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[Code S] RO16 Group B WCS Korea Season 1 2013 - Page 270

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 268 269 270 271 272 330 Next
umelbumel
Profile Joined January 2011
2026 Posts
May 02 2013 12:33 GMT
#5381
lings lings lings :D
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
May 02 2013 12:34 GMT
#5382
On May 02 2013 21:32 29 fps wrote:
Show nested quote +
On May 02 2013 21:32 opterown wrote:
On May 02 2013 21:31 rothsbury wrote:
On May 02 2013 21:30 29 fps wrote:
im predicting 375 pages by the end of the night

Sounds about right.

I'm sad my prediction of 500 was wrong. I always let hope interfere with my judgements.

i doubt we'll get 375, maybe 325 for an average series, 375 if it's amazing


50 for the series, another 50 for post game discussion/whining.

that's a thousand posts of whining haha
ModeratorRetired LR Bonjwa
TL+ Member
Exarl25
Profile Joined November 2010
1887 Posts
May 02 2013 12:34 GMT
#5383
On May 02 2013 21:30 DemigodcelpH wrote:
Show nested quote +
On May 02 2013 21:28 Exarl25 wrote:
On May 02 2013 21:23 DemigodcelpH wrote:
On May 02 2013 21:21 redviper wrote:
On May 02 2013 21:19 Nomzter wrote:
kespa > kespa


Parting isn't KESPA.

Also funny how Mvp with broken wrists was able to roll parting with ease, and the best bw player in the world just went 0-2.


This inconsistency is a trend I've noticed in SC2, is likely because of SC2's lower skill ceiling in my opinion.

I think this is why players can beat people like Flash and Jaedong, because macro is so easy in SC2 that it's not a factor and then it comes down to coin-flips, scouting, and mind games.


This simply isn't true. People were saying it back in 2010 and it was somewhat true then but it's just complete bullshit at this point. We consistently see the superior players tear other high tier contenders apart by straight up outplaying them. Even in BW players would have bad days and upsets would happen, don't even try and rewrite history by pretending that wasn't the case.


Then cite some consistency. Even the our legendary SC2 players aren't exactly consistent. Hell, Nestea has lost to a lot of foreigners and he's a 3 time GSL winner.


Mvp maintaining a 70% win rate in GSL for like a year? Players like MKP and Nestea sticking around in Code S for pretty much forever? Life dominating every tournament over the past 6 months? Like I said, don't pretend for a fucking second that BW players were completely consistent and champions never lose games to people they shouldn't, that is a flat out falsehood. BW was plenty volatile.

And for fuck sake these are 4 top tier players, no matter who loses people will be whining about inconsistency. BW fanboys would just rather attack the game itself than admit that their heroes are maybe just not up to par.
DemigodcelpH
Profile Joined August 2011
1138 Posts
May 02 2013 12:34 GMT
#5384
On May 02 2013 21:32 Zealot Lord wrote:
Show nested quote +
On May 02 2013 21:27 pivor wrote:
terrans are always playing under a pressure that protoss will get that unbeatable death ball like in game 1


It goes both ways though.. Protoss is under such heavy pressure before that death ball is made, its just the way SC2 is made~


This is a misnomer. Protoss can play an aggressive mid-game style, and still have a late game to transition to.
Vorenius
Profile Blog Joined December 2010
Denmark1979 Posts
May 02 2013 12:34 GMT
#5385
A wall at the ramp shuts this down. Is there a reason to not make a wall at the ramp that I'm simply not seeing?
Grettin
Profile Joined April 2010
42411 Posts
May 02 2013 12:34 GMT
#5386
What a game..
"If I had force-fields in Brood War, I'd never lose." -Bisu
rothsbury
Profile Joined January 2012
Australia1654 Posts
May 02 2013 12:34 GMT
#5387
On May 02 2013 21:32 opterown wrote:
Show nested quote +
On May 02 2013 21:31 rothsbury wrote:
On May 02 2013 21:30 29 fps wrote:
im predicting 375 pages by the end of the night

Sounds about right.

