• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:58
CET 15:58
KST 23:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)15Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1830
StarCraft 2
General
Custom Embroidered Patches | High-Quality & Person Stellar Fest "01" Jersey Charity Auction SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets When will we find out if there are more tournament
Tourneys
OSC Season 13 World Championship SC2 AI Tournament 2026 Sparkling Tuna Cup - Weekly Open Tournament $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) $25,000 Streamerzone StarCraft Pro Series announced
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ [ASL21] Potential Map Candidates BW General Discussion A cwal.gg Extension - Easily keep track of anyone Potential ASL qualifier breakthroughs?
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Beyond All Reason Nintendo Switch Thread Awesome Games Done Quick 2026! Mechabellum Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1066 users

[S2SL] Challenge Day 2 - Season 3 2015 - Page 20

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 18 19 20 21 22 23 Next All
opisska
Profile Blog Joined February 2011
Poland8852 Posts
July 03 2015 12:31 GMT
#381
On July 03 2015 21:29 OtherWorld wrote:
Solar pls Nydus is my diamond-league answer to these kinds of cannon rush, but it really doesn't work at top Korean level d:


The only Korean-level answer is "not let it happen". When that fails, he may as well try the diamond-league version, when nothing else has any real chance.
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
Ej_
Profile Blog Joined January 2013
47656 Posts
July 03 2015 12:31 GMT
#382
On July 03 2015 21:29 OtherWorld wrote:
Solar pls Nydus is my diamond-league answer to these kinds of cannon rush, but it really doesn't work at top Korean level d:

it's the only thing you can do, I've seen it work pretty well sometimes actually
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Ramiz1989
Profile Joined July 2012
12124 Posts
July 03 2015 12:31 GMT
#383
On July 03 2015 21:26 Scarecrow wrote:
Show nested quote +
On July 03 2015 21:19 Ramiz1989 wrote:
On July 03 2015 21:13 DarkLordOlli wrote:
On July 03 2015 21:07 Ramiz1989 wrote:
On July 03 2015 21:02 DarkLordOlli wrote:
On July 03 2015 20:59 Ej_ wrote:
On July 03 2015 20:58 DarkLordOlli wrote:
On July 03 2015 20:56 Ramiz1989 wrote:
On July 03 2015 20:52 DarkLordOlli wrote:
On July 03 2015 20:51 Ramiz1989 wrote:
[quote]
Nah, they aren't, they are pretty horrible but it's ok, I didn't expect anything different from a guy who thinks that PvP is the best matchup in the game.


The best mirror, yeah

I like your arguments by the way. I don't think you've ever played phoenix styles or you would realize that few things are harder to do and phoenixes are an insanely intricate and intriguing unit.

Look, Phoenix as unit(without upgrade) is actually ok, but it still falls into a SC2 category of hard counters that just make for horrible games. It is just quite hard counter to whole Zerg air and Zerg has to tech to Infestors just to be able to counter Phoenixes.


So your argument is that you need a certain tech to beat another?

Are you trying to tell me that there's a strategic aspect to the game?!

the argument is that no matter your air superiority, phoenixes with an upgrade destroy everything without taking any damage (if you have proper control). It's kind of sucky design, yeah.


That "proper" control, say vs muta/corruptor, is so difficult to do though that I have absolutely no issue with that. The same argument can be made about a concussive shell marauder killing an infinite amount of zealots without charge. It's possible, but so hard to do that it's fine.

And no, phoenixes are not the end all counter to zerg air. Muta/corruptor with a good enough corruptor count does beat it, which is why protoss HAS to add in a stalker/archon ground army and zerg transitions to infestors.

What the actual fuck?

Yeah, the only difference is that Marauders are limited by ground and ground objects and are also limited by stim that chops a lot of their HP, it is pretty much impossible for Marauders to kill "infinite" amount of Zealots, where with Phoenixes you don't even have to move and a-click, just move properly.

It is hard at the start for the Phoenixes when they don't have range upgrade and when you don't have enough of them, but later when you have ~20 Phoenixes? It is piece of cake, Corruptors can't kill catch you and Mutas melt instantly. It is also funny how you think that Phoenixes are tough to micro while on the other hand there is no any micro on the Zerg's side, as he can't do any against faster units with more range than his.


