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I hope the tassadar-zeratul archon has nothing to do with this... although both zeratul and tassadar have some abilities that the other protoss (high vs dark) would not normally have, it doesn't seem right that he is able to form an archon with zeratul after losing his body like that. I hope they don't do something cheesy like make teh void the final haven for protoss... I hope LotV explains this... Maybe they'll bring the Xel'Naga back in the story with the dark voice/voice in teh darkness/the darkest voice (whatever you call the 2 to 3 beings now). They have to compromise the storyline don;t they? HotS something cheesy will happen to the zerg... The 3 races uniting would be teh worst thing ever.
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So... If some of you guys will be mad if Tassadar comes back stronger, were you pissed when Gandalf came back too?
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On June 19 2011 15:02 Ktk wrote: So... If some of you guys will be mad if Tassadar comes back stronger, were you pissed when Gandalf came back too?
gandalf was pretty dumb too. but whatever. thats fantasy starcraft is science fic... oh wait. no it is fantasy now i guess.
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Gandalf, a character from fantasy novels, had an immense amount of lore connected to him.
Tassadar popped up with no explanation, spoke a tidbit then went away.
To compare: One is Shakespeare The other is pulling your dick out at a movie theater.
Blizzards storytelling is unjustifiably cheap and terrible. Every time I try to explain these feelings I write about two sentences, sigh, and walk away.
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On June 19 2011 15:02 Ktk wrote: So... If some of you guys will be mad if Tassadar comes back stronger, were you pissed when Gandalf came back too?
Gandalf was one of the Maiar. There was precedent for a Maia "coming back".
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Exactly. Comparing a (I say this unapologetically) fable as deep and widely acclaimed book series to Starcraft is just.. insane.
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It is also worth pointing out that Tolkien's writing style is very outdated and nobody in the fantasy genre writes like that, and if they did, the book would likely not be published.
Tolkien is 'Tolkien', and benefits a) from the fact the book is old and b) has a huge amount of prestige attached to it.
In addition, many of the plot elements Tolkien used were at the time pretty original. Since then they've been done to death. This is the same problem SC2's plot has. it's using plot devices - and not very well - that have been done to death rather than being original, which BW largely was.
All of this adds up to SC2 not getting the slack that Tolkien gets. SC2 didn't invent any of the plot devices it uses - badly - it's just using other people's building blocks... badly.
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On June 01 2011 13:42 Arterial wrote: I, like many others, was like "bleh -.-" when Tassadar appeared.
His death in BW was powerful and interesting, reviving him is a real shame.
I'm hoping there's more behind the scene stuff going on than WOL puts on.
Ia agree, although I have faith in Blizz. Often they screw up lore and then say OK, I'm gonna make something really fucking good to shutup the haters.
I quit wow due to the rediculous lorelol of TBC, this sums it up nicely:
http://lorelol.ytmnd.com/
But OMFG, WoTLK was ACTUALLY good!
So I say have faith...
Though it was better when Tassadar was a martyr for sure.
Edit:
Also yeah, the Blizzard plot devices thing is so true. Litterally 100% of Blizzards Villains have gone from good to evil/corropted/crazy:
Kerrigan, Mensk, Arthas, Sargeras, Illidan, Diablo 2's Wanderer, and in some ways Duran + Show Spoiler +until you do the secret level and Duran finally becomes A REAL character rather than a Kerrigan repeat .
There are others too but those are the main ones...
Malygos as well for example. Oh lol and Deathwing.
Oh and APPARENTLY not even the goddamn overmind was really evil.
God I forgot how much thinking about Blizzard storylines piss me off lately. Everything after WC3 has been so lame in turns of story.
But WoTLK was pretty cool in my opinion!
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I'd love a one on one interview (w/ liqour) with Chris Metzen.
And security guards to stop me once he admits they care far less than we do about the trivial story behind their multiplayer empire.
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I kinda liked the overmind not being evil actually. Made it more interesting. The whole evil vs good is tireing imo, but they scales of grey can be much more interesting. I like it when there's a real evil character, and after a while you grow to see things from their point of view, and start to agree with their goal but not their way of handling things kind of. Appearantly the xel naga are evil as fuck though, so I dunno. I'd like to see a more unorganized and animalistic zerg that just went to random planets instead of hunting down terran ones. Kind of like a force of nature.
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Well, as much as I hate fearless, flawless heroes, I don't necessarily need to relate to the vilain. I like the bad guys better when they are understandable, with motivations and a clear plan, but they are still someone you know you have to fight. The Overmind wanted to perfect its Swarm, and the fact that it implied to genocide entire races was irrelevant. It made some sense from his point of view, but anyone in his right mind would see that as the horror it is. Kerrigan had reasons to betray everyone and seek dominance over the Sector, but she was a mass murderer just the same. On the other hand, a vilain that is not responsible for his actions is meh, especially with such a U turn coming out of the blue. A misguided character is fine, but not only was the Overmind not evil, he was also forced to commit all his crimes, and even tried to fight against it... He's not even an antagonist anymore.
