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[Poll]SC1 vs SC2: Best plot? - Page 12

Forum Index > StarCraft 2 HotS
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Bacillus
Profile Joined August 2010
Finland1917 Posts
October 05 2010 07:03 GMT
#221
Basically WoL had a chance to be less rushed storyline. Too bad it never went anywhere with it. They went big with the mission count and then tried to spread the storyline extremely thin all over it.

I think BW campaign was a little let down after the original one, but it still had a lot of decent moments and in general it didn't wreck the original legacy like SC2 does.
Billy_
Profile Joined September 2010
461 Posts
October 05 2010 07:14 GMT
#222
On October 05 2010 16:03 Bacillus wrote:
Basically WoL had a chance to be less rushed storyline. Too bad it never went anywhere with it. They went big with the mission count and then tried to spread the storyline extremely thin all over it.

I think BW campaign was a little let down after the original one, but it still had a lot of decent moments and in general it didn't wreck the original legacy like SC2 does.


I can agree on that it was spread thin, but I had fun playing it, and it made more sense than some parts of BW which I've mentioned more than once.

It had character and plot development. It involved a rebellion against Arcturuses leadership which seems to have been succesful and I like where it appears to be going. Logically HotS will involve Kerrigans revenge against Mengsk, and Valarian stepping up as the new leader. And we don't know who Kerrigan is anymore, but that artifact has an interesting history behind it If Hansens speculation is correct.

As to whether or not it wrecks the legacy of the original, well that sounds like a subjective opinion. I can go into various reasons why BW might have subjectively ruined the original too, but I can't make you agree with me.
kudlaty_true
Profile Joined November 2009
Poland158 Posts
October 05 2010 08:39 GMT
#223
On October 04 2010 21:52 Stratos_speAr wrote:
Show nested quote +
On October 04 2010 21:00 kudlaty_true wrote:
Um.. don't you all think, that this poll is missing one option?

- It's not the whole story so I'll restrain myself from giving not relevant answer.

No? Oh, it's just me then.
A lot of you guys are comparing one terran only campaign to the whole story set in the entire universe in 6 previous parts.
Please remember, that the first 10 chapters of original starcraft was terran only too, not a whole lot of intergalactic battles.
Like someone here or there said earlier: this whole campaign will include two points:
1. Kerrigan planned it all (the deinfestation, too)
2. All of the races unite and battle one big scary evil.
Basically blizzard will pull the frozen throne ending.


This point has been brought up many times and it's been thoroughly explained that this is an absolutely terrible excuse. This game was sold as a stand-alone game with as many mission as either SC or BW and took significantly longer to make with a much higher budget and a lot better resources/technology available. This makes your point a terrible excuse to try to justify a bad story.


Yes, well, I'm still holding my ground. This game was sold as a stand alone version, although this shouldn't have to be brought up, because it STILL isn't the whole single player scenario. They said it right then with the "3 parts" announcement.
"We will be selling this game as a 3 parter" or some crap like that. Don't remember exactly.
Basically the message was from the very begining:
You want multiplayer in it's entirety? Buy basic game. You want single player in its entirety? But three parts. Period. End of story.
That's why this argument have never had any significance.
That's why this poll is lacking, and the campaign AIN'T. (Because it's lacking the ending, lol)
Pandonetho
Profile Joined October 2009
Canada321 Posts
Last Edited: 2010-10-05 17:21:28
October 05 2010 17:21 GMT
#224
They said each story would be self contained.

You want multiplayer in it's entirety? Buy basic game


And if you want to buy it for the multiplayer, you are going to need all 3 games. Or are you daft enough to think Blizzard isn't adding anything new with each expansion?
ghostunit
Profile Joined August 2010
61 Posts
Last Edited: 2010-10-05 19:28:58
October 05 2010 19:27 GMT
#225
The decision to split the game may come back to bite them in the ass.

In terms of single-player, it won't be worth buying because the story sucks and will continue sucking.

In terms of multiplayer, judging from the extremely conservative approach Blizzard took to design SC2, I doubt there will be any major or interesting changes to the game, and paying 60$ just for a couple more units doesn't sound appealing at all.

They may be riding on nothing more than fanboyism and brand recognition by then.

Now, if the expansions add stuff like a 4th race and new game mechanics then yeah, it will be worth paying for. But really, what are the chances of that?
Pandonetho
Profile Joined October 2009
Canada321 Posts
October 05 2010 23:21 GMT
#226
Who said the expansion is going to be $60? Certainly not Blizzard.

And adding a 4th race? Really? Do you honestly WANT that?

