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[Nationwars V] Semi Finals + Grand Final - Page 44

Forum Index > StarCraft 2 Tournaments
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FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
April 22 2018 18:02 GMT
#861
Woooo lets go boys
Neosteel Enthusiast
Fango
Profile Joined July 2016
United Kingdom8987 Posts
April 22 2018 18:02 GMT
#862
On April 23 2018 02:59 ArtyK wrote:
Show nested quote +
On April 23 2018 02:59 Fango wrote:
On April 23 2018 02:57 ArtyK wrote:
On April 23 2018 02:55 Charoisaur wrote:
On April 23 2018 02:54 Ej_ wrote:
On April 23 2018 02:53 Charoisaur wrote:
On April 23 2018 02:51 Fango wrote:
On April 23 2018 02:48 ArtyK wrote:
On April 23 2018 02:47 Fango wrote:
On April 23 2018 02:43 ArtyK wrote:
[quote]

alright then, DESIGN patch, sorry for not realising i had to clarify everything like i would to a 5yo

Balance and design are two different things. If you mess them up then it's hardly my fault for taking your actual written word for it.

Either way, my point is that your ladder games aren't the best indicator of balance design. Sensor tower spam isn't an issue in high level play so it really shouldn't be the focus of the balance team. If you were complaining about pro level games then fair enough, but you haven't mentioned any.


I said it was stupid and we could live without it, not just at my level

If they did something to compensate for sensor tower removal then sure. Same with removing anything

I don't see what's wrong with sensor towers though.
Creep, Observers, Overseers and Revelation are just as powerful vision tools if not more powerful.





Supply depot lift-off on the other hand... there's no justification for this to exist.

It's vision for no risk, that can't be prevented, just like revelation. Both are stupid and should've been cut long ago ;o.

can't be prevented? you can kill them. and they cost 150/100 so there's definitely a risk to it.
Creep spread is completely free


attention is a ressource, spreading creep requires attention, building a sensor tower is set and forget

But the opponent also has to spend attention denying the creep. It's a dance that plays out over the entire game. Sensor tower isn't something that needs constant fighting against. It just buffs the potential reaction time of the terran by a couple seconds.


exactly, you cant even fight it :>

But it cost the opponent resources to do. If it doesn't come in handy then they're at a loss for making one.
Zest, sOs, PartinG, Dark, and Maru are the real champs. ROOT_herO is overrated. Snute, Serral, and Scarlett are the foreigner GOATs
Fango
Profile Joined July 2016
United Kingdom8987 Posts
April 22 2018 18:03 GMT
#863
Also Inno got ruined.
Zest, sOs, PartinG, Dark, and Maru are the real champs. ROOT_herO is overrated. Snute, Serral, and Scarlett are the foreigner GOATs
Vindicare605
Profile Blog Joined August 2011
United States16125 Posts
April 22 2018 18:03 GMT
#864
On April 23 2018 03:01 Charoisaur wrote:
Viking buff when?


Buffs won't matter if Terran doesnt make them.

It took Innovation WAY too long to switch into Vikings in the situation he was in. Collosus Stalker with a gigantic pillar to provide cover and he opts to keep making Liberators? I don't understand the thinking there.
aka: KTVindicare the Geeky Bartender
Poopi
Profile Blog Joined November 2010
France13018 Posts
April 22 2018 18:03 GMT
#865
Poor INno, the matchup is difficult.
Gogo INno
WriterMaru
chipmonklord17
Profile Joined February 2011
United States11944 Posts
April 22 2018 18:03 GMT
#866
On April 23 2018 02:59 Charoisaur wrote:
Show nested quote +
On April 23 2018 02:57 ArtyK wrote:
On April 23 2018 02:55 Charoisaur wrote:
On April 23 2018 02:54 Ej_ wrote:
On April 23 2018 02:53 Charoisaur wrote:
On April 23 2018 02:51 Fango wrote:
On April 23 2018 02:48 ArtyK wrote:
On April 23 2018 02:47 Fango wrote:
On April 23 2018 02:43 ArtyK wrote:
On April 23 2018 02:42 Fango wrote:
[quote]
[quote]


alright then, DESIGN patch, sorry for not realising i had to clarify everything like i would to a 5yo

Balance and design are two different things. If you mess them up then it's hardly my fault for taking your actual written word for it.

