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StarJeweled Insane Mode - Page 11

Forum Index > StarCraft 2 HotS
Post a Reply
Prev 1 9 10 11 12 13 23 Next All
Tomasdk
Profile Joined June 2010
Slovakia10 Posts
May 10 2011 22:54 GMT
#201
Thanks a lot for all the advice guys, finally did it with the colossus and roach/hydra spam.
kaztah
Profile Joined September 2010
Norway1221 Posts
May 10 2011 23:47 GMT
#202
It's actually very easy to do it with 2x Ultralisks and just spamming healing wave to heal them when it's needed. Stasis the enemy ultras and you're basicly set.
It's better keeping the ones that are hitting the enemy in meele alive over spawning new ones, since they get hit a lot on the way to the army.

This works wonder vs any AI and was pretty easy versus random players in the teamgames too.
I speak fluent sarcasm.
aseq
Profile Joined January 2003
Netherlands3974 Posts
May 11 2011 00:55 GMT
#203
This was frustrating to me, as I thought I was decent at Bejeweled but couldn't get this. Turns out a lot of it is 'luck'. Your cannons buffering is huge, but so are his random spawns. The first time, and probably easiest time, I beat this was with muta only. Tank/hydra was the second.

Muta are only countered by 2 AI spawns: hydra and ghost. As long as you manage to storm both of those consistently, your mutas should be able to take out the rest. So save 250 energy for those waves. Enemy muta only come in small numbers.Took a while, at the end I had 36k and he had 40k but at least the build was not so random as with the others. GL!
Pwere
Profile Joined April 2010
Canada1556 Posts
May 11 2011 01:09 GMT
#204
It turns out that zealots are really annoying and powerful in teamgames.
And getting a 9-chain in the first 30 seconds of a game is hilarious.

And apparently getting between very hard and insane level of energy is sustainable.
Rehehelly
Profile Joined July 2010
United Kingdom18 Posts
May 11 2011 23:40 GMT
#205
God damn, I can beat very hard.. just not insane. I GET SO CLOSE. I get to 1 cannon left with the muta method and then a ball of ghosts comes out and then collosus and I can't replenish fast enough and get steam rolled.

So frustrating..
Meborg
Profile Blog Joined November 2010
Netherlands50 Posts
May 12 2011 09:50 GMT
#206
Just practice starjeweled, getting good combo's is important, so you'll have to get better at recognizing them VERY fast. The computer just gets money every few seconds, and the cmoputer always spends his money as soon as he has 1000. What he spawns can be unlucky for you yes, since if the computer gets like 3 immortals followed by 6 tanks, banshees, and a lot of small tanking units, you'll be hard pressed to kill his stuff.

However, I found out that after some practice, I am able to get the same amount of income as an insane CPU. And now it's super easy to defeat the AI, you just roll him over with any composition that makes a little bit of sense. The most dangerous thing is when you have an army killing the computer, and your army gets broken when you nearly defeated the CPU. When this happens, the CPU will generally have a critical mass that will keep growing all the way towards your base. it'll get progressively harder to kill the army, and once it reaches your base it'll be so strong that your base gets leveled within seconds.

This applies the other way around too though, when the computer is killing your cannons, you can get a bit army without losing any units (since his units are killing your base). Once you clean up the units killing your base, your army will probably be pretty big depending on your income. A big army kills more stuff while losing less stuff, and if you have a steady stream of reinforcements, the computer cant do anything anymore.

the easiest way to win is to get a lot of units while the cpu is killing your first 2 cannons (A big clump of siege tanks with some AA works very well). Once you have about 8-10 siege tanks, spawn a good bunch of ghosts (as ghosts do a lot of damage against air and weak units), and get some zealots to soak up the damage. Also do not be afraid to storm if your opponent has a clump of weak units or siege tanks himself. 1 storm can kill siegetanks. Another thing, be very careful to scout the computer for what units he is making. If he's getting banshees, you IMMEDIATELY want to save up for a storm or make a bunch of ghosts. Once banshees reach your siege tanks, your army can get decimated within seconds. As siege tanks are expensive, you do not want this to happen

So basically, just practice, if you think you're good at the game and cant beat insane AI, you're not good enough at the game, and especially NOT FAST ENOUGH. Do not learn yourself to think about the moves, learn yourself to recognize patterns unconsciously. So just click a lot, and notice what patterns earn you most in the least time.

