On April 22 2013 20:55 Cokefreak wrote: Outplayed.
Baiting hard.
JD was absolutely outplayed. A stupid build order without scouting deserves to lose. Micro and whatever doesn't count for anything if you can't get the very basics right.
Losing the build order battle in a Bo1 is not getting "absolutely outplayed". For you to get outplayed, there must be some actual "play" in the first place :D What you can say is that Trap read Jaedong well or knew his weaknesses or flaws or something, but he didn't actually outplay him, someone else could have told Trap to do that build after all...
It was more than a build order loss. It was a poor choice of build order even in a normal game (since the probe should be able to block the 15 hatch), and because if you're going to really fast 3 hatch you should at least scout.
Player B picked a terrible build order, hence player A "absolutely outplayed" him (by doing nothing special...). A very smart thing to say indeed.
Here is a better use of the word "outplay": "Taeja outplayed Innovation". :p
Even if the other guy rolled over and die he would still be outplayed.
On April 22 2013 20:55 Cokefreak wrote: Outplayed.
Baiting hard.
JD was absolutely outplayed. A stupid build order without scouting deserves to lose. Micro and whatever doesn't count for anything if you can't get the very basics right.
Losing the build order battle in a Bo1 is not getting "absolutely outplayed". For you to get outplayed, there must be some actual "play" in the first place :D What you can say is that Trap read Jaedong well or knew his weaknesses or flaws or something, but he didn't actually outplay him, someone else could have told Trap to do that build after all...
It was more than a build order loss. It was a poor choice of build order even in a normal game (since the probe should be able to block the 15 hatch), and because if you're going to really fast 3 hatch you should at least scout.
Player B picked a terrible build order, hence player A "absolutely outplayed" him (by doing nothing special...). A very smart thing to say indeed.
Here is a better use of the word "outplay": "Taeja outplayed Innovation". :p
Even if the other guy rolled over and die he would still be outplayed.
On April 22 2013 20:55 Cokefreak wrote: Outplayed.
Baiting hard.
JD was absolutely outplayed. A stupid build order without scouting deserves to lose. Micro and whatever doesn't count for anything if you can't get the very basics right.
Losing the build order battle in a Bo1 is not getting "absolutely outplayed". For you to get outplayed, there must be some actual "play" in the first place :D What you can say is that Trap read Jaedong well or knew his weaknesses or flaws or something, but he didn't actually outplay him, someone else could have told Trap to do that build after all...
It was more than a build order loss. It was a poor choice of build order even in a normal game (since the probe should be able to block the 15 hatch), and because if you're going to really fast 3 hatch you should at least scout.
Player B picked a terrible build order, hence player A "absolutely outplayed" him (by doing nothing special...). A very smart thing to say indeed.
Here is a better use of the word "outplay": "Taeja outplayed Innovation". :p
Even if the other guy rolled over and die he would still be outplayed.
On April 22 2013 20:55 Cokefreak wrote: Outplayed.
Baiting hard.
JD was absolutely outplayed. A stupid build order without scouting deserves to lose. Micro and whatever doesn't count for anything if you can't get the very basics right.
Losing the build order battle in a Bo1 is not getting "absolutely outplayed". For you to get outplayed, there must be some actual "play" in the first place :D What you can say is that Trap read Jaedong well or knew his weaknesses or flaws or something, but he didn't actually outplay him, someone else could have told Trap to do that build after all...
It was more than a build order loss. It was a poor choice of build order even in a normal game (since the probe should be able to block the 15 hatch), and because if you're going to really fast 3 hatch you should at least scout.
Player B picked a terrible build order, hence player A "absolutely outplayed" him (by doing nothing special...). A very smart thing to say indeed.
Here is a better use of the word "outplay": "Taeja outplayed Innovation". :p
Even if the other guy rolled over and die he would still be outplayed.
On April 22 2013 20:55 Cokefreak wrote: Outplayed.
Baiting hard.
JD was absolutely outplayed. A stupid build order without scouting deserves to lose. Micro and whatever doesn't count for anything if you can't get the very basics right.
You should teach the basics to JD, I'm sure he will be grateful.
I know you're trying to be snarky, but we're talking about such basic stuff (don't 15 hatch v P!) that yes, even I could teach him.
I know, JD knows eveybody knows that. But this is not how you play starcraft. You want to surprise your opponent, get every advantage you can, and risky play (or retard play according to LR polite posters) definitely is part of this. I mean, proxy 2 gates against Zerg is as risky (retarded) than what JD did in this game.
Ordinarily, but when you take the same risk every time, and play in a format where people prepare for each opponent, you start to run into issues. It's like how MKP used to go CC first without scouting every TvZ and then take gas. He played vs Life, and Life killed him with a 7 roach rush. You simply cannot take the same risk every game as a standard, or you're not surprising your opponent.
The problem is that JD is so insecure in his ZvP and isn't very good in the matchup that he attempts to compensate by taking huge blind risks to gain an advantage. That's why we saw a super fast triple hatch after hatch first with no lings and no scouting. Nobody plays that way normally, but he felt he had to take the risk to get ahead.
