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[Nationwars V] Semi Finals + Grand Final - Page 39

Forum Index > StarCraft 2 Tournaments
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Prev 1 37 38 39 40 41 50 Next All
Wintex
Profile Blog Joined July 2011
Norway16838 Posts
April 22 2018 17:30 GMT
#761
let's go grudgematch artyk vs fango

WHEN
The Bomber boy
pvsnp
Profile Joined January 2017
7676 Posts
April 22 2018 17:30 GMT
#762
The only complaints I usually hear about sensor towers is how they shouldn't be visible to the opponent. That people think they're OP is definitely a new one.
Denominator of the Universe
TL+ Member
Faefae
Profile Joined June 2014
2203 Posts
Last Edited: 2018-04-22 17:32:09
April 22 2018 17:30 GMT
#763
On April 23 2018 02:29 FueledUpAndReadyToGo wrote:
Show nested quote +
On April 23 2018 02:28 Faefae wrote:
ROFL Inno had his headset off his head when the caster said "the dark shrine" !

He forgot his white noise headset

Does inno speak french though

because they are broadcasting the french cast not the english one I'd guess


I mean they shout "Dark shrine! Le cheese d'Harmstem"
Even not speaking french, "le dark shrine" is pretty easy to understand :D
ForGG. 29/11/2014
Boggyb
Profile Joined January 2017
2855 Posts
Last Edited: 2018-04-22 17:31:23
April 22 2018 17:31 GMT
#764
This push is going to be super hard to hold.
Lyyna
Profile Joined June 2011
France776 Posts
April 22 2018 17:31 GMT
#765
On April 23 2018 02:30 Penev wrote:
Show nested quote +
On April 23 2018 02:29 Ej_ wrote:
On April 23 2018 02:28 Fango wrote:
On April 23 2018 02:28 Lyyna wrote:
On April 23 2018 02:25 ArtyK wrote:
On April 23 2018 02:23 Lyyna wrote:
On April 23 2018 02:22 ArtyK wrote:
On April 23 2018 02:20 Fango wrote:
On April 23 2018 02:19 ArtyK wrote:
On April 23 2018 02:17 Fango wrote:
[quote]
High level TvT rarely ends up like that


Doesn't make it any less stupid. A matchup where positionning is everything, you jut get maphacks over half the map with 2 buildings instead of needing to fight for map control

It does when the scenario described is very rare or unrealistic. At low level play all kinds of stupid strategies might happen.


You're right it promotes great plays in pro games

Sure, let's remove sensor towers. What could go wrong in a matchup where it's all about positionning and mobility.
I hope you like doom drops.


Yeah cause a building that completly removes any possibilities to outmanoeuver your opponent unless he never looks at his map is sensible, you're right.
Not like fighting for map control was an option amiright

Right. We never see any doom drop as soon as a sensor tower hits the field at pro level.
Medivacs absolutly can't fly through the radius in about 5sec, amirite ?

have you ever played a TvT , actually ?

He plays diamond league TvT where people can spam 8 sensor towers and get maphacks apparently. Which is imba

Do you want to play a bo5 vs ArtyK?

this is getting interesting

I volunteer

I'll make one sensor tower per base
http://www.teamliquid.net/forum/sc2-strategy/459600-how-to-mech-them-cry-lyynas-mech-in-hots - The 2014 Mech guide ! http://www.twitch.tv/lyyna for stream and contact infos
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
Last Edited: 2018-04-22 17:32:31
April 22 2018 17:32 GMT
#766
This is the teamleague Innovation module

bad news for us
Neosteel Enthusiast
pvsnp
Profile Joined January 2017
7676 Posts
April 22 2018 17:32 GMT
#767
Inno going full Maru. The multidrop, attack-everywhere and overwhelm style always seems to work well against foreigners.
Denominator of the Universe
TL+ Member
Durnuu
Profile Joined September 2013
13320 Posts
April 22 2018 17:32 GMT
#768
On April 23 2018 02:30 ArtyK wrote:
Show nested quote +
On April 23 2018 02:28 Fango wrote:
On April 23 2018 02:28 Lyyna wrote:
On April 23 2018 02:25 ArtyK wrote:
On April 23 2018 02:23 Lyyna wrote:
On April 23 2018 02:22 ArtyK wrote:
On April 23 2018 02:20 Fango wrote:
On April 23 2018 02:19 ArtyK wrote:
On April 23 2018 02:17 Fango wrote:
On April 23 2018 02:16 ArtyK wrote:
[quote]

tvts with a million sensor towers covering half the map is the stupidest thing ever, avilo isn't entirely wrong :>