So you've never seen zergs micro against phoenixes by retreating and then stopping to fire? Actually just go watch any soO game from 2014 before you keep arguing. With a good enough corruptor count, they 1 shot phoenixes. As long as your upgrades are good enough, phoenixes won't kill them quickly. That "easy control" you're talking about requires you to babysit phoenixes 24/7. You CANNOT leave them alone for even a second. But at the same time you also have to macro properly, control your ground army movement, etc.etc.
Go play phoenix styles before you keep arguing. It's painfully obvious that you have no idea how hard they are to play.

And perhaps, JUST PERHAPS, you could consider adding infestors against 20+ phoenixes. Transitioning is a part of every RTS game and you keep failing to address why having to add infestors is a bad thing.

No, I don't know how hard it is to play Phoenix style as I am not a Protoss player, but I know how easy it is to control Phoenixes as I was playing with them... same can be said for you about Muta/Corruptors style, you see a ton of players losing a lot of Mutalisks in a matter of seconds when they are not following them. I don't know what so special about Phoenixes in that regard, every race has to micro, macro and multitask at the same time, it's called Starcraft... Mutalisks also need to be babysitted 24/7.

It's not the same. Mass phoenix just needs more babysitting vs muta corruptor. If you leave them for a second to do anything you get mauled. They're just so fast and fragile that they require constant micro more so than zerg's air.

That doesn't make much sense, if I need to attack Phoenixes with Mutas and Corruptors I need to babysit them as well as Mutas are like papers against Phoenixes. If I leave them for a second Phoenixes can kill 3-4 Mutas before I even react, Phoenixes kill Mutas a lot faster than Corruptors kill Phoenixes. Difference is that I can produce more Mutas/Corruptors than Protoss can Phoenixes if he doesn't have like 3 Stargates, that still doesn't mean that I can afford to lose them recklessly.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
opisska
Profile Blog Joined February 2011
Poland8852 Posts
July 03 2015 12:32 GMT
#384
He did NOT take the gold? WTF, that's not the right natural for this map!
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
Last Edited: 2015-07-03 12:35:12
July 03 2015 12:35 GMT
#385
Pff, he doesn't remember MSC name? The big ball from Nexus! Then we have the big disco ball from stargate and in LotV we have a kamikaze ball from robo. Also we have electric ball from gateway. Protoss surely has balls!
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
Elentos
Profile Blog Joined February 2015
55561 Posts
July 03 2015 12:35 GMT
#386
sOs vs ByuL is what they're thinking of.
Every 60 seconds in Africa, a minute passes.
Ketch
Profile Joined October 2010
Netherlands7285 Posts
July 03 2015 12:35 GMT
#387
No-one ever expects DT's from sOs... somehow ...
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
July 03 2015 12:35 GMT
#388
TAiLS take the wheel
Community News
TL+ Member
Elentos
Profile Blog Joined February 2015
55561 Posts
July 03 2015 12:36 GMT
#389
If I was Zerg and someone nexus cannoned my overlord I'd build detection immediately...
Every 60 seconds in Africa, a minute passes.
Roadog
Profile Joined May 2012
Canada1670 Posts
July 03 2015 12:36 GMT
#390
On July 03 2015 21:35 deacon.frost wrote:
Pff, he doesn't remember MSC name? The big ball from Nexus! Then we have the big disco ball from stargate and in LotV we have a kamikaze ball from robo. Also we have electric ball from gateway. Protoss surely has balls!

Don't forget the ball with the flower around it that you build around Zerg Hatcheries, or the Forcefield ball from the Gateway
sOs fan. Zerg just seem to have the most...potential. Dubbo Robo Colo! Why I play Protoss: Stalkers, bacon, toilets and mama -- Chelsea FC
Scarecrow
Profile Blog Joined July 2009
Korea (South)9172 Posts
July 03 2015 12:36 GMT
#391
On July 03 2015 21:31 Ramiz1989 wrote:
Show nested quote +
On July 03 2015 21:26 Scarecrow wrote:
On July 03 2015 21:19 Ramiz1989 wrote:
On July 03 2015 21:13 DarkLordOlli wrote:
On July 03 2015 21:07 Ramiz1989 wrote:
On July 03 2015 21:02 DarkLordOlli wrote:
On July 03 2015 20:59 Ej_ wrote:
On July 03 2015 20:58 DarkLordOlli wrote:
On July 03 2015 20:56 Ramiz1989 wrote:
On July 03 2015 20:52 DarkLordOlli wrote:
[quote]

The best mirror, yeah

I like your arguments by the way. I don't think you've ever played phoenix styles or you would realize that few things are harder to do and phoenixes are an insanely intricate and intriguing unit.

