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[S2SL] Challenge Day 2 - Season 3 2015 - Page 18

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 16 17 18 19 20 23 Next All
ukiya2004
Profile Joined March 2014
199 Posts
July 03 2015 12:15 GMT
#341
COME ON sOs. JUST MAKE FUCKING COLOSUS
ukiya2004
Profile Joined March 2014
199 Posts
July 03 2015 12:16 GMT
#342
Templars and archons is useless against that comp. COLOSUS = KITE FOREVER = DEAD ULTRAS
Elentos
Profile Blog Joined February 2015
55593 Posts
July 03 2015 12:16 GMT
#343
On July 03 2015 21:14 dazed25 wrote:
anyone notice that ultra derping out being blocked by 2 probes? you shall not pass

Derping is the natural way of the ultra. It's their past, their present and their future.
Every 60 seconds in Africa, a minute passes.
dazed25
Profile Joined August 2014
3566 Posts
July 03 2015 12:16 GMT
#344
On July 03 2015 21:15 ukiya2004 wrote:
COME ON sOs. JUST MAKE FUCKING COLOSUS


sOs is free independent creative protoss who don't need no colossus or blink all-in.
Zest, Rain, Life, Stats, Flash, PartinG, herO
Darkdwarf
Profile Blog Joined December 2012
Sweden960 Posts
July 03 2015 12:16 GMT
#345
Come on sOs! You need to make it to BlizzCon for a third paycheck!
Teams: IM, Jin Air, Invictus || Players: Maru, GuMiho, INnoVation, Ryung, sOs, Squirtle, NaNiwa, Has, Zoun, Life, Rogue, Dark
Olli
Profile Blog Joined February 2012
Austria24422 Posts
July 03 2015 12:17 GMT
#346
On July 03 2015 21:14 Ramiz1989 wrote:
Show nested quote +
On July 03 2015 21:05 DarkLordOlli wrote:
On July 03 2015 21:01 Ramiz1989 wrote:
On July 03 2015 20:58 DarkLordOlli wrote:
On July 03 2015 20:56 Ramiz1989 wrote:
On July 03 2015 20:52 DarkLordOlli wrote:
On July 03 2015 20:51 Ramiz1989 wrote:
On July 03 2015 20:49 DarkLordOlli wrote:
On July 03 2015 20:47 Ramiz1989 wrote:
On July 03 2015 20:45 DarkLordOlli wrote:
[quote]

Are you actually hating on phoenixes? That's just ridiculous.

"Let's make the fastest unit in the game be able to shoot while moving, while at the same time give it an upgrade for 7 range, what could possibly go wrong?"


Playing phoenix styles also takes great multitasking, good phoenix control (which is very hard), good decisionmaking, etc.

Phoenixes are far better designed than 99% of everything else in the game.

Nah, they aren't, they are pretty horrible but it's ok, I didn't expect anything different from a guy who thinks that PvP is the best matchup in the game.


The best mirror, yeah

I like your arguments by the way. I don't think you've ever played phoenix styles or you would realize that few things are harder to do and phoenixes are an insanely intricate and intriguing unit.

Look, Phoenix as unit(without upgrade) is actually ok, but it still falls into a SC2 category of hard counters that just make for horrible games. It is just quite hard counter to whole Zerg air and Zerg has to tech to Infestors just to be able to counter Phoenixes.


So your argument is that you need certain tech to beat another?

Are you trying to tell me that there's a strategic aspect to the game?!

No, I am telling you that hard counters are stupid and that your reading comprehension is worse than Solar's Corruptor control.

On July 03 2015 20:58 mderg wrote:
On July 03 2015 20:56 Ramiz1989 wrote:
On July 03 2015 20:52 DarkLordOlli wrote:
On July 03 2015 20:51 Ramiz1989 wrote:
On July 03 2015 20:49 DarkLordOlli wrote:
On July 03 2015 20:47 Ramiz1989 wrote:
On July 03 2015 20:45 DarkLordOlli wrote:
[quote]

Are you actually hating on phoenixes? That's just ridiculous.

"Let's make the fastest unit in the game be able to shoot while moving, while at the same time give it an upgrade for 7 range, what could possibly go wrong?"


Playing phoenix styles also takes great multitasking, good phoenix control (which is very hard), good decisionmaking, etc.

