Currently, I can't even beat the Very Hard AI. I just play a few games every day, hoping to improve my skill in Bejeweled and maybe get lucky.
StarJeweled Insane Mode - Page 12
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Khenra
Netherlands885 Posts
Currently, I can't even beat the Very Hard AI. I just play a few games every day, hoping to improve my skill in Bejeweled and maybe get lucky. | ||
jdseemoreglass
United States3773 Posts
On May 17 2011 06:49 Khenra wrote: One little tip for those who haven't yet managed to get this achievement (myself included): if for a moment you don't see any moves, you can pause the game and study the board. Might help out a bit in crisis situations! Currently, I can't even beat the Very Hard AI. I just play a few games every day, hoping to improve my skill in Bejeweled and maybe get lucky. Hmmm I never thought of that... I considered putting my graphics on extreme to lag my comp up and give me more time to read the board lol... | ||
IamaGrapeMan
Canada165 Posts
On May 17 2011 03:11 jdseemoreglass wrote: I'm calling BS on this post lol... 90% and 50%? No way, this is so hugely dependent on luck it's not even funny. I don't care how good you are at this game, if you don't score some lucky combos or if the computer doesn't spam the right composition, you are done. It's funny you are saying it's so easy since your first post in the thread was this: Anyways, I finally beat insane today using tank/ghost after about 10 tries lol... I got lucky with a "for the swarm" and a few other combos. You gotta focus on the bottom for matching, and switch from left to right so you don't have to wait for blocks to drop. Others have said this as well. ![]() i made a post after that one that explains the difference okay wow didn't notice they released a new version of it yesterday the beta version's insane comp was impossible to beat just played the new version's insane and i agree with u; it's really easy. and yes, 50% and more than 50% is quite possible. don't discredit another person's skill and call it "luck" just because you aren't good enough i'll be happy to demonstrate to you if you want just pm your game name and code | ||
DerZerfetzer
Germany43 Posts
My Strategy was: 1 Tank (300 energy) 3 Ultralisks (1500 energy) 4 Hydralisks (400 energy) Only Healing Wave on only ultralisks! simple ![]() | ||
reapsen
Germany559 Posts
I think there are a alot of viable unit compositions, like tank/ghost, mass muta, colossus+mass roach/hydra etc. etc. But the real kicker are the marines, and you only get enough marines if you are fast enough in bejewled. | ||
DerZerfetzer
Germany43 Posts
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Hypoxia
United States31 Posts
Before you ever clear a set of three, make sure you are eyeing another one. | ||
Gorvin
United States22 Posts
On May 18 2011 00:29 DerZerfetzer wrote: I was actually amazed that i had 3 ultralisks instead of 2 when i pressed it it was in a combo! Yeah, there is a bug where a unit will sometimes spawn for no energy cost if it's summoned at the moment you get a gem combo. I posted about the bug on Blizzard's forum (http://us.battle.net/sc2/en/forum/topic/2489079168) and someone else did before me in the beta feedback thread, but it's been ignored so far. I'm not sure how exact the timing needs to be or if it's something that you can feasibly force to happen (I've never tried), but I've been triggering the bug pretty frequently without even trying. Like once every 2-3 games I'll end up getting a free unit or two (I check the scores at the end of the game and the numbers don't add up). It's usually only on a cheap unit that I've been spamming that game though. Also, the people saying that the insane AI is impossible to beat without luck need to get a grip. If you're fast enough at matching gems that you can consistently keep up with the AI's energy, it's like playing against any other opponent that is matching your energy output, except that the opponent is of limited intelligence when it comes to the units it spawns and is unable to cast spells (which, by the way, is a huge disadvantage. A good player will drop storms if you're massing lots of cheap units, lock down your colossi/ultras, keep their own colossi/ultras alive with heals, etc. Certain unit compositions become much more cost effective and harder to counter when your opponent cannot do these things). Having good luck just makes it easier. | ||
kittensrcute
United States617 Posts
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Necosarius
Sweden4042 Posts
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reapsen
Germany559 Posts
I play about 100 games today and tried everything. - Mass Tanks - 8 Tanks, then Mass Ghost - 1 Colossus, then Mass Hydra - Muta Only It seems the AI always brings out the perfect counter units immediately. I watched some Videos on Youtube, and most of those guys did it with mass tanks. But whenever i built tanks the AI brings out 2 or 3 immortals or banshees and my tanks go bye bye. And if you think its because i suck at bejeweled.. for the most of the time thats true. Usually i can keep up until around 2000 score then i fall behind. But i even had lucky boards where i was ahead in Points until around 6000, i still couldn't do it. The main problem is, i can't figure out how to bring a bunch of tanks behind the marines. Somehow my tanks always drive right into the front line, where they are instantly taken out. Man this is soooo frustratring. Even more then Lost Viking on Gold. | ||
LordK
Greece2 Posts
