• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:34
CEST 21:34
KST 04:34
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins EWC 202543Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15
Community News
Weekly Cups (Jul 28-Aug 3): herO doubles up6LiuLi Cup - August 2025 Tournaments3[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10EWC 2025 - Replay Pack4Google Play ASL (Season 20) Announced59
StarCraft 2
General
The GOAT ranking of GOAT rankings Weekly Cups (Jul 28-Aug 3): herO doubles up Clem Interview: "PvT is a bit insane right now" Serral wins EWC 2025 TL Team Map Contest #5: Presented by Monster Energy
Tourneys
Global Tourney for College Students in September Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays $5,000 WardiTV Summer Championship 2025 LiuLi Cup - August 2025 Tournaments
Strategy
Custom Maps
External Content
Mutation # 485 Death from Below Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars
Brood War
General
Google Play ASL (Season 20) Announced Simple editing of Brood War save files? (.mlx) StarCraft & BroodWar Campaign Speedrun Quest BW General Discussion Help, I can't log into staredit.net
Tourneys
[CSLPRO] It's CSLAN Season! - Last Chance [Megathread] Daily Proleagues [ASL20] Online Qualifiers Day 2 Cosmonarchy Pro Showmatches
Strategy
Simple Questions, Simple Answers [G] Mineral Boosting Muta micro map competition Does 1 second matter in StarCraft?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Total Annihilation Server - TAForever Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Bitcoin discussion thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
The Link Between Fitness and…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
Customize Sidebar...

Website Feedback

Closed Threads



Active: 901 users

First Hots Beta Patch - Page 2

Forum Index > StarCraft 2 HotS
399 CommentsPost a Reply
Prev 1 2 3 4 5 18 19 20 Next All
purakushi
Profile Joined August 2012
United States3300 Posts
September 07 2012 21:23 GMT
#21
On September 08 2012 06:22 SarcasmMonster wrote:
Show nested quote +
On September 08 2012 06:20 Torte de Lini wrote:
Haha, viper buffed even more, jesus


Is it strong? My impression of the community's impression is that it's underpowered.


It is definitely not underpowered. It's abduct ability is quite useful.
T P Z sagi
urashimakt
Profile Joined October 2009
United States1591 Posts
September 07 2012 21:23 GMT
#22
On September 08 2012 06:21 MCDayC wrote:
Show nested quote +
On September 08 2012 06:20 Torte de Lini wrote:
Haha, viper buffed even more, jesus

well, nerfed it vs bio, but I guess that playstyle seems to have died in HotS.

3 days into the beta and people are still playing games just to see the units. Be reasonable.
Who dat ninja?
SarcasmMonster
Profile Joined October 2011
3136 Posts
September 07 2012 21:24 GMT
#23
On September 08 2012 06:23 purakushi wrote:
Show nested quote +
On September 08 2012 06:22 SarcasmMonster wrote:
On September 08 2012 06:20 Torte de Lini wrote:
Haha, viper buffed even more, jesus


Is it strong? My impression of the community's impression is that it's underpowered.


It is definitely not underpowered. It's abduct ability is quite useful.


Okay. Maybe I've just watched too much of Psystarcraft complaining about it -_-;;
MMA: The true King of Wings
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
September 07 2012 21:24 GMT
#24
I've seen it used to dismantle mech with the yank ability, and now the blinding cloud can be used on clumped tanks to make them absolutely useless.
Also, if ZvZ ever stops being swarmhost wars it'll be great in roach battles.
VERY FRAGILE, LIKE A BABY PANDA EGG
RaZorwire
Profile Joined April 2012
Sweden718 Posts
September 07 2012 21:24 GMT
#25
On September 08 2012 06:18 Hider wrote:
Absolutely stupid. Blizzard chooses to "balance" the warhound instead of redesigning it. They have zero clue wtf they are doing.


Not to be rude, but you didn't actually expect them to "redesign" an entire unit in a few days, right? They realized they needed to to something about it ASAP and did a quick balance change. They can always redesign it later if this isn't sufficient.
Jlei
Profile Joined November 2011
97 Posts
September 07 2012 21:25 GMT
#26
On September 08 2012 06:19 purakushi wrote:
Show nested quote +
On September 08 2012 06:15 Tao367 wrote:
On September 08 2012 06:13 purakushi wrote:
I think that the main problem with warhounds is the haywire, not necessarily the main attack. You can just kite stalkers/sentries with its range.


I disagree, even on non mechanical units it beats everything. It destroys bio army's extremely quickly and efficiently.


