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[Nationwars V] Semi Finals + Grand Final - Page 42

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Charoisaur
Profile Joined August 2014
Germany16008 Posts
April 22 2018 17:48 GMT
#821
On April 23 2018 02:45 Boggyb wrote:
Show nested quote +
On April 23 2018 02:44 Charoisaur wrote:
Why are we complaining about sensor towers when something absurd as supply depot lift-off still exists in the game?
You can completely wall off your bases and deny any Zergling/Zealot attacks for no cost since you want to build depot anyways.
And once you want to move out you don't even have to kill them because of this stupid game mechanic, this shit can't be removed fast enough.

If they removed the ability to raise/lower depots, Terran win rates would drop at least 10% against Zerg unless other changes are made.

yeah that's why this would be a design change and not a balance change.
Obviously other changes would've to be done but this game mechanic is just bad design and should be removed asap!!!
Many of the coolest moments in sc2 happen due to worker harassment
mierin
Profile Joined August 2010
United States4943 Posts
April 22 2018 17:48 GMT
#822
On April 23 2018 02:45 Ej_ wrote:
Show nested quote +
On April 23 2018 02:45 mierin wrote:
On April 23 2018 02:44 Charoisaur wrote:
Why are we complaining about sensor towers when something absurd as supply depot lift-off still exists in the game?
You can completely wall off your bases and deny any Zergling/Zealot attacks for no cost since you want to build depot anyways.
And once you want to move out you don't even have to kill them because of this stupid game mechanic, this shit can't be removed fast enough.


It all depends on the matchup, yeah? I for one can't imagine complaining about anything (terran) balance wise except for ghosts and to a lesser extent ravens.

u gotta complain about chronoboost too, dont fall behind in the game


Clearly queens are imbalanced. The other races can only gain their macro mechanic energy from buildings!
JD, Stork, Calm, Hyuk Fighting!
ArtyK
Profile Joined June 2011
France3143 Posts
April 22 2018 17:48 GMT
#823
On April 23 2018 02:47 Fango wrote:
Show nested quote +
On April 23 2018 02:43 ArtyK wrote:
On April 23 2018 02:42 Fango wrote:
On April 23 2018 02:41 ArtyK wrote:
On April 23 2018 02:41 Fango wrote:
On April 23 2018 02:38 ArtyK wrote:
On April 23 2018 02:37 Fango wrote:
On April 23 2018 02:35 ArtyK wrote:
On April 23 2018 02:33 Fango wrote:
On April 23 2018 02:30 ArtyK wrote:
[quote]

and what league do you play tvt at fango

I don't. I'm assuming you're diamond because you think sensor towers should be removed.


And what does level has to do with this? By your standards you should have no say in anything about the game considering you don't even play so its kinda weird to bring it up dont you think


I never said you should have no say about the game? I just said I'm assuming you're diamond.


Well your incredible knowledge of the game failed you for once, cause i play random at 5k mmr and yes, lyyna is better, what does it change in a conversation about sensor towers? idk

Well done. But the game should be balanced around the top level, not games on your (or my) level. You seem to be refering purely to your own experience here when saying sensor towers should be removed.


and in what universe is tvt sensor towers a balance issue, please wake up

On April 23 2018 02:14 ArtyK wrote:
On April 23 2018 02:12 Boggyb wrote:
Man, a sensor tower on the 3rd looks amazing on Acid Plant.


sensor towers would look even more amazing in a balance patch where they are removed



alright then, DESIGN patch, sorry for not realising i had to clarify everything like i would to a 5yo

Balance and design are two different things. If you mess them up then it's hardly my fault for taking your actual written word for it.

Either way, my point is that your ladder games aren't the best indicator of balance design. Sensor tower spam isn't an issue in high level play so it really shouldn't be the focus of the balance team. If you were complaining about pro level games then fair enough, but you haven't mentioned any.