Either way, my point is that your ladder games aren't the best indicator of balance design. Sensor tower spam isn't an issue in high level play so it really shouldn't be the focus of the balance team. If you were complaining about pro level games then fair enough, but you haven't mentioned any.


I said it was stupid and we could live without it, not just at my level

If they did something to compensate for sensor tower removal then sure. Same with removing anything

I don't see what's wrong with sensor towers though.
Creep, Observers, Overseers and Revelation are just as powerful vision tools if not more powerful.





Supply depot lift-off on the other hand... there's no justification for this to exist.

It's vision for no risk, that can't be prevented, just like revelation. Both are stupid and should've been cut long ago ;o.

can't be prevented? you can kill them. and they cost 150/100 so there's definitely a risk to it.
Creep spread is completely free


attention is a ressource, spreading creep requires attention, building a sensor tower is set and forget

Okay, Creep spread costs attention, sensor towers costs money.
Why are sensor towers worse?


Because creep spread takes constant attention while a sensor tower you shift click and pay for once
Penev
Profile Joined October 2012
28536 Posts
April 22 2018 18:03 GMT
#867
I wish we had this conversation about liberators. Because fuck liberators.
I Protoss winner, could it be?
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
April 22 2018 18:04 GMT
#868
On April 23 2018 03:03 chipmonklord17 wrote:
Show nested quote +
On April 23 2018 02:59 Charoisaur wrote:
On April 23 2018 02:57 ArtyK wrote:
On April 23 2018 02:55 Charoisaur wrote:
On April 23 2018 02:54 Ej_ wrote:
On April 23 2018 02:53 Charoisaur wrote:
On April 23 2018 02:51 Fango wrote:
On April 23 2018 02:48 ArtyK wrote:
On April 23 2018 02:47 Fango wrote:
On April 23 2018 02:43 ArtyK wrote:
[quote]

alright then, DESIGN patch, sorry for not realising i had to clarify everything like i would to a 5yo

Balance and design are two different things. If you mess them up then it's hardly my fault for taking your actual written word for it.

Either way, my point is that your ladder games aren't the best indicator of balance design. Sensor tower spam isn't an issue in high level play so it really shouldn't be the focus of the balance team. If you were complaining about pro level games then fair enough, but you haven't mentioned any.


I said it was stupid and we could live without it, not just at my level

If they did something to compensate for sensor tower removal then sure. Same with removing anything

I don't see what's wrong with sensor towers though.
Creep, Observers, Overseers and Revelation are just as powerful vision tools if not more powerful.





Supply depot lift-off on the other hand... there's no justification for this to exist.

It's vision for no risk, that can't be prevented, just like revelation. Both are stupid and should've been cut long ago ;o.

can't be prevented? you can kill them. and they cost 150/100 so there's definitely a risk to it.
Creep spread is completely free


attention is a ressource, spreading creep requires attention, building a sensor tower is set and forget

Okay, Creep spread costs attention, sensor towers costs money.
Why are sensor towers worse?


Because creep spread takes constant attention while a sensor tower you shift click and pay for once


Creep spread helps your mobility though, whereas sensor towers can really be do-nothing buildings in some circumstances.
Charoisaur
Profile Joined August 2014
Germany16089 Posts
Last Edited: 2018-04-22 18:05:34
April 22 2018 18:04 GMT
#869
On April 23 2018 03:02 ArtyK wrote:
Show nested quote +
On April 23 2018 02:59 Charoisaur wrote:
On April 23 2018 02:57 ArtyK wrote:
On April 23 2018 02:55 Charoisaur wrote:
On April 23 2018 02:54 Ej_ wrote:
On April 23 2018 02:53 Charoisaur wrote:
On April 23 2018 02:51 Fango wrote:
On April 23 2018 02:48 ArtyK wrote:
On April 23 2018 02:47 Fango wrote:
On April 23 2018 02:43 ArtyK wrote:
[quote]

alright then, DESIGN patch, sorry for not realising i had to clarify everything like i would to a 5yo

Balance and design are two different things. If you mess them up then it's hardly my fault for taking your actual written word for it.

