• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 02:42
CET 08:42
KST 16:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !11Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! Team TLMC #5: Winners Announced! What's the best tug of war? The Grack before Christmas Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies
Tourneys
OSC Season 13 World Championship $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
How soO Began His ProGaming Dreams Klaucher discontinued / in-game color settings BGH Auto Balance -> http://bghmmr.eu/ Recommended FPV games (post-KeSPA) BW General Discussion
Tourneys
[BSL21] WB & LB Finals - Sunday 21:00 CET [BSL21] LB SemiFinals - Saturday 21:00 CET Small VOD Thread 2.0 [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Mechabellum Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
12 Days of Starcraft US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread How Does UI/UX Design Influence User Trust?
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
National Diversity: A Challe…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1109 users

[Up/Down] Group A 2013 GSL Season 1 - Page 146

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 144 145 146 147 148 157 Next
LighT.
Profile Joined December 2010
Canada4501 Posts
January 06 2013 14:24 GMT
#2901
On January 06 2013 23:21 Elite_ wrote:
Yeah, about YongHwa...

oh no.........
Yonghwa shouldnt feel bad..
he was just stuck in the most stacked group ...
sharkie
Profile Blog Joined April 2012
Austria18550 Posts
January 06 2013 14:24 GMT
#2902
How can anyone argue Yongwa threw his game?

It's like saying Yoda threw his game and gifted Flash a mercy win because he already earned Code S 100%.

The system is 100% fair.
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
January 06 2013 14:24 GMT
#2903
On January 06 2013 23:20 Dodgin wrote:
they should just remove the up/down system, expand code A and make it so 24 players advance into code S from Code A, then we can avoid bo1 with head to head as tiebreakers shitty format.

Nah, I like the chaos of the up/down system, always throws a curve ball in the system.
VERY FRAGILE, LIKE A BABY PANDA EGG
markrevival
Profile Joined January 2012
United States222 Posts
January 06 2013 14:25 GMT
#2904
Flash would be in Code S if he made a bunker against MC and that's the brutal truth about professional Starcraft. Flash of all people knows that well
dainbramage
Profile Joined August 2011
Australia1442 Posts
January 06 2013 14:26 GMT
#2905
On January 06 2013 23:24 LighT. wrote:
Show nested quote +
On January 06 2013 23:21 Elite_ wrote:
Yeah, about YongHwa... https://twitter.com/sk__mc/status/287925930222047233

oh no.........
Yonghwa shouldnt feel bad..
he was just stuck in the most stacked group ...

I read that as yonghwa having conjunctivitis or something rather than crying
Waxangel
Profile Blog Joined September 2002
United States33503 Posts
January 06 2013 14:26 GMT
#2906
hihi, report people who seriously accuse yonghwa of throwing to MC so they can be banned
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Poopi
Profile Blog Joined November 2010
France12906 Posts
January 06 2013 14:27 GMT
#2907
On January 06 2013 23:23 NicksonReyes wrote:
Show nested quote +
On January 06 2013 23:13 sharkie wrote:
On January 06 2013 23:13 NicksonReyes wrote:
On January 06 2013 23:09 sharkie wrote:
Are people seriously giving the fault of no Flash in Code S to the group system?

fanboys at their worst lol

Not if you stop generalizing. How many posts like that have you seen?


too many and all with KT tags

Went back and all I got was 2 people with KT tags complaining about the format.
+ Show Spoiler +

On January 06 2013 22:54 Scarecrow wrote:
Show nested quote +
On January 06 2013 22:50 Poopi wrote:
On January 06 2013 22:49 Scarecrow wrote:
Flash and JD's fate decided by a player who doesn't care about winning... awesome

It was kind of shameful to lose to MC to be honest, so they deserve that.

Yeah and they beat someone MC couldn't plus MC got a free win vs yonghwa. Everytime I see this format I shake my head. Players who have no incentive to win vs'ing their friends/old teammates. Also just schedule a day for bo1 round robin tiebreakers after the groups are done...