I said it was stupid and we could live without it, not just at my level
Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
Charoisaur
Profile Joined August 2014
Germany16008 Posts
April 22 2018 17:48 GMT
#824
On April 23 2018 02:47 Penev wrote:
next topic: bunkers

shoot

build time needs to be reduced but otherwise they're fine
Many of the coolest moments in sc2 happen due to worker harassment
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
April 22 2018 17:49 GMT
#825
On April 23 2018 02:47 Penev wrote:
next topic: bunkers

shoot

Bunkers shouldn't shoot
Neosteel Enthusiast
Luolis
Profile Blog Joined May 2012
Finland7139 Posts
April 22 2018 17:49 GMT
#826
On April 23 2018 02:48 Charoisaur wrote:
Show nested quote +
On April 23 2018 02:45 Boggyb wrote:
On April 23 2018 02:44 Charoisaur wrote:
Why are we complaining about sensor towers when something absurd as supply depot lift-off still exists in the game?
You can completely wall off your bases and deny any Zergling/Zealot attacks for no cost since you want to build depot anyways.
And once you want to move out you don't even have to kill them because of this stupid game mechanic, this shit can't be removed fast enough.

If they removed the ability to raise/lower depots, Terran win rates would drop at least 10% against Zerg unless other changes are made.

yeah that's why this would be a design change and not a balance change.
Obviously other changes would've to be done but this game mechanic is just bad design and should be removed asap!!!

I cant tell if youve actually taken 10 liters of LSD or if youre joking
pro cheese woman / Its never Sunny in Finland. Perkele / FinnishStarcraftTrivia
Fango
Profile Joined July 2016
United Kingdom8987 Posts
Last Edited: 2018-04-22 17:49:47
April 22 2018 17:49 GMT
#827
On April 23 2018 02:45 ArtyK wrote:
Show nested quote +
On April 23 2018 02:44 Fango wrote:
On April 23 2018 02:43 Durnuu wrote:
On April 23 2018 02:42 Fango wrote:
On April 23 2018 02:41 ArtyK wrote:
On April 23 2018 02:41 Fango wrote:
On April 23 2018 02:38 ArtyK wrote:
On April 23 2018 02:37 Fango wrote:
On April 23 2018 02:35 ArtyK wrote:
On April 23 2018 02:33 Fango wrote:
[quote]
I don't. I'm assuming you're diamond because you think sensor towers should be removed.


And what does level has to do with this? By your standards you should have no say in anything about the game considering you don't even play so its kinda weird to bring it up dont you think


I never said you should have no say about the game? I just said I'm assuming you're diamond.


Well your incredible knowledge of the game failed you for once, cause i play random at 5k mmr and yes, lyyna is better, what does it change in a conversation about sensor towers? idk

Well done. But the game should be balanced around the top level, not games on your (or my) level. You seem to be refering purely to your own experience here when saying sensor towers should be removed.


and in what universe is tvt sensor towers a balance issue, please wake up

On April 23 2018 02:14 ArtyK wrote:
On April 23 2018 02:12 Boggyb wrote:
Man, a sensor tower on the 3rd looks amazing on Acid Plant.


sensor towers would look even more amazing in a balance patch where they are removed


wow he said balance patch instead of design patch, that changes everything

I mean it kinda does. He never clarified that point just went on to complain about TvT in particular


and tvt wasnt enough of a hint that it wasnt a balance complaint :>

Complaining about TvT indicates you dislike it from a design pespective but not necessarily exclusively. You said they should be removed in a balance patch, then you corrected yourself, no need to keep dragging it on.
Zest, sOs, PartinG, Dark, and Maru are the real champs. ROOT_herO is overrated. Snute, Serral, and Scarlett are the foreigner GOATs
Penev
Profile Joined October 2012
28503 Posts
April 22 2018 17:49 GMT
#828
On April 23 2018 02:49 FueledUpAndReadyToGo wrote:
Show nested quote +
On April 23 2018 02:47 Penev wrote:
next topic: bunkers

