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StarJeweled Insane Mode - Page 10

Forum Index > StarCraft 2 HotS
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Prev 1 8 9 10 11 12 23 Next All
Rayven
Profile Joined October 2010
United Kingdom81 Posts
April 26 2011 21:15 GMT
#181
On April 24 2011 23:50 Swampsteel wrote:
Rayven, make sure you're creating a game in multiplayer and then adding AI

10 tries to beat insane, last try new strategy

i made one ultra and a bunch of hydras at 1000 energy. Then I healed the ultra all the way to the end.

It works!!!


Thank you sir! No one said this earlier on, thanks =]

I got it after like 3 tries doing the siege tank/mass ghosts strat. Oh, and the warp cell thing is an amazing spell.
On December 01 2010 03:16 FenneK wrote: Well...NaDa won Dreamhack, FoxeR won the GSL 2, Jinro won MLG Dallas, and my personal favourites otherwise are DeMusliM (for his great style of play) and qxc (for his brilliant constant harass).
magusmind
Profile Blog Joined May 2008
50 Posts
April 27 2011 07:08 GMT
#182
I tried ultra/hydra pushing... didn't work.
Then read this thread, and tried mass tanks. Couldn't do it.

Then saw kazalfarah's video, tried mass mutas, and got it on my first try.
It's as smocca said, you just focus completely on the board. I ended at 24k vs 26k energy.

With the other methods, I'm usually behind by 6k+ when I lose.
maraxus
Profile Joined April 2011
Peru15 Posts
Last Edited: 2011-04-28 16:57:00
April 28 2011 16:42 GMT
#183
What I found out and that people in the thread have already mentioned:

Keeping matching is very important.
Combos really help.
Paying attention to battle micro messes with matching.

So based on that I needed a strat that let me focus on the board and let the micro handle itself. I modified the roach/hydra spam strat from this thread to automatically deal with crowd control. I found that marines would always overwhelm me and storming would totally break my concentration from the board. So I added collos at the beginning and so far it has worked twice once for me and once for my friend, in about 5 tries.

So in essence:

-While focusing 100% on matching.
-Save 1000, build two collos(hotkey: T).
-Immediately and alternately(press A, W, A, W, A, W, etc, etc) spam roach/hydra.

Never look at the battle or get distracted with the micro of the battle, do not even scroll up, focus 100% on the board, the roaches are acting as meatshields, the collos are dealing with crowd control and hydras are dealing with air, you have to keep reinforcing the front lines to protect your collos. If you wanna see if you are making progress watch the AI's base health bar, if it is not reducing after a while your collos might be dead, you might wanna try making a few more/try again/try another strat.

GL

And here are 2 replays:


http://dl.dropbox.com/u/27591480/sc2/StarJeweled Insane colo hydra roach.rar
mikkelinen
Profile Joined May 2010
Sweden61 Posts
April 28 2011 19:32 GMT
#184
On April 29 2011 01:42 maraxus wrote:
What I found out and that people in the thread have already mentioned:

Keeping matching is very important.
Combos really help.
Paying attention to battle micro messes with matching.

So based on that I needed a strat that let me focus on the board and let the micro handle itself. I modified the roach/hydra spam strat from this thread to automatically deal with crowd control. I found that marines would always overwhelm me and storming would totally break my concentration from the board. So I added collos at the beginning and so far it has worked twice once for me and once for my friend, in about 5 tries.

So in essence:

-While focusing 100% on matching.
-Save 1000, build two collos(hotkey: T).
-Immediately and alternately(press A, W, A, W, A, W, etc, etc) spam roach/hydra.

Never look at the battle or get distracted with the micro of the battle, do not even scroll up, focus 100% on the board, the roaches are acting as meatshields, the collos are dealing with crowd control and hydras are dealing with air, you have to keep reinforcing the front lines to protect your collos. If you wanna see if you are making progress watch the AI's base health bar, if it is not reducing after a while your collos might be dead, you might wanna try making a few more/try again/try another strat.

GL

And here are 2 replays:


http://dl.dropbox.com/u/27591480/sc2/StarJeweled Insane colo hydra roach.rar


Got it on second try with this, thanks bro!

eXain
Profile Joined April 2011
Sweden6 Posts
April 28 2011 19:47 GMT
#185
On April 29 2011 01:42 maraxus wrote:
What I found out and that people in the thread have already mentioned:

Keeping matching is very important.
Combos really help.
Paying attention to battle micro messes with matching.

