Come on Blizzard I feel like you're not trying as hard you should be.
HotS: Dev's comment about Tassadar - Page 5
Forum Index > StarCraft 2 HotS |
ruro23
3 Posts
Come on Blizzard I feel like you're not trying as hard you should be. | ||
starcraft911
Korea (South)1263 Posts
![]() | ||
![]()
Jibba
United States22883 Posts
On June 02 2011 09:26 Starkye wrote: Tassadar death only removed his physical form and transcended to a spirit form (like Obiwan). They didn't just add Tassadar to give WoL a more interesting plot. Chris Metzen, author of SC/BW story, explains what happens to tassadar through the starcraft books which fills the backstory of sc/bw and its correlation with sc2. He explains it in Blizzcon 07' lore panel interview: Tassadar channels both his own psionic energies and those of the dark templar through the hull of his flagship and crashes it into the Overmind. The resulting discharge of energy destroys the Overmind and transcends Tassadar to a new level of spiritual existence; Metzen refers to this transformation as becoming a "twilight messiah". That's honestly not much better. Again, we're entering fantasy realm. To be fair, Protoss was always a bit like that but the Protoss campaigns were also the worst in the game story wise in SC1/BW. Cerebrates only die if you kill them with dark energy that stops them from healing? Come on now. But it's obvious Tassadar was a cheap plot device. "Yes, I am back, but that is a story for another time." Terrible story telling. It's interesting that the Blizzcon Lore Panels began as a way for fans to get more information and flush out the story more and now they're mostly a way to complain about bad story lines and publicly challenge the writers on their mistakes. | ||
IntoTheEmo
Singapore1169 Posts
Or if the hybrids were good guys and we started doing dailies for them aka Therazane ... >< | ||
MCMXVI
Norway1193 Posts
On June 02 2011 01:11 Chill wrote: I've given up on the Starcraft story. I enjoy playing the single player but I just don't believe in the storyline anymore. CHILL GET OUT *sorry, couldn't resist hehe* Anyways... I'm surprised that so many of you still remember the story from BW, which is like, what, 10 years ago?! Granted, many of you probably replay the campaign during that period, but still... I don't remember anything from the story. Maybe 'cause I always thought of SC as a multiplayer game. Oh well, for those of you who clings to the storyline, I hope you get what you want out of HotS. | ||
radscorpion9
Canada2252 Posts
And what's most perplexing at the end of WoL is how Jim Raynor saves Kerrigan...and somehow they're going to create a plot device where she just decides "eh, I'll go back to being zerg queen now". I mean, that's pretty disappointing. The only really irritating thing that stands out for me in starcraft was when the overmind died, who was the coolest voice/character ever, and I was forced to work for an infested ghost/former love interest who was focused on vengeance instead of an entity that actually had a master plan for his race (perfection). I'm glad for Diablo 3 they actually have Leonard Boyarsky in charge of world design; he was a key designer for Fallout, maybe one of the best RPGs ever made. Hopefully he can steer the team in a good direction with that game! Looking at the lore page for the monsters/playable characters at the official D3 site it seems to be pretty good quality so far. Enjoyable reading. | ||
Ansinjunger
United States2451 Posts
| ||
Telenil
France484 Posts
Cerebrates only die if you kill them with dark energy that stops them from healing? Come on now. As far as I remember, the Cerebrates didn't heal themselves, they were a part of the collective zerg conscience that could be "infused" in a new body by the Overmind. The Dark Templar mastered a new form of psionic powers after they left the Khala, and it happened that these energies were also those that the Overmind used (both races were heavily modified by the Xel'naga, so why not). It was only "dark" because the rest of the protoss called it such, it has nothing "dark" per se.Note sure if that's written down somewhere, but I've always assumed that the Dark Templar's power was to prevent the Cerebrate's mind to be transfered into a new body once it is slain - hence destroying that part of the collective conscience. | ||
dukethegold
Canada5645 Posts
The part that Tassadar popped out as a floating specter was nonsense. In BW, when a character dies, it's a big deal. What's with the magical and prophecy craps? What's next? Adun popping out of thin air and save the universe singlehandedly? The only thing unique about Tassadar is that he is both a templar of Khalai AND a dark templar, able to wield both the light and the dark. That still does not explain the floating specter part. | ||
Rhykker
Canada28 Posts
Let's just say that I hope this isn't the case -- that he wasn't just brought back to fill Zeratul in on backstory. Remember us, Executor. Remember what was done here, today. May Adun watch over you. | ||
SeaSwift
Scotland4486 Posts