shoot

Bunkers shouldn't shoot

bunker overcharge should totally be a thing
I Protoss winner, could it be?
Boggyb
Profile Joined January 2017
2855 Posts
April 22 2018 17:49 GMT
#829
On April 23 2018 02:48 Charoisaur wrote:
Show nested quote +
On April 23 2018 02:45 Boggyb wrote:
On April 23 2018 02:44 Charoisaur wrote:
Why are we complaining about sensor towers when something absurd as supply depot lift-off still exists in the game?
You can completely wall off your bases and deny any Zergling/Zealot attacks for no cost since you want to build depot anyways.
And once you want to move out you don't even have to kill them because of this stupid game mechanic, this shit can't be removed fast enough.

If they removed the ability to raise/lower depots, Terran win rates would drop at least 10% against Zerg unless other changes are made.

yeah that's why this would be a design change and not a balance change.
Obviously other changes would've to be done but this game mechanic is just bad design and should be removed asap!!!

One of those other design changes would probably have to be deleting Zergling speed.
Fango
Profile Joined July 2016
United Kingdom8987 Posts
April 22 2018 17:51 GMT
#830
On April 23 2018 02:48 ArtyK wrote:
Show nested quote +
On April 23 2018 02:47 Fango wrote:
On April 23 2018 02:43 ArtyK wrote:
On April 23 2018 02:42 Fango wrote:
On April 23 2018 02:41 ArtyK wrote:
On April 23 2018 02:41 Fango wrote:
On April 23 2018 02:38 ArtyK wrote:
On April 23 2018 02:37 Fango wrote:
On April 23 2018 02:35 ArtyK wrote:
On April 23 2018 02:33 Fango wrote:
[quote]
I don't. I'm assuming you're diamond because you think sensor towers should be removed.


And what does level has to do with this? By your standards you should have no say in anything about the game considering you don't even play so its kinda weird to bring it up dont you think


I never said you should have no say about the game? I just said I'm assuming you're diamond.


Well your incredible knowledge of the game failed you for once, cause i play random at 5k mmr and yes, lyyna is better, what does it change in a conversation about sensor towers? idk

Well done. But the game should be balanced around the top level, not games on your (or my) level. You seem to be refering purely to your own experience here when saying sensor towers should be removed.


and in what universe is tvt sensor towers a balance issue, please wake up

On April 23 2018 02:14 ArtyK wrote:
On April 23 2018 02:12 Boggyb wrote:
Man, a sensor tower on the 3rd looks amazing on Acid Plant.


sensor towers would look even more amazing in a balance patch where they are removed



alright then, DESIGN patch, sorry for not realising i had to clarify everything like i would to a 5yo

Balance and design are two different things. If you mess them up then it's hardly my fault for taking your actual written word for it.

Either way, my point is that your ladder games aren't the best indicator of balance design. Sensor tower spam isn't an issue in high level play so it really shouldn't be the focus of the balance team. If you were complaining about pro level games then fair enough, but you haven't mentioned any.


I said it was stupid and we could live without it, not just at my level

If they did something to compensate for sensor tower removal then sure. Same with removing anything
Zest, sOs, PartinG, Dark, and Maru are the real champs. ROOT_herO is overrated. Snute, Serral, and Scarlett are the foreigner GOATs
Carminedust
Profile Joined October 2014
487 Posts
April 22 2018 17:51 GMT
#831
if mariens after 10 seconds of shooting needed to reload which would take 3 seconds would be the best nerf to terran and balance sc2 finally
Maybe was Zoun only Fan before he retired idk
Musicus
Profile Joined August 2011
Germany23576 Posts
April 22 2018 17:51 GMT
#832
So far so good, nice defense.
Maru and Serral are probably top 5.
ArtyK
Profile Joined June 2011
France3143 Posts
April 22 2018 17:51 GMT
#833
On April 23 2018 02:49 Fango wrote:
Show nested quote +
On April 23 2018 02:45 ArtyK wrote:
On April 23 2018 02:44 Fango wrote:
On April 23 2018 02:43 Durnuu wrote:
On April 23 2018 02:42 Fango wrote:
On April 23 2018 02:41 ArtyK wrote:
On April 23 2018 02:41 Fango wrote:
On April 23 2018 02:38 ArtyK wrote:
On April 23 2018 02:37 Fango wrote:
On April 23 2018 02:35 ArtyK wrote:
[quote]

And what does level has to do with this? By your standards you should have no say in anything about the game considering you don't even play so its kinda weird to bring it up dont you think


I never said you should have no say about the game? I just said I'm assuming you're diamond.


