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Supernova on Brutal

Forum Index > StarCraft 2 HotS
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1 2 3 4 5 7 8 9 Next All
bowserbowser
Profile Joined May 2010
13 Posts
July 28 2010 23:14 GMT
#1
Have a lot of trouble with the Supernova level on Brutal.
The one where the fire moves across the map slowly and you get very few mineral resources, u have to keep moving your base. there are tons of protoss bases and so many units.

How do you beat this level on brutal. uve been trying banshees and marines and medics, hasnt been working. too many protoss units. any suggestions?
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
Last Edited: 2010-07-29 00:14:05
July 28 2010 23:18 GMT
#2
I struggled a bit with this mission too, finding that straight up busting down the Protoss is futile. What I eventually did was slowly amass an army of infantry and banshees while mining out the bottom side of the map. Then I crammed my army into the bottom corner and waited for the fire to kill the majority of the protoss defenders before moving in through the southern entrance to take out the artifact.

The fire actually halts just in front of the objective for around 10-20 seconds before proceeding forward, allowing ample time for a group of units to sneak along the side of the protoss base and snipe the building.
Knutzi
Profile Joined July 2009
Norway664 Posts
July 28 2010 23:20 GMT
#3
mass banshee then add vikings later on before the last base, when dealing with the templars just fly straight past them so the storm wont hit very much and after they are out of mana clean them up go repair and repeat, dont think they build any more templars then the ones they start with.
balistix
Profile Joined July 2010
Croatia63 Posts
July 29 2010 00:11 GMT
#4
yeah im having problems with it too, i dont even know what the map looks like so i cant really make a strategy
MalMal
Profile Joined May 2010
Canada94 Posts
Last Edited: 2010-07-29 00:22:02
July 29 2010 00:21 GMT
#5
I went with medic, marauder, banshee, viking, and one raven. I used marauders to tank damange while cloaked banshees DPSed. I kept around 5 vikings for all the anti air. Near the end I got a raven for PDD which allow the 5 vikings to clean up all the scouts in their base. However, I didn't have time to get 2 of the relics that weren't on the way
TrevorJK
Profile Joined May 2009
United States77 Posts
July 29 2010 00:21 GMT
#6
1) Mass MMMM
2) Load everything into hercules/medivac
3) Lift buildings and hide towards bottom right (kind of by the relic)
4) Wait til the last base is almost completely destroyed by fire then clean up & kill the the final artifact
Snaphoo
Profile Joined July 2010
United States614 Posts
July 29 2010 00:27 GMT
#7
How do you avoid all the cannons en route to the bottom right?
perfectflaw72
Profile Joined April 2010
Canada94 Posts
July 29 2010 00:28 GMT
#8
lol i get to the second expansion you have to take because of the fire and just turtle and make some banshees with tech reactors and mass 20 then move on the outside of the map and just take out the artifact then it goes to cut scene without all the fighting
B.net is down :( but Summers UP :D
Veritassong
Profile Joined April 2010
Canada393 Posts
July 29 2010 01:57 GMT
#9
lol ,just mass banshees, and fly everything to the right side of the screen, where the 4th relic is. then let the fire burn, until it starts hitting the temple, and u just fly in alllll of ur banshees and do as much dmg as u can. even if all them die. ull win because the temple starts burning earlier than ur own buildings, and its a close starport vs tower.
I had a test. if just fly starport to the right side, the temple will have 30 hp when ur starport dies (temple burns first)
人族英巴
Kisra
Profile Blog Joined April 2010
United Kingdom466 Posts
July 29 2010 02:01 GMT
#10
All I did on this mission was get more and more banshees. Like every mission on brutal, pull back wounded units, repair them up, and go again. Get some tanks if you're having trouble and snipe away turrets. Eventually you'll have so many banshees the only threat is air, which can't see you. Get some vikings towards the end and you're done.
:D
Snaphoo
Profile Joined July 2010
United States614 Posts
July 29 2010 02:17 GMT
#11
Okay just beat it:

- 10-ish banshees
- A Hercules with filled with MMM
- 4-5 Vikings

Also, if you get Ravens, Point Defense Drone is incredibly useful. Basically yeah, move to expansion near the bottom right ASAP; the cannons in between go down easily to banshees & a PDD over a Hercules dropping.

Mass forces and attack whenever you're out of money or the fire is perilously close to the Temple. There's a carrier that requires the Vikings; otherwise it's pretty straightforward. The MMM does a good job of distracting archons/stalkers/etc. from focusing on your Banshees, which are the real DPS-dealers on the temple.