On January 06 2013 22:51 GolemMadness wrote:
Three players end up with the same score, and all three get different results. Such a stupid format.


Now, I want your definition of "too many."

Scarecrow complained in so many posts that he probably didn't notice it was the same person, just someone with KT in his sign.
WriterMaru
Grettin
Profile Joined April 2010
42381 Posts
January 06 2013 14:27 GMT
#2908
Yeah, apparently Yonghwa had some eye problems. Infection maybe? This?

Fast recovery nevertheless! Sucks to not be in best condition when you really have to be.
"If I had force-fields in Brood War, I'd never lose." -Bisu
RagequitBM
Profile Joined November 2011
Canada2270 Posts
January 06 2013 14:27 GMT
#2909
On January 06 2013 23:13 NicksonReyes wrote:
Show nested quote +
On January 06 2013 23:09 sharkie wrote:
Are people seriously giving the fault of no Flash in Code S to the group system?

fanboys at their worst lol

No, if you stop generalizing. How many posts like that have you seen?

He said nothing incorrect.
He said "People"
Are you saying those two "people" that commented that, are not people?
Twitch.tv/Ragequitbm for all the fans
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
January 06 2013 14:27 GMT
#2910
On January 06 2013 23:24 MCDayC wrote:
Show nested quote +
On January 06 2013 23:20 Dodgin wrote:
they should just remove the up/down system, expand code A and make it so 24 players advance into code S from Code A, then we can avoid bo1 with head to head as tiebreakers shitty format.

Nah, I like the chaos of the up/down system, always throws a curve ball in the system.


I just find it silly that Flash goes 3-2 and doesn't even get third in the group, bo1 is shit but they should have at least done tiebreakers between the 3-2 players. head to head is stupid.

and this is from coming from someone who doesn't care at all that flash didn't advance, I'm glad to see him knocked down a peg after that all kill and the ridiculous fanboyism that followed it.
Elite_
Profile Joined June 2012
United States4259 Posts
Last Edited: 2013-01-06 14:29:42
January 06 2013 14:27 GMT
#2911
On January 06 2013 23:24 LighT. wrote:
Show nested quote +
On January 06 2013 23:21 Elite_ wrote:
Yeah, about YongHwa... https://twitter.com/sk__mc/status/287925930222047233

oh no.........
Yonghwa shouldnt feel bad..
he was just stuck in the most stacked group ...

He's sort of like PuMa... He has something wrong with his eyes and might need surgery like PuMa had in the middle of October...
AxionSteel
Profile Joined January 2011
United States7754 Posts
January 06 2013 14:28 GMT
#2912
On January 06 2013 23:20 Dodgin wrote:
they should just remove the up/down system, expand code A and make it so 24 players advance into code S from Code A, then we can avoid bo1 with head to head as tiebreakers shitty format.


hell no, Up/Downs are always among the most exciting parts of the GSL for me, i always get hyped up when they are coming around. I like the addition of the wildcard, gives another chance to those who may have been a tad unlucky in the first round.

LighT.
Profile Joined December 2010
Canada4501 Posts
January 06 2013 14:28 GMT
#2913
On January 06 2013 23:24 mordk wrote:
Show nested quote +
On January 06 2013 23:17 LighT. wrote:
On January 06 2013 23:10 Baroninthetree wrote:
On January 06 2013 23:04 mordk wrote:
I like how people ALWAYS underestimate MC. While I definitely agree he's not on his best form (Actually really far from it), MC just knows how to win, and this is a factor many people fail to consider, he's always playing on the line, and most of the time he succeeds.

This is not about the format, MC just did well, as he usually does in this type of setting.

Flash played excellent on the AK vs EGTL, but it also comes to show how PL is a level below GSL Code S, I'd say U&D is a correct level for most KeSPA pros, probably the only exception being Rain.

Flash is one of the better ones though, he needs more consistency, same as JD

Can't agree more. Up and down is so crowded. SPL is below code s for sure in terms of players

You cant compare SPL with GSL..
because thats like saying...GSTL is below Code S for players..
It's a team league; of course there's going to be a large amount of code B players.