Phoenixes are far better designed than 99% of everything else in the game.

Nah, they aren't, they are pretty horrible but it's ok, I didn't expect anything different from a guy who thinks that PvP is the best matchup in the game.


The best mirror, yeah

I like your arguments by the way. I don't think you've ever played phoenix styles or you would realize that few things are harder to do and phoenixes are an insanely intricate and intriguing unit.

Look, Phoenix as unit(without upgrade) is actually ok, but it still falls into a SC2 category of hard counters that just make for horrible games. It is just quite hard counter to whole Zerg air and Zerg has to tech to Infestors just to be able to counter Phoenixes.

Phoenixes are a good counter to corruptors, yeah.

If you haven't watched the game, 11 Phoenixes died during the first half of the game while 20 Mutalisks and 20 Corrupters died on Zerg's side. Yeah, when you have range upgraded, they are faster than Corruptors, have more range and shoot while they move. Phoenixes can hit and run the whole time while only thing you can do with Corruptors is a-move and still be kited.


You still haven't made one reasonable argument. Phoenixes counter mutas quite hard, sure. Why is that a bad thing again? Because you have to transition against phoenix and can't brainlessly mass mutas?

Soft counters are not a bad thing, hard counters are. Because it comes to the point where you instantly die when you don't have that one unit you need, like if you don't have Colossi you get stream rolled by masses of Roaches and Hydras, or Bio, but if you do it is the opposite, then opponent needs to have Vipers and if he has you are good as dead if both have good control, then if you have High Templars, Vipers are most likely dead before they pull the Colossi etc.
Instead of needing to micro better, you need to have right units at the right time, it creates stupid situations.

We've made a lot of reasonable arguments, for whatever reason you are ignoring them.


Let's agree to disagree, this is leading nowhere.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Elentos
Profile Blog Joined February 2015
55593 Posts
July 03 2015 12:17 GMT
#347
On July 03 2015 21:16 ukiya2004 wrote:
Templars and archons is useless against that comp. COLOSUS = KITE FOREVER = DEAD ULTRAS

Have fun trying to kite against ultras with colossi when ultras are faster off creep.
Every 60 seconds in Africa, a minute passes.
ukiya2004
Profile Joined March 2014
199 Posts
July 03 2015 12:17 GMT
#348
colosus is so good against that comp though. the infestors cant reach u. then u have colosus kiting the colosus
opisska
Profile Blog Joined February 2011
Poland8852 Posts
July 03 2015 12:17 GMT
#349
This "playing football on computers instead on the field" is really hillarious
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
July 03 2015 12:18 GMT
#350
On July 03 2015 21:17 Elentos wrote:
Show nested quote +
On July 03 2015 21:16 ukiya2004 wrote:
Templars and archons is useless against that comp. COLOSUS = KITE FOREVER = DEAD ULTRAS

Have fun trying to kite against ultras with colossi when ultras are faster off creep.

Well use some forcefields
+ Show Spoiler +

huehue
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
ukiya2004
Profile Joined March 2014
199 Posts
July 03 2015 12:18 GMT
#351
yeah but as long as u have no infestors, u can kill ultra
Ramiz1989
Profile Joined July 2012
12124 Posts
July 03 2015 12:19 GMT
#352
On July 03 2015 21:13 DarkLordOlli wrote:
Show nested quote +
On July 03 2015 21:07 Ramiz1989 wrote:
On July 03 2015 21:02 DarkLordOlli wrote:
On July 03 2015 20:59 Ej_ wrote:
On July 03 2015 20:58 DarkLordOlli wrote:
On July 03 2015 20:56 Ramiz1989 wrote:
On July 03 2015 20:52 DarkLordOlli wrote:
On July 03 2015 20:51 Ramiz1989 wrote:
On July 03 2015 20:49 DarkLordOlli wrote:
On July 03 2015 20:47 Ramiz1989 wrote:
[quote]
"Let's make the fastest unit in the game be able to shoot while moving, while at the same time give it an upgrade for 7 range, what could possibly go wrong?"


Playing phoenix styles also takes great multitasking, good phoenix control (which is very hard), good decisionmaking, etc.

Phoenixes are far better designed than 99% of everything else in the game.

