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[WCS EU] RO32 Group D Premier Season 3 2013 - Page 10

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 8 9 10 11 12 43 Next All
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
September 10 2013 17:18 GMT
#181
Poll: Recommend LucifroN vs. Starbuck Game 1?

★★- Not recommended unless you have nothing better to do (6)
 
55%

★★★- Good game (4)
 
36%

★- Do not see this game no matter what (1)
 
9%

★★★★- Highly recommended game (0)
 
0%

★★★★★- One of the best games this season (0)
 
0%

11 total votes

Your vote: Recommend LucifroN vs. Starbuck Game 1?

(Vote): ★- Do not see this game no matter what
(Vote): ★★- Not recommended unless you have nothing better to do
(Vote): ★★★- Good game
(Vote): ★★★★- Highly recommended game
(Vote): ★★★★★- One of the best games this season

Community News
TL+ Member
herMan
Profile Joined November 2010
Japan2057 Posts
September 10 2013 17:18 GMT
#182
Musicus
Profile Joined August 2011
Germany23580 Posts
September 10 2013 17:18 GMT
#183
On September 11 2013 02:16 DarkLordOlli wrote:
Show nested quote +
On September 11 2013 02:14 Dingodile wrote:
On September 11 2013 02:04 KalWarkov wrote:
im SHOCKED by grubbys poor reaction.

the correct response would be:

1) immediatly send out a probe and build a nexus somewhere.
2) crono the mothership core, send it to the enemys base. His only way to defend his mineralline for a long time is by cannons - and there is always angles to abuse this - you will delay him by a little bit till his stalker is out
--> simply ignore the cannons.
3) try to mine as much as possible from your mainbase and build up ur gate/core at ur new nexus --> probeslide.

if you do it correctly, you end up slightly ahead.

...
pretty easy to detect if (grubby's) probe goes out of his base.
And if genius noticed that grubby still stay 20sec after nexus kill then he can think that grubby has a hidden nexus somwhere.


Lol, yeah. If Genius has anything watching the ramp this immediately doesn't work. If Grubby doesn't get revealed Genius knows it too. Like, that just 100% is not the correct answer.


probes kill cannons when you know they are coming, a GM player is teaching stuff and you just shit on it without reasoning...
Maru and Serral are probably top 5.
Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
September 10 2013 17:19 GMT
#184
On September 11 2013 02:17 FueledUpAndReadyToGo wrote:
What is this secret leave-roach-warren-at-1-hp strat

MINDGAMES.
Glorious SEA doto
Ludwigvan
Profile Blog Joined April 2010
Germany2373 Posts
September 10 2013 17:19 GMT
#185
On September 11 2013 02:17 Ludwigvan wrote:
Show nested quote +
On September 11 2013 02:15 Ludwigvan wrote:
On September 11 2013 02:15 Ludwigvan wrote:
On September 11 2013 02:13 Ludwigvan wrote:
On September 11 2013 02:11 Ludwigvan wrote:
On September 11 2013 02:09 Ludwigvan wrote:
On September 11 2013 02:08 Ludwigvan wrote:
Bel'shir Vestige. Starbuck top left, Lucifron bottom right.

Luci Rax gas, Starbuck Hatch dronescout.
2:55 Luci builds reaper

Star builds 6 zerglings, Luci builds CC and Fac. 2 Reaper harrass at natural.

6:20 Star expo top right.
6:45 Roach warrent.
6:45 Stim starts.
7:00 Hellions in natural, reapers in main. 19 drones killed in total from star.

9:00 1+melee armor for star start. +1+1 shileds for luci start. luci takes thirs orbital.

11:00 baneling nest finishes banespeed starts, spire starts, hellions harras third.

12 MM 2medivacs kill of both evos in front of natural. counter lings kills couple of scvs.
13:30 mmm kill off drones and army. mutas hatch.

14: muta kill all scv at 3rd. 90 to 155 supply.
15: Luci kills third with marines couple of mines and mm, mutas slowly getting killed in terra main.
gg Luci wins.
DarkPlasmaBall
Profile Blog Joined March 2010
United States46638 Posts
September 10 2013 17:19 GMT
#186
On September 11 2013 02:17 BlackCompany wrote:
Show nested quote +
On September 11 2013 02:17 DarkPlasmaBall wrote:
Leaves that roach warren alive lol...