Another eye opener for me was when I stopped waiting for combo's to finish before making my next move. Right now, while I'm making a move, I'm already thinking about where the next move is going to be. This made me like 50% quicker. And 50% quicker means 50% more income in general :D
Regretful
Profile Joined March 2011
Sweden91 Posts
Last Edited: 2011-05-13 17:11:32
May 13 2011 17:09 GMT
#207
I will tell those of you trying to do this in "versus ai" mode to avoid bnet lag that it will not work

Have to play on battlenet which makes the combos go slower.

Edit: (Tried and tested myself)
I already tried that. "When you got blueflame helions in your mineral line you better drink your own piss because you're in trouble" - Moletrap "What the fu-fenixes!" - Day[9]
EtohEtoh
Profile Joined May 2011
Canada669 Posts
May 13 2011 22:22 GMT
#208
spam roach/hydra, thats how i beat it after a few tries, i didnt even get lucky, just take advantage of the fact that the comp doesnt use spells
Nakama
Profile Joined May 2010
Germany584 Posts
Last Edited: 2011-05-14 01:00:15
May 14 2011 00:59 GMT
#209
i die to insane in 1 min no matter what i try he has 3000 points and i have 1000 i think im just way too bad at this game
ReiKo
Profile Blog Joined September 2007
Croatia1023 Posts
May 14 2011 01:05 GMT
#210
After like 210 games vs Insane I'm starting to lose hope...
ReiKo
Profile Blog Joined September 2007
Croatia1023 Posts
May 14 2011 03:37 GMT
#211
Can someone please tell me what happened here? Just pure luck on Insane AI side? I'm trying to be fast as I can, and I think im not so slow, I had really good combo and speed and I did follow "tank into ghost" strategy but he still ate me... [image loading]
SeerSarah
Profile Joined May 2011
1 Post
May 14 2011 07:00 GMT
#212
After beating the Insane AI on my fourth try (Screenshot), I'd have to say the two most important things are the following:

1. Do not stop matching jewels. If you are waiting for a stack to fall down, look elsewhere on your screen to keep matching while they fall. Falling takes a lot of your precious time. By being very speedy with the matches you will hopefully keep your energy count comparable to the AI's.

2. Learn the hotkeys. My first couple tries I was using the mouse to click on the units and spells, and it just takes away from time you could spend making more matches and getting more energy.

I think my unit composition was tanks and some ghosts and some hydras, and maybe banshees. I was just spamming all the hotkeys and not watching the battle for most of the time, but I did use storm when I saw the AI had lots and lots of marines/other stuff.

Good luck!
ReiKo
Profile Blog Joined September 2007
Croatia1023 Posts
May 14 2011 07:13 GMT
#213
Sadly I know all of that and I stilll lose. But three times I was at his door but he won in the end...
leungwk01
Profile Joined September 2010
United Kingdom1260 Posts
May 14 2011 12:54 GMT
#214
You massed tanks without AA support and banshees rip through tanks.

With how you're playing you could easily mass 4 tanks and the rest ghost. Also having that many tanks (10 or w.e) you make your marines dance around at the back..
IamaGrapeMan
Profile Blog Joined November 2010
Canada165 Posts
Last Edited: 2011-05-16 00:13:19
May 16 2011 00:12 GMT
#215
On May 11 2011 09:55 aseq wrote:
This was frustrating to me, as I thought I was decent at Bejeweled but couldn't get this. Turns out a lot of it is 'luck'. Your cannons buffering is huge, but so are his random spawns. The first time, and probably easiest time, I beat this was with muta only. Tank/hydra was the second.

Muta are only countered by 2 AI spawns: hydra and ghost. As long as you manage to storm both of those consistently, your mutas should be able to take out the rest. So save 250 energy for those waves. Enemy muta only come in small numbers.Took a while, at the end I had 36k and he had 40k but at least the build was not so random as with the others. GL!


they aren't random spawns, they are produced to some degree according to what best counters what units your producing. and the luck involved in starjeweled isn't significant here, as i know someone who can beat insane ai 9/10 times and i can beat it 50% of the time; and i'm just now on a streak of beating it 4 out of 5 times.
IamaGrapeMan
Profile Blog Joined November 2010
Canada165 Posts
Last Edited: 2011-05-16 00:13:05
May 16 2011 00:12 GMT
#216

edit
TDC
Profile Joined May 2010
United States197 Posts
May 16 2011 16:42 GMT
#217
hm I always thought insane starjeweled was impossible. I should give it a try with tank, storm, warp cell. thanks for the advices!
Top 25 master league Toss http://www.sc2ranks.com/us/1253149/TDC
jdseemoreglass
Profile Blog Joined July 2010
United States3773 Posts
May 16 2011 18:11 GMT
#218
On May 16 2011 09:12 IamaGrapeMan wrote:
Show nested quote +
On May 11 2011 09:55 aseq wrote:
This was frustrating to me, as I thought I was decent at Bejeweled but couldn't get this. Turns out a lot of it is 'luck'. Your cannons buffering is huge, but so are his random spawns. The first time, and probably easiest time, I beat this was with muta only. Tank/hydra was the second.