Nah, they aren't, they are pretty horrible but it's ok, I didn't expect anything different from a guy who thinks that PvP is the best matchup in the game.


The best mirror, yeah

I like your arguments by the way. I don't think you've ever played phoenix styles or you would realize that few things are harder to do and phoenixes are an insanely intricate and intriguing unit.

Look, Phoenix as unit(without upgrade) is actually ok, but it still falls into a SC2 category of hard counters that just make for horrible games. It is just quite hard counter to whole Zerg air and Zerg has to tech to Infestors just to be able to counter Phoenixes.


So your argument is that you need a certain tech to beat another?

Are you trying to tell me that there's a strategic aspect to the game?!

the argument is that no matter your air superiority, phoenixes with an upgrade destroy everything without taking any damage (if you have proper control). It's kind of sucky design, yeah.


That "proper" control, say vs muta/corruptor, is so difficult to do though that I have absolutely no issue with that. The same argument can be made about a concussive shell marauder killing an infinite amount of zealots without charge. It's possible, but so hard to do that it's fine.

And no, phoenixes are not the end all counter to zerg air. Muta/corruptor with a good enough corruptor count does beat it, which is why protoss HAS to add in a stalker/archon ground army and zerg transitions to infestors.

What the actual fuck?

Yeah, the only difference is that Marauders are limited by ground and ground objects and are also limited by stim that chops a lot of their HP, it is pretty much impossible for Marauders to kill "infinite" amount of Zealots, where with Phoenixes you don't even have to move and a-click, just move properly.

It is hard at the start for the Phoenixes when they don't have range upgrade and when you don't have enough of them, but later when you have ~20 Phoenixes? It is piece of cake, Corruptors can't kill catch you and Mutas melt instantly. It is also funny how you think that Phoenixes are tough to micro while on the other hand there is no any micro on the Zerg's side, as he can't do any against faster units with more range than his.


So you've never seen zergs micro against phoenixes by retreating and then stopping to fire? Actually just go watch any soO game from 2014 before you keep arguing. With a good enough corruptor count, they 1 shot phoenixes. As long as your upgrades are good enough, phoenixes won't kill them quickly. That "easy control" you're talking about requires you to babysit phoenixes 24/7. You CANNOT leave them alone for even a second. But at the same time you also have to macro properly, control your ground army movement, etc.etc.
Go play phoenix styles before you keep arguing. It's painfully obvious that you have no idea how hard they are to play.

And perhaps, JUST PERHAPS, you could consider adding infestors against 20+ phoenixes. Transitioning is a part of every RTS game and you keep failing to address why having to add infestors is a bad thing.

No, I don't know how hard it is to play Phoenix style as I am not a Protoss player, but I know how easy it is to control Phoenixes as I was playing with them... same can be said for you about Muta/Corruptors style, you see a ton of players losing a lot of Mutalisks in a matter of seconds when they are not following them. I don't know what so special about Phoenixes in that regard, every race has to micro, macro and multitask at the same time, it's called Starcraft... Mutalisks also need to be babysitted 24/7.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
Olli
Profile Blog Joined February 2012
Austria24422 Posts
Last Edited: 2015-07-03 12:21:00
July 03 2015 12:20 GMT
#353
On July 03 2015 21:19 Ramiz1989 wrote:
Show nested quote +
On July 03 2015 21:13 DarkLordOlli wrote:
On July 03 2015 21:07 Ramiz1989 wrote:
On July 03 2015 21:02 DarkLordOlli wrote:
On July 03 2015 20:59 Ej_ wrote:
On July 03 2015 20:58 DarkLordOlli wrote:
On July 03 2015 20:56 Ramiz1989 wrote:
On July 03 2015 20:52 DarkLordOlli wrote:
On July 03 2015 20:51 Ramiz1989 wrote:
On July 03 2015 20:49 DarkLordOlli wrote:
[quote]

Playing phoenix styles also takes great multitasking, good phoenix control (which is very hard), good decisionmaking, etc.

Phoenixes are far better designed than 99% of everything else in the game.

Nah, they aren't, they are pretty horrible but it's ok, I didn't expect anything different from a guy who thinks that PvP is the best matchup in the game.


The best mirror, yeah

I like your arguments by the way. I don't think you've ever played phoenix styles or you would realize that few things are harder to do and phoenixes are an insanely intricate and intriguing unit.

