• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:10
CEST 17:10
KST 00:10
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver4[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
StarCraft open world shooter announced at BlizzCon90Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?175Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3
StarCraft 2
General
StarCraft open world shooter announced at BlizzCon How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Balance hotfix patch 5.0.16b (July 16) Team Liquid Map Contest #22: Results and Winners
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Official StarCraft website teases new content ahead of BlizzCon? [D] Brainstorming a balance patch for Brood war Making an Online Broodwar Manager Game [ASL22] Ro16 Preview: Holy Diver BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL22] Ro16 Group C [ASL22] Ro16 Group B [ASL22] Ro16 Group A Escore Tournament - Season 3
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Stormgate/Frost Giant Megathread Diablo IV Nintendo Switch Thread EVE Corporation [Maplestory Hardcore] Let's Play~!!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread Things Aren’t Peaceful in Palestine Trading/Investing Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6980 users

[WCS EU] RO32 Group D Premier Season 3 2013 - Page 10

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 8 9 10 11 12 43 Next All
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
September 10 2013 17:18 GMT
#181
Poll: Recommend LucifroN vs. Starbuck Game 1?

★★- Not recommended unless you have nothing better to do (6)
 
55%

★★★- Good game (4)
 
36%

★- Do not see this game no matter what (1)
 
9%

★★★★- Highly recommended game (0)
 
0%

★★★★★- One of the best games this season (0)
 
0%

11 total votes

Your vote: Recommend LucifroN vs. Starbuck Game 1?

(Vote): ★- Do not see this game no matter what
(Vote): ★★- Not recommended unless you have nothing better to do
(Vote): ★★★- Good game
(Vote): ★★★★- Highly recommended game
(Vote): ★★★★★- One of the best games this season

Community News
TL+ Member
herMan
Profile Joined November 2010
Japan2057 Posts
September 10 2013 17:18 GMT
#182
Musicus
Profile Joined August 2011
Germany23579 Posts
September 10 2013 17:18 GMT
#183
On September 11 2013 02:16 DarkLordOlli wrote:
Show nested quote +
On September 11 2013 02:14 Dingodile wrote:
On September 11 2013 02:04 KalWarkov wrote:
im SHOCKED by grubbys poor reaction.

the correct response would be:

1) immediatly send out a probe and build a nexus somewhere.
2) crono the mothership core, send it to the enemys base. His only way to defend his mineralline for a long time is by cannons - and there is always angles to abuse this - you will delay him by a little bit till his stalker is out
--> simply ignore the cannons.
3) try to mine as much as possible from your mainbase and build up ur gate/core at ur new nexus --> probeslide.

if you do it correctly, you end up slightly ahead.

...
pretty easy to detect if (grubby's) probe goes out of his base.
And if genius noticed that grubby still stay 20sec after nexus kill then he can think that grubby has a hidden nexus somwhere.


Lol, yeah. If Genius has anything watching the ramp this immediately doesn't work. If Grubby doesn't get revealed Genius knows it too. Like, that just 100% is not the correct answer.


probes kill cannons when you know they are coming, a GM player is teaching stuff and you just shit on it without reasoning...
Maru and Serral are probably top 5.
Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
September 10 2013 17:19 GMT
#184
On September 11 2013 02:17 FueledUpAndReadyToGo wrote:
What is this secret leave-roach-warren-at-1-hp strat

MINDGAMES.
Glorious SEA doto
Ludwigvan
Profile Blog Joined April 2010
Germany2372 Posts
September 10 2013 17:19 GMT
#185
On September 11 2013 02:17 Ludwigvan wrote:
Show nested quote +
On September 11 2013 02:15 Ludwigvan wrote:
On September 11 2013 02:15 Ludwigvan wrote:
On September 11 2013 02:13 Ludwigvan wrote:
On September 11 2013 02:11 Ludwigvan wrote:
On September 11 2013 02:09 Ludwigvan wrote:
On September 11 2013 02:08 Ludwigvan wrote:
Bel'shir Vestige. Starbuck top left, Lucifron bottom right.

