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Ridiculous mission... I don't know about you guys, but I had trouble even getting to the second base. Which is ridiculous. I would lose my whole army, rebuild with even less time, and get stomped.
So, I decided to cheese. I built 6-7 Banshees, 1 Medivac and 3 Vikings by the time the fire came, and stockpiled at least 300/300. I sent all my units and buildings straight north, then east, so they arrived in the top right corner. You have to do it really slowly, snipe a photon and a prism, but don't get too eager, you need to keep at least 4 Banshees alive. By the time I got in the corner, I had a Command Center, and a Barracks left. There is JUST enough space to fit the Barracks, so I landed it, and massed Marines and Medics. The Marines and Medics can take out the Photon Cannons, if you drop them properly, and most importantly, act as anti-air for your Banshees, because Vikings kill too slowly. The fire came, and destroyed most of the Protoss, and I hid my Banshees at the extreme edge, so that I could pick off the base without being seen. They saw 3 of my 4 Banshees but I didn't know where his last detector was, but the last one, still cloaked, managed to pick off the temple. Ridiculous mission, but that's just me.
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I just made an early ebay, mass ugpraded infantry while going 2 rax reactors pure Marines/Medic (need all armory upgrades on them). Proceeded to rape everything with them (esp when at 2-2 upgrades), piece-of-cake-style. Only difficulty was avoiding a few storms when attacking the last base.
Pure M&M pwns basically everything in most Brutal missions up to that one at least.
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This mission was easy for me. I beat it on my first try... I just pushed with siege tanks and vikings. Seemed like the natural thing to do since I was "pushing" all of my buildings anyway.
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Mission was tough until i went banshees + vikings + science vessels. Moved along the bottom route. Pretty easy by then. Still, watch for storms.
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Banshees will give you control over your expansions, and you don't really have to move, just your first base and maybe your second.
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On August 06 2010 14:41 Nenari wrote: Mission was tough until i went banshees + vikings + science vessels. Moved along the bottom route. Pretty easy by then. Still, watch for storms. i think the top route is easier because of the line of cannons in the top right corner of the map is easily taken out and give you free shots at the artifact.
but yes, with banshee, viking and vessels, i literally 1a'ed to victory from my 1st base on brutal.
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On July 29 2010 08:14 bowserbowser wrote: Have a lot of trouble with the Supernova level on Brutal. The one where the fire moves across the map slowly and you get very few mineral resources, u have to keep moving your base. there are tons of protoss bases and so many units.
How do you beat this level on brutal. uve been trying banshees and marines and medics, hasnt been working. too many protoss units. any suggestions?
Mass banshees, tanks and marines. Always look to clear out a base so that once the fire starts getting near your base you can relocate.
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On August 05 2010 11:07 btlyger wrote: I don't understand why people are having a bunch of trouble on this.
Basically, you just take banshees + a few wraiths, fly around the top, kill 3 cannons near the thing you need to kill, take out the scouts with the wraiths, and then cloak and kill the thing.
I completed this mission in like 15 minutes using this strategy, its super easy and requires no thought or skill whatsoever.
You sure you did it on brutal? I did that and they still see right through the cloak which makes me think they have observers there. I didn't have orbitals or science vessels available.
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there is definitely an observer near the artifact itself, but i don't remember seeing them elsewhere.
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Just use the same strategy you do for every other mission. Lots of medics and mercenaries. I just defended my moving base with my ground army while banshees harassed where they could. Crept along the map, no problem.
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Took me a few tries, but the hardest part was actually just taking out the 2nd base. I was trying to go in with stealthed banshees, take out the 3 pylons, and then the rest of the base. It wasn't working since I only had like 6-7 banshees with energy at most.
When I first went up to the north base, grabbed the mineral/gas pickups, built 2 tanks + MM, and siege pushed the 2nd base in with banshees just supporting, it was much easier.
Once I had the 2nd base, I mined that out, and a little bit from the minerals just northeast of the 2nd base, I was able to amass like 10-15 banshees and 7-8 vikings.
It was trivial to basically abandon my SCVs, tanks, and MM (used them to help a little with the north base, clearing it as I could), lift off my buildings, and send everything to the top right corner.
There were 2 cannons, 2 scouts (2 warp prisms) at the top, easy to clear.
I was going to wait for the fire, but I realized I was right on top of the relic anyway, so I just went down and used my vikings to take out warp prisms and scouts. Banshees killed the relic in like 10 seconds.
I didn't have to deal with the main base around the relic at all, or any High Templars. 0 storms the whole time.
Just be careful, Immortals and Stalkers will come from both directions at the 2nd base (from Northwest and Southeast). Keep your tanks and MM in position to defend both (abuse Bunkers).
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Many Tanks on lowground with Medivacs for spotting. Auto refineries rock on this map
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I had trouble on this one until I went siege tanks (and went marine and medic). Using mercenaries such as the Hell's Angels were very useful. I didn't build any air units (except one science vessel who just followed the tanks around).
