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[WCS AM] Finals Day 2 Premier Season 2 2013 - Page 153

Forum Index > StarCraft 2 Tournaments
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Stop the balance whining please.
Big J
Profile Joined March 2011
Austria16289 Posts
August 12 2013 01:45 GMT
#3041
On August 12 2013 10:45 Oboeman wrote:
why was jaedong behind in supply the entire game?


didn't drone enough early on.
Weavel
Profile Joined January 2010
Finland9224 Posts
August 12 2013 01:46 GMT
#3042
On August 12 2013 10:43 Wombat_NI wrote:
Show nested quote +
On August 12 2013 10:41 Qikz wrote:
biomine IMO is just very silly. I understand people like the action but this is ridiculous.

They make for good games if the skill levels are at a certain level, I think in Innovation/Flash's TvZ that biomine is just too good/boring to watch.

People use the word ''boring'' so much nowdays that I'm not even sure what it means anymore.
Life/Seed//Mvp/NaNiwa fighting! ZeNEX forever!
Swisslink
Profile Joined March 2011
2958 Posts
August 12 2013 01:46 GMT
#3043
Well, Bel'Shir is over, I don't think it's possible for a Zerg to win against this style if the Terran executes it proparly on this map...

... and the guy who has to get up in 3 hours: Bad luck, now it's Mech vs SH time on Newkirk :-P
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
August 12 2013 01:46 GMT
#3044
On August 12 2013 10:45 Oboeman wrote:
why was jaedong behind in supply the entire game?

He fell behind when he lost those overlords to the viking and got supply blocked for a long time. then it was just 3 base vs 3 base for a while so he never really caught up
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
PhoenixVoid
Profile Blog Joined December 2011
Canada32755 Posts
August 12 2013 01:46 GMT
#3045
Would like to see some Roach/Bane/Ling from Jaedong, he has the mechanics for it and serves as a decent deterrent against Marine/Widow Mine, but Polt has tons of experience against the composition from facing HyuN, so it would be risky.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
c0ldfusion
Profile Joined October 2010
United States8293 Posts
August 12 2013 01:46 GMT
#3046
cc first for Polt
Raambo11
Profile Joined April 2011
United States828 Posts
August 12 2013 01:46 GMT
#3047
On August 12 2013 10:43 blade55555 wrote:
Show nested quote +
On August 12 2013 10:42 Larkin wrote:
Wow, how the hell do you stop that? Just wave after wave after wave.


The style polt did is super super strong on that map. That same style on whirlwind is strong, but not as strong as on belshir. Was a good first game, I thought jaedong was dead a long time ago he lived longer then I thought he would.


Yup, thats one of the best maps for the nonstop rally biomine push
Pandain
Profile Blog Joined May 2010
United States12989 Posts
August 12 2013 01:47 GMT
#3048
On August 12 2013 10:46 Weavel wrote:
Show nested quote +
On August 12 2013 10:43 Wombat_NI wrote:
On August 12 2013 10:41 Qikz wrote:
biomine IMO is just very silly. I understand people like the action but this is ridiculous.

They make for good games if the skill levels are at a certain level, I think in Innovation/Flash's TvZ that biomine is just too good/boring to watch.

People use the word ''boring'' so much nowdays that I'm not even sure what it means anymore.


The word is honestly getting a bit boring.

On August 12 2013 10:46 Shellshock1122 wrote:
Show nested quote +
On August 12 2013 10:45 Oboeman wrote:
why was jaedong behind in supply the entire game?

He fell behind when he lost those overlords to the viking and got supply blocked for a long time. then it was just 3 base vs 3 base for a while so he never really caught up


I think the cheapness of widow mines for 2 supply also results in Terran becoming slightly more efficient in building productions.

The onus is on the zerg to be cost efficient, which Jaedong slipped up on a couple times.
scaban84
Profile Joined August 2010
United States1080 Posts
August 12 2013 01:48 GMT
#3049
Holy crap. 275k for Dota. That might be why the stream keeps stuttering.
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design." — Friedrich von Hayek
packrat386
Profile Blog Joined October 2011
United States5077 Posts
August 12 2013 01:49 GMT
#3050
On August 12 2013 10:46 Swisslink wrote:
Well, Bel'Shir is over, I don't think it's possible for a Zerg to win against this style if the Terran executes it proparly on this map...

... and the guy who has to get up in 3 hours: Bad luck, now it's Mech vs SH time on Newkirk :-P

Crossfire 2.0?

I like the map, but it does seem kinda small.
dreaming of a sunny day
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
August 12 2013 01:49 GMT
#3051
On August 12 2013 10:45 Shellshock1122 wrote:
[WCS AM] Finals Day 2 Premier Season 2 2013
[image loading] kr (Z)Jaedong vs. [image loading] kr (T)Polt
Game 2 (0-1)
Map: Newkirk Precinct

0:00
Jaedong spawns in the bottom right
Polt spawns in the bottom left

2:00
hatch first for Jaedong
CC first on the high ground for Polt
pool for aedong
rax for Polt
gas for Polt

3:00
overlord for Jaedong scouts the CC first

4:00
bunker in the natural for Polt
factory for Polt
Polt lands his natural OC
reactor for Polt

5:00
double gas for Jaedong
3rd CC for Polt
reactored hellion production started for Polt
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Strela
Profile Joined October 2011
Netherlands1896 Posts
August 12 2013 01:49 GMT
#3052
On August 12 2013 10:48 scaban84 wrote:
Holy crap. 275k for Dota. That might be why the stream keeps stuttering.