Well your incredible knowledge of the game failed you for once, cause i play random at 5k mmr and yes, lyyna is better, what does it change in a conversation about sensor towers? idk

Well done. But the game should be balanced around the top level, not games on your (or my) level. You seem to be refering purely to your own experience here when saying sensor towers should be removed.


and in what universe is tvt sensor towers a balance issue, please wake up

On April 23 2018 02:14 ArtyK wrote:
On April 23 2018 02:12 Boggyb wrote:
Man, a sensor tower on the 3rd looks amazing on Acid Plant.


sensor towers would look even more amazing in a balance patch where they are removed


wow he said balance patch instead of design patch, that changes everything

I mean it kinda does. He never clarified that point just went on to complain about TvT in particular


and tvt wasnt enough of a hint that it wasnt a balance complaint :>

Complaining about TvT indicates you dislike it from a design pespective but not necessarily exclusively. You said they should be removed in a balance patch, then you corrected yourself, no need to keep dragging it on.


Yeah so cause i use the term balance patch cause thats what we call them most of the time, i'm clearly talking balance THEN backpedalling, i'm just so dishonest
Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
Ej_
Profile Blog Joined January 2013
47656 Posts
April 22 2018 17:52 GMT
#834
On April 23 2018 02:51 Carminedust wrote:
if mariens after 10 seconds of shooting needed to reload which would take 3 seconds would be the best nerf to terran and balance sc2 finally

Random chance to jam your gun.
"Technically the dictionary has zero authority on the meaning or words" - Rodya
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
April 22 2018 17:52 GMT
#835
On April 23 2018 02:47 Fango wrote:
Show nested quote +
On April 23 2018 02:43 ArtyK wrote:
On April 23 2018 02:42 Fango wrote:
On April 23 2018 02:41 ArtyK wrote:
On April 23 2018 02:41 Fango wrote:
On April 23 2018 02:38 ArtyK wrote:
On April 23 2018 02:37 Fango wrote:
On April 23 2018 02:35 ArtyK wrote:
On April 23 2018 02:33 Fango wrote:
On April 23 2018 02:30 ArtyK wrote:
[quote]

and what league do you play tvt at fango

I don't. I'm assuming you're diamond because you think sensor towers should be removed.


And what does level has to do with this? By your standards you should have no say in anything about the game considering you don't even play so its kinda weird to bring it up dont you think


I never said you should have no say about the game? I just said I'm assuming you're diamond.


Well your incredible knowledge of the game failed you for once, cause i play random at 5k mmr and yes, lyyna is better, what does it change in a conversation about sensor towers? idk

Well done. But the game should be balanced around the top level, not games on your (or my) level. You seem to be refering purely to your own experience here when saying sensor towers should be removed.


and in what universe is tvt sensor towers a balance issue, please wake up

On April 23 2018 02:14 ArtyK wrote:
On April 23 2018 02:12 Boggyb wrote:
Man, a sensor tower on the 3rd looks amazing on Acid Plant.


sensor towers would look even more amazing in a balance patch where they are removed



alright then, DESIGN patch, sorry for not realising i had to clarify everything like i would to a 5yo

Balance and design are two different things. If you mess them up then it's hardly my fault for taking your actual written word for it.

Either way, my point is that your ladder games aren't the best indicator of balance design. Sensor tower spam isn't an issue in high level play so it really shouldn't be the focus of the balance team. If you were complaining about pro level games then fair enough, but you haven't mentioned any.