I also only used three tanks as well. (I rebuilt the mercenary compound and got the siege tank mercenaries at the second base. They are favorite mercenaries!) This mission is frustration because you constantly have no time. But if you inch forward and forward with tanks (and a marine/medic ball to guard), you will do fine.
Only at the very end, at the artifact, was there serious resistance. After so much of my army being wiped out by psi storms, carriers, archons, and whatever else is being thrown at you, I still had a couple of tanks and a few marines survive which proceeded to destroy the artifact. Tip: at the end, don't focus on wiping out the protoss base. Just inch forward with tanks straight to the artifact. I took the bottom route.
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After capture the 2nd base, i just mass Banshee and Viking up to about 15 each. Then lift off all the building except the Command center (i need the scan ability) and make them fly straight to the temple, the enemy should focus firing on your buildings. In the same time, i fly my cloaked Banshees and vikings to the back of the temple, deal with all the cannons and flying units. Then scan for all the observer (i believe there're 2 of them near the temple), told the vikings kill them, after that, just make your banshees chill and fire the hell of the temple out, the protoss can't do anything.
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i went mass banshee then hid at the upper right corner with my commandcenter (it was my first try and i was desperate to not lose)and waited until almost all of the protoss base where gone then i went in and killed the bulding but im wondering what would happen if i had just waited..... would be awesome if you win anyways
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You guys are all thinking of this way to logically. xD i beat this in under 12Mins. Here's the exact build i did. at the start make all of your SCV's go onto gas (3 each) by this point you should have researched the orbital CC so drop in a mule and start to build 5-6 SCV's on the mineral line. (keep dropping in mules when avaliable) after that build 3 vikings and hire 1 of the elite squads of vikings (Merc.) coninue to mass (out of only 1 Starport with the tech reactor) banshees and nothing else. leave the ground forces you get at the beginning to help defend against the incoming protoss. get 1 sciense vessel as well for minimal healz. Clear out the small resource patch to the right of your base (with the banshees) take an SCV and move it to themiddle of thep patch and build an armory. Now I had the xtra life upgrade when reaserching armour but if you had the attk speed up'd then research that first. (in the armory) you should be able to pull off 3 upgrades if you do this near the beginning of your build. as soon as you have around 10 banshees move them and every base structure that can fly, to the VERY top of the map. then keep you forc together right outside the main protoss base. (science vessel is slow) as soon as your in range you should have the elite vikings take out the warp prisms that are power the cannons (they have 11 range :O)when thats done make sure you continue to move your forces up until the 2nd prism repeat prev. step and then just RUSH your forces into the very top right. (You may want to put your vikings in one control group and your banshees in another) control the banshees to attk the cannons in behind the artifact and the vikings to obliterate all air units (this doesnt have to be done with that much micro, all you have to do is let the banshees take the hits (or cloak them if you want w/e doesnt matter at this point) while the vikings kill the air in about 2 seconds. then just attk the structure with the banshees and land your vikings in behind it to do some xtra dmg. then grats done mission. Unless you get too close you won't even get stormed. Video to make the unit moving more understandable : VIDEO and a picture to prove my claim on me beating it in 11:19 (I can't find the last freakin reasearch) DO NOT BOTHER TO KILL ANY PROTOSS EXCEPT THE EARLY ZEAL RUSH. You don't even need to expand. http://s939.photobucket.com/albums/ad234/icy3001/?action=view¤t=002.jpg
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i used a mix of banshees and 3/4rax mmm built. was actually pretty easy. you just won't be able to do it with just two expos.
you got to get as many expos mined out as possible. i dd this with 2 command centers. cleared out like 4 or 5 expos and it was pretty easy in the end
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Banshee/viking (or wraith if you want to abuse cloak more)/science vessel to just plow through everything. Just micro with some care to keep from losing units, so that you dont have to replace as many and can move your base more often if needed, and smash through the P base. You can call in viking mercs and go pure banshee/SV to make production easier.
You don't even need positioning tricks, with mediocre micro and cloak you can smash right through the P base towards the artifact.
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I mass goliath + science vessel and 1a my way to victory. Throw in 2 tanks to pull mobs away from the cannon for easy killing. Everything was ezpz one you get science vessel.
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i went banshee, viking, and the 2 merc tanks basically. i cleared a path along the bottom and just leapfrogged my base from one patch to another until i made it to the final one on the bottom next to the toss base. about 16 banshees, 8vikings, and 2 merc tanks EASILY cleared a path for me to the artifact. they never send any obs when they attack so banshees clean up easy, same with vikings. moving from base to base however you will lose banshees, its normally inevitable but just micro to minimize losses. so basically what im saying is dive bombing cannons pretty much did the trick for me in terms of clearing out new bases. probably couldve gotten 2-3 less vikings for more banshees but hey it all worked out. id also suggest a small marine ball to help tank for your banshees when the enemy pushes on your base.
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