High level TvT rarely ends up like that


Doesn't make it any less stupid. A matchup where positionning is everything, you jut get maphacks over half the map with 2 buildings instead of needing to fight for map control

It does when the scenario described is very rare or unrealistic. At low level play all kinds of stupid strategies might happen.


You're right it promotes great plays in pro games

Sure, let's remove sensor towers. What could go wrong in a matchup where it's all about positionning and mobility.
I hope you like doom drops.


Yeah cause a building that completly removes any possibilities to outmanoeuver your opponent unless he never looks at his map is sensible, you're right.
Not like fighting for map control was an option amiright

Right. We never see any doom drop as soon as a sensor tower hits the field at pro level.
Medivacs absolutly can't fly through the radius in about 5sec, amirite ?

have you ever played a TvT , actually ?

He plays diamond league TvT where people can spam 8 sensor towers and get maphacks apparently. Which is imba


and what league do you play tvt at fango

fango doesn't even play starcraft
BUNNYYYYYYYYY https://i.imgur.com/BiCF577.png
Wintex
Profile Blog Joined July 2011
Norway16838 Posts
April 22 2018 17:33 GMT
#769
On April 23 2018 02:32 pvsnp wrote:
Inno going full Maru. The multidrop, attack-everywhere and overwhelm style always seems to work well against foreigners.

u mean full gumiho
The Bomber boy
Fango
Profile Joined July 2016
United Kingdom8987 Posts
April 22 2018 17:33 GMT
#770
On April 23 2018 02:30 ArtyK wrote:
Show nested quote +
On April 23 2018 02:28 Fango wrote:
On April 23 2018 02:28 Lyyna wrote:
On April 23 2018 02:25 ArtyK wrote:
On April 23 2018 02:23 Lyyna wrote:
On April 23 2018 02:22 ArtyK wrote:
On April 23 2018 02:20 Fango wrote:
On April 23 2018 02:19 ArtyK wrote:
On April 23 2018 02:17 Fango wrote:
On April 23 2018 02:16 ArtyK wrote:
[quote]

tvts with a million sensor towers covering half the map is the stupidest thing ever, avilo isn't entirely wrong :>

High level TvT rarely ends up like that


Doesn't make it any less stupid. A matchup where positionning is everything, you jut get maphacks over half the map with 2 buildings instead of needing to fight for map control

It does when the scenario described is very rare or unrealistic. At low level play all kinds of stupid strategies might happen.


You're right it promotes great plays in pro games

Sure, let's remove sensor towers. What could go wrong in a matchup where it's all about positionning and mobility.
I hope you like doom drops.


Yeah cause a building that completly removes any possibilities to outmanoeuver your opponent unless he never looks at his map is sensible, you're right.
Not like fighting for map control was an option amiright

Right. We never see any doom drop as soon as a sensor tower hits the field at pro level.
Medivacs absolutly can't fly through the radius in about 5sec, amirite ?

have you ever played a TvT , actually ?

He plays diamond league TvT where people can spam 8 sensor towers and get maphacks apparently. Which is imba


and what league do you play tvt at fango

I don't. I'm assuming you're diamond because you think sensor towers should be removed.
Zest, sOs, PartinG, Dark, and Maru are the real champs. ROOT_herO is overrated. Snute, Serral, and Scarlett are the foreigner GOATs
DieuCure
Profile Joined January 2017
France3713 Posts
April 22 2018 17:34 GMT
#771
On April 23 2018 02:33 Fango wrote:
Show nested quote +
On April 23 2018 02:30 ArtyK wrote:
On April 23 2018 02:28 Fango wrote:
On April 23 2018 02:28 Lyyna wrote:
On April 23 2018 02:25 ArtyK wrote:
On April 23 2018 02:23 Lyyna wrote:
On April 23 2018 02:22 ArtyK wrote:
On April 23 2018 02:20 Fango wrote:
On April 23 2018 02:19 ArtyK wrote:
On April 23 2018 02:17 Fango wrote:
[quote]
High level TvT rarely ends up like that


Doesn't make it any less stupid. A matchup where positionning is everything, you jut get maphacks over half the map with 2 buildings instead of needing to fight for map control

It does when the scenario described is very rare or unrealistic. At low level play all kinds of stupid strategies might happen.


