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HOTS Patch notes [9/14/2012] - Page 15

Forum Index > StarCraft 2 HotS
1404 CommentsPost a Reply
Prev 1 13 14 15 16 17 71 Next
Propanelol
Profile Joined October 2011
United States81 Posts
September 14 2012 18:47 GMT
#281
-Get rid of widow mine.
-spider mines for hellions after upgrade.
-remove(or change the function) of blue flame.
-remove anti-mec attack on warhound.
-reduce warhound movespeed and attack range

What Blizzard should be doing, in my opinion.
lordofsoup
Profile Joined January 2012
United States159 Posts
September 14 2012 18:47 GMT
#282
While I like the idea that terran has a unit that is good against mechanical, the warhound was just not good for the game. Its a good thing they took it out. I would like to see the thor return. At this point the meching terran really has no way of fighting mutas, except with mass widow mines.
NOHUNTERS
JeffVader
Profile Joined February 2011
United States79 Posts
September 14 2012 18:47 GMT
#283
Glad the warhound is gone and very grateful Blizzard is taking such an active approach to the beta.
As if you could kill time without injuring eternity.
The KY
Profile Blog Joined October 2010
United Kingdom6252 Posts
Last Edited: 2012-09-14 18:47:55
September 14 2012 18:47 GMT
#284
On September 15 2012 03:41 enCore- wrote:
Show nested quote +
On September 15 2012 03:40 Cove wrote:
Zerg player. Very good changes all around, despite the only one to zerg being a fairly substantial nerf. Good incremental changes that will hopefully be making progress to an acceptable end result. Both Protoss and Terran should be even more happy with this -- especially Protoss with pretty much straight buffs in exchange for nothing. Oracle is getting more and more useful.


Why should terran be happy about losing a whole unit?


Because it's a TEEEERRRIBBBLLEE unit. Why the fuck would we want to play a race that is easier to win with but more boring while doing so?

Why would anyone want that?
derElbe
Profile Joined February 2009
Germany571 Posts
September 14 2012 18:47 GMT
#285
CARRIER !!!!!
god yes!
Hoejja - Bisu - Leenock - TLO
EGLzGaMeR
Profile Blog Joined February 2007
United States1867 Posts
September 14 2012 18:47 GMT
#286
I'm proud of blizzard. This is a step in the right direction! :D
Jochan
Profile Blog Joined July 2010
Poland1730 Posts
September 14 2012 18:47 GMT
#287
Holy fuck, sorry for my language but this is huge... I cannot even comprehend that, I am not whining, don't misunderstand me, but but this is going towards WOL not an expansion
"(...)all in the game, yo. All in the game"
partysnatcher
Profile Joined August 2010
156 Posts
September 14 2012 18:47 GMT
#288
On September 15 2012 03:46 FuzzyJAM wrote:
Overall looks to be good, but can Terran get a good replacement for the Warhound please? It was a horrible design from the beginning, but at least it was something. . .can I get some new toys to play with, please?


1) Terran has twice as many toys as Zerg

2) The removal is temporary, and Blizzard are asking for community suggestions of how it should look when they bring it back.
xsnac
Profile Blog Joined August 2011
Barbados1365 Posts
September 14 2012 18:48 GMT
#289
1 thing i have to say : CARRIER HAS ARRIVED .

i think it makes perfect sense since terran will go mech and carrier is good vs mech . GOGO PROTOSS
1/4 \pi \epsilon_0
ChuCky.Ca
Profile Joined July 2011
Canada2497 Posts
September 14 2012 18:48 GMT
#290
a single tear falls from my cheek as I see blizzard listening to us finally... my life is complete
Most Skilled Current esport Games Scbw>Sc2>Cs1.6>Dota2>Hon>Loopin Louie The Drinking Game>LoL
y0su
Profile Blog Joined September 2011
Finland7871 Posts
Last Edited: 2012-09-14 18:55:45
September 14 2012 18:48 GMT
#291
besides buffing the immortal vs a unit they're removing... pretty good changes!

edit:
On September 15 2012 03:07 Torte de Lini wrote:
Balance Update #2[9/14/2012]

This topic has been deleted.
Click here to return to the forums.

...?

edit 2:
http://us.battle.net/sc2/en/forum/topic/6571787498 (balance)
and
http://us.battle.net/sc2/en/forum/topic/6572357553 (other notes)
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
September 14 2012 18:48 GMT
#292
On September 15 2012 03:46 deadmau wrote:
Show nested quote +
On September 15 2012 03:07 Torte de Lini wrote:
Balance Update #2[9/14/2012]

We will be taking the beta server down this morning to make the following updates. Thanks for participating in this beta and providing us with all of your great feedback!