Luci Rax gas, Starbuck Hatch dronescout.
2:55 Luci builds reaper

Star builds 6 zerglings, Luci builds CC and Fac. 2 Reaper harrass at natural.

6:20 Star expo top right.
6:45 Roach warrent.
6:45 Stim starts.
7:00 Hellions in natural, reapers in main. 19 drones killed in total from star.

9:00 1+melee armor for star start. +1+1 shileds for luci start. luci takes thirs orbital.

11:00 baneling nest finishes banespeed starts, spire starts, hellions harras third.

12 MM 2medivacs kill of both evos in front of natural. counter lings kills couple of scvs.
13:30 mmm kill off drones and army. mutas hatch.

14: muta kill all scv at 3rd. 90 to 155 supply.
15: Luci kills third with marines couple of mines and mm, mutas slowly getting killed in terra main.
gg Luci wins.
DarkPlasmaBall
Profile Blog Joined March 2010
United States46404 Posts
September 10 2013 17:19 GMT
#186
On September 11 2013 02:17 BlackCompany wrote:
Show nested quote +
On September 11 2013 02:17 DarkPlasmaBall wrote:
Leaves that roach warren alive lol...


Well it doesnt matter, does it?


Nah, but it just amuses me when anyone leaves anything alive when it's at like 10 health. Lucifron just being nice
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
BlackCompany
Profile Joined August 2012
Germany8388 Posts
Last Edited: 2013-09-10 17:19:49
September 10 2013 17:19 GMT
#187
I love the mutalisk harras. "Well there is a lot of MMMM in my third/natural.. now if i can just harras enough with this 6 mutalisks , i can still win this!"

On September 11 2013 02:19 DarkPlasmaBall wrote:
Show nested quote +
On September 11 2013 02:17 BlackCompany wrote:
On September 11 2013 02:17 DarkPlasmaBall wrote:
Leaves that roach warren alive lol...


Well it doesnt matter, does it?


Nah, but it just amuses me when anyone leaves anything alive when it's at like 10 health. Lucifron just being nice


Probably
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
Last Edited: 2013-09-10 17:21:31
September 10 2013 17:19 GMT
#188
+ Show Spoiler +
I come a little in my pants when my "recommend this game?" poll is the first post on a page
Community News
TL+ Member
HolydaKing
Profile Joined February 2010
21254 Posts
September 10 2013 17:20 GMT
#189
On September 11 2013 02:18 DarkLordOlli wrote:
Show nested quote +
On September 11 2013 02:16 KalWarkov wrote:
On September 11 2013 02:14 Dingodile wrote:
On September 11 2013 02:04 KalWarkov wrote:
im SHOCKED by grubbys poor reaction.

the correct response would be:

1) immediatly send out a probe and build a nexus somewhere.
2) crono the mothership core, send it to the enemys base. His only way to defend his mineralline for a long time is by cannons - and there is always angles to abuse this - you will delay him by a little bit till his stalker is out
--> simply ignore the cannons.
3) try to mine as much as possible from your mainbase and build up ur gate/core at ur new nexus --> probeslide.

if you do it correctly, you end up slightly ahead.

...
pretty easy to detect if (grubby's) probe goes out of his base.
And if genius noticed that grubby still stay 20sec after nexus kill then he can think that grubby has a hidden nexus somwhere.


ofc he knows grubby has a hidden nexus. what the hell does this change? Oo

you know that 3 probes kill a building cannon?^^ its not like he can cannonrush the new base, grubby will 100% detect this as its the only thread there is (remember: genius tech is delayed by a lot - very late gateway due to invest 600 minerals into cannonrush before gate).

believe me, its the correct response ~~


No it's not, Grubby lost the gateway first before he had any units out. Genius would put up a pylon to cannon the hidden nexus before the main one even dies. Even if, Genius' gateway and cybercore would still be faster. He'll have a ton more money. If Genius just 4gates and ignores photon overcharge he kills every probe.

