Anyone completed this achievement and care to detail how they did it?
Mar Sara Mission 3 - Zero Hour Achievement
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Foooky
Australia205 Posts
Anyone completed this achievement and care to detail how they did it? | ||
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yrba1
United States325 Posts
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Krissam
Denmark189 Posts
Also having a few scv's repairing the bunkers, and perhaps make an extra one at each choke can help a lot. | ||
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Foooky
Australia205 Posts
The way I approached it: 1. salvaged my edge bunkers 2. turned in onto faster (for some reason the game had the mode set on fast which makes it seem so slow and throws all my macro off) 3. macro'd up to scv saturation and 120 food marine medic and then went to attack and it was pretty easy from there. | ||
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SC2Phoenix
Canada2814 Posts
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SpavaM
Croatia175 Posts
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xiaofan
United States513 Posts
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shinosai
United States1577 Posts
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nik_0_0
Canada82 Posts
But yeah, like it has been said, macro up, 4 rax with 3 reactor and 1 techlab seems to do the trick. Wait till you get a critical mass of rines and then smash that bottom left 3x hatcheries. Then the middle 1 hatch is simple! | ||
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Xception704
United States161 Posts
//edit: did exactly what you guys said ... and got it easily ![]() | ||
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SharTeel
1 Post
On July 27 2010 13:26 yrba1 wrote: Get it later, once you beat the other missions, you'll have access to new units that can solve your problem. tried it, upgrades are not retroactively given when repeating missions (ie: no stimpacks, no flamers) from the mission archive :S i keep getting slaughtered when I get anywhere close to those bases | ||
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zTz
United States476 Posts
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Owarida
United States333 Posts
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Ventez
Norway107 Posts
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Desgan
Germany3 Posts
when there r only 5 minutes left i try to go for the left hatcheries but they still get raped by these zergs. so how many wbf`s do u have?, i have like 15 but i obviously cant build enough marines fast enough. if i try to repair and build bunkers i lose even more resources and time. I really dont see how i can get this archievment. Maybe if you got some more infos or tips i would appreciate that. | ||
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Desgan
Germany3 Posts
![]() this time i immediately built a dozen wbf`s and a third building for the marines. Then i pretty muched focused on constantly building marines and some medics. It was pretty easy this time to destroy the hatches. I guess i have to get some more xp in sc2. Thanks for your comments guys, it really helped me out. | ||
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kAz3
United States56 Posts
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Desgan
Germany3 Posts
remember not to sell a building or you wont get the achievment. | ||
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oddo123
Iceland134 Posts
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Capnstank
Canada47 Posts
On July 27 2010 13:33 Foooky wrote: Actually one try later I figured it out. The way I approached it: 1. salvaged my edge bunkers 2. turned in onto faster (for some reason the game had the mode set on fast which makes it seem so slow and throws all my macro off) 3. macro'd up to scv saturation and 120 food marine medic and then went to attack and it was pretty easy from there. Yeah, that's how you won anything on SC:BW campaign too. 1) Turtle 2) Econ saturation 3) Huge army 4) 1a2a3a (with micro where actually required) 5) Profit. | ||
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