Well it doesnt matter, does it?


Nah, but it just amuses me when anyone leaves anything alive when it's at like 10 health. Lucifron just being nice
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
BlackCompany
Profile Joined August 2012
Germany8388 Posts
Last Edited: 2013-09-10 17:19:49
September 10 2013 17:19 GMT
#187
I love the mutalisk harras. "Well there is a lot of MMMM in my third/natural.. now if i can just harras enough with this 6 mutalisks , i can still win this!"

On September 11 2013 02:19 DarkPlasmaBall wrote:
Show nested quote +
On September 11 2013 02:17 BlackCompany wrote:
On September 11 2013 02:17 DarkPlasmaBall wrote:
Leaves that roach warren alive lol...


Well it doesnt matter, does it?


Nah, but it just amuses me when anyone leaves anything alive when it's at like 10 health. Lucifron just being nice


Probably
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
Last Edited: 2013-09-10 17:21:31
September 10 2013 17:19 GMT
#188
+ Show Spoiler +
I come a little in my pants when my "recommend this game?" poll is the first post on a page
Community News
TL+ Member
HolydaKing
Profile Joined February 2010
21254 Posts
September 10 2013 17:20 GMT
#189
On September 11 2013 02:18 DarkLordOlli wrote:
Show nested quote +
On September 11 2013 02:16 KalWarkov wrote:
On September 11 2013 02:14 Dingodile wrote:
On September 11 2013 02:04 KalWarkov wrote:
im SHOCKED by grubbys poor reaction.

the correct response would be:

1) immediatly send out a probe and build a nexus somewhere.
2) crono the mothership core, send it to the enemys base. His only way to defend his mineralline for a long time is by cannons - and there is always angles to abuse this - you will delay him by a little bit till his stalker is out
--> simply ignore the cannons.
3) try to mine as much as possible from your mainbase and build up ur gate/core at ur new nexus --> probeslide.

if you do it correctly, you end up slightly ahead.

...
pretty easy to detect if (grubby's) probe goes out of his base.
And if genius noticed that grubby still stay 20sec after nexus kill then he can think that grubby has a hidden nexus somwhere.


ofc he knows grubby has a hidden nexus. what the hell does this change? Oo

you know that 3 probes kill a building cannon?^^ its not like he can cannonrush the new base, grubby will 100% detect this as its the only thread there is (remember: genius tech is delayed by a lot - very late gateway due to invest 600 minerals into cannonrush before gate).

believe me, its the correct response ~~


No it's not, Grubby lost the gateway first before he had any units out. Genius would put up a pylon to cannon the hidden nexus before the main one even dies. Even if, Genius' gateway and cybercore would still be faster. He'll have a ton more money. If Genius just 4gates and ignores photon overcharge he kills every probe.

Idk man, I think KalWarkov as a GM player knows what he's talking about. It seems plausible too to me. His Mothership Core would've owned Genius' base for a while.
KalWarkov
Profile Blog Joined December 2011
Germany4126 Posts
September 10 2013 17:20 GMT
#190
On September 11 2013 02:18 DarkLordOlli wrote:
Show nested quote +
On September 11 2013 02:16 KalWarkov wrote:
On September 11 2013 02:14 Dingodile wrote:
On September 11 2013 02:04 KalWarkov wrote:
im SHOCKED by grubbys poor reaction.

the correct response would be:

1) immediatly send out a probe and build a nexus somewhere.
2) crono the mothership core, send it to the enemys base. His only way to defend his mineralline for a long time is by cannons - and there is always angles to abuse this - you will delay him by a little bit till his stalker is out
--> simply ignore the cannons.
3) try to mine as much as possible from your mainbase and build up ur gate/core at ur new nexus --> probeslide.

if you do it correctly, you end up slightly ahead.