Oracle
  • We have removed the oracle’s Preordain ability. We have added a new area of effect ability for the oracle called Phase Shield.
    Targeted friendly units are shielded from harmful effects for 5 seconds. Fungal Growth, Corruption, Contaminate, Graviton Beam, Concussive Shells, Abduct, Revelation, Vortex, and 250mm Strike Cannons – Phase Shield removes the effect and prevents units from being affected. EMP – Phase Shield removes the anti-cloaking effect but not the damage dealt. Neural Parasite – Phase Shield will not remove this effect but it will prevent units from being affected.

    • Immortal Hardened Shield will now reduce the warhound’s Haywire Missile damage.



The only reason I think this Phase Shift ability is stupid is that this is turning SC2 more into a Dota or WoW game more and more everyday. In WoW you get debuffed....dispel dispel dispel...debuffed again....dispel dispel hurry fucking dispel.

Second example of silly mechanics. the Viper's stupid Abduct ability also is WoW and Dota type spellcasting business, "GET OVER HERE." This doesn't seem fitting for SC2 rts, I mean reallly?

- Oh crap he's going to Get-over-here me, Phase Shield Phase Shield!!


More spellcasters are a good thing, the more micro in this game and the less 1-a the better.
kochanfe
Profile Joined July 2011
Micronesia1338 Posts
September 14 2012 18:48 GMT
#293
OH MY GODDDDD!!!!! soooooooo good, Blizzard really got this one right on the money!
"The flame that burns twice as bright burns half as long." - Lao Tzu
Jaaaaasper
Profile Blog Joined April 2012
United States10225 Posts
Last Edited: 2012-09-14 18:50:37
September 14 2012 18:49 GMT
#294
This looks awesome, glad to see blizzard is buffing the immortal vs the warhound....... oh wait. Ahh well the carrier is back, and the warhound is gone. I kind of wonder if this will push terran back to a less powerful state, and if it will go to far. But on the bright side toss will look stronger now, i might even play soem more beta.

Edit: I sounded to qq'y
Hey do you want to hear a joke? Chinese production value. | I thought he had a aegis- Ayesee | When did 7ing mad last have a good game, 2012?
MiQ
Profile Joined August 2012
Canada312 Posts
September 14 2012 18:49 GMT
#295
OMG i can't believe they actually listened to the community and brought back the Carrier but ALSO removed the warhound. <3 Blizzard!!!!!!!!!!!
Tons of damage
Empirimancer
Profile Joined July 2011
Canada1024 Posts
September 14 2012 18:49 GMT
#296
Lots of air units for Protoss. 5 units from the stargate seems excessive. Strategy games are better when the core of an army is made up of ground units, and air units are more focused towards support and harass.






s3rp
Profile Joined May 2011
Germany3192 Posts
September 14 2012 18:49 GMT
#297
I btw want a fucking explanation about 125 Energy for Seeker Missile again ( give it a CD FFS is you don't like 1 Raven shooting 2 at the same time ) and what they plan about the BC. They remove the redline reactor issue a statement they will increase the damage but then they don't do that leaving it as shitty as it was before ....
Ghostdav
Profile Blog Joined August 2011
Canada129 Posts
September 14 2012 18:49 GMT
#298
On September 15 2012 03:47 lordofsoup wrote:
While I like the idea that terran has a unit that is good against mechanical, the warhound was just not good for the game. Its a good thing they took it out. I would like to see the thor return. At this point the meching terran really has no way of fighting mutas, except with mass widow mines.


The Thor is still in HOTS, I don't know what you're talking about.
It's quite alright, goodbye for now.
Cantro
Profile Joined June 2011
Canada117 Posts
September 14 2012 18:49 GMT
#299
On September 15 2012 03:48 xsnac wrote:
1 thing i have to say : CARRIER HAS ARRIVED .

i think it makes perfect sense since terran will go mech and carrier is good vs mech . GOGO PROTOSS


other then the fact terran won't go mech now
(ノಠ益ಠ)ノ彡┻━┻
SolidMoose
Profile Joined June 2011
United States1240 Posts
September 14 2012 18:50 GMT
#300
Haha terran is completely screwed now. Protoss got 10 times better.

Blizz needs to go back and make the warhound an anti air unit. But right now mech is completely dead with no warhound and upgrade requirements for battle hellions.
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