:51 GMT
#308
Now i have hope again for Hots, hope they make a kinda of golitah out of the warhounds (also wouldn't mind if it would be just the goliath).
InnoVation Fighting!!!
ParkChungHee
Profile Joined November 2010
24 Posts
September 14 2012 18:51 GMT
#309
Don't know why everyone is happy about the carrier back, awful unit
Larkin
Profile Blog Joined January 2012
United Kingdom7161 Posts
September 14 2012 18:51 GMT
#310
Why would they buff the immortal vs warhound and then remove the warhound?

Only suggests that the warhound will return in some shape or form.

But inb4avilogetsmad regardless.
https://www.twitch.tv/ttalarkin - streams random stuff, high level teamleague, maybe even heroleague
Young Terran
Profile Joined April 2012
United Kingdom265 Posts
September 14 2012 18:52 GMT
#311
On September 15 2012 03:39 s3rp wrote:
Show nested quote +
On September 15 2012 03:38 Young Terran wrote:
Widow mine:we have removed armory requirement" OMG THANKS BLIZZ


Still 2 Supply though ...

i was being sarcastic
kommunalka
Profile Joined February 2011
United States550 Posts
September 14 2012 18:52 GMT
#312
Carrier.... happy to see it making a possible comeback.... [although it seldom sees much light in pro matches]... perhaps a buff is in order as a result of the new metagame shitf the tempest change and toss air options will cause?...
rG
WombaT
Profile Blog Joined May 2010
Northern Ireland27332 Posts
September 14 2012 18:52 GMT
#313
On September 15 2012 03:50 Proseat wrote:
posted by Blizzard a minute ago:
Show nested quote +
We'd just like to point out once more that we're a lot more loose with patching in the beta in order to get faster turn around in balance testing. We can reduce weeks of time in bringing out patches for the beta this way.

Immortal change in our patch notes was a mistake. Mothership Core build time is indeed a change we're going out with today. But we feel getting the changes in faster and testing the balance of HotS as best as possible is much more important.

We have not changed our thinking when doing patches for our live game, but this is just something we're doing especially in the earlier stages of the beta in order to be the most efficient with balance testing.


http://us.battle.net/sc2/en/forum/topic/6571627434?page=2#35

Modnote this please! Been at least 10 posts about this so would clear things up
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Cyanocyst
Profile Joined October 2010
2222 Posts
September 14 2012 18:53 GMT
#314
On September 15 2012 03:48 y0su wrote:
besides buffing the immortal vs a unit they're removing... pretty good changes!

edit:
Show nested quote +
On September 15 2012 03:07 Torte de Lini wrote:
Balance Update #2[9/14/2012]

Show nested quote +
This topic has been deleted.
Click here to return to the forums.

...?


Yeah i noticed this too, odd it would be deleted.
|| Fruit Dealer | Leenock | Yughio | Coca | Sniper | True | Solar | Dark |
Zane
Profile Joined January 2011
Romania3916 Posts
September 14 2012 18:53 GMT
#315
On September 15 2012 03:47 The KY wrote:
Show nested quote +
On September 15 2012 03:41 enCore- wrote:
On September 15 2012 03:40 Cove wrote:
Zerg player. Very good changes all around, despite the only one to zerg being a fairly substantial nerf. Good incremental changes that will hopefully be making progress to an acceptable end result. Both Protoss and Terran should be even more happy with this -- especially Protoss with pretty much straight buffs in exchange for nothing. Oracle is getting more and more useful.


Why should terran be happy about losing a whole unit?


Because it's a TEEEERRRIBBBLLEE unit. Why the fuck would we want to play a race that is easier to win with but more boring while doing so?

Why would anyone want that?

Why indeed.
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
September 14 2012 18:54 GMT
#316
Is it bad that I'm now more excited to switch to Terran in HotS after this patch?
VERY FRAGILE, LIKE A BABY PANDA EGG
Andre
Profile Blog Joined August 2009
Slovenia3523 Posts
September 14 2012 18:54 GMT
#317
And I thought Blizzard would never listen, faith in Blizzard restored!

Removing the warhound is the greatest change that could possibly happen, it would kill modern TvT and it would be just another a-move shit unit. So glad they removed it.

I'm a bit scared of it all though, what will us terrans get now? Spider mines have potential, battle hellions are awesome for mech but there's still something missing I think.
You must gather your party before venturing forth.
FeyFey
Profile Joined September 2010
Germany10114 Posts
September 14 2012 18:54 GMT
#318
Some strange changes, but overall nice.
But immortal shields own mech, because they only have slow attacking units, guess its back to adding ghosts into mech again >.< .

Still alot of changes they'll have to do though, but they are getting there. Don't like some of the ways units evolve too.
Kanuck
Profile Joined March 2011
Canada50 Posts
September 14 2012 18:54 GMT
#319
surprisingly Blizz actually gave us everything we wanted... the only down side is TvT will go back to WoL styles
There is no failure. Only feedback.
Swords
Profile Blog Joined May 2012
6038 Posts
September 14 2012 18:54 GMT
#320
I don't get why they changed Raven energy again.

And to all the people saying "Terran is dead now" recognize that they plan on readding a Terran unit, they just want feedback on what that unit should be so they can come up with a less boring, potentially more helpful design.
Prev 1 14 15 16 17 18 71 Next
Please log in or register to reply.
Live Events Refresh
Next event in 8h 56m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 217
ProTech146
JuggernautJason43
StarCraft: Brood War
Rain 2383
GuemChi 1699
Yoon 7
Dota 2
monkeys_forever390
NeuroSwarm98
LuMiX2
Counter-Strike
summit1g12183
minikerr220
Super Smash Bros
hungrybox419
AZ_Axe127
PPMD55
Other Games
C9.Mang0313
Maynarde57
Day[9].tv23
Organizations
Other Games
BasetradeTV85
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH322
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• RayReign 14
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota22273
Other Games
• Day9tv23
Upcoming Events
Afreeca Starleague
8h 56m
Leta vs ggaemo
Jaedong vs Queen
GSL
9h 56m
PiGosaur Cup
22h 56m
Kung Fu Cup
1d 9h
Replay Cast
1d 22h
The PondCast
2 days
KCM Race Survival
2 days
Escore
3 days
IntoTheTV X SOOP
3 days
CranKy Ducklings
4 days
[ Show More ]
Sparkling Tuna Cup
5 days
Shopify Rebellion Sundays
5 days
Spirit vs Mixu
Clem vs TBD
RSL Revival
5 days
Replay Cast
5 days
Afreeca Starleague
6 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Proleague 2026-09-02
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Escore Tournament S3: King of Kings
Acropolis #5 - GSA
Blizzard Classic Cup 2026
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.