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Supernova on Brutal - Page 3

Forum Index > StarCraft 2 HotS
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NarutO
Profile Blog Joined December 2006
Germany18839 Posts
July 30 2010 19:50 GMT
#41
Banshee + m&m shredded through all the bases. Just be careful about storm.
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
Deathizer
Profile Joined August 2010
Canada1 Post
August 02 2010 10:14 GMT
#42
I beat this mission on Brutal after having some trouble and reading the cheesy strats here. What I did was:

Pumped a few SCVs for gas economy
Pumped banshees and 2 vikings from the single starport
As the fire wave got close, lifted off all buildings and sent them towards the bottom of the map, then towards the bottom right corner.

On the way to the bottom right corner there's a group of units guarding a tech thinger and an expo location. I cleared it with cloaked banshees, and had to micro a bit to kill a scout with the two vikings. My CC went weird and got damaged, then I landed it and tried to build an SCV to repair it but maphacks got it killed. Then at the bottom right corner there's a few cannons powered by warp prisms (and maybe stalkers too but I forget) which I had to clear with banshees, microing so none died. After you get all your buildings and units into the bottom right corner, cheating brutal computer sends warp prisms and lands immortals, senties, and zealots under your buildings. Focus the senties (obviously) then pick off the rest. You can cloak to avoid damage but I preferred to soak it with the units as I had Regenerative Biosteel and would just regen, in order to keep my buildings at full HP. Eventually the drops stopped happening ( I don't know why, perhaps I killed all the void prisms?) and I could wait until the fire wave came.

First try, I waited for the firewave to take everything out, ran in with banshees, did some damage, the banshees then burned to death, and the firewave destroyed the temple before my Starport. "The Artifact has been burned by the fire!" And I lost.

Reload, this time not waiting too long. I waited until the cannon closest to the bottom right corner was destroyed (or unpowered I forget) and then proceeded. I had to destroy one cannon in order to shoot safely. I'm pretty sure the temple was being burned, but perhaps the artifact was in the East part of the temple. (Maybe you need the last hit? Who knows..) At any rate, I was able to do this with only 6 banshees. I believe all it takes is good timing. Good luck.
Lobo2me
Profile Joined May 2010
Norway1213 Posts
August 02 2010 10:41 GMT
#43
When I did this mission on hard (no viking yet) I had a really hard time doing the last push into their base, they always overwhelmed me even when I had mined out almost everything before and spent all. Then I found out attacking just a little bit at a time would send only a few units after me which were quickly killed. When doing it slow it was really easy to do something I had failed horribly at 5 times before.

Don't know if they're smarter on brutal and aggro more but I'll try the same.
Bad manners are better than no manners at all.
blackodd
Profile Joined April 2010
Sweden451 Posts
August 02 2010 15:44 GMT
#44
I can't find the 3rd? relic on this map. There's 2 of them close to where you start, then one at the bottom right side. Where is the last?
For I am the Queen of Blades. And none shall ever dispute my rule, again...
Thereisnosaurus
Profile Blog Joined February 2010
Australia1822 Posts
August 02 2010 16:10 GMT
#45
remember you don't actually have to kill any toss. with good enough micro you can just snipe the building by sneaking around to it with enough banshees. defend long enough to get the critical mass, then head on out. I don't believe the toss has observers, if they do, mix a few wraiths in, scan and snipe

