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StarCraft Master Guide - Page 9

Forum Index > StarCraft 2 HotS
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neobowman
Profile Blog Joined March 2008
Canada3324 Posts
March 09 2012 18:54 GMT
#161
There is a much easier (but still hard) method for 30. Instead of spamming H, you only have to press it at the beginning of the round. Instead of selecting the medivac and right clicking the tank, you simply select the tank and right click the medivac before the stalkers shots hit. Then select medivac and drop the tank. I personally would find it much easier than the other method, because the medivac will never run away. But you need to be able to switch selections between the tank and medivacs relatively fast for this. It's easier though. I got the challenge in like 15 minutes.
Eschaton
Profile Joined May 2010
United States1245 Posts
Last Edited: 2012-03-09 18:58:29
March 09 2012 18:57 GMT
#162
Finally finished 30 after 15 or so more tries. Its all about finding the rhythm between the stalker firing sound, right clicking the tank, and d-clicking the medivac. The timing was something like the punchline drum riff "ba-dum csshh."

Also I never spammed H. The medivac did move somewhat causing the stalkers to get somewhat desynchronized and the medi took some damage but in the end it just tanked for my tank.
Andre
Profile Blog Joined August 2009
Slovenia3523 Posts
March 09 2012 22:38 GMT
#163
Easiest way to do the final level is to move while loading/unloading the tank, medivac goes out of stalker range, tank shoots, you pickup. Just run the medivac in circles while spamming rightclick on tank/D on medivac.
You must gather your party before venturing forth.
KalWarkov
Profile Blog Joined December 2011
Germany4126 Posts
March 09 2012 23:59 GMT
#164
lol i see how easy it can be when i read this.

like 29, i microed all 3 marines seperatly instead of moving around
in 30, i didnt hold position the medivac

still did it in under 1 hour, ezpz
DiaBoLuS ** Sc2 - Protoss: 16x GM | Dota2 - Offlane Immortal | Wc3 - Undead decent level | Diablo nerd | Chess / Magnus fanboy | BVB | Agnostic***
Eatme
Profile Blog Joined June 2003
Switzerland3919 Posts
March 10 2012 00:53 GMT
#165
On March 06 2012 16:52 NeonFox wrote:
I have to much latency and the last one is near impossible :/ When I want to click "d" to drop back the tank the cursor doesn't turn into the cross icon to drop soon enough.

A few of them is just waaay to annoying to do in online mode. I dont really notice the latency when playing normal games but here it was frustrating to say the least.
I start to see why people rage on ladder now.
I have the best fucking lawyers in the country including the man they call the Malmis.
Dfgj
Profile Joined May 2008
Singapore5922 Posts
March 10 2012 07:32 GMT
#166
On March 09 2012 00:42 Czarnodziej wrote:
Show nested quote +
On March 08 2012 13:43 StormyHigh wrote:
level 28 is RIDICULOUS, need 200+ APM for that...

Move them to the bottom of screen, stim, snipe with R hold, after like 3rd or 4th wave stim again, keep sniping. Not that hard you get the rhythm down, which is more important than actual speed.

Better to stim after the first wave, since it's pretty pathetic. That way you don't have to stim again for the most part.
oZe
Profile Joined January 2011
Sweden492 Posts
March 10 2012 22:12 GMT
#167
On March 10 2012 16:32 Dfgj wrote:
Show nested quote +
On March 09 2012 00:42 Czarnodziej wrote:
On March 08 2012 13:43 StormyHigh wrote:
level 28 is RIDICULOUS, need 200+ APM for that...

Move them to the bottom of screen, stim, snipe with R hold, after like 3rd or 4th wave stim again, keep sniping. Not that hard you get the rhythm down, which is more important than actual speed.

Better to stim after the first wave, since it's pretty pathetic. That way you don't have to stim again for the most part.


You don't need to stim at all. Just move down and put all your focus on sniping. Stimming just gives people with bad micro a hard time.

Am I weird, banshee vs marines & zealots vs banes took me almost as long as the rest combined ^^
The worst kinds of organized crime are religion & government.
peppilepew
Profile Joined May 2011
93 Posts
March 10 2012 23:24 GMT
#168
On March 03 2012 13:30 .DrK wrote:
for round 8 you need to blink both of your stalkers exactly next to one tank so that that tank will take the damage from both your stalkers and + the other tank and once that tank dies you blink next to the remaining tank so that it cant hit you and you wait until it dies.