I have severe difficulties in believing that sensor tower spam is a major issue at any level at all.
Fango
Profile Joined July 2016
United Kingdom8987 Posts
April 22 2018 17:52 GMT
#836
On April 23 2018 02:51 Carminedust wrote:
if mariens after 10 seconds of shooting needed to reload which would take 3 seconds would be the best nerf to terran and balance sc2 finally

A lot of comments on battlenet say marines should to have limited ammo. I still don't understand why
Zest, sOs, PartinG, Dark, and Maru are the real champs. ROOT_herO is overrated. Snute, Serral, and Scarlett are the foreigner GOATs
Charoisaur
Profile Joined August 2014
Germany16008 Posts
April 22 2018 17:53 GMT
#837
On April 23 2018 02:51 Fango wrote:
Show nested quote +
On April 23 2018 02:48 ArtyK wrote:
On April 23 2018 02:47 Fango wrote:
On April 23 2018 02:43 ArtyK wrote:
On April 23 2018 02:42 Fango wrote:
On April 23 2018 02:41 ArtyK wrote:
On April 23 2018 02:41 Fango wrote:
On April 23 2018 02:38 ArtyK wrote:
On April 23 2018 02:37 Fango wrote:
On April 23 2018 02:35 ArtyK wrote:
[quote]

And what does level has to do with this? By your standards you should have no say in anything about the game considering you don't even play so its kinda weird to bring it up dont you think


I never said you should have no say about the game? I just said I'm assuming you're diamond.


Well your incredible knowledge of the game failed you for once, cause i play random at 5k mmr and yes, lyyna is better, what does it change in a conversation about sensor towers? idk

Well done. But the game should be balanced around the top level, not games on your (or my) level. You seem to be refering purely to your own experience here when saying sensor towers should be removed.


and in what universe is tvt sensor towers a balance issue, please wake up

On April 23 2018 02:14 ArtyK wrote:
On April 23 2018 02:12 Boggyb wrote:
Man, a sensor tower on the 3rd looks amazing on Acid Plant.


sensor towers would look even more amazing in a balance patch where they are removed



alright then, DESIGN patch, sorry for not realising i had to clarify everything like i would to a 5yo

Balance and design are two different things. If you mess them up then it's hardly my fault for taking your actual written word for it.

Either way, my point is that your ladder games aren't the best indicator of balance design. Sensor tower spam isn't an issue in high level play so it really shouldn't be the focus of the balance team. If you were complaining about pro level games then fair enough, but you haven't mentioned any.


I said it was stupid and we could live without it, not just at my level

If they did something to compensate for sensor tower removal then sure. Same with removing anything

I don't see what's wrong with sensor towers though.
Creep, Observers, Overseers and Revelation are just as powerful vision tools if not more powerful.





Supply depot lift-off on the other hand... there's no justification for this to exist.
Many of the coolest moments in sc2 happen due to worker harassment
ArtyK
Profile Joined June 2011
France3143 Posts
April 22 2018 17:53 GMT
#838
On April 23 2018 02:52 ZigguratOfUr wrote:
Show nested quote +
On April 23 2018 02:47 Fango wrote:
On April 23 2018 02:43 ArtyK wrote:
On April 23 2018 02:42 Fango wrote:
On April 23 2018 02:41 ArtyK wrote:
On April 23 2018 02:41 Fango wrote:
On April 23 2018 02:38 ArtyK wrote:
On April 23 2018 02:37 Fango wrote:
On April 23 2018 02:35 ArtyK wrote:
On April 23 2018 02:33 Fango wrote:
[quote]
I don't. I'm assuming you're diamond because you think sensor towers should be removed.


And what does level has to do with this? By your standards you should have no say in anything about the game considering you don't even play so its kinda weird to bring it up dont you think


I never said you should have no say about the game? I just said I'm assuming you're diamond.