Now, if the expansions add stuff like a 4th race and new game mechanics then yeah, it will be worth paying for


Yeah, too bad BW didn't add a 4th race, Guess BW wasn't all that great either.
Strayline
Profile Blog Joined January 2009
United States330 Posts
October 05 2010 23:29 GMT
#227
I obviously voted for SC1 for obvious reasons but I'll admit I really did like the EE-Han Timing Crystal sequence.

The protoss heroes making a pointless last stand on the edge of the universe felt like... well it felt like I was playing SC1 again.

Ofc even during that sequence, they had to really really obviously over and over again telegraph the fact that you needed to save Kerrigan and ally with the Zerg or else "behold or future Jim Raynor."
EchOne
Profile Blog Joined January 2008
United States2906 Posts
October 06 2010 00:45 GMT
#228
On October 06 2010 08:29 Strayline wrote:
Ofc even during that sequence, they had to really really obviously over and over again telegraph the fact that you needed to save Kerrigan and ally with the Zerg or else "behold or future Jim Raynor."

The funny thing is I recall at least one thread where the OP believes this is canon.
面白くない世の中, 面白くすればいいさ
Wargizmo
Profile Joined March 2010
Australia1237 Posts
October 06 2010 09:23 GMT
#229

Hard question to answer for me because I think Sc1's overall plot is superior, but the dialogue, voice acting and execution of Sc2's plot blows it out of the water.
Information is not knowledge. Knowledge is not wisdom. Wisdom is not truth. Truth is not beauty. Beauty is not love. Love is not music. Music is best. - Frank Zappa
Billy_
Profile Joined September 2010
461 Posts
October 06 2010 11:58 GMT
#230
On October 06 2010 18:23 Wargizmo wrote:

Hard question to answer for me because I think Sc1's overall plot is superior, but the dialogue, voice acting and execution of Sc2's plot blows it out of the water.


SCII is merely a continuation of the plot which was foreshadowed in BW. they both had extreme lows (half of Jims dialogue of WoL, the one liners and UNN, and most of the protoss campaign of BW which was just plain awful for so many reasons)

I think that the main things that SCII does fails at compared to the original as a story is the general lack of urgency and pacing which is kind of natural when it comes to non-linear RPG light games. First one was darker and grittier, and SCII toned it down in some areas, which can mostly be blamed on the CNN parody. The protoss, colonist and Char missions gave me the old SCI feeling, so at least SCII had it where it counted the most.

This coming from someone who is barely versed in the supplementals of SC such as the manuals and novels. I don't really consider any of it cannon by default, and don't care much about how serious blizzard are about novel and manual continuity.
TSM
Profile Blog Joined June 2010
Great Britain584 Posts
October 06 2010 12:08 GMT
#231
starcraft1 campaign was so much better and funnier and it was epic.
The person to smile when everything goes wrong has found someone to blame it on - arthur bloch **** tl:dr *user was banned for this post*
LastWish
Profile Blog Joined September 2004
2013 Posts
Last Edited: 2010-10-06 14:18:43
October 06 2010 14:18 GMT
#232
On October 05 2010 14:21 Billy_ wrote:
...

Honestly, you could remove a lot of the Broodwar campaign and it wouldn't mean much. Most of the long term character and plot development came in the final third of BW. It's where all of the damage that the UED had done had been undone. It's where all of the great tragedies and betrayals happened, and I didn't feel like that the UED and Shakuras chapters did enough to justify their existence when compared to SCI. In my opinion.

...


Honestly you could remove a lot of SC2 campaign and it would mean much in getting rid of lot of messy things.
In next campaign Arcturus should wake up and realizing WoL was just his bad dream.
Or maybe it's Raynor who should wake up and realize it's an Inception!
- It's all just treason - They bring me down with their lies - Don't know the reason - My life is fire and ice -
Billy_
Profile Joined September 2010
461 Posts
October 06 2010 15:01 GMT
#233
On October 06 2010 23:18 LastWish wrote:
Show nested quote +
On October 05 2010 14:21 Billy_ wrote:
...

Honestly, you could remove a lot of the Broodwar campaign and it wouldn't mean much. Most of the long term character and plot development came in the final third of BW. It's where all of the damage that the UED had done had been undone. It's where all of the great tragedies and betrayals happened, and I didn't feel like that the UED and Shakuras chapters did enough to justify their existence when compared to SCI. In my opinion.

...


Honestly you could remove a lot of SC2 campaign and it would mean much in getting rid of lot of messy things.
In next campaign Arcturus should wake up and realizing WoL was just his bad dream.
Or maybe it's Raynor who should wake up and realize it's an Inception!