Idk man, I think KalWarkov as a GM player knows what he's talking about. It seems plausible too to me. His Mothership Core would've owned Genius' base for a while.
KalWarkov
Profile Blog Joined December 2011
Germany4126 Posts
September 10 2013 17:20 GMT
#190
On September 11 2013 02:18 DarkLordOlli wrote:
Show nested quote +
On September 11 2013 02:16 KalWarkov wrote:
On September 11 2013 02:14 Dingodile wrote:
On September 11 2013 02:04 KalWarkov wrote:
im SHOCKED by grubbys poor reaction.

the correct response would be:

1) immediatly send out a probe and build a nexus somewhere.
2) crono the mothership core, send it to the enemys base. His only way to defend his mineralline for a long time is by cannons - and there is always angles to abuse this - you will delay him by a little bit till his stalker is out
--> simply ignore the cannons.
3) try to mine as much as possible from your mainbase and build up ur gate/core at ur new nexus --> probeslide.

if you do it correctly, you end up slightly ahead.

...
pretty easy to detect if (grubby's) probe goes out of his base.
And if genius noticed that grubby still stay 20sec after nexus kill then he can think that grubby has a hidden nexus somwhere.


ofc he knows grubby has a hidden nexus. what the hell does this change? Oo

you know that 3 probes kill a building cannon?^^ its not like he can cannonrush the new base, grubby will 100% detect this as its the only thread there is (remember: genius tech is delayed by a lot - very late gateway due to invest 600 minerals into cannonrush before gate).

believe me, its the correct response ~~


No it's not, Grubby lost the gateway first before he had any units out. Genius would put up a pylon to cannon the hidden nexus before the main one even dies. Even if, Genius' gateway and cybercore would still be faster. He'll have a ton more money. If Genius just 4gates and ignores photon overcharge he kills every probe.


yes, because he waited before building the stalker cuz of building a useless forge. and wtf does ur 2nd sentence even mean? its not like genius knows where grubbys base is immediatly - and even so, you can still deny the 2nd cannonrush without any problems LOL
you, sir, have no fucking clue what ur talking about.
time to get out of this LR, im getting angry again TT
DiaBoLuS ** Sc2 - Protoss: 16x GM | Dota2 - Offlane Immortal | Wc3 - Undead decent level | Diablo nerd | Chess / Magnus fanboy | BVB | Agnostic***
Olli
Profile Blog Joined February 2012
Austria24422 Posts
Last Edited: 2013-09-10 17:22:44
September 10 2013 17:20 GMT
#191
On September 11 2013 02:18 Musicus wrote:
Show nested quote +
On September 11 2013 02:16 DarkLordOlli wrote:
On September 11 2013 02:14 Dingodile wrote:
On September 11 2013 02:04 KalWarkov wrote:
im SHOCKED by grubbys poor reaction.

the correct response would be:

1) immediatly send out a probe and build a nexus somewhere.
2) crono the mothership core, send it to the enemys base. His only way to defend his mineralline for a long time is by cannons - and there is always angles to abuse this - you will delay him by a little bit till his stalker is out
--> simply ignore the cannons.
3) try to mine as much as possible from your mainbase and build up ur gate/core at ur new nexus --> probeslide.

if you do it correctly, you end up slightly ahead.

...
pretty easy to detect if (grubby's) probe goes out of his base.
And if genius noticed that grubby still stay 20sec after nexus kill then he can think that grubby has a hidden nexus somwhere.


Lol, yeah. If Genius has anything watching the ramp this immediately doesn't work. If Grubby doesn't get revealed Genius knows it too. Like, that just 100% is not the correct answer.


probes kill cannons when you know they are coming, a GM player is teaching stuff and you just shit on it without reasoning...


The reasoning is that Genius only needs to watch the ramp to stop this from happening. Hell, Genius can pylon block every expansion Grubby tries to take if he spots it.

