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[WCS AM] Finals Day 2 Premier Season 2 2013 - Page 152

Forum Index > StarCraft 2 Tournaments
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Stop the balance whining please.
.maLice.
Profile Joined December 2011
United States174 Posts
August 12 2013 01:43 GMT
#3021
Man it's games like that that keep me coming back to sc2!
blade55555
Profile Blog Joined March 2009
United States17423 Posts
August 12 2013 01:43 GMT
#3022
On August 12 2013 10:42 Larkin wrote:
Wow, how the hell do you stop that? Just wave after wave after wave.


The style polt did is super super strong on that map. That same style on whirlwind is strong, but not as strong as on belshir. Was a good first game, I thought jaedong was dead a long time ago he lived longer then I thought he would.
When I think of something else, something will go here
Bahajinbo
Profile Joined May 2012
Germany488 Posts
August 12 2013 01:43 GMT
#3023
Amazing game. Polt is a beast!
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
August 12 2013 01:43 GMT
#3024
On August 12 2013 10:42 packrat386 wrote:
Show nested quote +
On August 12 2013 10:41 Shellshock1122 wrote:
On August 12 2013 10:41 Shellshock1122 wrote:
On August 12 2013 10:37 Shellshock1122 wrote:
On August 12 2013 10:34 Shellshock1122 wrote:
On August 12 2013 10:30 Shellshock1122 wrote:
On August 12 2013 10:27 Shellshock1122 wrote:
[WCS AM] Finals Day 2 Premier Season 2 2013
[image loading] kr (Z)Jaedong vs. [image loading] kr (T)Polt
Game 1
Map: Bel'Shir Vestige

0:00
Jaedong spawns in the top left
Polt spawns in the bottom right

1:40
rax first for Polt
gas for Polt

2:00
hatch first for Jaedong
pool for Jaedong
reaper for Polt

3:00
overlord scout from Jaedong arrives at the base of Polt
gas for Jaedong
overlord sees the reaper
2nd reaper for Polt
CC for Polt on the low ground
6 lings for Jaedong

4:00
first reaper arrives at the main of Jaedong as the lings spawn
Polt scouts the gas and starts kiting the lings
Factory for Polt
reactor for Polt
queen spawns for Jaedong to help chase the reaper away
ling speed for Jaedong

5:00
scouting lings of Jaedong are killed off by the second reaper that waited on Polt's half of the map
bunker in the natural for Polt
reactored hellion production started for Polt
starport for Polt
2nd gas for Polt
3rd base for Jaedong

6:00
viking for Polt
another gas for Jaedong
hellions poking at the natural after scouting the 3rd of Jaedong
Polt checking the watch towers
a few more lings for Jaedong

7:00 55 vs 52
2 lings get into the natural of Polt but dont really scout anything
viking starts killing overlords
double evo for Jaedong
stim research started for Polt
marauder started for Polt
double widow mine production started for Polt
medivac for Polt
another gas for Jaedong
hellions and reapers pressuring at the 3rd and natural of Jaedong

8:00 67 vs 70
Jaedong's queens come out and the reapers and hellions runby into the natural and main
Polt fights near the ramp of Jaedong but enough lings come out for Jaedong to clean up Polt's units
Jaedong only loses 5 drones and starts droning hard
+1 carapace for Jaedong
double ebay for Polt
2 more rax for Polt
3rd CC for Polt
Lair for Jaedong

9:00 73 vs 70
viking supply blocks Jaedong
2 more rax for Polt
+1 melee started for Jaedong
widow mine drop in the main of Jaedong doesnt kill anything
widow mine in the natural of Jaedong only kills 2 lings
spores for Jaedong for detection

10:00 86 vs 78
Jaedong continuing to lose overlords to the viking
1-1 started for Polt
widow mine in the main kills 1 drone
Marauder drop at the 3rd of Jaedong kill the queen and escapes
Spire for Jaedong
baneling nest for Jaedong
combat shields for Polt
Polt floating out his 3rd base
armory for Polt