So based on that I needed a strat that let me focus on the board and let the micro handle itself. I modified the roach/hydra spam strat from this thread to automatically deal with crowd control. I found that marines would always overwhelm me and storming would totally break my concentration from the board. So I added collos at the beginning and so far it has worked twice once for me and once for my friend, in about 5 tries.

So in essence:

-While focusing 100% on matching.
-Save 1000, build two collos(hotkey: T).
-Immediately and alternately(press A, W, A, W, A, W, etc, etc) spam roach/hydra.

Never look at the battle or get distracted with the micro of the battle, do not even scroll up, focus 100% on the board, the roaches are acting as meatshields, the collos are dealing with crowd control and hydras are dealing with air, you have to keep reinforcing the front lines to protect your collos. If you wanna see if you are making progress watch the AI's base health bar, if it is not reducing after a while your collos might be dead, you might wanna try making a few more/try again/try another strat.

GL

And here are 2 replays:


http://dl.dropbox.com/u/27591480/sc2/StarJeweled Insane colo hydra roach.rar


Yeah, nice strategy! I got it on like the 5th try. What I did wrong the 4 first was I tried to look 'how it went' and lost focus off the board, thus losing the game.

Won at 6120 Energy, while Insane had exactly 6120 energy too Quite a fast win!

Thanks for the tip
CellTech
Profile Joined June 2010
Canada396 Posts
April 29 2011 04:28 GMT
#186
Thanks, 2 colo + hydra roach spam worked amazingly ~3rd or 4th try i got it
^ Probably a Troll Post
Viper610
Profile Joined April 2011
1 Post
April 29 2011 05:59 GMT
#187
Thank you maraxus. I was ready to throw things with the siege tank strat. Yours worked first try.
Vigeous
Profile Joined July 2010
United States16 Posts
May 01 2011 13:09 GMT
#188
On April 29 2011 01:42 maraxus wrote:
What I found out and that people in the thread have already mentioned:

Keeping matching is very important.
Combos really help.
Paying attention to battle micro messes with matching.

So based on that I needed a strat that let me focus on the board and let the micro handle itself. I modified the roach/hydra spam strat from this thread to automatically deal with crowd control. I found that marines would always overwhelm me and storming would totally break my concentration from the board. So I added collos at the beginning and so far it has worked twice once for me and once for my friend, in about 5 tries.

So in essence:

-While focusing 100% on matching.
-Save 1000, build two collos(hotkey: T).
-Immediately and alternately(press A, W, A, W, A, W, etc, etc) spam roach/hydra.

Never look at the battle or get distracted with the micro of the battle, do not even scroll up, focus 100% on the board, the roaches are acting as meatshields, the collos are dealing with crowd control and hydras are dealing with air, you have to keep reinforcing the front lines to protect your collos. If you wanna see if you are making progress watch the AI's base health bar, if it is not reducing after a while your collos might be dead, you might wanna try making a few more/try again/try another strat.

GL

And here are 2 replays:


http://dl.dropbox.com/u/27591480/sc2/StarJeweled Insane colo hydra roach.rar


Thanks a ton. I probably tried tanks over 100 times. I was starting to get really bummed. 8-10 tries with the collosus x 2 + roach/hydra got me there. I had an insane run of combos too. I wound up right with the computer on energy, but I think it would have worked with less.
If you say there is no way, then you have no will.
teekesselchen
Profile Blog Joined April 2010
Germany886 Posts
May 02 2011 21:21 GMT
#189
I'm really bad at bejeweled and it took me a while, but I worked my path up the food chain and ultimately defeated insane with a bit of luck on my bejeweled board..

Tactic as usual: Getting out 3-4 Tanks when AI is just about reaching your towers, slowly continue to scale up tanks, build any other units to soak up damage (especially hydra/ghost against air). I did use the banish/stun kinda thingy on colossi/utralisks and perhaps one or two of those time bubbles when he really massed up a lot, but no other spells.