It works fine here, im on low bitrate though.
Big J
Profile Joined March 2011
Austria16289 Posts
August 12 2013 01:51 GMT
#3053
defensive roach build. Don't like that at all
Qikz
Profile Blog Joined November 2009
United Kingdom12058 Posts
August 12 2013 01:51 GMT
#3054
On August 12 2013 10:46 Weavel wrote:
Show nested quote +
On August 12 2013 10:43 Wombat_NI wrote:
On August 12 2013 10:41 Qikz wrote:
biomine IMO is just very silly. I understand people like the action but this is ridiculous.

They make for good games if the skill levels are at a certain level, I think in Innovation/Flash's TvZ that biomine is just too good/boring to watch.

People use the word ''boring'' so much nowdays that I'm not even sure what it means anymore.


I personally find watching biomine unenjoyable which for me is boring. This constant action is all well and good, but it never gives the zerg player really any time to ever do anything they want to, they're just up against a wall and it's a race to survive rather than a race to outplay the other guy. It's entirely dependant on if the banelings hit and I personally don't like that.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Diogenes
Profile Joined January 2012
United States132 Posts
August 12 2013 01:51 GMT
#3055
On August 12 2013 10:45 Oboeman wrote:
why was jaedong behind in supply the entire game?


Polt's suicidal hellion runby forced too many lings from Jaedong. He overbuilt them. Polt also killed Jaedong's map vision forcing him to probably overbuild units defensively. Those hero marauder sniper squads also did serious work denying the 4th and sniping 2 queens and wrecking jaedong's creep spread and macro.

Polt is just too good.
"When Godzilla attacks, he advances rather than retreats. We can use this to our advantage."
Matta
Profile Joined July 2013
United States116 Posts
August 12 2013 01:51 GMT
#3056
polt stop wasting hellions....
"I can just get completely fucked in every way, but I can just Widow Mine my way out of it." egxeno
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
August 12 2013 01:52 GMT
#3057
Hope that Polt drops a lot in this game!
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
August 12 2013 01:52 GMT
#3058
On August 12 2013 10:49 Shellshock1122 wrote:
Show nested quote +
On August 12 2013 10:45 Shellshock1122 wrote:
[WCS AM] Finals Day 2 Premier Season 2 2013
[image loading] kr (Z)Jaedong vs. [image loading] kr (T)Polt
Game 2 (0-1)
Map: Newkirk Precinct

0:00
Jaedong spawns in the bottom right
Polt spawns in the bottom left

2:00
hatch first for Jaedong
CC first on the high ground for Polt
pool for aedong
rax for Polt
gas for Polt

3:00
overlord for Jaedong scouts the CC first

4:00
bunker in the natural for Polt
factory for Polt
Polt lands his natural OC
reactor for Polt

5:00
double gas for Jaedong
3rd CC for Polt
reactored hellion production started for Polt

6:00
3rd base for Jaedong on the low ground outside the natural
another gas for Polt
marauder started for Polt
stim research started for Polt
hellions scout Jaedong's 3rd
double evo for Jaedong
Roach warren for Jaedong

7:00 50 vs 53
double ebay for Polt
1-1 ling upgrades started for Jaedong
hellions poking the building 3rd of Jaedong
widow mines started for Polt
Lair for Jaedong
Jaedong makes 6 roaches
1-1 started for Polt

8:00 66 vs 64
Polt kills the larva at the 3rd of Jaedong
queens force the hellions back
4th base for Jaedong at the center right
another gas for Jaedong
ling speed for Jaedong
roaches moving across the map chasing the hellions away
Starport for Polt
4 more rax for Polt
hellions swing around and kill a few drones rallying out of the natural towards the 3rd
hellions of Polt scout the 4th of Jaedong

9:00 78 vs 71
Polt floats out his 3rd
roach speed for Jaedong
infestation pit for Jaedong
baneling nest for Jaedong
2 more gas for Jaedong
overlord speed for Jaedong
combat shields for Polt
hellions harassing at the 3rd are cleaned up

10:00 93 vs 76
2-2 started for Jaedong
armory for Polt
double medivac production started for Polt
pathogen glands for Jaedong
baneling speed for Jaedong
missile turrets for Polt
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Zambrah
Profile Blog Joined June 2011
United States7393 Posts
August 12 2013 01:52 GMT
#3059
On August 12 2013 10:51 Qikz wrote:
Show nested quote +
On August 12 2013 10:46 Weavel wrote:
On August 12 2013 10:43 Wombat_NI wrote:
On August 12 2013 10:41 Qikz wrote:
biomine IMO is just very silly. I understand people like the action but this is ridiculous.

They make for good games if the skill levels are at a certain level, I think in Innovation/Flash's TvZ that biomine is just too good/boring to watch.

People use the word ''boring'' so much nowdays that I'm not even sure what it means anymore.


I personally find watching biomine unenjoyable which for me is boring. This constant action is all well and good, but it never gives the zerg player really any time to ever do anything they want to, they're just up against a wall and it's a race to survive rather than a race to outplay the other guy. It's entirely dependant on if the banelings hit and I personally don't like that.


I kind of agree. But I think thats just my severe dislike for hyperefficient units. Might also be the meat-grinder-y nature of the engagements.
Incremental change is the Democrat version of Trickle Down economics.
Matta
Profile Joined July 2013
United States116 Posts
August 12 2013 01:53 GMT
#3060
lol infestors spawn into marauder rockets
"I can just get completely fucked in every way, but I can just Widow Mine my way out of it." egxeno
Prev 1 151 152 153 154 155 205 Next
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