11:00 94 vs 105
macro hatch for Jaedong
doube medivac production for polt
Polt adding some bunkers between his natural and 3rd
baneling speed for Jaedong
drop at the 3rd of Jaedong is cleaned up

12:00 91 vs 117
+2 carapace for Jaedong
mutas for Jaedong
overlord speed for Jaedong
4th base for Jaedong
+1 flier attack for Jaedong
marauder drop at the 4th of Jaedong kills the building hatch
2nd factory for Polt
4th base restarted for Jaedong
missile turrets up for Polt
snesor tower for Polt
+2 melee started for Jaedong

13:00 125 vs 144
viking of Polt finally dies
2-2 started for Polt
3 more rax for Polt
drilling claws for Polt
small engagement in the middle of the map
Polt is able to push Jaedong back and starts cleaning up creep

14:00 137 vs 158
ling runby from Jaedong to the 3rd of Polt
Jaedong morphing a bunch of banelings to defend
engagement outside the 4th of Jaedong
mines get hits on the banelings and Jaedong has to regrup
2nd wave from Jaedong is able to push Polt back

15:00 133 vs 143
+1 vehicle armor for Polt
burrow for Jaedong
infestation pit for Jaedong
lings at the 3rd of Polt were cleaned up
reinforcements of Polt start pushing Jaedong back to his 4th
4th CC for Polt
Jaedong losing some mutas to marines
more banelings morphing

16:00 144 vs 182
ling runby to the 3rd of Polt again
+3 attack started for Polt
hive for Jaedong
Polt grouping his army outside of Jaedong's 4th
Polt attacking at the 4th

17:00 153 vs 155
banelings connect and Polt is pushed back temporarily but reinforcements start marching in
Polt splitting against the banes and continuing his pressure at the 4th of Jaedong
Jaedong is able to push him back again
more lings fall to widow mines

18:00 145 vs 146
Jaedong at 80 drones
Polt floating out his 4th
baneling runby to the 3rd of Polt is cleaned up by marines
Jaedong pushes back the frontal attack again

19:00 147 vs 143
PF morphing at the 4th of Polt
3-3 started for Jaedong
big widw mine hit on Jaedong's banelings near the 4th of Jaedong has to retreat
+3 armor for Polt
Polt attacking into the 4th of Jaedong again
spine morphing is killed
banelings are scrambling to morph

20:00 144 vs 163
Jaedong is able to push Polt back again but more marines rally in with no banelings ready
Jaedong has to engage the marines with his mutas
mutas are starting to fall to marines but there is just enough to push it back
Jaedong takes heavy losses
adrenal glands for Jaedong

21:00 119 vs 175
Jaedong has to give up his 4th to the next wave of units
ling runby to the natural of Polt is cleaned up
5th CC for Polt
mutas are intercepted by marines and Jaedong has to gg!
Polt wins game 1!


Great LR, thanks!

Thanks for doing it all day before this
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
August 12 2013 01:43 GMT
#3025
his play style is exactly like Innovation although Innovation will try to drop as well. Man, I don't think Jaedong will be able to grab a game unless he tried a bane bust/roach bust etc... here and there to at least put the thought in Polt's mind. Polt's macro is one of the best I've seen. His splits are really good if he pays attention. Either way, not a bad game by Jaedong. He just needed to try flanking instead of going through that small choke. Those sling runbys were really good though, more of those. GG!
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
Zambrah
Profile Blog Joined June 2011
United States7393 Posts
August 12 2013 01:43 GMT
#3026
I feel like you really have to make Polt stay in his base, hes just WAAAY too comfortable out on his opponent's side of the map. :d
Incremental change is the Democrat version of Trickle Down economics.
WombaT
Profile Blog Joined May 2010
Northern Ireland27463 Posts
August 12 2013 01:43 GMT
#3027
On August 12 2013 10:41 Qikz wrote:
biomine IMO is just very silly. I understand people like the action but this is ridiculous.