You're right it promotes great plays in pro games

Sure, let's remove sensor towers. What could go wrong in a matchup where it's all about positionning and mobility.
I hope you like doom drops.


Yeah cause a building that completly removes any possibilities to outmanoeuver your opponent unless he never looks at his map is sensible, you're right.
Not like fighting for map control was an option amiright

Right. We never see any doom drop as soon as a sensor tower hits the field at pro level.
Medivacs absolutly can't fly through the radius in about 5sec, amirite ?

have you ever played a TvT , actually ?

He plays diamond league TvT where people can spam 8 sensor towers and get maphacks apparently. Which is imba


and what league do you play tvt at fango

I don't. I'm assuming you're diamond because you think sensor towers should be removed.


Or he doesnt play terran
TL+ Member
Fango
Profile Joined July 2016
United Kingdom8987 Posts
April 22 2018 17:34 GMT
#772
On April 23 2018 02:32 pvsnp wrote:
Inno going full Maru. The multidrop, attack-everywhere and overwhelm style always seems to work well against foreigners.

Maru would actually have BM'd by now
Zest, sOs, PartinG, Dark, and Maru are the real champs. ROOT_herO is overrated. Snute, Serral, and Scarlett are the foreigner GOATs
Lyyna
Profile Joined June 2011
France776 Posts
April 22 2018 17:34 GMT
#773
On April 23 2018 02:33 Fango wrote:
Show nested quote +
On April 23 2018 02:30 ArtyK wrote:
On April 23 2018 02:28 Fango wrote:
On April 23 2018 02:28 Lyyna wrote:
On April 23 2018 02:25 ArtyK wrote:
On April 23 2018 02:23 Lyyna wrote:
On April 23 2018 02:22 ArtyK wrote:
On April 23 2018 02:20 Fango wrote:
On April 23 2018 02:19 ArtyK wrote:
On April 23 2018 02:17 Fango wrote:
[quote]
High level TvT rarely ends up like that


Doesn't make it any less stupid. A matchup where positionning is everything, you jut get maphacks over half the map with 2 buildings instead of needing to fight for map control

It does when the scenario described is very rare or unrealistic. At low level play all kinds of stupid strategies might happen.


You're right it promotes great plays in pro games

Sure, let's remove sensor towers. What could go wrong in a matchup where it's all about positionning and mobility.
I hope you like doom drops.


Yeah cause a building that completly removes any possibilities to outmanoeuver your opponent unless he never looks at his map is sensible, you're right.
Not like fighting for map control was an option amiright

Right. We never see any doom drop as soon as a sensor tower hits the field at pro level.
Medivacs absolutly can't fly through the radius in about 5sec, amirite ?

have you ever played a TvT , actually ?

He plays diamond league TvT where people can spam 8 sensor towers and get maphacks apparently. Which is imba


and what league do you play tvt at fango

I don't. I'm assuming you're diamond because you think sensor towers should be removed.

That reminds me . . .
http://www.teamliquid.net/forum/sc2-strategy/459600-how-to-mech-them-cry-lyynas-mech-in-hots - The 2014 Mech guide ! http://www.twitch.tv/lyyna for stream and contact infos
Boggyb
Profile Joined January 2017
2855 Posts
April 22 2018 17:35 GMT
#774
Did INno forget to make an armory till now or was that a strategic choice?
Durnuu
Profile Joined September 2013
13320 Posts
April 22 2018 17:35 GMT
#775
On April 23 2018 02:33 Fango wrote:
Show nested quote +
On April 23 2018 02:30 ArtyK wrote:
On April 23 2018 02:28 Fango wrote:
On April 23 2018 02:28 Lyyna wrote:
On April 23 2018 02:25 ArtyK wrote:
On April 23 2018 02:23 Lyyna wrote:
On April 23 2018 02:22 ArtyK wrote:
On April 23 2018 02:20 Fango wrote:
On April 23 2018 02:19 ArtyK wrote:
On April 23 2018 02:17 Fango wrote:
[quote]
High level TvT rarely ends up like that