Look, Phoenix as unit(without upgrade) is actually ok, but it still falls into a SC2 category of hard counters that just make for horrible games. It is just quite hard counter to whole Zerg air and Zerg has to tech to Infestors just to be able to counter Phoenixes.


So your argument is that you need a certain tech to beat another?

Are you trying to tell me that there's a strategic aspect to the game?!

the argument is that no matter your air superiority, phoenixes with an upgrade destroy everything without taking any damage (if you have proper control). It's kind of sucky design, yeah.


That "proper" control, say vs muta/corruptor, is so difficult to do though that I have absolutely no issue with that. The same argument can be made about a concussive shell marauder killing an infinite amount of zealots without charge. It's possible, but so hard to do that it's fine.

And no, phoenixes are not the end all counter to zerg air. Muta/corruptor with a good enough corruptor count does beat it, which is why protoss HAS to add in a stalker/archon ground army and zerg transitions to infestors.

What the actual fuck?

Yeah, the only difference is that Marauders are limited by ground and ground objects and are also limited by stim that chops a lot of their HP, it is pretty much impossible for Marauders to kill "infinite" amount of Zealots, where with Phoenixes you don't even have to move and a-click, just move properly.

It is hard at the start for the Phoenixes when they don't have range upgrade and when you don't have enough of them, but later when you have ~20 Phoenixes? It is piece of cake, Corruptors can't kill catch you and Mutas melt instantly. It is also funny how you think that Phoenixes are tough to micro while on the other hand there is no any micro on the Zerg's side, as he can't do any against faster units with more range than his.


So you've never seen zergs micro against phoenixes by retreating and then stopping to fire? Actually just go watch any soO game from 2014 before you keep arguing. With a good enough corruptor count, they 1 shot phoenixes. As long as your upgrades are good enough, phoenixes won't kill them quickly. That "easy control" you're talking about requires you to babysit phoenixes 24/7. You CANNOT leave them alone for even a second. But at the same time you also have to macro properly, control your ground army movement, etc.etc.
Go play phoenix styles before you keep arguing. It's painfully obvious that you have no idea how hard they are to play.

And perhaps, JUST PERHAPS, you could consider adding infestors against 20+ phoenixes. Transitioning is a part of every RTS game and you keep failing to address why having to add infestors is a bad thing.

No, I don't know how hard it is to play Phoenix style as I am not a Protoss player, but I know how easy it is to control Phoenixes as I was playing with them... same can be said for you about Muta/Corruptors style, you see a ton of players losing a lot of Mutalisks in a matter of seconds when they are not following them. I don't know what so special about Phoenixes in that regard, every race has to micro, macro and multitask at the same time, it's called Starcraft... Mutalisks also need to be babysitted 24/7.

It's not the same. Mass phoenix just needs more babysitting vs muta corruptor. If you leave them for a second to do anything you get mauled. They're just so fast and fragile that they require constant micro more so than zerg's air.

That doesn't make much sense, if I need to attack Phoenixes with Mutas and Corruptors I need to babysit them as well as Mutas are like papers against Phoenixes. If I leave them for a second Phoenixes can kill 3-4 Mutas before I even react, Phoenixes kill Mutas a lot faster than Corruptors kill Phoenixes. Difference is that I can produce more Mutas/Corruptors than Protoss can Phoenixes if he doesn't have like 3 Stargates, that still doesn't mean that I can afford to lose them recklessly.