I'm sad my prediction of 500 was wrong. I always let hope interfere with my judgements.

i doubt we'll get 375, maybe 325 for an average series, 375 if it's amazing

Don't worry, people will still be talking about PvT lategame balance well after this series is finished.
Rollora
Profile Joined February 2012
2450 Posts
May 02 2013 12:34 GMT
#5388
On May 02 2013 21:31 Sareth wrote:
Show nested quote +
On May 02 2013 21:29 DemigodcelpH wrote:
On May 02 2013 21:27 Sareth wrote:
On May 02 2013 21:26 Applesmack wrote:
On May 02 2013 21:24 Wingblade wrote:
On May 02 2013 21:23 DemigodcelpH wrote:
On May 02 2013 21:21 redviper wrote:
On May 02 2013 21:19 Nomzter wrote:
kespa > kespa


Parting isn't KESPA.

Also funny how Mvp with broken wrists was able to roll parting with ease, and the best bw player in the world just went 0-2.


This inconsistency is a trend I've noticed in SC2, is likely because of SC2's lower skill ceiling in my opinion.

I think this is why players can beat people like Flash and Jaedong, because macro is so easy in SC2 that it's not a factor and then it comes down to coin-flips, scouting, and mind games.


Orrrrrrr maybe Flash got outplayed?


Flash did not get outplayed in any of these games IMO. Protoss is much better in the late game than Terran, which is why Parting won game 1. In game 2, he did an all-in.

Flash lost game 1 due to his horrible ghostcontrol, nothing about imbalance.


Actually because feedback > snipe.

But that wasn't the deciding factor. Protoss having a deathball was.

And btw EMP > feedback

maybe on paper?
If you hit 2-3 Storms right, Terran army is gone. If you hit 3 EMPs right, Protoss army has reduced health, can then either move back or just clean up the rest of terran army
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
May 02 2013 12:34 GMT
#5389
On May 02 2013 21:34 DemigodcelpH wrote:
Show nested quote +
On May 02 2013 21:32 Zealot Lord wrote:
On May 02 2013 21:27 pivor wrote:
terrans are always playing under a pressure that protoss will get that unbeatable death ball like in game 1


It goes both ways though.. Protoss is under such heavy pressure before that death ball is made, its just the way SC2 is made~


This is a misnomer. Protoss can play an aggressive mid-game style, and still have a late game to transition to.

midgame aggression from protoss is quite difficult to transition out of
ModeratorRetired LR Bonjwa
TL+ Member
Azurues
Profile Joined March 2011
Malaysia5612 Posts
May 02 2013 12:35 GMT
#5390
wow that hold was pretty good
29 fps
Profile Blog Joined March 2008
United States5725 Posts
May 02 2013 12:35 GMT
#5391
nexus cannon! stall for a minute
4v4 is a battle of who has the better computer.
Applesmack
Profile Joined June 2011
Canada680 Posts
May 02 2013 12:35 GMT
#5392
LIFE! NOOOOOOOOOOOOO! You can't fall!
MrCon
Profile Blog Joined August 2010
France29748 Posts
May 02 2013 12:35 GMT
#5393
On May 02 2013 21:27 Big J wrote:
Show nested quote +
On May 02 2013 21:25 MrCon wrote:
Flash didn't recognized the greedy build of Parting, mass tech then gateway explosion, he had quite a big window to go kill him when he had a nice army vs something like 4 zealots and 3 sentries, but if you let this window close it's too late, the 6-8 gateways chew too much 2-2 units for you to handle without mass rax.


did he? Parting went for 3gates early and flash went for the fast engeneering bay instead of more barracks, so I think there wasn't too much of a window

yeah but the 3 gates were purely "decorative", he warped nothing for a long time and cut units for 1-1 then 2-2. They would have helped had Flash been aggressive tho yes, but not sure it would have been enough. At one point Flash had like 30-40 army supply to 10 or something for Parting. Well I think, perhaps I missed some stuff.
Wintex
Profile Blog Joined July 2011
Norway16848 Posts
May 02 2013 12:35 GMT
#5394
On May 02 2013 21:34 opterown wrote:
Show nested quote +
On May 02 2013 21:32 29 fps wrote:
On May 02 2013 21:32 opterown wrote:
On May 02 2013 21:31 rothsbury wrote:
On May 02 2013 21:30 29 fps wrote:
im predicting 375 pages by the end of the night

Sounds about right.

