[DreamHack] LOTV Championship - Day 3 - Page 72
| Forum Index > StarCraft 2 Tournaments |
|
Lorning
Belgica34432 Posts
| ||
|
HolydaKing
21254 Posts
| ||
|
ETisME
12531 Posts
| ||
|
royalroadweed
United States8301 Posts
| ||
|
TheAnarchy
Chile1105 Posts
![]() | ||
|
Makro
France16890 Posts
i'm waiting for zest to fix it | ||
|
Elentos
55555 Posts
| ||
|
Deathstar
9150 Posts
| ||
|
Lorning
Belgica34432 Posts
| ||
|
shid0x
Korea (South)5014 Posts
On November 29 2015 02:51 Penev wrote: Forcefields should be able to bounce the bals back That would be fun. more fun than this | ||
|
The_Red_Viper
19533 Posts
| ||
|
Ramiz1989
12124 Posts
On November 29 2015 02:50 WigglingSquid wrote: I'm not so sure. Top protoss players were very fun to watch, since good positioning was overwhelmingly important. In PvP? We were obviously watching different games then... When you have 10 Colossi vs. 10 Colossi wars, positioning and "micro" is the last thing you would have expected from that. Target-firing sure, so your Colossi won't shoot at random Stalker or Zealot that is away from the main army, but target-firing with units that don't shoot that fast is hardly high level of micro... | ||
|
sharkie
Austria18522 Posts
There is literally zero reason for Showtime to ever move tempests back, if Parting blinks forward he is dead | ||
|
Sif_
Brazil3106 Posts
okay... | ||
|
Wrath
3174 Posts
| ||
|
deacon.frost
Czech Republic12129 Posts
Anyway, the endgame is still mass tempests >< | ||
|
pedrlz
Brazil5234 Posts
i miss broodlords | ||
|
SmykuToronto
Poland269 Posts
| ||
|
HeroMystic
United States1217 Posts
| ||
|
D-light
Finland7364 Posts
On November 29 2015 02:51 Ramiz1989 wrote: ROFL, you mean a unit that can walk over your ground units and has 9 range? Comparing Colossi to any other ground units that needs to be microed is retarded. I am pretty sure that Disruptors need a lot more micromanagement than Colossi ever did. Sure thing, buddy. | ||
| ||
![[image loading]](http://i.imgur.com/qY5zdiY.jpg)