Look, Phoenix as unit(without upgrade) is actually ok, but it still falls into a SC2 category of hard counters that just make for horrible games. It is just quite hard counter to whole Zerg air and Zerg has to tech to Infestors just to be able to counter Phoenixes.


So your argument is that you need a certain tech to beat another?

Are you trying to tell me that there's a strategic aspect to the game?!

the argument is that no matter your air superiority, phoenixes with an upgrade destroy everything without taking any damage (if you have proper control). It's kind of sucky design, yeah.


That "proper" control, say vs muta/corruptor, is so difficult to do though that I have absolutely no issue with that. The same argument can be made about a concussive shell marauder killing an infinite amount of zealots without charge. It's possible, but so hard to do that it's fine.

And no, phoenixes are not the end all counter to zerg air. Muta/corruptor with a good enough corruptor count does beat it, which is why protoss HAS to add in a stalker/archon ground army and zerg transitions to infestors.

What the actual fuck?

Yeah, the only difference is that Marauders are limited by ground and ground objects and are also limited by stim that chops a lot of their HP, it is pretty much impossible for Marauders to kill "infinite" amount of Zealots, where with Phoenixes you don't even have to move and a-click, just move properly.

It is hard at the start for the Phoenixes when they don't have range upgrade and when you don't have enough of them, but later when you have ~20 Phoenixes? It is piece of cake, Corruptors can't kill catch you and Mutas melt instantly. It is also funny how you think that Phoenixes are tough to micro while on the other hand there is no any micro on the Zerg's side, as he can't do any against faster units with more range than his.


So you've never seen zergs micro against phoenixes by retreating and then stopping to fire? Actually just go watch any soO game from 2014 before you keep arguing. With a good enough corruptor count, they 1 shot phoenixes. As long as your upgrades are good enough, phoenixes won't kill them quickly. That "easy control" you're talking about requires you to babysit phoenixes 24/7. You CANNOT leave them alone for even a second. But at the same time you also have to macro properly, control your ground army movement, etc.etc.
Go play phoenix styles before you keep arguing. It's painfully obvious that you have no idea how hard they are to play.

And perhaps, JUST PERHAPS, you could consider adding infestors against 20+ phoenixes. Transitioning is a part of every RTS game and you keep failing to address why having to add infestors is a bad thing.

No, I don't know how hard it is to play Phoenix style as I am not a Protoss player, but I know how easy it is to control Phoenixes as I was playing with them... same can be said for you about Muta/Corruptors style, you see a ton of players losing a lot of Mutalisks in a matter of seconds when they are not following them. I don't know what so special about Phoenixes in that regard, every race has to micro, macro and multitask at the same time, it's called Starcraft... Mutalisks also need to be babysitted 24/7.


And yet here you are arguing that phoenixes are poorly designed.

Whatever, let's stop derailing this even more.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Ketch
Profile Joined October 2010
Netherlands7285 Posts
July 03 2015 12:21 GMT
#354
Sick music
Elentos
Profile Blog Joined February 2015
55593 Posts
July 03 2015 12:21 GMT
#355
Hope we get another 4 star gaem.
Every 60 seconds in Africa, a minute passes.
dazed25
Profile Joined August 2014
3566 Posts
July 03 2015 12:22 GMT
#356
meanwhile on hsc LOL

god save the queen
Zest, Rain, Life, Stats, Flash, PartinG, herO
Elentos
Profile Blog Joined February 2015
55593 Posts
July 03 2015 12:22 GMT
#357
Woah slow down there Dr. Seuss.
Every 60 seconds in Africa, a minute passes.
Motlu
Profile Joined August 2014
Australia884 Posts
July 03 2015 12:22 GMT
#358
I would be so happy if Solar used overlord drop to carpet bomb banelings this game. Pls Solar.
-
Ej_
Profile Blog Joined January 2013
47656 Posts
July 03 2015 12:23 GMT
#359
Solar sees the 2nd probe, he should know it's a cannon rush.
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Elentos
Profile Blog Joined February 2015
55593 Posts
July 03 2015 12:23 GMT
#360
"Almost out of the series? Unleash the cannons!"
Every 60 seconds in Africa, a minute passes.
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