Or u can blink to spot between both tanks were u dont get hit^^
anApple
Profile Joined November 2011
Singapore275 Posts
March 11 2012 04:32 GMT
#169
OH MY GOD MY LAG IS SO GOD DAMN ANNOYING. I can't even drop the tank quickly enough since after pressing d, there is a slight delay before i can drop.... Hate playing cross servers......
huehuehue
YiNnO
Profile Joined July 2011
23 Posts
March 11 2012 09:26 GMT
#170
zealots dont walk faster then marines..
in almost all things, it's just about how you look at it. what you make of it. be an optimist.
OPL3SA2
Profile Joined April 2011
United States378 Posts
March 13 2012 11:18 GMT
#171
There should be a 'real' version of this map challenge where you have to keep up your macro during these engagements. At that point, the argument could be made that they help improve your ability at sc2: wings of liberty
Playoffs? You're talking about playoffs?
OPL3SA2
Profile Joined April 2011
United States378 Posts
March 13 2012 11:18 GMT
#172
On March 11 2012 18:26 YiNnO wrote:
zealots dont walk faster then marines..


Then marines what? oh than marines
Playoffs? You're talking about playoffs?
lynx_geo
Profile Joined June 2011
Romania16 Posts
March 13 2012 16:03 GMT
#173
for round 8 you just put your stalkers in a line...then shift que blink in between the tanks...u won't take any damage what so ever
MaV_gGSC
Profile Blog Joined November 2010
Canada1345 Posts
March 14 2012 15:51 GMT
#174
Very nice I can't believe it took you an hour to do lvl 30 tho :O
Life's good :D
BronzeKnee
Profile Joined March 2011
United States5217 Posts
March 14 2012 22:07 GMT
#175
On March 03 2012 12:41 ElusoryX wrote:

Round 25 - Micro-Insanity
+ Show Spoiler +
corpuscle:
This one's tricky. Hotkey everything separately, ie stalkers on 1, HTs on 2, phoenixes on 3 (or whatever you prefer). First, put your stalkers on hold position (otherwise they'll aggro and die), then grab your HT's, shift-queue feedback on the PDDs, and then shift-queue them so they run back to where the stalkers are. One of them will almost die, but if you do it right, they'll both survive.

Next, send in your phoenixes and focus-fire the vikings, then morph your HT's into archons while you wait. It's VERY IMPORTANT to pull back the lower-health phoenix in time so that you keep both of them alive, you should end up with one phoenix in the red and one in the orange when both vikings are down.

Once the vikings are dead lift the tanks (this is why you need to keep both phoenixes alive!), and send in your archon and stalkers, preferably leading with the archon. Keep the tanks lifted while you clean up the marauders, then kill the raven and tanks, which can't really do anything.




There is another way to do this one. I can't say if it is easier or harder, but with good micro timing I found it pretty easy.

First, send both Phoenixes and lift the Tanks, and send in HT's to feedback the PDD basically at the same time and morph them into an Archon. Then Blink Forward the Stalkers and begin picking off the Marauders. Immediately after Blinking, you'll need to lift the Tanks a second time, if you do it quickly enough, the Tanks won't be able to fire. Once the Marauders are dead, you focus down one Tank with the Stalkers and Archon and Blink your Stalkers close to the other Tank so it can no longer fire at you. The Vikings will land during this, focus them down before killing the last Tank.
MaV_gGSC
Profile Blog Joined November 2010
Canada1345 Posts
March 14 2012 23:23 GMT
#176
Lag messes you up so much in that mission with 2 tanks and a medic
Life's good :D
lunafraga
Profile Joined February 2012
United States35 Posts
March 16 2012 03:50 GMT
#177
round 8 when you blink dont ever make unnecessary things.just let one stalker stand at the middle of two tanks and your done.
Timing can kill speed.
laegoose
Profile Joined June 2010
Russian Federation325 Posts
March 16 2012 22:13 GMT
#178
It would be nice if this map had difficult levels. Maybe 4 zealots vs 5 marines or some sick siege-line breaking or marine splitting.
testthewest
Profile Joined October 2011
Germany274 Posts
Last Edited: 2012-03-17 11:43:08
March 17 2012 11:35 GMT
#179
"Just gotta move one marine around while the other one shoots. Try not to let one marine die before the zealot dies. Zealots move faster than marines, don't forget!"

Kust read the first "tip" and it's somewhat wrong. Zealots aren't faster, but they catch up, bcause they will cut corners.

"corpuscle:
Stim and run, shoot when you're far enough away from the zealot that you won't get hit by it. You don't have to stutter step like a pro, it's much more important to just keep your distance and make absolutely sure you don't get hit by the zealot at all. You can stim 3 times if you don't let the zealot hit you at all, which is plenty of time to kill it even if you have terrible micro. Just be conservative, don't take any chances."

Actually you can stim an unhurt marine 4 times.
War is not about who is right, but who is left.
OceanLab
Profile Blog Joined March 2011
France505 Posts
March 17 2012 11:47 GMT
#180
I seriously cant finish nb 14, and im a diamond level toss, i have a little bit of lag, but im not even close
Liquid through and through
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