Doesn't make it any less stupid. A matchup where positionning is everything, you jut get maphacks over half the map with 2 buildings instead of needing to fight for map control

It does when the scenario described is very rare or unrealistic. At low level play all kinds of stupid strategies might happen.


You're right it promotes great plays in pro games

Sure, let's remove sensor towers. What could go wrong in a matchup where it's all about positionning and mobility.
I hope you like doom drops.


Yeah cause a building that completly removes any possibilities to outmanoeuver your opponent unless he never looks at his map is sensible, you're right.
Not like fighting for map control was an option amiright

Right. We never see any doom drop as soon as a sensor tower hits the field at pro level.
Medivacs absolutly can't fly through the radius in about 5sec, amirite ?

have you ever played a TvT , actually ?

He plays diamond league TvT where people can spam 8 sensor towers and get maphacks apparently. Which is imba


and what league do you play tvt at fango

I don't. I'm assuming you're diamond because you think sensor towers should be removed.

Sensor towers are bad design like many things in SC2.
BUNNYYYYYYYYY https://i.imgur.com/BiCF577.png
Wintex
Profile Blog Joined July 2011
Norway16838 Posts
April 22 2018 17:35 GMT
#776
grudgematch and go back to discussing the game boys
The Bomber boy
ArtyK
Profile Joined June 2011
France3143 Posts
April 22 2018 17:35 GMT
#777
On April 23 2018 02:33 Fango wrote:
Show nested quote +
On April 23 2018 02:30 ArtyK wrote:
On April 23 2018 02:28 Fango wrote:
On April 23 2018 02:28 Lyyna wrote:
On April 23 2018 02:25 ArtyK wrote:
On April 23 2018 02:23 Lyyna wrote:
On April 23 2018 02:22 ArtyK wrote:
On April 23 2018 02:20 Fango wrote:
On April 23 2018 02:19 ArtyK wrote:
On April 23 2018 02:17 Fango wrote:
[quote]
High level TvT rarely ends up like that


Doesn't make it any less stupid. A matchup where positionning is everything, you jut get maphacks over half the map with 2 buildings instead of needing to fight for map control

It does when the scenario described is very rare or unrealistic. At low level play all kinds of stupid strategies might happen.


You're right it promotes great plays in pro games

Sure, let's remove sensor towers. What could go wrong in a matchup where it's all about positionning and mobility.
I hope you like doom drops.


Yeah cause a building that completly removes any possibilities to outmanoeuver your opponent unless he never looks at his map is sensible, you're right.
Not like fighting for map control was an option amiright

Right. We never see any doom drop as soon as a sensor tower hits the field at pro level.
Medivacs absolutly can't fly through the radius in about 5sec, amirite ?

have you ever played a TvT , actually ?

He plays diamond league TvT where people can spam 8 sensor towers and get maphacks apparently. Which is imba


and what league do you play tvt at fango

I don't. I'm assuming you're diamond because you think sensor towers should be removed.


And what does level has to do with this? By your standards you should have no say in anything about the game considering you don't even play so its kinda weird to bring it up dont you think

Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
Penev
Profile Joined October 2012
28481 Posts
April 22 2018 17:35 GMT
#778
we need pro input on this sensor tower thing

Artur pls
I Protoss winner, could it be?
Ej_
Profile Blog Joined January 2013
47656 Posts
April 22 2018 17:35 GMT
#779
On April 23 2018 02:35 Wintex wrote:
grudgematch and go back to discussing the game boys

I can't, down here in diamond, we don't know jackshit about starcraft
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Wintex
Profile Blog Joined July 2011
Norway16838 Posts
April 22 2018 17:36 GMT
#780
rofl this shit is good
The Bomber boy
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