From there it's only dependend on skills in bejeweled and a little luck on having a good run and a good board.
When they were introduced, he made a witticism, hoping to be liked. She laughed extremely hard, hoping to be liked. Then each drove home alone, staring straight ahead, with the very same twist to their faces.
MadCobra
Profile Joined May 2010
Germany12 Posts
May 03 2011 17:12 GMT
#190
i did it with Colo/Colo + Roach/hydra

didnt work with sound off,
i turned it on then and it actually helped me to stay in rythm...
woot woot
zozkA
Profile Joined October 2010
Denmark33 Posts
Last Edited: 2011-05-04 10:55:24
May 04 2011 10:50 GMT
#191
FINALLY I beat it!

The "save up max energy for tanks" sort of worked for me, but what really made me improve (won after 3 trys after i figured it out) was saving up max energy and massing hydras untill i had a deathball -> into tanks -> into replenishing hydras.

Hope this helps someone

Edit: I of course still had to use the lockdown on colos, they're brutal!
Novalisk
Profile Blog Joined February 2011
Israel1818 Posts
May 04 2011 11:50 GMT
#192
I think it's important to spike your energy usage when the enemy is nearing your cannons, to maximize the momentum shift.
/commercial
BearDK
Profile Joined March 2011
Denmark101 Posts
May 04 2011 15:56 GMT
#193
did it on the first try with the 2colossus/roach-hydra spam
st4nta
Profile Joined April 2011
United States215 Posts
May 06 2011 21:25 GMT
#194
Just beat it two separate times on very hard and insane AI. At 900 energy get 3 Immortals, and then mix with roach and ghosts and add more immortal if needed. Found it way easier than tank or colossus.
"OBAMA PROTOSS" "HuK is my warp prism" -MC
yummi
Profile Joined August 2010
Poland48 Posts
May 07 2011 09:53 GMT
#195
Muta / psionic storm. Someone earlier post here youtube video with that strat. I tried this and beat insane AI on my first attempt. It could take a while ~20 min but it's the easiest way.

My tip is: Don't waste all you energy, store it and wait. See what AI is making if it's not ghost/hydra then make mutas with all the energy. Then try to keep enough energy for 1 storm. If AI keeps making immortals/ultras etc. spam mutas. When he make ghost/hydra just wait and storm it once. AI don't make them too often.
shoJu
Profile Joined April 2010
Sweden30 Posts
May 07 2011 11:22 GMT
#196
Whew, just beat it in 4mins of ingame time using two tips from this thread:

1. Trying to primarily match gems at the lower portion of the board (you get alot more combos this way).
2. Banshee spam

I had something like 14 banshees and 16 ghosts (for the pew pew sound of their guns and their AA), never used a single spell afaik.

Here is the replay: [image loading]
Perfection is hard to improve
Rakanishu
Profile Joined April 2011
Sweden7 Posts
May 07 2011 18:29 GMT
#197
For some reason mass tanks wouldn't work at all for me (didn't try too much though) I found using ultras and healing wave them to be pretty easy though, with a few ghosts between healing waves. Just in case anyone else isn't doing well with tanks or tanks+ghosts.
So close Mario!
Bunnypanda
Profile Joined April 2011
United States103 Posts
May 08 2011 00:50 GMT
#198
Well, i just tried a few of the strats here, my own pure roach/hydra was how i first beat it, in under 4 min. Next i did Tank/Ghost it worked fine, bit longer game tho. Mass muta, oh my god, easy mode.

Hold and press E, and hang on to your knickers. So easy. Sure, you might have to get a bit of a lucky board, but i can't imagine a person will have to spend more than 20 games to get this done. My best time with just holding E, is 4.30 so far.
sCnDiamond
Profile Joined January 2011
Germany340 Posts
May 09 2011 12:18 GMT
#199
Just beat it using tanks + ghosts. First delays a bit unitl i spawned 3 tanks (they should be behind your first cannon line), lucky break giving enough energy for two more, then i started spamming just ghosts. Worked for me!
formerly spinnaker.
Galaxy77
Profile Blog Joined August 2010
Hong Kong256 Posts
May 10 2011 08:26 GMT
#200
I finally did this after 2 days of practicing, i suck at bejeweled btw. I combined the advice of all the players, I started with 2 colossus and roach spam, when that finally failed, i saved up 1000 energy, and as they started to die to the cannons, i started muta spam. That was it. Just spammed muta for 2 minutes solid and i won.

On a side note, i reset the board FOUR times, and i still beat the computer (and i suck vs insane) biggest combo was only 4.

gl hf guys ^^ Hope my advice helps some of you
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