Either way, my point is that your ladder games aren't the best indicator of balance design. Sensor tower spam isn't an issue in high level play so it really shouldn't be the focus of the balance team. If you were complaining about pro level games then fair enough, but you haven't mentioned any.


I said it was stupid and we could live without it, not just at my level

If they did something to compensate for sensor tower removal then sure. Same with removing anything

I don't see what's wrong with sensor towers though.
Creep, Observers, Overseers and Revelation are just as powerful vision tools if not more powerful.





Supply depot lift-off on the other hand... there's no justification for this to exist.

It's vision for no risk, that can't be prevented, just like revelation. Both are stupid and should've been cut long ago ;o.

can't be prevented? you can kill them. and they cost 150/100 so there's definitely a risk to it.
Creep spread is completely free


attention is a ressource, spreading creep requires attention, building a sensor tower is set and forget

Okay, Creep spread costs attention, sensor towers costs money.
Why are sensor towers worse?


i can hardly see how 125/100 is more costly than an entire game creep spreading

On April 23 2018 02:16 ArtyK wrote:
Show nested quote +
On April 23 2018 02:15 Charoisaur wrote:
On April 23 2018 02:14 ArtyK wrote:
On April 23 2018 02:12 Boggyb wrote:
Man, a sensor tower on the 3rd looks amazing on Acid Plant.


sensor towers would look even more amazing in a balance patch where they are removed

what?


tvts with a million sensor towers covering half the map is the stupidest thing ever, avilo isn't entirely wrong :>

Oh building a million sensor towers costs 125/100 now?

Many of the coolest moments in sc2 happen due to worker harassment
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
April 22 2018 18:04 GMT
#870
I need a sarcasm tower for some of the posts last few pages
Neosteel Enthusiast
Fango
Profile Joined July 2016
United Kingdom8987 Posts
Last Edited: 2018-04-22 18:06:09
April 22 2018 18:05 GMT
#871
On April 23 2018 03:03 Vindicare605 wrote:
Show nested quote +
On April 23 2018 03:01 Charoisaur wrote:
Viking buff when?


Buffs won't matter if Terran doesnt make them.

It took Innovation WAY too long to switch into Vikings in the situation he was in. Collosus Stalker with a gigantic pillar to provide cover and he opts to keep making Liberators? I don't understand the thinking there.

Of course they would. If units get buffed then they become more viable, hence players will make them more.
Zest, sOs, PartinG, Dark, and Maru are the real champs. ROOT_herO is overrated. Snute, Serral, and Scarlett are the foreigner GOATs
ArtyK
Profile Joined June 2011
France3144 Posts
Last Edited: 2018-04-22 18:06:30
April 22 2018 18:06 GMT
#872
On April 23 2018 03:04 Charoisaur wrote:
Show nested quote +
On April 23 2018 03:02 ArtyK wrote:
On April 23 2018 02:59 Charoisaur wrote:
On April 23 2018 02:57 ArtyK wrote:
On April 23 2018 02:55 Charoisaur wrote:
On April 23 2018 02:54 Ej_ wrote:
On April 23 2018 02:53 Charoisaur wrote:
On April 23 2018 02:51 Fango wrote:
On April 23 2018 02:48 ArtyK wrote:
On April 23 2018 02:47 Fango wrote:
[quote]
Balance and design are two different things. If you mess them up then it's hardly my fault for taking your actual written word for it.

Either way, my point is that your ladder games aren't the best indicator of balance design. Sensor tower spam isn't an issue in high level play so it really shouldn't be the focus of the balance team. If you were complaining about pro level games then fair enough, but you haven't mentioned any.


I said it was stupid and we could live without it, not just at my level

If they did something to compensate for sensor tower removal then sure. Same with removing anything

I don't see what's wrong with sensor towers though.
Creep, Observers, Overseers and Revelation are just as powerful vision tools if not more powerful.





