edit: a tip from me: let the marines line up before you shoot. this way if you don't hit the 'sweetspot', only 1-3 marines will shoot you.
StarCraft Master Guide - Page 5
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kaifragrance
Canada50 Posts
edit: a tip from me: let the marines line up before you shoot. this way if you don't hit the 'sweetspot', only 1-3 marines will shoot you. | ||
Muppetz
Germany47 Posts
Oh and the Banshee is just ... Everything else was doable in a few tries, especially if u read the tips. | ||
Disengaged
United States6994 Posts
On March 04 2012 04:28 EienShinwa wrote: For Round 12: This one is really tricky, as you are against the clock on this one (I barely beat this with less than a second to spare, took about 30+ tries, be patient). You gotta aim for the sweet spots that a)both tanks hit and b) hits the most marines. Hit the bottom left of each group of marines (one IT each should blow up 1 marine and damage 2-3 more). Then hit the bottom mid of each group again(this should leave 1 or 2 marines in each group left). The most important thing is to use only 3 infested terrans for the marines (6 altogether), leaving 2 infesteds to kill the tanks. The 2 infesteds to kill the tanks need to be placed perfectly between them. The hardest part is fitting all of this within the time limit of 50 seconds, which goes by insanely fast. As a result, you need to time each infested perfectly, as in every time the tanks can shoot again (every 3 ingame seconds). I advise against throwing infested terrans in the middle of the tanks. Because the "Sweet" spot is so hard to find. You may get one down into the "Sweet" spot but getting the second is very hard. I tried doing that for almost an hour and it never worked. Read what I said on page 3, its the easiest way. Just throw 1 infested terran at 1 tank as close as possible so the tank gets the full hit of the splash, let the other tank fire ONCE, then throw the second egg at the second tank. The first tank will die before it kills your second infested terran. | ||
courtpanda
866 Posts
#30: the toughest thing is dropping the tank fast enough so that your medivac doesnt draw aggro. you dont need to select the tank ever. select the medivac and hit hold, then click load on the tank when the stalker shots are in midair, and drop the tank ASAP. | ||
iloveAthene
186 Posts
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ikona
Poland47 Posts
On March 04 2012 10:31 courtpanda wrote: #27: the secret is to attack without decelerating. banshees have a slow acceleration but fast max speed. run the banshee around the map and hit hold for a second, if you dont attack the marines, just keep moving, dont slow down. #30: the toughest thing is dropping the tank fast enough so that your medivac doesnt draw aggro. you dont need to select the tank ever. select the medivac and hit hold, then click load on the tank when the stalker shots are in midair, and drop the tank ASAP. The secret to #30 is maintaining the rhythm with stalkers. Someone here suggested to ignore the stalkers and just unload/load as fast as you can, amazingly i could get to 1 stalker with no shields quite easiely and consistently. When you get to that point its a matter of minutes before you get stalker attack speed memorized. | ||
AllHailTheDead
United States418 Posts
but 28.... oh man just like in ladder games banelings love blowing up my marines | ||
dsousa
United States1363 Posts
- Failed on the - Stim marine vs zealot (I will get it..... soon ) - micro intesive (will get this one too, just sloppy with lifting the tanks) - banshee vs 10 marine (will never get this one.... 5% chance) - ghost/marine vs banes/ling (50/50 i get this one eventually) - medivac/tank vs 3 stalkers (doubt it.... not that patient a person) I got that fucken zealot into the red 4 times.... so mad on #18. Basically, I suck pretty hard at micro but still managed 25 in about 3-4 hours. Tip for slow people.... Splitting 7 zealots before banes hit them was crazy hard for me. I made 8 hotkeys, 1 for all, and the 2-8 for the individual zealots. Then I just used the minimap to first run them all away, then clicking he successive numbers 2-8 and clicking on the other end of the minimap. | ||
duk3
United States807 Posts
This video should be added to the OP, it's a great guide to all 30 challenges. | ||
zeroISM
Japan161 Posts
The main problem that I found was that D (drop) was not registering for me. So here's a little tip for you if you are having the same problem as I was having: Open your Hotkey Menu Go To Terran Units Select Medivac Go to Drop, click on it add F as an alternate hotkey. Whenever you need to drop the tank, instead of hitting just D, hit DF - it will make the drop command more likely to register, thus reducing the chances of you screwing up the timing. I hope this helps everyone! Cheers ![]() | ||
Brett
Australia3820 Posts
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RusHXceL
United States1004 Posts
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Shellshock
United States97276 Posts
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Vod.kaholic
United States1052 Posts
On March 03 2012 12:41 ElusoryX wrote: I'll write some guides for some rounds, but I'll also quote from people who do a much better job than me! I'll update every week due to my involvement with my country's army! That means every weekend! Update: From Round 15 onwards, most of the work is done by corpuscle. I don't have much time to do my own... Will be back at 13-03-12 Round 1 - Marine Double Team + Show Spoiler + Just gotta move one marine around while the other one shoots. Try not to let one marine die before the zealot dies. Zealots move faster than marines, don't forget! No, they actually don't. They have identical move speed, but the zealot can gain ground on the marine if the latter takes sharp turns. | ||
ilikeredheads
Canada1995 Posts
Thanks blizzard!!! | ||
Manimal_pro
Romania991 Posts
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grs
Germany2339 Posts
On March 04 2012 18:03 ilikeredheads wrote: How are you supposed to beat 28 if snipe doesnt one hit the banelings anymore??? Thanks blizzard!!! It does in this challenge. | ||
Euronyme
Sweden3804 Posts
Really tricky to micro with 1500 ms lag. Edit. I don't understand why it has to lag when I'm playing against the AI to begin with honestly. It's so weird. | ||
QNdie
Poland210 Posts
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kAelle_sc
287 Posts
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