If Grubby gets a stalker out it's a different story but I guess with the gateway in range of the first cannon he figured he wouldn't get it out in time hence the forge
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Musicus
Profile Joined August 2011
Germany23579 Posts
September 10 2013 17:21 GMT
#192
On September 11 2013 02:20 KalWarkov wrote:
Show nested quote +
On September 11 2013 02:18 DarkLordOlli wrote:
On September 11 2013 02:16 KalWarkov wrote:
On September 11 2013 02:14 Dingodile wrote:
On September 11 2013 02:04 KalWarkov wrote:
im SHOCKED by grubbys poor reaction.

the correct response would be:

1) immediatly send out a probe and build a nexus somewhere.
2) crono the mothership core, send it to the enemys base. His only way to defend his mineralline for a long time is by cannons - and there is always angles to abuse this - you will delay him by a little bit till his stalker is out
--> simply ignore the cannons.
3) try to mine as much as possible from your mainbase and build up ur gate/core at ur new nexus --> probeslide.

if you do it correctly, you end up slightly ahead.

...
pretty easy to detect if (grubby's) probe goes out of his base.
And if genius noticed that grubby still stay 20sec after nexus kill then he can think that grubby has a hidden nexus somwhere.


ofc he knows grubby has a hidden nexus. what the hell does this change? Oo

you know that 3 probes kill a building cannon?^^ its not like he can cannonrush the new base, grubby will 100% detect this as its the only thread there is (remember: genius tech is delayed by a lot - very late gateway due to invest 600 minerals into cannonrush before gate).

believe me, its the correct response ~~


No it's not, Grubby lost the gateway first before he had any units out. Genius would put up a pylon to cannon the hidden nexus before the main one even dies. Even if, Genius' gateway and cybercore would still be faster. He'll have a ton more money. If Genius just 4gates and ignores photon overcharge he kills every probe.


yes, because he waited before building the stalker cuz of building a useless forge. and wtf does ur 2nd sentence even mean? its not like genius knows where grubbys base is immediatly - and even so, you can still deny the 2nd cannonrush without any problems LOL
you, sir, have no fucking clue what ur talking about.
time to get out of this LR, im getting angry again TT


Come back for the next Grubby game pls, always love your insights!
Maru and Serral are probably top 5.
Ludwigvan
Profile Blog Joined April 2010
Germany2372 Posts
September 10 2013 17:21 GMT
#193
Yeonsu LE Luci (t) top right, Star bottom left (z) - Game starts
BlackCompany
Profile Joined August 2012
Germany8388 Posts
September 10 2013 17:22 GMT
#194
So, someone got their facts wrong. TL preview told me Starbuck needs to get ZvP to advance and now Kalaeris tells me that Starbuck should avoid ZvP to advance.. i dont know what to believe anymore!
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
September 10 2013 17:22 GMT
#195
I love Yeonsu!

Yeonsu city!

So many Yeonsu!

But at what Yeonsu!?
Community News
TL+ Member
rasnj
Profile Joined May 2010
United States1959 Posts
September 10 2013 17:23 GMT
#196
On September 11 2013 02:19 Fusilero wrote:
Show nested quote +
On September 11 2013 02:17 FueledUpAndReadyToGo wrote:
What is this secret leave-roach-warren-at-1-hp strat

MINDGAMES.

I admit I have done that successfully on ladder when I feel my composition was poorly suited for what my opponent was going. Attempt to take down a tech building you really would rather your opponent uses. Your opponent is then sure to spam that unit with their remaining larvae and resources thinking they are about to need those units. At the pro level I would think players are better at reading the game, but as a casual player nothing beats seeing a ton of eggs fill up with hydras when you know your opponent would never do something that silly normally.
Ludwigvan
Profile Blog Joined April 2010
Germany2372 Posts
September 10 2013 17:23 GMT
#197
On September 11 2013 02:21 Ludwigvan wrote:
Yeonsu LE Luci (t) top right, Star bottom left (z) - Game starts

1:35 Rax, gas
2:12 Zerg expo, drone scout.
2:44 Pool then gas, reaper starts
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
September 10 2013 17:24 GMT
#198
On September 11 2013 02:23 rasnj wrote:
Show nested quote +
On September 11 2013 02:19 Fusilero wrote:
On September 11 2013 02:17 FueledUpAndReadyToGo wrote:
What is this secret leave-roach-warren-at-1-hp strat

MINDGAMES.