Muta are only countered by 2 AI spawns: hydra and ghost. As long as you manage to storm both of those consistently, your mutas should be able to take out the rest. So save 250 energy for those waves. Enemy muta only come in small numbers.Took a while, at the end I had 36k and he had 40k but at least the build was not so random as with the others. GL!


they aren't random spawns, they are produced to some degree according to what best counters what units your producing. and the luck involved in starjeweled isn't significant here, as i know someone who can beat insane ai 9/10 times and i can beat it 50% of the time; and i'm just now on a streak of beating it 4 out of 5 times.


I'm calling BS on this post lol... 90% and 50%? No way, this is so hugely dependent on luck it's not even funny. I don't care how good you are at this game, if you don't score some lucky combos or if the computer doesn't spam the right composition, you are done.

It's funny you are saying it's so easy since your first post in the thread was this:


On April 06 2011 08:18 IamaGrapeMan wrote:
^ i don't think you've played insane ai and are just bullshitting

i've played it a lot and matched jewels at really fast speed
my conclusion is that you gotta be really lucky, or that it's impossible



Anyways, I finally beat insane today using tank/ghost after about 10 tries lol... I got lucky with a "for the swarm" and a few other combos. You gotta focus on the bottom for matching, and switch from left to right so you don't have to wait for blocks to drop. Others have said this as well.

[image loading]
"If you want this forum to be full of half-baked philosophy discussions between pompous faggots like yourself forever, stay the course captain vanilla" - FakeSteve[TPR], 2006
TDC
Profile Joined May 2010
United States197 Posts
May 16 2011 18:35 GMT
#219
On May 17 2011 03:11 jdseemoreglass wrote:
Show nested quote +
On May 16 2011 09:12 IamaGrapeMan wrote:
On May 11 2011 09:55 aseq wrote:
This was frustrating to me, as I thought I was decent at Bejeweled but couldn't get this. Turns out a lot of it is 'luck'. Your cannons buffering is huge, but so are his random spawns. The first time, and probably easiest time, I beat this was with muta only. Tank/hydra was the second.

Muta are only countered by 2 AI spawns: hydra and ghost. As long as you manage to storm both of those consistently, your mutas should be able to take out the rest. So save 250 energy for those waves. Enemy muta only come in small numbers.Took a while, at the end I had 36k and he had 40k but at least the build was not so random as with the others. GL!


they aren't random spawns, they are produced to some degree according to what best counters what units your producing. and the luck involved in starjeweled isn't significant here, as i know someone who can beat insane ai 9/10 times and i can beat it 50% of the time; and i'm just now on a streak of beating it 4 out of 5 times.


I'm calling BS on this post lol... 90% and 50%? No way, this is so hugely dependent on luck it's not even funny. I don't care how good you are at this game, if you don't score some lucky combos or if the computer doesn't spam the right composition, you are done.

It's funny you are saying it's so easy since your first post in the thread was this:


Show nested quote +
On April 06 2011 08:18 IamaGrapeMan wrote:
^ i don't think you've played insane ai and are just bullshitting

i've played it a lot and matched jewels at really fast speed
my conclusion is that you gotta be really lucky, or that it's impossible



Anyways, I finally beat insane today using tank/ghost after about 10 tries lol... I got lucky with a "for the swarm" and a few other combos. You gotta focus on the bottom for matching, and switch from left to right so you don't have to wait for blocks to drop. Others have said this as well.

[image loading]


I agree. I played about 15 games after reading through the thread, and still haven't gotten the achievement yet
Top 25 master league Toss http://www.sc2ranks.com/us/1253149/TDC
leungwk01
Profile Joined September 2010
United Kingdom1260 Posts
May 16 2011 19:16 GMT
#220
On May 17 2011 03:11 jdseemoreglass wrote:
I'm calling BS on this post lol... 90% and 50%? No way, this is so hugely dependent on luck it's not even funny. I don't care how good you are at this game, if you don't score some lucky combos or if the computer doesn't spam the right composition, you are done.


You can definitely beat the AI 100% of the time. It's even easier now than before, you can see the huge nerf in the insane AI
Good players will average 2k per minute every game and will beat the AI without a problem and they don't need to rely on 'for the swarm'.
Basically
match faster = higher chance of getting combo = not really luck
or
match slow = less chance of getting combo = need to rely on luck
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