...
pretty easy to detect if (grubby's) probe goes out of his base.
And if genius noticed that grubby still stay 20sec after nexus kill then he can think that grubby has a hidden nexus somwhere.


ofc he knows grubby has a hidden nexus. what the hell does this change? Oo

you know that 3 probes kill a building cannon?^^ its not like he can cannonrush the new base, grubby will 100% detect this as its the only thread there is (remember: genius tech is delayed by a lot - very late gateway due to invest 600 minerals into cannonrush before gate).

believe me, its the correct response ~~


No it's not, Grubby lost the gateway first before he had any units out. Genius would put up a pylon to cannon the hidden nexus before the main one even dies. Even if, Genius' gateway and cybercore would still be faster. He'll have a ton more money. If Genius just 4gates and ignores photon overcharge he kills every probe.


yes, because he waited before building the stalker cuz of building a useless forge. and wtf does ur 2nd sentence even mean? its not like genius knows where grubbys base is immediatly - and even so, you can still deny the 2nd cannonrush without any problems LOL
you, sir, have no fucking clue what ur talking about.
time to get out of this LR, im getting angry again TT
DiaBoLuS ** Sc2 - Protoss: 16x GM | Dota2 - Offlane Immortal | Wc3 - Undead decent level | Diablo nerd | Chess / Magnus fanboy | BVB | Agnostic***
Olli
Profile Blog Joined February 2012
Austria24422 Posts
Last Edited: 2013-09-10 17:22:44
September 10 2013 17:20 GMT
#191
On September 11 2013 02:18 Musicus wrote:
Show nested quote +
On September 11 2013 02:16 DarkLordOlli wrote:
On September 11 2013 02:14 Dingodile wrote:
On September 11 2013 02:04 KalWarkov wrote:
im SHOCKED by grubbys poor reaction.

the correct response would be:

1) immediatly send out a probe and build a nexus somewhere.
2) crono the mothership core, send it to the enemys base. His only way to defend his mineralline for a long time is by cannons - and there is always angles to abuse this - you will delay him by a little bit till his stalker is out
--> simply ignore the cannons.
3) try to mine as much as possible from your mainbase and build up ur gate/core at ur new nexus --> probeslide.

if you do it correctly, you end up slightly ahead.

...
pretty easy to detect if (grubby's) probe goes out of his base.
And if genius noticed that grubby still stay 20sec after nexus kill then he can think that grubby has a hidden nexus somwhere.


Lol, yeah. If Genius has anything watching the ramp this immediately doesn't work. If Grubby doesn't get revealed Genius knows it too. Like, that just 100% is not the correct answer.


probes kill cannons when you know they are coming, a GM player is teaching stuff and you just shit on it without reasoning...


The reasoning is that Genius only needs to watch the ramp to stop this from happening. Hell, Genius can pylon block every expansion Grubby tries to take if he spots it.

If Grubby gets a stalker out it's a different story but I guess with the gateway in range of the first cannon he figured he wouldn't get it out in time hence the forge
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Musicus
Profile Joined August 2011
Germany23580 Posts
September 10 2013 17:21 GMT
#192
On September 11 2013 02:20 KalWarkov wrote:
Show nested quote +
On September 11 2013 02:18 DarkLordOlli wrote:
On September 11 2013 02:16 KalWarkov wrote:
On September 11 2013 02:14 Dingodile wrote:
On September 11 2013 02:04 KalWarkov wrote:
im SHOCKED by grubbys poor reaction.

the correct response would be:

1) immediatly send out a probe and build a nexus somewhere.
2) crono the mothership core, send it to the enemys base. His only way to defend his mineralline for a long time is by cannons - and there is always angles to abuse this - you will delay him by a little bit till his stalker is out
--> simply ignore the cannons.
3) try to mine as much as possible from your mainbase and build up ur gate/core at ur new nexus --> probeslide.

if you do it correctly, you end up slightly ahead.

...
pretty easy to detect if (grubby's) probe goes out of his base.
And if genius noticed that grubby still stay 20sec after nexus kill then he can think that grubby has a hidden nexus somwhere.


ofc he knows grubby has a hidden nexus. what the hell does this change? Oo

you know that 3 probes kill a building cannon?^^ its not like he can cannonrush the new base, grubby will 100% detect this as its the only thread there is (remember: genius tech is delayed by a lot - very late gateway due to invest 600 minerals into cannonrush before gate).

believe me, its the correct response ~~


No it's not, Grubby lost the gateway first before he had any units out. Genius would put up a pylon to cannon the hidden nexus before the main one even dies. Even if, Genius' gateway and cybercore would still be faster. He'll have a ton more money. If Genius just 4gates and ignores photon overcharge he kills every probe.


yes, because he waited before building the stalker cuz of building a useless forge. and wtf does ur 2nd sentence even mean? its not like genius knows where grubbys base is immediatly - and even so, you can still deny the 2nd cannonrush without any problems LOL
you, sir, have no fucking clue what ur talking about.
time to get out of this LR, im getting angry again TT