If they a-move into each other who wins? Phoenixes get wrecked if the zerg gets on top of them.
Yhamm is the god of predictions
Ej_
Profile Blog Joined January 2013
47656 Posts
July 03 2015 12:37 GMT
#392
that was some of the worst execution of DT attack that I have seen
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Ramiz1989
Profile Joined July 2012
12124 Posts
July 03 2015 12:37 GMT
#393
That was a lot less damage from sOs than I've expected.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
Elentos
Profile Blog Joined February 2015
55561 Posts
July 03 2015 12:38 GMT
#394
On July 03 2015 21:37 Ej_ wrote:
that was some of the worst execution of DT attack that I have seen

That was almost InCa.
Every 60 seconds in Africa, a minute passes.
Penev
Profile Joined October 2012
28512 Posts
July 03 2015 12:39 GMT
#395
so many zerglings
I Protoss winner, could it be?
Ramiz1989
Profile Joined July 2012
12124 Posts
July 03 2015 12:41 GMT
#396
On July 03 2015 21:36 Scarecrow wrote:
Show nested quote +
On July 03 2015 21:31 Ramiz1989 wrote:
On July 03 2015 21:26 Scarecrow wrote:
On July 03 2015 21:19 Ramiz1989 wrote:
On July 03 2015 21:13 DarkLordOlli wrote:
On July 03 2015 21:07 Ramiz1989 wrote:
On July 03 2015 21:02 DarkLordOlli wrote:
On July 03 2015 20:59 Ej_ wrote:
On July 03 2015 20:58 DarkLordOlli wrote:
On July 03 2015 20:56 Ramiz1989 wrote:
[quote]
Look, Phoenix as unit(without upgrade) is actually ok, but it still falls into a SC2 category of hard counters that just make for horrible games. It is just quite hard counter to whole Zerg air and Zerg has to tech to Infestors just to be able to counter Phoenixes.


So your argument is that you need a certain tech to beat another?

Are you trying to tell me that there's a strategic aspect to the game?!

the argument is that no matter your air superiority, phoenixes with an upgrade destroy everything without taking any damage (if you have proper control). It's kind of sucky design, yeah.


That "proper" control, say vs muta/corruptor, is so difficult to do though that I have absolutely no issue with that. The same argument can be made about a concussive shell marauder killing an infinite amount of zealots without charge. It's possible, but so hard to do that it's fine.

And no, phoenixes are not the end all counter to zerg air. Muta/corruptor with a good enough corruptor count does beat it, which is why protoss HAS to add in a stalker/archon ground army and zerg transitions to infestors.

What the actual fuck?

Yeah, the only difference is that Marauders are limited by ground and ground objects and are also limited by stim that chops a lot of their HP, it is pretty much impossible for Marauders to kill "infinite" amount of Zealots, where with Phoenixes you don't even have to move and a-click, just move properly.

It is hard at the start for the Phoenixes when they don't have range upgrade and when you don't have enough of them, but later when you have ~20 Phoenixes? It is piece of cake, Corruptors can't kill catch you and Mutas melt instantly. It is also funny how you think that Phoenixes are tough to micro while on the other hand there is no any micro on the Zerg's side, as he can't do any against faster units with more range than his.


So you've never seen zergs micro against phoenixes by retreating and then stopping to fire? Actually just go watch any soO game from 2014 before you keep arguing. With a good enough corruptor count, they 1 shot phoenixes. As long as your upgrades are good enough, phoenixes won't kill them quickly. That "easy control" you're talking about requires you to babysit phoenixes 24/7. You CANNOT leave them alone for even a second. But at the same time you also have to macro properly, control your ground army movement, etc.etc.
Go play phoenix styles before you keep arguing. It's painfully obvious that you have no idea how hard they are to play.

And perhaps, JUST PERHAPS, you could consider adding infestors against 20+ phoenixes. Transitioning is a part of every RTS game and you keep failing to address why having to add infestors is a bad thing.

No, I don't know how hard it is to play Phoenix style as I am not a Protoss player, but I know how easy it is to control Phoenixes as I was playing with them... same can be said for you about Muta/Corruptors style, you see a ton of players losing a lot of Mutalisks in a matter of seconds when they are not following them. I don't know what so special about Phoenixes in that regard, every race has to micro, macro and multitask at the same time, it's called Starcraft... Mutalisks also need to be babysitted 24/7.

It's not the same. Mass phoenix just needs more babysitting vs muta corruptor. If you leave them for a second to do anything you get mauled. They're just so fast and fragile that they require constant micro more so than zerg's air.