I'm sad my prediction of 500 was wrong. I always let hope interfere with my judgements.

i doubt we'll get 375, maybe 325 for an average series, 375 if it's amazing


50 for the series, another 50 for post game discussion/whining.

that's a thousand posts of whining haha

Well, if parting wins with dts and shit, people will hate.
The Bomber boy
jekku
Profile Joined December 2011
Canada1640 Posts
May 02 2013 12:35 GMT
#5395
Partings gonna have nightmares of lings win or lose lol.
In the rear with the gear!
LimitSEA
Profile Blog Joined August 2011
Australia9580 Posts
May 02 2013 12:35 GMT
#5396
That was a good hold.. Yikes.
Long live the King of Wings
Lunareste
Profile Joined July 2011
United States3596 Posts
Last Edited: 2013-05-02 12:36:10
May 02 2013 12:35 GMT
#5397
What bothers me about builds like this, is that this isn't even close to an all-in for zerg.

edit: well now it's all in.
KT FlaSh FOREVER
deus.machinarum
Profile Joined September 2011
Austria658 Posts
May 02 2013 12:35 GMT
#5398
On May 02 2013 21:25 tozi wrote:
there goes the korea sc2 resurgence i was hoping for

it's interesting to see many comments like that. Now I'm gonna assume that what you claim is right and that the huge majority of korean SC:BW fans will just tune into SC2 when one of their heroes(e.g. Flash) is playing but then it makes me wonder about all those claims that they actually care about skill(and not about:"TROLOLOL our guys are the coolest, sexiest anyway").

I'm just shaking my head at how people can arrive at the following conclusion(I've seen it repeated here on TL quite often and I'm just assuming that korean BW fans(i.e. the resurgence you were talking about) have the same mindset, I don't actually KNOW what they are thinking):

"Our favorite heroes don't win at this new game anymore THUS the game must have a lower skill ceiling and not be as interesting to watch."

Please keep in mind that those are just some of my distant observations about the korean (ex BW) scene fans, I have never actually been to KR and talked to any of those guys.
Nothing worth having comes easy.
IshinShishi
Profile Joined April 2012
Japan6156 Posts
May 02 2013 12:35 GMT
#5399
On May 02 2013 21:29 opterown wrote:
Show nested quote +
On May 02 2013 21:29 DemigodcelpH wrote:
On May 02 2013 21:27 Sareth wrote:
On May 02 2013 21:26 Applesmack wrote:
On May 02 2013 21:24 Wingblade wrote:
On May 02 2013 21:23 DemigodcelpH wrote:
On May 02 2013 21:21 redviper wrote:
On May 02 2013 21:19 Nomzter wrote:
kespa > kespa


Parting isn't KESPA.

Also funny how Mvp with broken wrists was able to roll parting with ease, and the best bw player in the world just went 0-2.


This inconsistency is a trend I've noticed in SC2, is likely because of SC2's lower skill ceiling in my opinion.

I think this is why players can beat people like Flash and Jaedong, because macro is so easy in SC2 that it's not a factor and then it comes down to coin-flips, scouting, and mind games.


Orrrrrrr maybe Flash got outplayed?


Flash did not get outplayed in any of these games IMO. Protoss is much better in the late game than Terran, which is why Parting won game 1. In game 2, he did an all-in.

Flash lost game 1 due to his horrible ghostcontrol, nothing about imbalance.


Actually because feedback > snipe.

But that wasn't the deciding factor. Protoss having a deathball was.

snipe and feedback are pretty even

it comes down to vision, snipe has higher range but you need 2 shots to kill an ht and astray ghosts have no other use while astray templars can storm clumps of bio and one shot ghosts, since parting always had way more vision than flash the ht/ ghost fight looked completely one-sided, because that's what supposed to happen if hts get close unseen, which happened all the time.

Terrans need to learn to float buildings in the late game whenever they decide to push, at least against the likes of parting.
So... what that make you? Good? You're not good. You just know how to hide, how to lie
shadymmj
Profile Joined June 2010
1906 Posts
May 02 2013 12:35 GMT
#5400
life cheesing again? actually i think id prefer parting to advance now...
There is no such thing is "e-sports". There is Brood War, and then there is crap for nerds.
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