A few tips from my experience: -Prefer hydras to ghosts since they die at less numbers from a storm. -Try to keep no more than 2 tanks on the front and save energy to pump more if they get fried with psistorms.A good storm can kill 100% a stationed tank.(never storm a moving tank) -Always keep the screen on your opponents line of production to counter it.If your opponent breaks the middle line and heads for your cannons try to : 1)eliminate with storms only his tanks (because of their range) 2)get mutas out enough for his colossi or ultras and save the rest of your energy.When your cannons sweep the rest then spam your plan of attack with good intervals so as not to be stormed. -Use roaches as meat shields they are the best cost effective solution and they dont die easily to mass units or storms. -Always take care of anti-air units as ghosts and hydras with storms before getting out your air units.The computer AI will guide the anti-air units to switch target and pick your air units so be very careful. -If you know you will lose a battle then dont take it and save energy for a counter attack once you clear him near your base. -The key to push a tank attack is to constantly make combinations that will pump out marines to meat shield your tank. -Neutralize immediately colossus or ultras exactly before they touch your army. -Get ready to heal your tanks before the psi storm that hits them is over because they die 100%. -Never mass one unit...mass tanks die to mutas and storms...mass roach die to colossi and ultras...mass air dies to hydras/ghosts...ultras and colossi get neutralized at 150 energy and die so you spent 500 and your opponent 150... -1 ultra can kill many colossi.1 colossus can kill many roach-hydra-marine-ghost. -Cannons and hydras/ghosts rip air units...I use air units when the battle is from my nexus to the middle line and when my opponent has no cannons. -Immortals and ghosts suck.Use tanks-hydras instead. -Prefer mutas to banshees and try to pump 2-3 or more at once.Solo mutas get easily picked. -Pump anti air units occasionaly even if your opponent has no air units out. -zealots evaporate to almost anything...better use roaches. -Always check your opponent way of playing.If he uses storm too much then spam good intervals saving energy.He will not keep up and even if he does there will only be marines out.If he doesnt use storm then spam all energy on mass roach/hydras/tanks.Watch accordingly for his use of mass units (ultras/colossi) and neutralize accordingly or get more ultras of your own out. I hope I have helped enough. P.S. Play bejeweled.... | ||
reapsen
Germany559 Posts
So what would you do against AI that uses no spells? | ||
LordK
Greece2 Posts
On May 18 2011 19:38 reapsen wrote: Thanks for the nice hints LordK, but you can't compare playing humans with playing the insane AI. Because the AI never uses any spells at all. So you don't need to worry about getting your colossus/ultra neutralized and non of your tanks will get stormed. So what would you do against AI that uses no spells? I played insane once for the achievement and i think I went mass roach 3-4 hydras and 2 tanks.Storm whenever the cpu masses bio, dont forget to neutralize colossus and ultras and gg. Always start with roach as soon as you reach 75 to gain the first advantage and start gathering marine mass before the cpu does or else you go straight to cannon line. | ||
Khenra
Netherlands885 Posts
![]() I had 13k energy versus his 21k, and still managed to beat the computer. I started out by filling up my energy bar, spawned two roaches, and then five mutalisks when my energy bar refilled. I kept adding mutalisks whenever I had 200 energy, until my push died at the computers cannons. Then I started saving up energy again until I was full. Then I spawned five mutalisks again (while the computer was destroying my cannons), and kept adding mutalisks every 200 energy until my push died. Repeat above step. In the end I managed to get five mutalisks and a bunch of marines at the core of his base, with only 5% hp left on my own base. I realise I got lucky, but this is just to encourage people with sub-par Bejeweled skill like me that the achievement is possible for you, too! | ||
Nightinyou
United States59 Posts
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DarkCount
17 Posts
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Tweleve
United States644 Posts
On May 20 2011 23:58 DarkCount wrote: how does u guys have such a fast matching ? to me it takes some time to fiind who with who match in what mode. i want only the achivement. theres really no explanation other than scanning the board really fast. but i guess another tip is to see if after you match up and the columns fall, will there be another match set up from that. | ||
reapsen
Germany559 Posts
you guys that did it with mass muta, could you be so kind and upload the replay. I just tried it like 10 times and it works slightly better for me than mass tanks, but i still cant do it altough i score pretty close to Nightinyou. Also i don't understand how you can get "lucky" in regards of the units that the AI is building. For it seems for every unit i make it produces the perfect counter unit immediately. So he always has a lot of ghosts or hydras, and the only way i can deal with them is to storm them. However i see on your screenshots that you just almost no spells at all. So replays would be awesome. | ||
bOOgyWC
Germany153 Posts
Muta only got me to 10% of his base once, but i got insane streaks there, and just a few ghosts destroyed my push. I would recommend just the 8 tanks rest ghosts tactic. First push has to work, or at least it CAN work in the first push ...always luck involved, so its nice to just restart if 1st push didnt work. GL | ||
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