I quit wow due to the rediculous lorelol of TBC, this sums it up nicely: http://lorelol.ytmnd.com/But OMFG, WoTLK was ACTUALLY good! So I say have faith... The first half of WoL was excellent, with Wrathgate rivaling the best Warcraft 3 moments. The mid-late game was fine, but I found the ending to plain suck. From the Argent Tournament in Icecrownto the "a part of Arthas was preventing the Scourge from destroying the world" nonsense (Overmind-ish already...), the only lore moment I liked in the entire instance was Saurfang's "I fulfill my promise". And that was after Blizzard said "we've spent a lot of time and thoughts for this ending".
Most of WoL was good, or even excellent. But the least I can say is that the final part of the game disappointed me.
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On June 02 2011 01:11 Chill wrote: I've given up on the Starcraft story. I enjoy playing the single player but I just don't believe in the storyline anymore.
Ya I was actually just about to post something like this. They have really stretched the story and changed it far too much. I was actually really excited to see where the story would go in sc2, but it has been nothing but a disappointment for me at this point.
Using Tassadar simply to make Zeratul quickly believe the Overmind is a really cheap story telling trick. It doesn't seem like the starcraft universe has any consistency anymore, and even the tone has changed.
Oh well, at least it is fun to play... but the story is terrible.
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I can't find a single post, anywhere, that doesn't draw some complaint about the starcraft 2 story.
I'm going to watch the cutscenes from SC/BW again and pretend i'm not pissed Blizzard ruined another great story.
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I actually like the storyline except for the part where the revolution is dead. again.
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United Kingdom10823 Posts
There's a lot of talk about Tassadar's sacrifice being for nothing because of this development, but one could argue that the events of BW made that the case anyways
Look at what happened after the Overmind died. Yes, the Swarm was in complete disarray for a while, but Kerrigan quickly took full control, and the Zerg were as strong as ever. On top of this, she played her opponents against each other to kill the new Overmind, causing major damage to them as wel as anyone opposing her rule.
She then proceeds to kill Fenix and control Raszagal, the dark Templar matriarch, forcing Zeratul to kill one of the most valued members of the Protoss race. She then proceeds to systematically tear every single force of reckoning in the sector, including the entire UED Fleet. Things may well have been different if Tassadar was around to lead the Protoss.
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On June 22 2011 00:33 Hassybaby wrote: There's a lot of talk about Tassadar's sacrifice being for nothing because of this development, but one could argue that the events of BW made that the case anyways
Look at what happened after the Overmind died. Yes, the Swarm was in complete disarray for a while, but Kerrigan quickly took full control, and the Zerg were as strong as ever. On top of this, she played her opponents against each other to kill the new Overmind, causing major damage to them as wel as anyone opposing her rule.
She then proceeds to kill Fenix and control Raszagal, the dark Templar matriarch, forcing Zeratul to kill one of the most valued members of the Protoss race. She then proceeds to systematically tear every single force of reckoning in the sector, including the entire UED Fleet. Things may well have been different if Tassadar was around to lead the Protoss.
something tells me we wont see tassadar again though. Time will tell.
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On June 19 2011 16:10 MavercK wrote:Show nested quote +On June 19 2011 15:02 Ktk wrote: So... If some of you guys will be mad if Tassadar comes back stronger, were you pissed when Gandalf came back too? gandalf was pretty dumb too. but whatever. thats fantasy starcraft is science fic... oh wait. no it is fantasy now i guess.
Gandalf was also much more well done than this. Tolkien was the guy that made things cliche by being the first to use them. He was also a writer from a very different time, so the style is appropriate for then.
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On June 19 2011 21:57 Probe1 wrote: Blizzards storytelling is unjustifiably cheap and terrible. Every time I try to explain these feelings I write about two sentences, sigh, and walk away.
The warcraft lore was actually pretty amazing (not including anything WoW related as everything there has been molded to fit gameplay and designed not to effect any of the lore).
The games were extremely deep and extensive and the books between were actually a good read, would recommend. (They formulated an entire world, multiple continents each with a huge amount of sub regions and all gave them characteristics, purpose and meaning.)
I personally haven't followed through starcraft's story/lore but I was under the impression that at its inception it was kind of just thrown together, and the storyline was more of an afterthought added in. I believe that was even stated when it was debuted and they redid the engine/gameplay and that was their sole focus.
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Is it completely improbable that Tassadar had access to some sort of Eh'an Crystal? (spelling?)
Like the one Zeratul gives to Jim in WoL. It's plausable that he could have recorded his personality like Zeratul recorded his memories?
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I would summarize most of Warcraft 3's theme as "Affirmative Action for the Horde"
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