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StarJeweled Insane Mode - Page 17

Forum Index > StarCraft 2 HotS
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Pelirrojo
Profile Joined April 2010
United States98 Posts
July 29 2011 05:02 GMT
#321
On July 29 2011 08:57 cypho wrote:
and with ~1.9k energy per minute, Insane AI didn't stand a chance.


That's the kicker... There's just no substitute for being really good at bejeweled. Doesn't matter what unit composition you use if you can only do 1k energy per minute.
cypho
Profile Joined December 2009
United States13 Posts
July 29 2011 15:59 GMT
#322
On July 29 2011 14:02 Pelirrojo wrote:
That's the kicker... There's just no substitute for being really good at bejeweled. Doesn't matter what unit composition you use if you can only do 1k energy per minute.


Yes, I'll agree with that. Took me a couple of days practicing bejeweled to be able to get that fast - before then I barely beat medium.

The point was that I felt as though 3 tank into roach/hydra is a lot more effective than either tank/ghost or roach/hydra. If anyone feels as though they are close to beating Insane AI with one of those, this might push them into a win.

Speaking of energy per minute, some tips:
1) Don't look at the battlefield (other than to check when the enemy hits your cannons). It breaks your concentration and sometimes makes you panic.
2) Spells were very distracting for me. Not casting spells allowed me to build more roaches (useful against everything but ultras, really) and keep my focus in order to get more gems. (I'm not sure if this is worth it)
3) Do not look at moving gems. There are two parts to this that I am aware of:
a) Switch the side you look at whenever you make a combination
b) Do the top first if possible. When you get 'stuck' at the top, all of the combinations you have previously noticed at the bottom will not have moved and will allow you to keep your momentum.
SwordfishConspiracy
Profile Joined December 2010
United States146 Posts
July 30 2011 06:15 GMT
#323
I was having a lot of trouble with it but some of the advice in here I ended up totally OWNING the computer.

I saved up my energy at the beginning of the game and built 2 colossus as soon as I hit 1k. Then I spammed roach/hydra (awawawawawaawawawawawawawawaw) while watching their spawning point. If I saw an ultra or a colossus coming I stopped spamming and saved up energy to warp cell when they got to my army. Worked like a charm. He didn't even touch my cannons.
SwordfishConspiracy
Pelirrojo
Profile Joined April 2010
United States98 Posts
August 01 2011 05:50 GMT
#324
Yahooooooooooooooo! Did it finally. Been working at this for at least a week...

Some things I learned that helped me, someone who had never played bejeweled before and who is apparently terrible at it:

Unit composition: I found that by far the most successful method for me was the ultra+heals method mentioned earlier in the thread: Get up to 1k energy, spawn 2 ultras and then just heal them. If you max out energy again build another ultra. (in my attempt I never got close to maxing out a 2nd time so it's definitely not necessary).

I think this is really quite easily the best method and I'm surprised to see so many people advocating tanks, roach hydra, etc. The reason ultra+heals is so strong is that it keeps your marines alive - the ultras stay in front and soak up all the damage. With other methods I found that my meat shield units always died if I hit a dry spell, and then my dps would follow suit. With this method your ultras still die if you hit a dry spell when you need a heal, but it feels a lot less fragile than other builds. I was consistently doing much better with this method than any other method. If you lose an ultra it's gg, but the times you don't lose an ultra early on you will have a very good shot of taking the AI down. It only took me like 15 tries after I started with this method.


Also...USE WARP CELL ON ENEMY ULTRAS (x is the hotkey). Ultras just do sooo much damage, they will tear your marines/hydras/roaches/whatever to shreds. They even kill other ultras in just a couple hits so it's really well worth the energy to take them out. Using this on enemy ultras makes a ridiculously big difference and I bet the people who say to not use spells are just relying on getting lucky and having the AI not use ultras. Use this spell when they're in range of your army but before they attack it.

Corollary to above - keep your view a little bit in front of your units so you can see if enemy has ultras coming, so you can save energy for warp cell on them.