Ah, that's true. I guess it needs both nerfs >_< Well, I would mainly like to see haywire be castable, so it at least takes some micro to use. I doubt Blizzard is going to do that, though. Catering to making the game easier...

Should haywire still completely ignore immortal shields, though? =\


That's the point of the unit. Make it so Immortal's don't ass rape Tanks. Battle Hellions is so that Zealots don't ass rape tanks. Now that it's DPS is lowered and the Warhound doesn't counter everything, people might actually make Tanks.

It's a terribly designed unit but they are trying to make Tanks more viable in TvP.
gedatsu
Profile Joined December 2011
1286 Posts
September 07 2012 21:25 GMT
#27
On September 08 2012 06:24 RaZorwire wrote:
Show nested quote +
On September 08 2012 06:18 Hider wrote:
Absolutely stupid. Blizzard chooses to "balance" the warhound instead of redesigning it. They have zero clue wtf they are doing.


Not to be rude, but you didn't actually expect them to "redesign" an entire unit in a few days, right? They realized they needed to to something about it ASAP and did a quick balance change. They can always redesign it later if this isn't sufficient.

This is a good point.
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
September 07 2012 21:25 GMT
#28
On September 08 2012 06:23 urashimakt wrote:
Show nested quote +
On September 08 2012 06:21 MCDayC wrote:
On September 08 2012 06:20 Torte de Lini wrote:
Haha, viper buffed even more, jesus

well, nerfed it vs bio, but I guess that playstyle seems to have died in HotS.

3 days into the beta and people are still playing games just to see the units. Be reasonable.

yeah I know
I'm predicting a come back of bio into raven play, cause ravens are amazing now.
VERY FRAGILE, LIKE A BABY PANDA EGG
pmp10
Profile Joined April 2012
3323 Posts
September 07 2012 21:26 GMT
#29
Nice beginning for the warhound.
Just first of many drastic changes to make mech work vs protoss.
purakushi
Profile Joined August 2012
United States3300 Posts
September 07 2012 21:27 GMT
#30
I don't understand why they would decrease preordain from 2 minute to 1 minute. That is the only thing that gives tempests a chance to attack from long range (observers are easy to snipe, since they have to stay there). I guess they really do not want the tempest to work. lol
T P Z sagi
purakushi
Profile Joined August 2012
United States3300 Posts
September 07 2012 21:29 GMT
#31
On September 08 2012 06:25 Jlei wrote:
Show nested quote +
On September 08 2012 06:19 purakushi wrote:
On September 08 2012 06:15 Tao367 wrote:
On September 08 2012 06:13 purakushi wrote:
I think that the main problem with warhounds is the haywire, not necessarily the main attack. You can just kite stalkers/sentries with its range.


I disagree, even on non mechanical units it beats everything. It destroys bio army's extremely quickly and efficiently.


Ah, that's true. I guess it needs both nerfs >_< Well, I would mainly like to see haywire be castable, so it at least takes some micro to use. I doubt Blizzard is going to do that, though. Catering to making the game easier...

Should haywire still completely ignore immortal shields, though? =\


That's the point of the unit. Make it so Immortal's don't ass rape Tanks. Battle Hellions is so that Zealots don't ass rape tanks. Now that it's DPS is lowered and the Warhound doesn't counter everything, people might actually make Tanks.

It's a terribly designed unit but they are trying to make Tanks more viable in TvP.


Actually, Blizzard's main goal of the warhound is to break the TvT siege tank scan wars. Of course, having a viable mech option versus Protoss is necessary to balance.
T P Z sagi
SarcasmMonster
Profile Joined October 2011
3136 Posts
September 07 2012 21:29 GMT
#32
On September 08 2012 06:24 MCDayC wrote:
I've seen it used to dismantle mech with the yank ability, and now the blinding cloud can be used on clumped tanks to make them absolutely useless.
Also, if ZvZ ever stops being swarmhost wars it'll be great in roach battles.


Just spread out your tanks like in BW. Radius 1.5 isn't all that large if you have good spread.
MMA: The true King of Wings
Cloak
Profile Joined October 2009
United States816 Posts
September 07 2012 21:30 GMT
#33
Honestly, BH/Tank holds fine against Protoss ground. There's no need to make a unit that absolutely decimates Protoss. If they're going to balance inch by inch, be prepared for like 3-4 more patches of Warhound nerfs.
The more you know, the less you understand.
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
September 07 2012 21:32 GMT
#34
On September 08 2012 06:29 SarcasmMonster wrote:
Show nested quote +
On September 08 2012 06:24 MCDayC wrote:
I've seen it used to dismantle mech with the yank ability, and now the blinding cloud can be used on clumped tanks to make them absolutely useless.
Also, if ZvZ ever stops being swarmhost wars it'll be great in roach battles.