A lot of these missions are doable by just not fighting and sniping the objectives.
Poisonous Sheep counter Hydras
ETHANOL
Profile Joined May 2010
Canada68 Posts
August 02 2010 16:11 GMT
#46
did it with pure vikings and got the save 2 outpost achievement on brutal, get 2 armories, start weapon upg asap then get some scvs and build a bunker for first attack, then get more vikings, go kill the carriers just before they hit the camp, then you come back just in time to kill the colossi, when u pick up ressource, start lvl 2 weapon and level 1 plating, take your vikings to top right base and hit the prisms/ phoenixes, land on high ground, kill nexus. Mass vikings now with all your cash and go around 2nd protoss base (snipe the warp prisms) +1 colossi, land on high ground and kill nexus. Then, kill 2nd protoss attack and go back to your base to defend those 2 carriers and colossi, go str8 to third protoss base start off by killing warp prisms, carrier, colossi and void ray with your super range, then go from behind, land and target nexus, fly back, send all your scvs to 3rd refugee camp repairing your vikings and massing turrets with the cash you got left, the mothership should arrive just in time and you just attack it you have so many vikings it goes down pretty fast
konadora *
Profile Blog Joined February 2009
Singapore66155 Posts
August 02 2010 16:13 GMT
#47
i just went 2 port banshees and went up from the top of the map, around the sides and sniped the thing from the back, with some viking support.
POGGERS
JunZ
Profile Joined June 2010
United States314 Posts
August 02 2010 16:17 GMT
#48
You don't need to do the bonus objectives Ayadew. Just beat it on brutal and get the relics on a lower difficulty.
blackodd
Profile Joined April 2010
Sweden451 Posts
Last Edited: 2010-08-02 16:39:33
August 02 2010 16:30 GMT
#49
On August 03 2010 01:17 JunZ wrote:
You don't need to do the bonus objectives Ayadew. Just beat it on brutal and get the relics on a lower difficulty.


I'm doing it for the achievement, so yes I do need them hehe
thanks anyway

Found it now.. it's in the middle down
For I am the Queen of Blades. And none shall ever dispute my rule, again...
Blisse
Profile Blog Joined July 2010
Canada3710 Posts
August 02 2010 18:05 GMT
#50
On August 03 2010 01:11 ETHANOL wrote:
did it with pure vikings and got the save 2 outpost achievement on brutal, get 2 armories, start weapon upg asap then get some scvs and build a bunker for first attack, then get more vikings, go kill the carriers just before they hit the camp, then you come back just in time to kill the colossi, when u pick up ressource, start lvl 2 weapon and level 1 plating, take your vikings to top right base and hit the prisms/ phoenixes, land on high ground, kill nexus. Mass vikings now with all your cash and go around 2nd protoss base (snipe the warp prisms) +1 colossi, land on high ground and kill nexus. Then, kill 2nd protoss attack and go back to your base to defend those 2 carriers and colossi, go str8 to third protoss base start off by killing warp prisms, carrier, colossi and void ray with your super range, then go from behind, land and target nexus, fly back, send all your scvs to 3rd refugee camp repairing your vikings and massing turrets with the cash you got left, the mothership should arrive just in time and you just attack it you have so many vikings it goes down pretty fast


Wrong mission. And you can't land. Archons wreck Vikings at the third base.
There is no one like you in the universe.
QueueQueue
Profile Joined July 2009
Canada1000 Posts
August 02 2010 18:25 GMT
#51
I just went mass banshee with some vikings. I pushed in to the back of the base behind the vault and killed it from the back. Pretty easy mission on brutal.
EnigmaZero
Profile Joined May 2010
United States56 Posts
August 03 2010 01:40 GMT
#52
I went only banshees until landing in the third base, then got banshees, vikings, and some science vessels (if you have automated refineries going at your bases as you abandon them, you end up with a lot of gas).

14 banshees, 6 vikings and 3 vessels was enough to easily overtake the last base on brutal. I also have the regenerative mech zerg research, which helped a bit in healing up. Keeping the vikings alive is extremely important as you'll face several scouts and phoenixes at the end. Also there is an observer sitting right on top of the objective but if you have a vessel or raven you can detect and kill it.
SC2Phoenix
Profile Blog Joined June 2009
Canada2814 Posts
August 03 2010 01:48 GMT
#53
Why even go MnMnM is beyond me. You can totaly cheat this mission like every other. Get armory asap and head towards +3 air attack. have 2 starports with tech reactors (or with3-4 techs) and just pump banshees. As the fire moves use pure banshee to kill the first base and keep mining. Eventually youll have 40 banshees and you can just right click the target and dont worry about any enemies. When the toss storms just move out of the way and keep shotting at the target.
Who the fuck has a family of fucking trees? This song is so god damn stupid. Fuck you song, fuck you and your stupid trees. -itmeJP
Blisse
Profile Blog Joined July 2010
Canada3710 Posts
August 03 2010 03:06 GMT
#54
On August 03 2010 10:48 SC2Phoenix wrote:
Why even go MnMnM is beyond me. You can totaly cheat this mission like every other. Get armory asap and head towards +3 air attack. have 2 starports with tech reactors (or with3-4 techs) and just pump banshees. As the fire moves use pure banshee to kill the first base and keep mining. Eventually youll have 40 banshees and you can just right click the target and dont worry about any enemies. When the toss storms just move out of the way and keep shotting at the target.