But the idea that you're going to teach JD the basics is laughable. He already knows 15 hatch is a serious risk, it just happens to be one that he is prepared to take due to his deficiencies in other areas in the matchup. He's also banking in large part that his opponents know his micro and cheese defense is strong, so they won't even attempt to cannon rush or proxy gate him. It turned out to not be a safe bet.
On April 22 2013 21:33 Irre wrote: Holy shit Taeja! After the most perfect TvP ever the other night in proleague and now beating innovation...He could win GSL if his wrists hold up..
that would be cool but in a way, I don't really want him to win the GSL since he's leaving to go to WCS AM next season and wouldn't be around to defend his title.
On April 22 2013 21:33 Irre wrote: Holy shit Taeja! After the most perfect TvP ever the other night in proleague and now beating innovation...He could win GSL if his wrists hold up..
that would be cool but in a way, I don't really want him to win the GSL since he's leaving to go to WCS AM next season and wouldn't be around to defend his title.
That makes me want him to win even more, actually.
On April 22 2013 21:10 EpiK wrote: That loss must have been really demoralizing for JD. This loss is also coming right after getting eliminated by a foreigner in WCS: NA the day before. I hope he doesn't go into a deeper slump after today.
Or it´s learning experience that scouting pays off.
On April 22 2013 21:33 Irre wrote: Holy shit Taeja! After the most perfect TvP ever the other night in proleague and now beating innovation...He could win GSL if his wrists hold up..
that would be cool but in a way, I don't really want him to win the GSL since he's leaving to go to WCS AM next season and wouldn't be around to defend his title.
pretty sure he has the option to change after the first season so thus he would stay in Korea if he won GSL obviously. Pretty much guarantees you a spot in the world finals groups.
On April 22 2013 21:33 Irre wrote: Holy shit Taeja! After the most perfect TvP ever the other night in proleague and now beating innovation...He could win GSL if his wrists hold up..
that would be cool but in a way, I don't really want him to win the GSL since he's leaving to go to WCS AM next season and wouldn't be around to defend his title.
That makes me want him to win even more, actually.
It would be like the action hero who turns toward the camera and doesn't look at the explosion.
On April 22 2013 20:55 Cokefreak wrote: Outplayed.
Baiting hard.
JD was absolutely outplayed. A stupid build order without scouting deserves to lose. Micro and whatever doesn't count for anything if you can't get the very basics right.
You should teach the basics to JD, I'm sure he will be grateful.
I know you're trying to be snarky, but we're talking about such basic stuff (don't 15 hatch v P!) that yes, even I could teach him.
I know, JD knows eveybody knows that. But this is not how you play starcraft. You want to surprise your opponent, get every advantage you can, and risky play (or retard play according to LR polite posters) definitely is part of this. I mean, proxy 2 gates against Zerg is as risky (retarded) than what JD did in this game.
Definitely risky by Trap, but ...
- STX was up 3-2, so if Trap's risk doesn't pay off, it doesn't matter - JD is supposed to be head and shoulders above Trap (Maybe?) so why would a better player take a monumental risk to get ahead
On April 22 2013 20:55 Cokefreak wrote: Outplayed.
Baiting hard.
JD was absolutely outplayed. A stupid build order without scouting deserves to lose. Micro and whatever doesn't count for anything if you can't get the very basics right.
You should teach the basics to JD, I'm sure he will be grateful.
I know you're trying to be snarky, but we're talking about such basic stuff (don't 15 hatch v P!) that yes, even I could teach him.
I know, JD knows eveybody knows that. But this is not how you play starcraft. You want to surprise your opponent, get every advantage you can, and risky play (or retard play according to LR polite posters) definitely is part of this. I mean, proxy 2 gates against Zerg is as risky (retarded) than what JD did in this game.
Definitely risky by Trap, but ...
- STX was up 3-2, so if Trap's risk doesn't pay off, it doesn't matter - JD is supposed to be head and shoulders above Trap (Maybe?) so why would a better player take a monumental risk to get ahead
On April 22 2013 20:55 Cokefreak wrote: Outplayed.
Baiting hard.
JD was absolutely outplayed. A stupid build order without scouting deserves to lose. Micro and whatever doesn't count for anything if you can't get the very basics right.
You should teach the basics to JD, I'm sure he will be grateful.
I know you're trying to be snarky, but we're talking about such basic stuff (don't 15 hatch v P!) that yes, even I could teach him.
I know, JD knows eveybody knows that. But this is not how you play starcraft. You want to surprise your opponent, get every advantage you can, and risky play (or retard play according to LR polite posters) definitely is part of this. I mean, proxy 2 gates against Zerg is as risky (retarded) than what JD did in this game.
Definitely risky by Trap, but ...
- STX was up 3-2, so if Trap's risk doesn't pay off, it doesn't matter - JD is supposed to be head and shoulders above Trap (Maybe?) so why would a better player take a monumental risk to get ahead
JD got TRAPPED hard. X_X
JD isn't better then Trap.
I know.. but admitting that would burn a hole in my heart.