Supply depot lift-off on the other hand... there's no justification for this to exist.

It's vision for no risk, that can't be prevented, just like revelation. Both are stupid and should've been cut long ago ;o.

can't be prevented? you can kill them. and they cost 150/100 so there's definitely a risk to it.
Creep spread is completely free


attention is a ressource, spreading creep requires attention, building a sensor tower is set and forget

Okay, Creep spread costs attention, sensor towers costs money.
Why are sensor towers worse?


i can hardly see how 125/100 is more costly than an entire game creep spreading

Show nested quote +
On April 23 2018 02:16 ArtyK wrote:
On April 23 2018 02:15 Charoisaur wrote:
On April 23 2018 02:14 ArtyK wrote:
On April 23 2018 02:12 Boggyb wrote:
Man, a sensor tower on the 3rd looks amazing on Acid Plant.


sensor towers would look even more amazing in a balance patch where they are removed

what?


tvts with a million sensor towers covering half the map is the stupidest thing ever, avilo isn't entirely wrong :>

Oh building a million sensor towers costs 125/100 now?


yeah i literally meant a million, another great reader over here, i'm done with this
Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
Charoisaur
Profile Joined August 2014
Germany16089 Posts
April 22 2018 18:06 GMT
#873
On April 23 2018 03:05 Fango wrote:
Show nested quote +
On April 23 2018 03:03 Vindicare605 wrote:
On April 23 2018 03:01 Charoisaur wrote:
Viking buff when?


Buffs won't matter if Terran doesnt make them.

It took Innovation WAY too long to switch into Vikings in the situation he was in. Collosus Stalker with a gigantic pillar to provide cover and he opts to keep making Liberators? I don't understand the thinking there.

Of course they would. If units get buffed then they become more viable, hence players will make them more.

but terran whiners denied us the viking buff :/
Many of the coolest moments in sc2 happen due to worker harassment
Vindicare605
Profile Blog Joined August 2011
United States16125 Posts
April 22 2018 18:06 GMT
#874
On April 23 2018 03:05 Fango wrote:
Show nested quote +
On April 23 2018 03:03 Vindicare605 wrote:
On April 23 2018 03:01 Charoisaur wrote:
Viking buff when?


Buffs won't matter if Terran doesnt make them.

It took Innovation WAY too long to switch into Vikings in the situation he was in. Collosus Stalker with a gigantic pillar to provide cover and he opts to keep making Liberators? I don't understand the thinking there.

Of course they would. If units get buffed then they become more viable, hence players will make them more.


/sarcasm?

Innovation lost that game because he DIDNT make Vikings. +10 health would literally change nothing about how that game went.
aka: KTVindicare the Geeky Bartender
DieuCure
Profile Joined January 2017
France3713 Posts
Last Edited: 2018-04-22 18:09:38
April 22 2018 18:07 GMT
#875
On April 23 2018 02:57 ArtyK wrote:
Show nested quote +
On April 23 2018 02:55 Charoisaur wrote:
On April 23 2018 02:54 Ej_ wrote:
On April 23 2018 02:53 Charoisaur wrote:
On April 23 2018 02:51 Fango wrote:
On April 23 2018 02:48 ArtyK wrote:
On April 23 2018 02:47 Fango wrote:
On April 23 2018 02:43 ArtyK wrote:
On April 23 2018 02:42 Fango wrote:
On April 23 2018 02:41 ArtyK wrote:
[quote]

and in what universe is tvt sensor towers a balance issue, please wake up

On April 23 2018 02:14 ArtyK wrote:
[quote]

sensor towers would look even more amazing in a balance patch where they are removed



alright then, DESIGN patch, sorry for not realising i had to clarify everything like i would to a 5yo

Balance and design are two different things. If you mess them up then it's hardly my fault for taking your actual written word for it.

Either way, my point is that your ladder games aren't the best indicator of balance design. Sensor tower spam isn't an issue in high level play so it really shouldn't be the focus of the balance team. If you were complaining about pro level games then fair enough, but you haven't mentioned any.