Come back for the next Grubby game pls, always love your insights!
Maru and Serral are probably top 5.
Ludwigvan
Profile Blog Joined April 2010
Germany2373 Posts
September 10 2013 17:21 GMT
#193
Yeonsu LE Luci (t) top right, Star bottom left (z) - Game starts
BlackCompany
Profile Joined August 2012
Germany8388 Posts
September 10 2013 17:22 GMT
#194
So, someone got their facts wrong. TL preview told me Starbuck needs to get ZvP to advance and now Kalaeris tells me that Starbuck should avoid ZvP to advance.. i dont know what to believe anymore!
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
September 10 2013 17:22 GMT
#195
I love Yeonsu!

Yeonsu city!

So many Yeonsu!

But at what Yeonsu!?
Community News
TL+ Member
rasnj
Profile Joined May 2010
United States1959 Posts
September 10 2013 17:23 GMT
#196
On September 11 2013 02:19 Fusilero wrote:
Show nested quote +
On September 11 2013 02:17 FueledUpAndReadyToGo wrote:
What is this secret leave-roach-warren-at-1-hp strat

MINDGAMES.

I admit I have done that successfully on ladder when I feel my composition was poorly suited for what my opponent was going. Attempt to take down a tech building you really would rather your opponent uses. Your opponent is then sure to spam that unit with their remaining larvae and resources thinking they are about to need those units. At the pro level I would think players are better at reading the game, but as a casual player nothing beats seeing a ton of eggs fill up with hydras when you know your opponent would never do something that silly normally.
Ludwigvan
Profile Blog Joined April 2010
Germany2373 Posts
September 10 2013 17:23 GMT
#197
On September 11 2013 02:21 Ludwigvan wrote:
Yeonsu LE Luci (t) top right, Star bottom left (z) - Game starts

1:35 Rax, gas
2:12 Zerg expo, drone scout.
2:44 Pool then gas, reaper starts
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
September 10 2013 17:24 GMT
#198
On September 11 2013 02:23 rasnj wrote:
Show nested quote +
On September 11 2013 02:19 Fusilero wrote:
On September 11 2013 02:17 FueledUpAndReadyToGo wrote:
What is this secret leave-roach-warren-at-1-hp strat

MINDGAMES.

I admit I have done that successfully on ladder when I feel my composition was poorly suited for what my opponent was going. Attempt to take down a tech building you really would rather your opponent uses. Your opponent is then sure to spam that unit with their remaining larvae and resources thinking they are about to need those units. At the pro level I would think players are better at reading the game, but as a casual player nothing beats seeing a ton of eggs fill up with hydras when you know your opponent would never do something that silly normally.

This might actually be true, I think Lucifron would prefer roaches above more banelings. Epic.
Neosteel Enthusiast
Ludwigvan
Profile Blog Joined April 2010
Germany2373 Posts
Last Edited: 2013-09-10 17:25:12
September 10 2013 17:24 GMT
#199
On September 11 2013 02:23 Ludwigvan wrote:
Show nested quote +
On September 11 2013 02:21 Ludwigvan wrote:
Yeonsu LE Luci (t) top right, Star bottom left (z) - Game starts

1:35 Rax, gas
2:12 Zerg expo, drone scout.
2:44 Pool then gas, reaper starts

4:00 Reaper in main, 6 zerglings
4:40 zergling speed starts.
5:00 2 reaper in main, killing 4 drones also in natural.
Ludwigvan
Profile Blog Joined April 2010
Germany2373 Posts
September 10 2013 17:26 GMT
#200
On September 11 2013 02:24 Ludwigvan wrote:
Show nested quote +
On September 11 2013 02:23 Ludwigvan wrote:
On September 11 2013 02:21 Ludwigvan wrote:
Yeonsu LE Luci (t) top right, Star bottom left (z) - Game starts

1:35 Rax, gas
2:12 Zerg expo, drone scout.
2:44 Pool then gas, reaper starts

4:00 Reaper in main, 6 zerglings
4:40 zergling speed starts.
5:00 2 reaper in main, killing 4 drones also in natural.

6: factory reactor, building hellions, T takes expo
7:00 stim starts, zerg takes 3rd roach warrent and evo.
Prev 1 8 9 10 11 12 43 Next All
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