Just spread out your tanks like in BW. Radius 1.5 isn't all that large if you have good spread.

Yup, I think its a cool change. Against a good player yank will probably be better as it will kill the tank, but it punishes terrans having all the tanks bunched up and just sieging up.
VERY FRAGILE, LIKE A BABY PANDA EGG
Welmu
Profile Blog Joined November 2009
Finland3295 Posts
September 07 2012 21:34 GMT
#35
Hmm, wondering if warhound change really is big enough
Progamertwitter.com/welmu1 | twitch.com/Welmu1
Decendos
Profile Joined August 2011
Germany1338 Posts
September 07 2012 21:34 GMT
#36
On September 08 2012 06:30 Cloak wrote:
Honestly, BH/Tank holds fine against Protoss ground. There's no need to make a unit that absolutely decimates Protoss. If they're going to balance inch by inch, be prepared for like 3-4 more patches of Warhound nerfs.


this! i hope they nerf warhounds so they are pretty much antitankline only. BH + widow mine + tanks + thors will be fine vs toss.
Buchan
Profile Joined July 2011
Canada184 Posts
September 07 2012 21:34 GMT
#37
Why did they change the SCV from the top left to middle left?? Makes no sense and is really annoying. Put it back.
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
Last Edited: 2012-09-07 21:35:26
September 07 2012 21:34 GMT
#38
Wow, more steps down towards the abyss of yet more hard counters. :-/
KT best KT ~ 2014
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
September 07 2012 21:35 GMT
#39
On September 08 2012 06:34 aZealot wrote:
Wow, more steps down towards the abyss of yet more hard counters. :-/

what are you basing this on?
VERY FRAGILE, LIKE A BABY PANDA EGG
Absentia
Profile Joined March 2011
United Kingdom973 Posts
September 07 2012 21:35 GMT
#40
Blizzard can nerf the warhound's damage output as much as they like but it doesn't change the fact the unit is terrible and bad for the game. Despite the almost universal vocal dislike of the unit, I have the disappointing feeling they're not going to do anything to overhaul it.

The blinding cloud semi-buff is nice but the AOE already looked pretty small beforehand.
I don't really understand how good the Swarm Host is at the moment since there doesn't seem to be much of a consensus. I'm not really sure how I feel about a damage nerf to positional units, (once again).
Prev 1 2 3 4 5 18 19 20 Next All
Please log in or register to reply.
Live Events Refresh
uThermal 2v2 Circuit
16:00
Warm Up Cup 5
uThermal625
SteadfastSC247
Liquipedia
Stormgate Nexus
14:00
Stormgate Launch Days
BeoMulf299
TKL 278
IndyStarCraft 224
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
uThermal 625
SteadfastSC 247
BRAT_OK 61
goblin 47
MindelVK 19
ForJumy 1
StarCraft: Brood War
Bisu 1426
Mini 773
ggaemo 261
sSak 73
Aegong 40
Stormgate
B2W.Neo465
BeoMulf299
TKL 278
IndyStarCraft 224
UpATreeSC132
ZombieGrub94
JuggernautJason48
Dota 2
LuMiX1
League of Legends
Reynor144
Counter-Strike
fl0m2722
Heroes of the Storm
Liquid`Hasu488
Other Games
gofns4475
Grubby1895
mouzStarbuck149
Hui .131
oskar93
Trikslyr60
QueenE47
ToD30
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 23 non-featured ]
StarCraft 2
• StrangeGG 44
• davetesta34
• LUISG 15
• Reevou 4
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• HerbMon 37
• 80smullet 19
• Pr0nogo 4
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 3225
• masondota21890
• WagamamaTV1302
League of Legends
• TFBlade917
Counter-Strike
• Shiphtur524
Other Games
• imaqtpie1939
Upcoming Events
DaveTesta Events
4h 26m
The PondCast
14h 26m
WardiTV Summer Champion…
15h 26m
Replay Cast
1d 4h
LiuLi Cup
1d 15h
uThermal 2v2 Circuit
1d 19h
RSL Revival
2 days
RSL Revival
2 days
uThermal 2v2 Circuit
2 days
CSO Cup
2 days
[ Show More ]
Sparkling Tuna Cup
3 days
uThermal 2v2 Circuit
3 days
Wardi Open
4 days
RotterdaM Event
4 days
RSL Revival
5 days
Liquipedia Results

Completed

ASL Season 20: Qualifier #2
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
HCC Europe
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025

Upcoming

ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.