They make for good games if the skill levels are at a certain level, I think in Innovation/Flash's TvZ that biomine is just too good/boring to watch.

'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
Raambo11
Profile Joined April 2011
United States828 Posts
August 12 2013 01:43 GMT
#3028
Great game by both players TBH. Also that map favors terran so wouldnt be surprised to see JD take the next one.
vesicular
Profile Blog Joined March 2010
United States1311 Posts
August 12 2013 01:43 GMT
#3029
What are they playing in a closet? NA needs to get a venue my god.
STX Fighting!
jj33
Profile Joined April 2011
802 Posts
August 12 2013 01:43 GMT
#3030
On August 12 2013 10:42 Larkin wrote:
Wow, how the hell do you stop that? Just wave after wave after wave.



you don't
jubil
Profile Blog Joined March 2011
United States2602 Posts
August 12 2013 01:43 GMT
#3031
Very interesting note, Polt not going for drops at all, just straight up fights. I guess it's because he feels his strength is more in engagements and engagement micro than in multitasking?
Marineking-Polt-Maru-Fantasy-Solar-Xenocider-Suppy fighting!
SharkHuh
Profile Joined June 2011
United States129 Posts
August 12 2013 01:43 GMT
#3032
Damn, Polt's macro is insane. Beauty to watch
jonich0n
Profile Joined February 2009
United States1982 Posts
August 12 2013 01:44 GMT
#3033
On August 12 2013 10:42 Larkin wrote:
Wow, how the hell do you stop that? Just wave after wave after wave.

Yeah this is how Innovation has played most his TvZs after hellbat nerf. If you got the mechanics, position your mines well, that shit is strong as fuck
(>'.')>
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
August 12 2013 01:44 GMT
#3034
On August 12 2013 10:43 lannisport wrote:
I think Scarlett would've put up a much better fight than Yellow.

Yeah she beat Polt the last time they played and the games were very good. Wish she could have made it
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
c0ldfusion
Profile Joined October 2010
United States8293 Posts
August 12 2013 01:44 GMT
#3035
Polt is a beast.. jeez
Big J
Profile Joined March 2011
Austria16289 Posts
August 12 2013 01:44 GMT
#3036
On August 12 2013 10:41 Tachion wrote:
Jaedong tried to tech/upgrade while going muta/ling/bane at same time so his midgame army was very weak, and it showed. I don't really like this style. You gotta commit more to one way or the other I think.


He killed the hellions/reapers and didn't push that advantage but went into a very defensive antidrop focused play on 3bases against 3CCs instead. It was 64drones vs 64SCVs when Polt took his third.
c0ldfusion
Profile Joined October 2010
United States8293 Posts
August 12 2013 01:45 GMT
#3037
lol I'm getting killed on liquidbet
Oboeman
Profile Joined January 2011
Canada3980 Posts
August 12 2013 01:45 GMT
#3038
why was jaedong behind in supply the entire game?
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
August 12 2013 01:45 GMT
#3039
On August 12 2013 10:42 sparklyresidue wrote:
Show nested quote +
On August 12 2013 10:41 Tachion wrote:
Jaedong tried to tech/upgrade while going muta/ling/bane at same time so his midgame army was very weak, and it showed. I don't really like this style. You gotta commit more to one way or the other I think.

If you don't, you face 3/3 bio and lose, you have to do it eventually.

Yea you gotta buy time to get upgrades out though which I don't think this style allows vs the parade push.
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
August 12 2013 01:45 GMT
#3040
[WCS AM] Finals Day 2 Premier Season 2 2013
[image loading] kr (Z)Jaedong vs. [image loading] kr (T)Polt
Game 2 (0-1)
Map: Newkirk Precinct

0:00
Jaedong spawns in the bottom right
Polt spawns in the bottom left
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
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