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[WCS AM] RO32 Group H Premier Season 1 2013 - Page 14

Forum Index > StarCraft 2 Tournaments
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forsooth
Profile Joined February 2011
United States3648 Posts
May 02 2013 03:02 GMT
#261
On May 02 2013 12:01 Gamegene wrote:
this is why mech is completely dead vs zerg.

no point.

I think it's more like mech has a very definite shelf life and requires an air transition or you will lose.

Making 30 tanks against Zerg has never been a good idea.
negativedge
Profile Joined December 2011
4279 Posts
May 02 2013 03:02 GMT
#262
THIS COULD BE A BIG SIEGE!!!

owait I forgot that moonglade has a comp that can't actually take any damage to this maker idiot's tank only play
Thrillz
Profile Joined May 2012
4313 Posts
May 02 2013 03:02 GMT
#263
On May 02 2013 12:02 grush57 wrote:
Show nested quote +
On May 02 2013 12:01 Gamegene wrote:
this is why mech is completely dead vs zerg.

no point.

he is playing it pretty bad.
plus he was winning then completely failed with moving out.


He is playing pretty bad, but mech is pretty dead vs Zerg.
greatZERG
Profile Joined June 2011
Australia755 Posts
May 02 2013 03:03 GMT
#264
That bank
stu >)
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
May 02 2013 03:03 GMT
#265
lol. with mech you either do one timing before hive or you let your zerg opponent do whatever he wants by turtling on 4 bases and pray that he isn't competent.

it's just not good at all.
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
negativedge
Profile Joined December 2011
4279 Posts
May 02 2013 03:04 GMT
#266
lol, trying to say that losing all of his tanks for like two swarm hosts was worth it because moonglade had previously never lost a unit
RogerChillingworth
Profile Joined March 2010
Chad3132 Posts
May 02 2013 03:04 GMT
#267
this is painful to watch
CosmicSpiral
Profile Blog Joined December 2010
United States15275 Posts
May 02 2013 03:04 GMT
#268
Moonglade's bank is ridiculous.
WriterWovon man nicht sprechen kann, darüber muß man schweigen.
forsooth
Profile Joined February 2011
United States3648 Posts
May 02 2013 03:04 GMT
#269
And he's still spending all that gas on tanks...
negativedge
Profile Joined December 2011
4279 Posts
May 02 2013 03:04 GMT
#270
glad this maker guy got a seed. definitely worth being televised.
greatZERG
Profile Joined June 2011
Australia755 Posts
May 02 2013 03:04 GMT
#271
Close game, can't wait for Game 2
stu >)
grush57
Profile Joined March 2011
Korea (South)2582 Posts
May 02 2013 03:05 GMT
#272
On May 02 2013 12:04 greatZERG wrote:
Close game, can't wait for Game 2

lol
"Every thing is either simply awful or awfully simple." | "Weaklings can't pick... their way of death."
Whatson
Profile Blog Joined January 2012
United States5357 Posts
May 02 2013 03:05 GMT
#273
omg so tense/back and forth. I thought moonglade was dead for sure but he somehow won
¯\_(シ)_/¯
Holdenintherye
Profile Joined December 2012
Canada1441 Posts
May 02 2013 03:06 GMT
#274
Great game by Moonglade. He had 3-3 air on the way for the broodlord transition if need be.
That swarmhost/viper composition is really cool
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
May 02 2013 03:06 GMT
#275
On May 02 2013 12:05 grush57 wrote:
Show nested quote +
On May 02 2013 12:04 greatZERG wrote:
Close game, can't wait for Game 2

lol


australian fans gotta give some suspense for their hometown hero :D
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
grush57
Profile Joined March 2011
Korea (South)2582 Posts
May 02 2013 03:06 GMT
#276
On May 02 2013 12:03 Gamegene wrote:
lol. with mech you either do one timing before hive or you let your zerg opponent do whatever he wants by turtling on 4 bases and pray that he isn't competent.

it's just not good at all.

well lategame mech u transition into air.
"Every thing is either simply awful or awfully simple." | "Weaklings can't pick... their way of death."
DeathProfessor
Profile Joined March 2012
United States1052 Posts
May 02 2013 03:06 GMT
#277
On May 02 2013 12:04 negativedge wrote:
glad this maker guy got a seed. definitely worth being televised.


You know how people say you can't read sarcasm on the internet? This guy may have broken that rule.
LeeDawg
Profile Joined April 2012
United States1306 Posts
May 02 2013 03:06 GMT
#278
On May 02 2013 12:04 negativedge wrote:
glad this maker guy got a seed. definitely worth being televised.


LOL. he looked pretty bad vs suppy in the MLG qualifiers too
:-)
forsooth
Profile Joined February 2011
United States3648 Posts
Last Edited: 2013-05-02 03:07:53
May 02 2013 03:06 GMT
#279
On May 02 2013 12:04 negativedge wrote:
glad this maker guy got a seed. definitely worth being televised.

We could've had Demuslim...

Unrelated note: that rapid time lapse footage of the river looks pretty cool.
408xParadox
Profile Joined December 2011
United States140 Posts
Last Edited: 2013-05-02 03:14:10
May 02 2013 03:08 GMT
#280
This is like broodlord infestor again, just with a different units. I thought blizzard had learned that free units were not a good idea. Why can't we just get lurkers back?

Edit: Actually I am going to take this moment to express my hate for swarm hosts. FYI I am a zerg player. First they are lair tech brood lords. Second they are not good in small numbers and are only good once they reach a critical mass, thus defeating the purpose of being a unit that controls space. Lastly they are the least scary unit that spawns the least zergy unit that I have ever seen, both the swarm host and the locust don't look like they are zerg at all.

Lastly the lurker is a scary unit that controls space much better, with fewer units, doesn't spawn free units and is much scarier. On top of that the strategy that comes with the lurker is much greater than that of the swarmhost, as seen in ver's article about savior.
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