[WCS AM] Finals Day 2 Premier Season 2 2013 - Page 154
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Stop the balance whining please. | ||
PhoenixVoid
Canada32737 Posts
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Big J
Austria16289 Posts
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vult
United States9399 Posts
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jonich0n
United States1982 Posts
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Abominous
Croatia1625 Posts
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BisuDagger
Bisutopia19158 Posts
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WombaT
Northern Ireland23931 Posts
On August 12 2013 10:52 Zambrah wrote: I kind of agree. But I think thats just my severe dislike for hyperefficient units. Might also be the meat-grinder-y nature of the engagements. Perhaps not 'boring', I'm not sure. It's a constant stream of trades, but if the Terran is on point you can tell when the tipping point is reached in the back-and-forth | ||
Matta
United States116 Posts
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PhoenixVoid
Canada32737 Posts
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Raambo11
United States828 Posts
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Shellshock
United States97274 Posts
On August 12 2013 10:52 Shellshock1122 wrote: 6:00 3rd base for Jaedong on the low ground outside the natural another gas for Polt marauder started for Polt stim research started for Polt hellions scout Jaedong's 3rd double evo for Jaedong Roach warren for Jaedong 7:00 ![]() ![]() double ebay for Polt 1-1 ling upgrades started for Jaedong hellions poking the building 3rd of Jaedong widow mines started for Polt Lair for Jaedong Jaedong makes 6 roaches 1-1 started for Polt 8:00 ![]() ![]() Polt kills the larva at the 3rd of Jaedong queens force the hellions back 4th base for Jaedong at the center right another gas for Jaedong ling speed for Jaedong roaches moving across the map chasing the hellions away Starport for Polt 4 more rax for Polt hellions swing around and kill a few drones rallying out of the natural towards the 3rd hellions of Polt scout the 4th of Jaedong 9:00 ![]() ![]() Polt floats out his 3rd roach speed for Jaedong infestation pit for Jaedong baneling nest for Jaedong 2 more gas for Jaedong overlord speed for Jaedong combat shields for Polt hellions harassing at the 3rd are cleaned up 10:00 ![]() ![]() 2-2 started for Jaedong armory for Polt double medivac production started for Polt pathogen glands for Jaedong baneling speed for Jaedong missile turrets for Polt 11:00 ![]() ![]() infestors started for Jaedong Polt moving out with his first medivacs and kill an overseer 2-2 started for Polt Hive for Jaedong bio attack at the 3rd of Jaedong kills the infestors as they spawn 12:00 ![]() ![]() concussive shells for Polt the bio is cleaned up but the 2 medivacs escape 2nd factory for Polt 3 more rax for Polt burrow research for Jaedong Polt moving out with a bio mine force fungal on some of the mines before they burrow 4th CC for Polt 13:00 ![]() ![]() Jaedong sends some lings to defend a scouted incoming drop at his main drilling claws for Polt ling bane runby looks for a 4th from Polt but it isn't there yet lings and banes runby into the naturla and 3rd of Polt 4 scvs fall to the banelings 14:00 ![]() ![]() engagement in the middle of the map Polt is able to push Jaedong back to his creep 3-3 for Jaedong adrenal glands for Jaedong drop in the natural of Jaedong Ultralisk cavern for Jaedong 15:00 ![]() ![]() Polt lands his 4th base Polt pushing the 3rd of Jaedong fungal on the bio and mines to hold it off more lings coming out for Jaedong ling runby to the 4th of Polt forces a lift on hte CC Polt attacking the 3rd of Jaedong | ||
Zambrah
United States7127 Posts
On August 12 2013 10:55 Wombat_NI wrote: Perhaps not 'boring', I'm not sure. It's a constant stream of trades, but if the Terran is on point you can tell when the tipping point is reached in the back-and-forth Its surely action-packed, but its not really the kind of action I enjoy. Just feels like two forces bashing into each other and I prefer either multi-pronged styles or just more interesting kinds of two forces bashing into each other. I dunno, biomine just doesn't suit my viewing style, lol. I think it has something to do with my extreme dislike of hyperefficiency though. ;P | ||
jonich0n
United States1982 Posts
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geokilla
Canada8218 Posts
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slowbacontron
United States7722 Posts
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Weavel
Finland9221 Posts
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dcsoda
United States583 Posts
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Elite_
United States4259 Posts
On August 12 2013 10:46 Swisslink wrote: Well, Bel'Shir is over, I don't think it's possible for a Zerg to win against this style if the Terran executes it proparly on this map... ... and the guy who has to get up in 3 hours: Bad luck, now it's Mech vs SH time on Newkirk :-P You don't know anything about Polt, do you? | ||
Matta
United States116 Posts
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jonich0n
United States1982 Posts
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