Bejeweled tip: somebody said this just above but I want to reiterate how important it is: start at the top and work down. If you do a move at the top, moves below it will still be available. If you start off with a move at the bottom, it may ruin a move that was possible at the top.

There's really no substitute for just being good at bejeweled. I would recommend a couple things to practice: First of all, never reset the board unless there are no moves remaining. Unless you're a bejeweled god, you just aren't going to beat insane without getting a lucky board. In the long run it will help you get better at spotting the combos if you take the time to find that last one on a crappy board.

Also I would recommend playing against an easy AI and not spawning units - just practice matching the jewels up as quickly as possible. This is a good way to get the for the horde achievement and also improve and get ready to try to take on the insane AI.

Pretty sure this is the toughest achievement in the game, at least for those of us who suck at bejeweled :p Hope this helps somebody! Use ultras!!
mostevil
Profile Joined February 2011
United Kingdom611 Posts
August 01 2011 11:27 GMT
#325
I too suck at mobile phone games. However the two collosus roach hydra worked for me, after a couple of brutal failures it just crushed, so lucks still a factor I guess.

As you get nearer the enemy base reinforcement time gets long, any pause can kill you so I switched to spells. Don't overlook Healing, it bounces between all your roach hydra and patches them all up. Let ultras get close before you freeze them, they'll go down faster.

If you get a big chain throwing a late ultra of your own can make it very one sided.
You still need some luck or the time spent stood at bus stops on a smart phone that allows you to match little squares up really fast
我的媽和她的瘋狂的外甥都
Freezard
Profile Blog Joined April 2007
Sweden1013 Posts
August 01 2011 13:07 GMT
#326
One ultralisk + hydra/roach worked for me, healing the ultra when almost dead... but yea it wasn't until I got my first FOR THE SWARM that I made it. So unless you're really good you need some luck.
Piou
Profile Joined August 2010
Belgium415 Posts
August 03 2011 18:00 GMT
#327
http://www.youtube.com/PiouStarcraft - http://www.facebook.com/pioustarcraft
Choco2689
Profile Joined April 2011
United States32 Posts
August 04 2011 00:19 GMT
#328
I just beat this on insane. I tried all the methods listed in this thread. the thing that waorked best for me, was 1k energy, T, followed by non stop aw aw aw. It took me about 2 hours of practicing. to beat this you just need to practice + get lucky. Also the time that I beat it, I didn't have to use any spells at all.
sangoire
ugem
Profile Joined April 2011
Denmark14 Posts
August 04 2011 18:59 GMT
#329
know hotkeys and r...e the thıng out of the bottens and ull do fıne xDDD
??
itzjohnny
Profile Joined September 2010
62 Posts
August 05 2011 02:34 GMT
#330
Decided to give this one another try after reading upon the more recent comments for advice. After 100+ brutal games total aiming for this achievement, I finally got it with colossus + roach + hydra. Took me 4 tries after reading and following these tips from previous posters:

1. Never look at the battle. The second I check the battle, I lose my train of thought and lose any combinations that are on the board.
2. Never start matching tiles from the bottom. Always start from the top. I used to start from the bottom because I thought it allows for more combinations up at the top. This is only true if you clear the top first. Also, matching the bottom pieces will only shake your concentration as the tiles drop down, mixing the possibilities yet again.
3. Spells are not needed. They only add to the distraction because you have to divide your attention and concentration in more than one place.

Obviously, what worked for me won't work for everyone. Naturally, I suck at these types of games. I am pretty slow at mixing and matching, which is why I followed what I did and devoted 100% of my attention and concentration on the tileset.

Now I just need to find 3 buddies to give me an autowin for a 2v2 for the final achievement for this game.
TehForce
Profile Joined July 2010
1072 Posts
August 05 2011 23:09 GMT
#331
i dont understand why so many people recommend working from the top to the bottom, because when you solve gems at the bottom you have a much higher chance to get a combination going.

what i do is working from the bottom to the top, always looking at the rows which are unaffected by the current combination.

doing this has another advantage, if you are good you can be sure to not miss a move. so if you are sure there is no move possible in the last 5-6 rows you can concentrate on the top and see if you get the bottom going again by concentrating on the current solved combination. If not the game will reset itself because no more move was possible.