However Kespa players are slowly seeping their way into Code S and going far when in it, Rain and Bogus proved this in the past two seasons.
The aces of Kespa teams: Fantasy/Rain, Flash, Soulkey, Baby, Roro, Bogus, sHy, herO
are all Code S calibre players
And if you watch the SPL; the 2nd in command guys like Stats, Soo, Zero, Jangbi, Dear, Hydra are coming into mid Code A form.

Arguably Kespa teams has the same depth as a GSTL team unless the team is LG-IM or Startale.

The problem with this argument is that we see those kespa aces mostly playing against other kespa players, most being Code A or lower tier, thus Fantasy, Baby, Soulkey, Roro, Shy, and herO are mostly overrated. They show great games as their team's aces but this is on games that are less demanding. Soulkey in particular was looking great and right now, that the dust of the kespa entrance has settled and we have a better look at the players, looks extremely average.

I'd say right now only kespa players in Code S level are probably Rain, Bogus, and Flash if and only he can find more consistency, GSL is all about consistency.

Well no..because Baby/Soulkey/Roro/Bogus are already in Code S, Rain is as everyone knows is a beast and 4 of them already made a name for themselves in the GSL.
Fantasy/sHy is still in the Up/Downs so we'll have to see about that.
herO...well...hes starting to look a bit overrated so you might have an argument there.

As I said..you cant compare a Tournament with a League..that's asinine...
Either you compare GSTL with SPL or you compare let's say GSL with OSL.


Prince_Stranger
Profile Joined November 2010
Kazakhstan762 Posts
Last Edited: 2013-01-06 14:29:21
January 06 2013 14:28 GMT
#2914
On January 06 2013 23:21 Snow948 wrote:
LG-IM Yoda show, that he is here and yet probally the best player of LG-IM.
5-1 in a group like this is really impressed, but in the last game, Flash show that he isn´t superman.
TvT looks like his weakest matchup, so it becomes how far he go into the Code S to how many TvT he most play there.
OR, he had just not pratice this Matchup, because the leak of Terrans in this group.

SK_MC took a great win for today. I remember that got in the HSC VI not in the Playoffs! This and the fact, that it was so close for him to drop into Code A, it looks like MC Great Times are over yet. He his still a pretty good Protoss, but not more the Boss Toss himself.

EG_JD_RC Wildcard spot was for me the biggest suprise. Sure he is the Tyrann, but hey, in sc2, he looks in many game not at a Code S or even Code A Level. The Wildcard group will show if close the gap to Flash, which he does close a big more than a little bit by defending God today. But there is still a Gap, but with a Code S spot, he will going to show all haters that he is even in sc2 the Tyrann.

THe Question for Flash is, it is a good day for him, or one of this you most forgot. The all kill over EGTL was pretty impressed and he was hyped by many of us into to Code S. All Seems great at start of the Up and Down Matches for him.
But the loss to Jeadong and MC was unexpect. It looks like he cut to much corner to have later a bigger advantage. but it didn´t pay off. Worse, he got punish for that and loss so 2 Games, who he had should win with any bigger issues.

Vampir plays like expect, in solid, but sometimes a bit sloppy, style. He wasn´t good enough for this group, but he is a good low-mid tier Code S Toss or a high Code A.

And at the end, there is a totally crashed guys names YongHwa. He managed to win not a single game, as the biggest favourit in this group. It looks like a had pretty bad stage fright, which make him to a nervous wreck. Or he had just one of this days, that we all know...
Now he must rebuild in the Code A his name. The only thing that he can help is to looking forward.


At the end, I will say it was a great group to watch and some games are more entertainment that even Finals of the Code S.
And Im sorry for my bad english, it´s a foreign language, which i try to improved with post like that.