Because not everyone plays the entire game, then plays this mission? Stop coming up with ridiculous solutions that involve getting the maximum upgrade technology. If people had that, they wouldn't have trouble in the first place.


Is the cheese strategy to hide a bunch of banshees and buildings in a corner until the map burns out and then snipe the temple? Sounds doable.
There is no one like you in the universe.
jmark
Profile Joined April 2010
United States4 Posts
August 03 2010 07:21 GMT
#55
I just made a bunch of banshees and then a few vikings for the scouts and carrier. I had a couple siege tanks and marines to defend against raids, using the banshees and vikings for the colossus and immortals.

I saved every time I transferred bases because I'd lose concentration and fly my banshees right into a storm every now and then. After hitting up each base attacked the protoss camp with banshees, flying around the edges picking off what I could before moving in for the kill. It's annoying having to rebuild your tech lab each time you move. I think I had science vessels as well by the time I played this mission; unfortunately they just die if you cloak your banshees, so I didn't use cloak at all. Just don't lose any banshees and you're gold.
CScythe
Profile Joined June 2009
Canada810 Posts
August 03 2010 08:23 GMT
#56
I believe banshee/viking is the easiest way to do it. My first time beating it I did banshee/viking/tank with a couple of marauders and medics. Breaking into the first base is the hardest part of the level for me.
kaztal
Profile Joined April 2010
Sweden68 Posts
August 03 2010 08:40 GMT
#57
i did what has helped me through countless of campaign missions on brutal: mass medic marine. for this mission, i also pumped out a couple of banshees with excess resources (only 3 barracks without addons producing). had no trouble with any part. high templars are a bitch, but there are a thousand ways to deal with them. moving out of the way, for instance. if you know where he is, send one guy in first to lure the storm, then send the rest. or, of course, straight up mass producing a new army.

thought this mission would be hard but it turned out really easy.
NETRAT
Profile Joined July 2010
Belarus180 Posts
Last Edited: 2010-08-03 08:58:35
August 03 2010 08:57 GMT
#58
M&M all the way, didn't bother to get banshees or maradeurs or anything else, just upgrades
stimpacks and medic upgrades are super strong for their cost
ye HT raped half of my army in the end but i stimed again and focus fired temple pretty fast
Mortician
Profile Blog Joined December 2008
Bulgaria2332 Posts
August 03 2010 09:57 GMT
#59
MnM + Siege Breakers with Ebay upgrades. there are 3 expansions around the protoss base on the right that will help you a lot
"If anything, the skill cap in sc2 is higher [than sc1] because there are a lot more things you can do at one given time. " darmousseh
humblegar
Profile Blog Joined October 2004
Norway883 Posts
Last Edited: 2010-08-03 10:28:35
August 03 2010 10:26 GMT
#60
There is nothing in this map that will stop any half-dedicated m&m or tank force.

A few tips:
- Bring detection for illusions :p
- Kill the base north of you before it gets killed by the fire, get ressources on the ground and from the dead nexus.
- Land your buildings as far right as you can whenever you stop.
- Tanks > cannons and small armies with illusions. No need for merc tanks, any will do.
- If you just keep whatever kind of army alive you will have a small passageway to the objective with perhaps 1 cannon 1 archon or similiar surviving to engage you (with the fire to your left smoldering the last base).
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