With this method i had nearly the same energy to use as the AI on insane because i never got stuck. Then mass tanks + ghost and some storms and its pretty easy.
NesTea <3
Kagan
Profile Joined August 2011
Belgium6 Posts
Last Edited: 2011-08-08 12:43:23
August 08 2011 12:37 GMT
#332
This mod is really easy when you've got the good strategy (I won 3 times in a row and i'm quite low)

Here's what you have to do :

- Get your energy between 900 and 1000 asap (dont spend anything)
- When you ve your energy ready, DON'T DO ANYTHING untill the pc's troops are in range of your first two canons
- When in range, you launch a SINGLE colossus + only roash / hydra (i generaly spam the two binds)
- AND DON'T DO ANYTHING ELSE, only spam roash hydra

- Your troops + canons will be enough to destroy the pc's troops and when yours begin to move you've a nice little bioball to protect your colossus.


If the colossus dies, you can create a new game coz its dead.

I swear it's quite simple, all you need is a good first timing and a little bit of luck :p


(sorry for my english)

no need to cast, no need tanks, a single colossus is enough ... NERF PROTOSS ! :p

(If you've still issues to clean this, pm me and i'll post a video with 3 victory in a row)


Oh yeah, I'm quite low so I always have less energy than the AI ... (sometimes up to -20%) but it is not a problem coz my colossus is imba and roch hydra are cheap !
Kagan
Profile Joined August 2011
Belgium6 Posts
Last Edited: 2011-08-08 12:45:14
August 08 2011 12:44 GMT
#333
BuGGeaD
Profile Joined January 2011
Canada19 Posts
August 08 2011 16:23 GMT
#334
ill try it
War is a series of catastrophes that results in a victory.
Cuh
Profile Blog Joined September 2010
United States403 Posts
August 08 2011 19:21 GMT
#335
wow awesome thanks gonna try the collosi roach build, the beggining of this thread says mass tanks. but after a bunch of tries that doesnt work well
MarineKing | Nestea | MC
Smajdalf21
Profile Joined August 2011
Czech Republic26 Posts
August 09 2011 08:09 GMT
#336
I have finally beaten it, after reading this thread and getting some valuable points from here. Some more tips for the others going for it:

1) It was already said, you gotta be at least decent at Bejeweled. Try to practice, measure your EPM, 1500 should be enough, the more, the better though. Ways to get better: play standard Bejeweled or some Facebook clone of it. I spent two days at Bejeweled Blitz on FB, although it works a bit different (only 1 min of matching, special gems spawn on better matches,...) it can give you the skill needed. Or train at Starjeweled itself, set AI on Very Easy and try to beat it with marines only (I havent, not sure if its possible, but you can keep it going for very long.

2) It could be a bit challenging to watch everything thats going on on the screen. Full focus on matching games, energy bar and battle progress was a bit too much for me. Solved it easily in the end, grabbbed a friend. I was full time on matching gems with my mouse, he used keyboard for spawning crap, upon prod I was clicking our ultras with a heal. This can improve your matching quite decently, and it reminds you all the 15 years old arcades you played 2 men on single computer as well.

3) Ultras. After several tries with strategies described above - tanks + hydras/ghosts, 1-2 collossi + roach + hydra, mutas and so on, we finally succeeded with ultras. Just save 1000 points, let them come to your cannons. When your cannons start shooting or a second before, spawn two ultras and pray. You should be able to make a ball of three ultras before you start pushing, we were lucky enough, so fourth one was coming short behind them. Then just keep matching and heal them. Overall, we used just 4 ultras + 6 heals, won in slightly over 2 mins.

4) You can beat almost everything with this strategy - collossi do nothing, immortals + tanks are a bit worse, but still healable and die quite quickly, ghosts with snipe wont kill your ultras either. If enemy uses an ultra too, you can Warp Cell it, but 4 vs 1 isnt a fair fight anyway, so you can just pop a heal as well. The only counter are flyers. Marines tend to be dumb and shoot whatever they want instead of what they should, so you gotta solve it with your abilities. Storm isnt very helpful, if theres a small number of them, try to Warp Cell and let your marines do the job, if there are more, the best way is to start over. Takes several attempts, but sooner or later, he will forget to spawn them. Nothings perfect.