An easy way of improving BW? Not having the SC ending spoil the ending for us "Kerrigans time of ascension has come" (paraphrased).

Look, I'm not saying that BW was awful or something, just that too much of the game passed by with hardly anything to show for it in the end. The UED were nothing but some threat that the protagonists were fighting against like the confederacy, or the renegade broods, or the Tal'darim. What we got in the Terran campagin was essentially the equivilent of spending a SCII campaign as the Tal'Darim, running around space and making life a little bit less convienient for Jim by taking artifact pieces. Was it really neccesary to get the UED point of view only to annhilate any chance of them having a lasting legacy?
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
October 06 2010 15:18 GMT
#234
SC1/BW is my favorite story in a game to this day, nothing compares.

SC2 seems much less epic than SC1, and a lot less genuine as well. So much more happened in SC1 and it was just better all around.
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
Last Edited: 2010-10-06 15:25:52
October 06 2010 15:21 GMT
#235
On October 07 2010 00:01 Billy_ wrote:
Show nested quote +
On October 06 2010 23:18 LastWish wrote:
On October 05 2010 14:21 Billy_ wrote:
...

Honestly, you could remove a lot of the Broodwar campaign and it wouldn't mean much. Most of the long term character and plot development came in the final third of BW. It's where all of the damage that the UED had done had been undone. It's where all of the great tragedies and betrayals happened, and I didn't feel like that the UED and Shakuras chapters did enough to justify their existence when compared to SCI. In my opinion.

...


Honestly you could remove a lot of SC2 campaign and it would mean much in getting rid of lot of messy things.
In next campaign Arcturus should wake up and realizing WoL was just his bad dream.
Or maybe it's Raynor who should wake up and realize it's an Inception!


An easy way of improving BW? Not having the SC ending spoil the ending for us "Kerrigans time of ascension has come" (paraphrased).

Look, I'm not saying that BW was awful or something, just that too much of the game passed by with hardly anything to show for it in the end. The UED were nothing but some threat that the protagonists were fighting against like the confederacy, or the renegade broods, or the Tal'darim. What we got in the Terran campagin was essentially the equivilent of spending a SCII campaign as the Tal'Darim, running around space and making life a little bit less convienient for Jim by taking artifact pieces. Was it really neccesary to get the UED point of view only to annhilate any chance of them having a lasting legacy?


Yes, it was a great experience. Nothing lasts forever and I actually don't like how they try to attach you so much to one side in SC2.

The greatest part about sc1/bw was that there were many many sides, and each of them were equally represented, leaving the player the choice to decide their favorite, who was good/bad, right/wrong.

SC2 is a pretty cheesy black-and-white narrative. The only real complexity I thought was Tychus. I also don't like how you played a small rebel force practically the entire game, it lacked epicness. It was totally cheesy how you landed on the Dominion Capital and fought them on their capital, let alone the invasion of Char with only half the dominion fleet? hahahahaha get real blizzard

in SC1 you started out small and ended up controlling entire nations. it was almost like every mission you completed earned you a promotion to control a larger portion of the military.

in SC2 you started out small, and finished small
Billy_
Profile Joined September 2010
461 Posts
October 06 2010 15:33 GMT
#236
On October 07 2010 00:21 GGTeMpLaR wrote:
Show nested quote +
On October 07 2010 00:01 Billy_ wrote:
On October 06 2010 23:18 LastWish wrote:
On October 05 2010 14:21 Billy_ wrote:
...

Honestly, you could remove a lot of the Broodwar campaign and it wouldn't mean much. Most of the long term character and plot development came in the final third of BW. It's where all of the damage that the UED had done had been undone. It's where all of the great tragedies and betrayals happened, and I didn't feel like that the UED and Shakuras chapters did enough to justify their existence when compared to SCI. In my opinion.

...


Honestly you could remove a lot of SC2 campaign and it would mean much in getting rid of lot of messy things.
In next campaign Arcturus should wake up and realizing WoL was just his bad dream.
Or maybe it's Raynor who should wake up and realize it's an Inception!


An easy way of improving BW? Not having the SC ending spoil the ending for us "Kerrigans time of ascension has come" (paraphrased).

Look, I'm not saying that BW was awful or something, just that too much of the game passed by with hardly anything to show for it in the end. The UED were nothing but some threat that the protagonists were fighting against like the confederacy, or the renegade broods, or the Tal'darim. What we got in the Terran campagin was essentially the equivilent of spending a SCII campaign as the Tal'Darim, running around space and making life a little bit less convienient for Jim by taking artifact pieces. Was it really neccesary to get the UED point of view only to annhilate any chance of them having a lasting legacy?