That doesn't make much sense, if I need to attack Phoenixes with Mutas and Corruptors I need to babysit them as well as Mutas are like papers against Phoenixes. If I leave them for a second Phoenixes can kill 3-4 Mutas before I even react, Phoenixes kill Mutas a lot faster than Corruptors kill Phoenixes. Difference is that I can produce more Mutas/Corruptors than Protoss can Phoenixes if he doesn't have like 3 Stargates, that still doesn't mean that I can afford to lose them recklessly.

If they a-move into each other who wins? Phoenixes get wrecked if the zerg gets on top of them.

But why on earth would you a-move them into each other? If you a-move Mutas and Corruptors, Mutas will attack Phoenixes 5 seconds before Corruptors even come to them as Mutas are a lot faster... You are going to lose a lot of units against properly controlled Phoenixes anyway, you just micro so you minimize your losses as much as possible.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
Elentos
Profile Blog Joined February 2015
55561 Posts
July 03 2015 12:41 GMT
#397
NOOOOOOOOOOOOOOOOOOOOOO!
Every 60 seconds in Africa, a minute passes.
Ketch
Profile Joined October 2010
Netherlands7285 Posts
July 03 2015 12:42 GMT
#398
I don't get how you can make a new base that is not protected vs dt's... so dumb
opisska
Profile Blog Joined February 2011
Poland8852 Posts
July 03 2015 12:44 GMT
#399
After all these great games, Solar plays straightforward roach-hydra on Expedition Zerg ...
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
Elentos
Profile Blog Joined February 2015
55561 Posts
July 03 2015 12:44 GMT
#400
Random spine in the middle of the map... holding down that R key too much I guess.
Every 60 seconds in Africa, a minute passes.
Prev 1 18 19 20 21 22 23 Next All
Please log in or register to reply.
Live Events Refresh
OSC
12:00
Season 13 World Championship
Lemon vs TriGGeRLIVE!
Gerald vs Cure
Creator vs SHIN
WardiTV933
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko453
LamboSC2 174
SC2Nice 38
StarCraft: Brood War
Horang2 5777
Sea 2462
EffOrt 1473
Shuttle 751
Larva 738
ZerO 643
Soma 488
Snow 380
ggaemo 342
Mini 270
[ Show more ]
firebathero 256
Light 249
BeSt 236
Hyuk 217
hero 203
Rush 188
Mong 137
Mind 105
Sharp 98
Barracks 87
Sea.KH 64
Pusan 53
Killer 44
Sexy 35
sorry 28
HiyA 21
Terrorterran 21
910 19
scan(afreeca) 17
GoRush 16
ivOry 14
SilentControl 11
zelot 11
Dota 2
Gorgc2973
qojqva1831
XcaliburYe87
Counter-Strike
fl0m2258
olofmeister944
edward92
markeloff68
Other Games
singsing3162
B2W.Neo1027
hiko641
Sick345
Liquid`RaSZi286
Hui .240
Mlord221
Mew2King69
QueenE62
XaKoH 57
ArmadaUGS57
ZerO(Twitch)21
Organizations
Other Games
gamesdonequick2558
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• HappyZerGling 129
• iHatsuTV 5
• Kozan
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• Azhi_Dahaki15
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV421
• Noizen59
League of Legends
• Jankos3571
• TFBlade702
Upcoming Events
OSC
21h 2m
All Star Teams
1d 11h
INnoVation vs soO
Serral vs herO
Cure vs Solar
sOs vs Scarlett
Classic vs Clem
Reynor vs Maru
uThermal 2v2 Circuit
1d 21h
AI Arena Tournament
2 days
All Star Teams
2 days
MMA vs DongRaeGu
Rogue vs Oliveira
Sparkling Tuna Cup
2 days
OSC
2 days
Replay Cast
3 days
Wardi Open
3 days
Monday Night Weeklies
4 days
[ Show More ]
The PondCast
5 days
Liquipedia Results

Completed

Proleague 2026-01-14
Big Gabe Cup #3
NA Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025

Upcoming

Escore Tournament S1: W4
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
SC2 All-Star Inv. 2025
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.