Snaphoo
Profile Joined July 2010
United States614 Posts
July 29 2010 02:18 GMT
#12
As an aside, the vikings help with recovering artifacts. To collect them, send out a raiding party of banshees + 1 viking, snipe out the cannons/defenders with Banshees, have the viking transform, pick up the artifact, move on. Cake!
Snowfield
Profile Blog Joined April 2010
1289 Posts
July 29 2010 02:28 GMT
#13
What i did was mass banshees and use my 2 merc viking squads for AA, i added on a second starport aswell at the beginning first to make 2 medivacs to transport SCVs and later spamming banshees

just keep microing so you don't lose many banshees, watch out for storms

to bust the last toss base i made a mer compound and just got one of each merc and charged in with my remaining army

i had to save/load when i did a good base transfer
Nightfal
Profile Joined October 2008
United States77 Posts
July 29 2010 02:35 GMT
#14
I just massed banshee's and cut through in between the 2'clock and 3'clock killed those cannons and moved into the empty space. Then went for the kill on the artifact. (I had like 20/25banshees) Be careful of storms and archons.
ShadowDrgn
Profile Blog Joined July 2007
United States2497 Posts
July 29 2010 02:52 GMT
#15
Tanks make the mission easy, which is pretty much the theme of the campaign. Get some banshees to help with the immortals/colossi and dump all your minerals on marines, then just roll across the map with siege mode.
Of course, you only live one life, and you make all your mistakes, and learn what not to do, and that’s the end of you.
Meta
Profile Blog Joined June 2003
United States6225 Posts
Last Edited: 2010-07-29 06:40:22
July 29 2010 06:10 GMT
#16
In Utter Darkness was a cakewalk compared to this mission. I just can't seem to find a way to make it so that all of my units don't die, and i don't run out of money.

So far, mass banshees with 4-5 vikings with MMM didn't work and hiding on the side didn't work. I mine out the first three bases but by the fourth I just run out of steam and cannot take it with such a weak army.

My main problem is that I have to use my banshees for everything. They HAVE to clear out the next base full of colossi and immortals because my ground forces get raped. While they're out, I get attacked and have to run them all the way back to deal with it, then run them all the way back to the offensive, and I just run out of time.

Haven't used mercs yet though, I think that's where I'll go next.

OMG, I just got shafted again. Mercs worked great, but right as I killed the temple I got "The artifact has been destroyed by the fire."

Fuck you blizzard T_T
good vibes only
SBelmont
Profile Joined August 2008
United States122 Posts
July 29 2010 09:29 GMT
#17
Merc Vikings make this mission a hell of a ton easier. I make an extra Rax then mass Marine+Medic+Gol+Banshees. You should be able to call in two groups of merc marines and vikings before the fire kills the merc compound. I slowly pushed along the bottom of the map, lifting and moving expansions as each got mineral-mined out. I didn't have auto-refineries but if you make a refinery at each base and get the vespene pick ups you should be well on gas.
keV.
Profile Blog Joined February 2009
United States3214 Posts
Last Edited: 2010-07-29 14:36:28
July 29 2010 14:33 GMT
#18
A couple of hax strategies have been listed here. I was struggling with it and rather than brute forcing it, I ended up flying over the last base with a viking/banshee airforce and cleaning out the ledges. You can land siege tanks there and 2 of them can burn through the objective pretty quickly. I took a screen shot, but it wouldn't paste. Some people might consider it cheating. I don't though... I think letting the fire destroy it goes over my lame scale though...

Using fire to wipe out most of the base works as well.
"brevity is the soul of wit" - William Shakesman
Latham
Profile Blog Joined May 2007
9568 Posts
Last Edited: 2010-07-29 15:01:09
July 29 2010 14:57 GMT
#19
I did it with pure air units. When you first clear out the initial landing site, wait for the zealot rush. You should have a bunker up by then anyway. Constantly pump out banshees for now. After you fend off the zealot rush, take your 4-5 banshees and go kill the top left protoss base before the fire consumes you both. send an scv or a marine and steal the resources left after you kill the nexus + pylons.

Clear out the base in between your inital base + the one suggested by the AI. Get 1 medivac and summon war pigs. Always, always when you transfer to a new base, first thing you do should be putting up a bunk and getting war pigs into it.

When you clear out the 2nd base, transfer everything where the AI suggested. Add a 2nd starport.
Pump viking/banshee. After defending each enemy wave go a little south-east of your base and clear out the protoss there for a 4th landing site. send your unused rax and factory there. plant 1 of them down there and send the other a little east to a secret loaction under the protoss base.

When the fire finally reaches your main base in the middle of the map, it's time to roll out for the artifact. Hotkey all your banshees/vessels or raven to 1 hotkey and all your viking to another. You should have around 11-ish of both vikings and banshees if oyu macroed right. Now go north east of your base with them. You'll find 3 stalker + 2 canns there. Suicide your war pigs + medivac on that and kill them with banshees. After you clear that, there is a protoss base north of it. Snipe both warp prisms powering the canns and all the phoenixes and scouts that will come. With the banshees kill the few stalkers and archons that will get in your way.

After that just bypass the whole base. In between the 2 protoss bases you'll find a small air area for you to regroup in. Kill the scouts and prisms powering the cannons once your ready. Now you're behind the temple itself. Beware, there will be phoenixes coming at you still. Around 3-4-5. Kill them with the vikings and then the pylon powering the last 2 cannons. Now just focus fire on the temple with your banshees from behind so the archons won't be able to hit you. You're done.
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/user/LathamTK/builds/#view=CrqmP6
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
July 29 2010 16:00 GMT
#20
i dunno i just pushed with marine-medic-marauder-medivac and 6 tanks through the top. I tried pushing through the middle the game before but it's harder cause u have reinforcements from the bottom flanking you to worry about. Was real easy tbh.><v Felt exactly like your standard multiplayer tvp push.
twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
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