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[DreamHack] LOTV Championship - Day 3 - Page 71

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 69 70 71 72 73 142 Next
D-light
Profile Joined April 2012
Finland7364 Posts
November 28 2015 17:48 GMT
#1401
On November 29 2015 02:46 Ramiz1989 wrote:
Show nested quote +
On November 29 2015 02:45 b0lt wrote:
This is somehow worse than colossus deathball vs colossus deathball....

How can this possibly be worse than Colossi a-click wars? This has a lot of positioning and micro in it, Colossi don't...

Not remembering colossus micro and positioning. What?
why even
Makro
Profile Joined March 2011
France16890 Posts
November 28 2015 17:49 GMT
#1402
it's really hard but if you can use a warprism to bring one or two disruptor behind, and throw some balls from the front at the same moment it could be some big moves
Matthew 5:10 "Blessed are those who are persecuted because of shitposting, for theirs is the kingdom of heaven".
TL+ Member
DBooN
Profile Joined May 2011
Germany2727 Posts
November 28 2015 17:49 GMT
#1403
this... is not starcraft
Nebuchad
Profile Blog Joined December 2012
Switzerland12460 Posts
November 28 2015 17:49 GMT
#1404
Yo Parting I hear having tempests is okay
No will to live, no wish to die
TheAnarchy
Profile Joined January 2010
Chile1105 Posts
November 28 2015 17:49 GMT
#1405
[image loading]
brickrd
Profile Blog Joined March 2014
United States4894 Posts
November 28 2015 17:49 GMT
#1406
On November 29 2015 02:46 Nebuchad wrote:
Looks pretty similar to what they randomly called "chess game" in TvT

it's more like ling bane with far more expensive units
TL+ Member
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2015-11-28 17:50:07
November 28 2015 17:49 GMT
#1407
you can't know when enemy disruptors have started firing cause you can't always see them, that + the speed makes the shots results very random and can decide the game at any time, it is almost the worst kind of thing you can put into a RTS
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
November 28 2015 17:49 GMT
#1408
On November 29 2015 02:49 TheAnarchy wrote:
+ Show Spoiler +
[image loading]

oh god yes
Community News
TL+ Member
WigglingSquid
Profile Joined August 2011
5194 Posts
November 28 2015 17:50 GMT
#1409
On November 29 2015 02:46 Ramiz1989 wrote:
Show nested quote +
On November 29 2015 02:45 b0lt wrote:
This is somehow worse than colossus deathball vs colossus deathball....

How can this possibly be worse than Colossi a-click wars? This has a lot of positioning and micro in it, Colossi don't...

I'm not so sure. Top protoss players were very fun to watch, since good positioning was overwhelmingly important.
Sabu113
Profile Blog Joined August 2009
United States11085 Posts
November 28 2015 17:50 GMT
#1410
Why arent the tempests focusing the disruptors?
Biomine is a drunken chick who is on industrial strength amphetamines and would just grab your dick and jerk it as hard and violently as she could while screaming 'OMG FUCK ME', because she saw it in a Sasha Grey video ...-Wombat_Ni
Deathstar
Profile Blog Joined May 2010
9150 Posts
November 28 2015 17:50 GMT
#1411
make disruptor ball shots faster but make them cost minerals so these stalemates don't happen
rip passion
ProMeTheus112
Profile Joined December 2009
France2027 Posts
November 28 2015 17:50 GMT
#1412
now it is "easy to play tedious to master"
Makro
Profile Joined March 2011
France16890 Posts
November 28 2015 17:50 GMT
#1413
On November 29 2015 02:50 Sabu113 wrote:
Why arent the tempests focusing the disruptors?

because you need vision and microing tempst while dodging is hard
Matthew 5:10 "Blessed are those who are persecuted because of shitposting, for theirs is the kingdom of heaven".
TL+ Member
Ramiz1989
Profile Joined July 2012
12124 Posts
November 28 2015 17:51 GMT
#1414
On November 29 2015 02:48 D-light wrote:
Show nested quote +
On November 29 2015 02:46 Ramiz1989 wrote:
On November 29 2015 02:45 b0lt wrote:
This is somehow worse than colossus deathball vs colossus deathball....

How can this possibly be worse than Colossi a-click wars? This has a lot of positioning and micro in it, Colossi don't...

Not remembering colossus micro and positioning. What?

ROFL, you mean a unit that can walk over your ground units and has 9 range? Comparing Colossi to any other ground units that needs to be microed is retarded. I am pretty sure that Disruptors need a lot more micromanagement than Colossi ever did.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
Inflicted
Profile Blog Joined January 2011
Australia18228 Posts
November 28 2015 17:51 GMT
#1415
Disruptor balls should collide and kill each other
Liquipedia"Expert"
[17]Purple
Profile Joined October 2011
United Kingdom3489 Posts
November 28 2015 17:51 GMT
#1416
On November 29 2015 02:50 ProMeTheus112 wrote:
now it is "easy to play tedious to master"

What the hell does that even mean
"Turn Disadvantages into Disadvantages" and "Collect Telephones". The secrets of Chinese success.
Nebuchad
Profile Blog Joined December 2012
Switzerland12460 Posts
November 28 2015 17:51 GMT
#1417
On November 29 2015 02:50 ProMeTheus112 wrote:
now it is "easy to play tedious to master"


If only they had listened more to Avilo.
No will to live, no wish to die
Penev
Profile Joined October 2012
28528 Posts
November 28 2015 17:51 GMT
#1418
Forcefields should be able to bounce the bals back
I Protoss winner, could it be?
opisska
Profile Blog Joined February 2011
Poland8852 Posts
November 28 2015 17:51 GMT
#1419
This seems to be optimized for archon mode
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
November 28 2015 17:52 GMT
#1420
On November 29 2015 02:51 Ramiz1989 wrote:
Show nested quote +
On November 29 2015 02:48 D-light wrote:
On November 29 2015 02:46 Ramiz1989 wrote:
On November 29 2015 02:45 b0lt wrote:
This is somehow worse than colossus deathball vs colossus deathball....

How can this possibly be worse than Colossi a-click wars? This has a lot of positioning and micro in it, Colossi don't...

Not remembering colossus micro and positioning. What?

ROFL, you mean a unit that can walk over your ground units and has 9 range? Comparing Colossi to any other ground units that needs to be microed is retarded. I am pretty sure that Disruptors need a lot more micromanagement than Colossi ever did.

Collosi are fat and bump eachtoher. You definately needed careful positioning in Collosus wars
Neosteel Enthusiast
Prev 1 69 70 71 72 73 142 Next
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