Small corrections. It was 4 - 1 not 5 - 1. Jaedong showed today great, exciting games and deserved at least wildcard.
"To all eSports fans, I want to be remembered as a progamer who can make something out of nothing, and someone who always does his best. I think that is the right way of living, and I'm always doing my best to follow that." - Jaedong
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
January 06 2013 14:29 GMT
#2915
On January 06 2013 23:27 Dodgin wrote:
Show nested quote +
On January 06 2013 23:24 MCDayC wrote:
On January 06 2013 23:20 Dodgin wrote:
they should just remove the up/down system, expand code A and make it so 24 players advance into code S from Code A, then we can avoid bo1 with head to head as tiebreakers shitty format.

Nah, I like the chaos of the up/down system, always throws a curve ball in the system.


I just find it silly that Flash goes 3-2 and doesn't even get third in the group, bo1 is shit but they should have at least done tiebreakers between the 3-2 players. head to head is stupid.

and this is from coming from someone who doesn't care at all that flash didn't advance, I'm glad to see him knocked down a peg after that all kill and the ridiculous fanboyism that followed it.

Tis a bit silly agreed, but thats half the point. You have a regular best of three progression in Code A, + the mad scramble for the finals spots in the up/down, and the soon to be even more mad scramble of wildcard games.
VERY FRAGILE, LIKE A BABY PANDA EGG
Topdoller
Profile Joined March 2011
United Kingdom3860 Posts
January 06 2013 14:30 GMT
#2916
On January 06 2013 23:24 MCDayC wrote:
Show nested quote +
On January 06 2013 23:20 Dodgin wrote:
they should just remove the up/down system, expand code A and make it so 24 players advance into code S from Code A, then we can avoid bo1 with head to head as tiebreakers shitty format.

Nah, I like the chaos of the up/down system, always throws a curve ball in the system.


I agree, the current format gives great drama, gives an underdog a chance and stops complacency, last this i would want is a NASL clone where half the games played are worthless because the players dont give a stuff once they know its an uphill struggle to quailify
mordk
Profile Blog Joined November 2010
Chile8385 Posts
January 06 2013 14:30 GMT
#2917
On January 06 2013 23:28 LighT. wrote:
Show nested quote +
On January 06 2013 23:24 mordk wrote:
On January 06 2013 23:17 LighT. wrote:
On January 06 2013 23:10 Baroninthetree wrote:
On January 06 2013 23:04 mordk wrote:
I like how people ALWAYS underestimate MC. While I definitely agree he's not on his best form (Actually really far from it), MC just knows how to win, and this is a factor many people fail to consider, he's always playing on the line, and most of the time he succeeds.

This is not about the format, MC just did well, as he usually does in this type of setting.

Flash played excellent on the AK vs EGTL, but it also comes to show how PL is a level below GSL Code S, I'd say U&D is a correct level for most KeSPA pros, probably the only exception being Rain.

Flash is one of the better ones though, he needs more consistency, same as JD

Can't agree more. Up and down is so crowded. SPL is below code s for sure in terms of players

You cant compare SPL with GSL..
because thats like saying...GSTL is below Code S for players..
It's a team league; of course there's going to be a large amount of code B players.

However Kespa players are slowly seeping their way into Code S and going far when in it, Rain and Bogus proved this in the past two seasons.
The aces of Kespa teams: Fantasy/Rain, Flash, Soulkey, Baby, Roro, Bogus, sHy, herO
are all Code S calibre players
And if you watch the SPL; the 2nd in command guys like Stats, Soo, Zero, Jangbi, Dear, Hydra are coming into mid Code A form.

Arguably Kespa teams has the same depth as a GSTL team unless the team is LG-IM or Startale.

The problem with this argument is that we see those kespa aces mostly playing against other kespa players, most being Code A or lower tier, thus Fantasy, Baby, Soulkey, Roro, Shy, and herO are mostly overrated. They show great games as their team's aces but this is on games that are less demanding. Soulkey in particular was looking great and right now, that the dust of the kespa entrance has settled and we have a better look at the players, looks extremely average.

I'd say right now only kespa players in Code S level are probably Rain, Bogus, and Flash if and only he can find more consistency, GSL is all about consistency.