I admit I have done that successfully on ladder when I feel my composition was poorly suited for what my opponent was going. Attempt to take down a tech building you really would rather your opponent uses. Your opponent is then sure to spam that unit with their remaining larvae and resources thinking they are about to need those units. At the pro level I would think players are better at reading the game, but as a casual player nothing beats seeing a ton of eggs fill up with hydras when you know your opponent would never do something that silly normally.

This might actually be true, I think Lucifron would prefer roaches above more banelings. Epic.
Neosteel Enthusiast
Ludwigvan
Profile Blog Joined April 2010
Germany2372 Posts
Last Edited: 2013-09-10 17:25:12
September 10 2013 17:24 GMT
#199
On September 11 2013 02:23 Ludwigvan wrote:
Show nested quote +
On September 11 2013 02:21 Ludwigvan wrote:
Yeonsu LE Luci (t) top right, Star bottom left (z) - Game starts

1:35 Rax, gas
2:12 Zerg expo, drone scout.
2:44 Pool then gas, reaper starts

4:00 Reaper in main, 6 zerglings
4:40 zergling speed starts.
5:00 2 reaper in main, killing 4 drones also in natural.
Ludwigvan
Profile Blog Joined April 2010
Germany2372 Posts
September 10 2013 17:26 GMT
#200
On September 11 2013 02:24 Ludwigvan wrote:
Show nested quote +
On September 11 2013 02:23 Ludwigvan wrote:
On September 11 2013 02:21 Ludwigvan wrote:
Yeonsu LE Luci (t) top right, Star bottom left (z) - Game starts

1:35 Rax, gas
2:12 Zerg expo, drone scout.
2:44 Pool then gas, reaper starts

4:00 Reaper in main, 6 zerglings
4:40 zergling speed starts.
5:00 2 reaper in main, killing 4 drones also in natural.

6: factory reactor, building hellions, T takes expo
7:00 stim starts, zerg takes 3rd roach warrent and evo.
Prev 1 8 9 10 11 12 43 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Weekly
11:00
#104
IntoTheiNu 1273
WardiTV976
OGKoka 332
Rex131
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 332
Rex 131
StarCraft: Brood War
Britney 64965
Calm 6201
Bisu 2637
Jaedong 1700
Shuttle 1209
Horang2 948
Soulkey 646
Rush 332
Leta 329
actioN 319
[ Show more ]
Mini 304
Soma 280
Stork 220
Mong 208
ZerO 200
Larva 198
Light 110
Pusan 106
Hyun 78
910 62
Sharp 55
ToSsGirL 36
Bale 34
Aegong 34
Barracks 29
sorry 25
Terrorterran 24
soO 20
Sacsri 20
HiyA 14
ajuk12(nOOB) 10
zelot 9
Noble 8
NotJumperer 8
Liquid`Ret 3
Dewaltoss 1
Dota 2
qojqva3967
Dendi1550
syndereN482
KheZu121
Counter-Strike
byalli1070
edward44
x6flipin17
Other Games
Grubby10939
singsing1900
hiko970
Lowko436
Liquid`VortiX209
KnowMe175
Sick159
XaKoH 126
QueenE125
ArmadaUGS85
ZerO(Twitch)5
Organizations
Other Games
gamesdonequick1024
StarCraft: Brood War
Kim Chul Min (afreeca) 13
[ Show 13 non-featured ]
StarCraft 2
• mYiSmile162
• iHatsuTV 12
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV540
League of Legends
• Nemesis2149
• TFBlade895
Upcoming Events
Monday Night Weeklies
50m
Afreeca Starleague
18h 50m
Snow vs Shinee
Shine vs EffOrt
GSL
19h 50m
PiGosaur Cup
1d 8h
The PondCast
1d 18h
Kung Fu Cup
1d 19h
Replay Cast
2 days
KCM Race Survival
2 days
IntoTheTV X SOOP
2 days
Replay Cast
3 days
[ Show More ]
IntoTheTV X SOOP
3 days
Replay Cast
4 days
GSL
4 days
Replay Cast
5 days
GSL
5 days
Shopify Rebellion Sundays
5 days
Spirit vs Mixu
Replay Cast
6 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Blizzard Classic Cup 2026
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.