5) When you have enough energy and about the four ultras, use your abilities instead of spawning more units. It takes ages till they get there and they tend to die even with the ultra meatshields. Abilities can solve a problem immediately, luckily the AI doesnt use them. Just be careful about the slowing AoE, after reading how good it is to use it onto enemy base during the final push, we tried it and almost lost the push, as the ultras were slowed as well. This works for ranged strategies only, learned the hard way.

6) A contribution to matchmaking discussion - I definitely prefered to start from the bottom. The lower your match is, the more tiles move on the board, therefore the bigger chance of making a longer streak allowing you to keep up with the AI. When you save the 1000 initial points and you wait for them to reach your cannons, analyze your board and when the bottom lines are empty, reset it. At the key time, after spawning your first wave, you will have a fresh screen with quite a nice opportuninty to do a streak and spawn quickly more units.
-BW-Map_God
Profile Joined May 2009
United States28 Posts
August 09 2011 19:20 GMT
#337
Ok, so I hadn't tried this in months and months but I came back to it yesterday since I still needed to get 6 in a row and beat the Insane AI. I read the thread and tried all the strats and finally after 27 tries the strat that won it for me was a collosus plus tons of hydras and then a lot of roaches and then a mix. It is critical to save 180 energy for that X hotkey freeze thing to kill ultras otherwise they will wipe your collosus ball's meat shield. Also the insane ai makes a ton of units when your about to kill them. I had another game I almost won but lost after taking out all the computer cannons. Anyways mine was really bac kand forth and went about 7 minutes with me only getting 9k points (yea, I am slow at bejeweled matching) so there is hope for those of you just around 1k. I just played games non-stop on it last night and then a few this morning and finally got it. Occasionally I switched down to vs very hard to gain confidence and focus more on match making. Anyway good luck guys. 2 Ultras works well but I didn't get enough energy to keep them healed forever, one game I got 3 ultras but again they died in cannon range as my energy rate wasn't fast enough.
http://z14.invisionfree.com/Civ_World_League/
Ingwaz
Profile Joined June 2011
Sweden70 Posts
August 10 2011 12:48 GMT
#338
Thanks Kagan for the build, finally got the insane achievement, and in less than 3 minutes!
Omnibus locis fit caedes
fezvez
Profile Blog Joined January 2011
France3021 Posts
Last Edited: 2011-08-12 12:50:14
August 12 2011 12:45 GMT
#339
Well, I solved it using this technique :

Unit composition: I found that by far the most successful method for me was the ultra+heals method mentioned earlier in the thread


The idea was :
- Get 1000 energy
- Spam 2 ultra
- Get 300 asap and spawn an immortal for the cannons
- Spam heal on the ultras. Their health should drop quickly, so you'll spend all your energy saving them, but the point is that your immortal destroys the cannons during this time
- Hope to get lucky, because if the AI spawns banshees, you're dead. (They do insane damage, but you can't use them yourself as the AI has much higher marine production)

I know, it sounds a bit random to hope for no banshees, but I've tried colossi, tanks/ghosts, tanks/hydras, etc... and failed pityfully.

One big problem with massing ultras (3+) is that they focus units, instead of cannons. So they run in the spot where they're focused fired by all four cannons. You'd think that the marines can take down the cannons in the meantime, but in fact no, they do ridiculously small damage. That's why I build a single immortal, because this one tears down the cannon quite fast on its own.
kineticSYN
Profile Joined May 2011
United States909 Posts
September 11 2011 17:20 GMT
#340
jesus christ, trying to get the achievement and only getting frustrated

trying that tank/hydra/ghost shit, but the AI will send the most retarded units

fast ultra
fuckton of roaches
banshees
more tanks than i have
mutas

i keep getting floored, no matter how lucky i am @ the opening

quickly becoming my most hated custom map/game on the planet
IMMvp #1 :)
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