I said it was stupid and we could live without it, not just at my level

If they did something to compensate for sensor tower removal then sure. Same with removing anything

I don't see what's wrong with sensor towers though.
Creep, Observers, Overseers and Revelation are just as powerful vision tools if not more powerful.





Supply depot lift-off on the other hand... there's no justification for this to exist.

It's vision for no risk, that can't be prevented, just like revelation. Both are stupid and should've been cut long ago ;o.

can't be prevented? you can kill them. and they cost 150/100 so there's definitely a risk to it.
Creep spread is completely free


attention is a ressource, spreading creep requires attention, building a sensor tower is set and forget


Just like the new observer

And ye it requires attention because if not zerg would be a really boring race, and it also gives speed + full information, not the sensor tower.

Terran cant be blind everytime when others race have a lot of things to get map control without sacrifying units.
TL+ Member
gingerfluffmuff
Profile Joined January 2011
Austria4570 Posts
April 22 2018 18:07 GMT
#876
Terrans need something, Inno shouldnt lose to Harstem.
・゚✧:・゚+..。✧・゚:・..。 ✧・゚ :・゚ ゜・:・ ✧・゚:・゚:.。 ✧・゚ SPARKULING *・゜・:・゚✧:・゚✧。゚+..。 ✧・゚: ✧・゚:・゜・:・゚✧::・・:・゚・゚
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
April 22 2018 18:08 GMT
#877
On April 23 2018 03:07 DieuCure wrote:
Show nested quote +
On April 23 2018 02:57 ArtyK wrote:
On April 23 2018 02:55 Charoisaur wrote:
On April 23 2018 02:54 Ej_ wrote:
On April 23 2018 02:53 Charoisaur wrote:
On April 23 2018 02:51 Fango wrote:
On April 23 2018 02:48 ArtyK wrote:
On April 23 2018 02:47 Fango wrote:
On April 23 2018 02:43 ArtyK wrote:
On April 23 2018 02:42 Fango wrote:
[quote]
[quote]


alright then, DESIGN patch, sorry for not realising i had to clarify everything like i would to a 5yo

Balance and design are two different things. If you mess them up then it's hardly my fault for taking your actual written word for it.

Either way, my point is that your ladder games aren't the best indicator of balance design. Sensor tower spam isn't an issue in high level play so it really shouldn't be the focus of the balance team. If you were complaining about pro level games then fair enough, but you haven't mentioned any.


I said it was stupid and we could live without it, not just at my level

If they did something to compensate for sensor tower removal then sure. Same with removing anything

I don't see what's wrong with sensor towers though.
Creep, Observers, Overseers and Revelation are just as powerful vision tools if not more powerful.





Supply depot lift-off on the other hand... there's no justification for this to exist.

It's vision for no risk, that can't be prevented, just like revelation. Both are stupid and should've been cut long ago ;o.

can't be prevented? you can kill them. and they cost 150/100 so there's definitely a risk to it.
Creep spread is completely free


attention is a ressource, spreading creep requires attention, building a sensor tower is set and forget


Just like the new observer

The solution is to make sensor towers fly and react to F2
Neosteel Enthusiast
Boggyb
Profile Joined January 2017
2855 Posts
April 22 2018 18:08 GMT
#878
On April 23 2018 03:07 gingerfluffmuff wrote:
Terrans need something, Inno shouldnt lose to Harstem.

Anyone can lose a single game. That's why they play bests of 3 and bests of 5 in tournaments.
Penev
Profile Joined October 2012
28536 Posts
April 22 2018 18:08 GMT
#879
On April 23 2018 03:07 gingerfluffmuff wrote:
Terrans need something, Inno shouldnt lose to Harstem.

buff sensor towers
I Protoss winner, could it be?
Carminedust
Profile Joined October 2014
487 Posts
April 22 2018 18:08 GMT
#880
what if overlords could attack but their speed would be cut in half clearly this would be a buff for terran and innovation would have won that last game with that buff
Maybe was Zoun only Fan before he retired idk
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