Well your incredible knowledge of the game failed you for once, cause i play random at 5k mmr and yes, lyyna is better, what does it change in a conversation about sensor towers? idk

Well done. But the game should be balanced around the top level, not games on your (or my) level. You seem to be refering purely to your own experience here when saying sensor towers should be removed.


and in what universe is tvt sensor towers a balance issue, please wake up

On April 23 2018 02:14 ArtyK wrote:
On April 23 2018 02:12 Boggyb wrote:
Man, a sensor tower on the 3rd looks amazing on Acid Plant.


sensor towers would look even more amazing in a balance patch where they are removed



alright then, DESIGN patch, sorry for not realising i had to clarify everything like i would to a 5yo

Balance and design are two different things. If you mess them up then it's hardly my fault for taking your actual written word for it.

Either way, my point is that your ladder games aren't the best indicator of balance design. Sensor tower spam isn't an issue in high level play so it really shouldn't be the focus of the balance team. If you were complaining about pro level games then fair enough, but you haven't mentioned any.


I have severe difficulties in believing that sensor tower spam is a major issue at any level at all.


I never said it was a major issue, i said its stupid and completly unnecessary
Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
April 22 2018 17:53 GMT
#839
On April 23 2018 02:52 Fango wrote:
Show nested quote +
On April 23 2018 02:51 Carminedust wrote:
if mariens after 10 seconds of shooting needed to reload which would take 3 seconds would be the best nerf to terran and balance sc2 finally

A lot of comments on battlenet say marines should to have limited ammo. I still don't understand why

Terran would need forward supply depots to rearm, finally nerfing doom drops
Neosteel Enthusiast
Fango
Profile Joined July 2016
United Kingdom8987 Posts
Last Edited: 2018-04-22 17:53:58
April 22 2018 17:53 GMT
#840
On April 23 2018 02:52 ZigguratOfUr wrote:
Show nested quote +
On April 23 2018 02:47 Fango wrote:
On April 23 2018 02:43 ArtyK wrote:
On April 23 2018 02:42 Fango wrote:
On April 23 2018 02:41 ArtyK wrote:
On April 23 2018 02:41 Fango wrote:
On April 23 2018 02:38 ArtyK wrote:
On April 23 2018 02:37 Fango wrote:
On April 23 2018 02:35 ArtyK wrote:
On April 23 2018 02:33 Fango wrote:
[quote]
I don't. I'm assuming you're diamond because you think sensor towers should be removed.


And what does level has to do with this? By your standards you should have no say in anything about the game considering you don't even play so its kinda weird to bring it up dont you think


I never said you should have no say about the game? I just said I'm assuming you're diamond.


Well your incredible knowledge of the game failed you for once, cause i play random at 5k mmr and yes, lyyna is better, what does it change in a conversation about sensor towers? idk

Well done. But the game should be balanced around the top level, not games on your (or my) level. You seem to be refering purely to your own experience here when saying sensor towers should be removed.


and in what universe is tvt sensor towers a balance issue, please wake up

On April 23 2018 02:14 ArtyK wrote:
On April 23 2018 02:12 Boggyb wrote:
Man, a sensor tower on the 3rd looks amazing on Acid Plant.


sensor towers would look even more amazing in a balance patch where they are removed



alright then, DESIGN patch, sorry for not realising i had to clarify everything like i would to a 5yo

Balance and design are two different things. If you mess them up then it's hardly my fault for taking your actual written word for it.

Either way, my point is that your ladder games aren't the best indicator of balance design. Sensor tower spam isn't an issue in high level play so it really shouldn't be the focus of the balance team. If you were complaining about pro level games then fair enough, but you haven't mentioned any.


I have severe difficulties in believing that sensor tower spam is a major issue at any level at all.

At the pleb level literally anything spam could be an issue. I'm sure cannon rushes and BC rushes are a problem for gold league players. It just doesn't matter in terms of balancing or designing the game.
Zest, sOs, PartinG, Dark, and Maru are the real champs. ROOT_herO is overrated. Snute, Serral, and Scarlett are the foreigner GOATs
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