Yes, it was a great experience. Nothing lasts forever and I actually don't like how they try to attach you so much to one side in SC2.

The greatest part about sc1/bw was that there were many many sides, and each of them were equally represented, leaving the player the choice to decide their favorite, who was good/bad, right/wrong.

SC2 is a pretty cheesy black-and-white narrative.


Yeah, it was a pretty fun experience and I liked meeting Duran. Maybe I'm just crazy, but I do not like the idea of taking control of the UED when they were destined to become nothing more than the next confederacy/renegade zerg/taldarim to be swept aside. I think that Warfield and Tychus were meant to add some ambiguity to the black/white narrative. Tychus wouldn't have hesitated to leave the marines for dead back on Mar Sara, or answer Hansens distress call. And Warfield turned out to be a pretty good guy. These characters were both very much the opposites of Jim and Arcturus, and still they were fighting for the same cause.
Jibba
Profile Blog Joined October 2007
United States22883 Posts
Last Edited: 2010-10-06 19:20:01
October 06 2010 19:15 GMT
#237
I honestly thought SC2 had one of the worst stories and presentations of any modern game.

Not only is the story completely asinine and rape the shit out of lore (I almost broke my monitor during the Overmind cutscenes) but the dialogue crossed a territory beyond cheesy/fun into plain stupidity. It made the Expendables seem like East of Eden.

I honestly don't understand how you go from grey with the UED/Duke/Mensk, etc. in BW to completely black/white in SC2.

Not to mention the cut scenes were hugely disappointing and filled with non sequitur. HOW IS TYCHUS GOING TO RAPE SOMEONE WHEN HE'S STUCK IN A SUIT?

EDIT: Before SC2 released, I went back and rewatched the entire BW story play out and it honestly wasn't very good either. I think most people have blinders about it. Metzen is perpetually an awful story teller. Duran is like the only thing that really stands out.
ModeratorNow I'm distant, dark in this anthrobeat
strongwind
Profile Joined July 2007
United States862 Posts
October 06 2010 19:39 GMT
#238
On October 07 2010 04:15 Jibba wrote:
EDIT: Before SC2 released, I went back and rewatched the entire BW story play out and it honestly wasn't very good either. I think most people have blinders about it. Metzen is perpetually an awful story teller. Duran is like the only thing that really stands out.

what did you find not very good about it? I'm curious because I had the exact opposite reaction. Compared to most games I play nowadays, SC1's story resonates pretty strongly with me still. Ironically, Duran was probably the one person I actually forgot through the years.

The things that stuck with me most were the presentation, music, and dialogue. It just had this gravitas to it that made it feel so much cooler than most games I play now. Most games either try too hard and fail or don't try at all.
Taek Bang Fighting!
Perscienter
Profile Joined June 2010
957 Posts
October 06 2010 23:48 GMT
#239
Episode IV (The Stand) was a decent campaign, but then it degenerated swiftly. I don't think that the UED belongs into the Starcraft universe at all and the fact, that they were using terran technology is utter non-sense. I also don't like the idea of cerebrates being able to merge into a new overlord. DuGalle trusts some stranger more than Stukov. It's unlikely that the Protoss would just help Kerrigan because of the UED's agenda. I didn't really care at all about the main protagonists anymore.
Billy_
Profile Joined September 2010
461 Posts
Last Edited: 2010-10-07 00:14:20
October 07 2010 00:04 GMT
#240
On October 07 2010 04:39 strongwind wrote:
Show nested quote +
On October 07 2010 04:15 Jibba wrote:
EDIT: Before SC2 released, I went back and rewatched the entire BW story play out and it honestly wasn't very good either. I think most people have blinders about it. Metzen is perpetually an awful story teller. Duran is like the only thing that really stands out.

what did you find not very good about it? I'm curious because I had the exact opposite reaction. Compared to most games I play nowadays, SC1's story resonates pretty strongly with me still. Ironically, Duran was probably the one person I actually forgot through the years.

The things that stuck with me most were the presentation, music, and dialogue. It just had this gravitas to it that made it feel so much cooler than most games I play now. Most games either try too hard and fail or don't try at all.


Broodwar had some nice briefing room dialogue and atmosphere. But Duran and Kerrigan definitely had to carry a lot of the story. The rest of BW was average at best. However I did like the profound character development that Razagal had on Zeratul who doesn't seem to want to become the new patriarch. I'm betting money on Zeratul becoming to the SC series what Aragorn was to LotR.
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