Well no..because Baby/Soulkey/Roro/Bogus are already in Code S, Rain is as everyone knows is a beast and 4 of them already made a name for themselves in the GSL.
Fantasy/sHy is still in the Up/Downs so we'll have to see about that.
herO...well...hes starting to look a bit overrated so you might have an argument there.

As I said..you cant compare a Tournament with a League..that's asinine...
Either you compare GSTL with SPL or you compare let's say GSL with OSL.



Hm.. I still feel SK is pretty average right now, I'd really expect him to drop off from GSL entirely pretty soon, he seems on a downward progression. Baby has better chances, he seems like a good player, though imo a tiny little bit overrated.
NicksonReyes
Profile Blog Joined May 2010
Philippines4431 Posts
January 06 2013 14:31 GMT
#2918
On January 06 2013 23:27 RagequitBM wrote:
Show nested quote +
On January 06 2013 23:13 NicksonReyes wrote:
On January 06 2013 23:09 sharkie wrote:
Are people seriously giving the fault of no Flash in Code S to the group system?

fanboys at their worst lol

No, if you stop generalizing. How many posts like that have you seen?

He said nothing incorrect.
He said "People"
Are you saying those two "people" that commented that, are not people?

Stop playing with words. The 2 that commented are "people" but you can't deny he's generalizing all "fanboys." In fact, he supported it by saying that there's "too many" of them. Are those 2 "people" that commented "too many"?
"Start yo" -FlaSh
isaachukfan
Profile Blog Joined October 2011
Canada785 Posts
January 06 2013 14:32 GMT
#2919
Itt: flash fanboys getting butthurt that thier god lost.

User was warned for this post
I'm a mennonite, yes I'm allowed to use a computer
sharkie
Profile Blog Joined April 2012
Austria18550 Posts
January 06 2013 14:32 GMT
#2920
On January 06 2013 23:31 NicksonReyes wrote:
Show nested quote +
On January 06 2013 23:27 RagequitBM wrote:
On January 06 2013 23:13 NicksonReyes wrote:
On January 06 2013 23:09 sharkie wrote:
Are people seriously giving the fault of no Flash in Code S to the group system?

fanboys at their worst lol

No, if you stop generalizing. How many posts like that have you seen?

He said nothing incorrect.
He said "People"
Are you saying those two "people" that commented that, are not people?

Stop playing with words. The 2 that commented are "people" but you can't deny he's generalizing all "fanboys." In fact, he supported it by saying that there's "too many" of them. Are those 2 "people" that commented "too many"?


no, but the posts are too many
I do say I am sorry for saying it was all you Flash fanboys

it was just one person with too many posts
Prev 1 144 145 146 147 148 157 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
01:00
StarCraft Evolution League #17
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft679
Nina 188
StarCraft: Brood War
Britney 27989
Rain 4876
Sea 964
Shuttle 357
Larva 295
Leta 175
GuemChi 145
scan(afreeca) 57
Sharp 22
NotJumperer 20
Dota 2
NeuroSwarm165
LuMiX1
League of Legends
JimRising 738
C9.Mang0486
Counter-Strike
summit1g8496
minikerr265
Heroes of the Storm
Khaldor100
Other Games
KawaiiRice10
Happy2
Organizations
Other Games
gamesdonequick779
BasetradeTV62
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• practicex 44
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota2923
League of Legends
• Rush1565
• Lourlo1352
• HappyZerGling114
Upcoming Events
BSL 21
12h 18m
Sziky vs eOnzErG
Sparkling Tuna Cup
1d 2h
Krystianer vs TBD
TriGGeR vs SKillous
Percival vs TBD
ByuN vs Nicoract
OSC
1d 10h
BSL 21
1d 12h
Cross vs Dewalt
Replay Cast
2 days
Wardi Open
2 days
OSC
3 days
Solar vs MaxPax
ByuN vs Krystianer
Spirit vs TBD
OSC
6 days
Korean StarCraft League
6 days
Liquipedia Results

Completed

Escore Tournament S1 - W1
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL Season 21
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025

Upcoming

CSL 2025 WINTER (S19)
Escore Tournament S1 - W2
Escore Tournament S1 - W3
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.