On June 08 2011 02:58 dukethegold wrote: The only thing unique about Tassadar is that he is both a templar of Khalai AND a dark templar, able to wield both the light and the dark. That still does not explain the floating specter part. Yes, it does. And it's been explained many times in this very thread. Like it or not, there aren't actually any plot holes in the storyline. It all makes sense in the in-game universe. That is not to say that SC2 is as good, or BW was bad, or that Tassadar's return wasn't a recycled storyline from another game, or that the explanations are just patches to make a half-decent rug, or whatever. You can all have opinions on the quality of the plot, but inventing plot holes when they do not exist is something else entirely. | ||
Offhand
United States1869 Posts
On June 08 2011 02:58 dukethegold wrote: The part that Tassadar popped out as a floating specter was nonsense. In BW, when a character dies, it's a big deal. What's with the magical and prophecy craps? Yes, in BW this is true, we aren't mentioning those "other games" where that isn't the case. Blizzard has been killing, reviving, and re-killing the same characters in most of their IPs for a while now. Sorry for the lore fans but SC2 got the Knaack treatment. | ||
Daralii
United States16991 Posts
On June 08 2011 06:58 Offhand wrote: Yes, in BW this is true, we aren't mentioning those "other games" where that isn't the case. Blizzard has been killing, reviving, and re-killing the same characters in most of their IPs for a while now. Sorry for the lore fans but SC2 got the Knaack treatment. I'd say it's less Knaak and more Metzen becoming George Lucas II. | ||
SanMaya
Netherlands74 Posts
I think Tassadar's appearance doesn't necessarily mean hes not dead (even if its not just a vision/imagination). Have any of you ever read up on the Halo bgstory? Read this: http://halo.wikia.com/wiki/Gravemind Maybe an Overmind and a Gravemind have more in common than just a similar name... Upon killing a lifeform a gravemind acquires all the bio-data and biological processing power of his victim, giving it access to all memories. When Tassadar touched/crashed into the overmind, maybe he either 'merged' with the Overmind or his bio-data got transfered into the system of the Overmind. Then, when Zeratul made contact with the cortex of the Overmind by touching the tendrils, he could also have found the data of Tassadar. Plz lemme know what you think of this theory ^^. (Excuse me for my (possibly) confusing English, I'm not from an English speaking country) | ||
Perscienter
957 Posts
It was ok, when it was done once in the Return of the Jedi with Ewoks, an unrealistic space fight and Jedi ghosts. But that's it! Stop that! Think about something new! Invent real cause-and-effect-relationships and practical, intelligent solutions. We really need laws to be put into place against metaphysical bs writing. If they mix in everything you can imagine, you can recognize a structure any more. And the Gravemind thing is obviously a rip-off. The whole industry behaves like that. | ||
Kon-Tiki
United States402 Posts
On June 10 2011 02:29 SanMaya wrote: I don't know how well this goes with people who feel deeply for Tassadar (I did not play BW, but have ordered it :D). I think Tassadar's appearance doesn't necessarily mean hes not dead (even if its not just a vision/imagination). Have any of you ever read up on the Halo bgstory? Read this: http://halo.wikia.com/wiki/Gravemind Maybe an Overmind and a Gravemind have more in common than just a similar name... (Excuse me for my (possibly) confusing English, I'm not from an English speaking country) The whole Halo universe is a rip off of the Starcraft universe, which has obvious ties to Warhammer 40K (If I'm not mistaken Starcraft was originally intended to be the PC version of 40K. But someone please factcheck me). Anyway, in Halo, Zerg=Flood (Overmind=Gravemind) Protoss=Covenant (Elites=Zealots, both even use energy blades) and Terran obviously = Humans. Also, your English is better than most native English speakers, unfortunately for us >.< | ||
0c3LoT
Canada162 Posts
On June 01 2011 22:47 floor exercise wrote: "We're not sure about the original game" - SC2 development team, 2011 I facepalmed when I saw this in the write-up. Everything made sense after that though - that MUST be why the SC2 WoL plot was complete garbage. There was a point when I actually gave Blizzard credit for their storytelling abilities (SC1/BW/WC3/TFT). The only reason I played the singleplayer was to see how the plot developed; instead I felt forced to play through gimmicky campaign maps in order to advance a horrible story. | ||
0c3LoT
Canada162 Posts
| ||
Neeh
Norway458 Posts
| ||
Shebuha
Canada1335 Posts
On June 02 2011 01:11 Chill wrote: I've given up on the Starcraft story. I enjoy playing the single player but I just don't believe in the storyline anymore. Agreed... "herpderp, the Zerg aren't evil, they are controlled by something evil. They just happen to be horribly evil looking!" "BTW we brought Tassadar back from the dead for a 2 minute cutscene for uguys so u cood seehim again." I didn't play WoL campaign for a friggen Disney happy ending where Kerrigan becomes human again. I wanted SciFi political backstabbing damnit! lol | ||
| ||