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[Up/Down] Group A 2013 GSL Season 1 - Page 145

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 143 144 145 146 147 157 Next
sharkie
Profile Blog Joined April 2012
Austria18636 Posts
January 06 2013 14:13 GMT
#2881
On January 06 2013 23:13 NicksonReyes wrote:
Show nested quote +
On January 06 2013 23:09 sharkie wrote:
Are people seriously giving the fault of no Flash in Code S to the group system?

fanboys at their worst lol

Not if you stop generalizing. How many posts like that have you seen?


too many and all with KT tags
Kommander
Profile Joined March 2011
Philippines4950 Posts
January 06 2013 14:13 GMT
#2882
That Flash loss vs MC hurt much more now that results are final. Just one bunker might've changed the outcome.
silent_owl
Profile Joined March 2011
Philippines3098 Posts
January 06 2013 14:14 GMT
#2883
On January 06 2013 23:12 GreyKnight wrote:
Show nested quote +
On January 06 2013 23:10 silent_owl wrote:
On January 06 2013 23:04 Shellshock1122 wrote:
On January 06 2013 23:03 Coolhwip wrote:
On January 06 2013 22:51 Shellshock1122 wrote:
On January 06 2013 22:51 Coolhwip wrote:
Long time since a Protoss accomplished anything in Code S. Even if it was just reaching it fuck yeah!

A protoss just played in the Blizzard cup finals and won a more recent GSL than Terran lol

Code S

Ok. Seed won a more recent GSL Code S than a Terran


Lol. And don't they count Blizzard Cup as a Code S Championship?


they do, but they shouldn't because it's too short and does not represent the actual nature of the GSL format which gives alot of time to prepare for a specific opponent.

for example winning a stacked MLG championship by cutting down code s players left and right isn't a code S win just because of the players you beat.


They shouldn't but THEY DO.
"If you know your enemy and yourself, you need not fear the results of a hundred battles." - Sun Tzu
Scarecrow
Profile Blog Joined July 2009
Korea (South)9173 Posts
January 06 2013 14:14 GMT
#2884
On January 06 2013 23:12 freetgy wrote:
Show nested quote +
On January 06 2013 23:11 raga4ka wrote:
On January 06 2013 22:51 GolemMadness wrote:
Three players end up with the same score, and all three get different results. Such a stupid format.


Not to mention the potential of players not playing their best when they are already in or out ...


guess you never watched Champions League
or football world cup group stages

But it's not like the teams involved train together daily. MC vs Yonghwa should never have been the last game
Yhamm is the god of predictions
NicksonReyes
Profile Blog Joined May 2010
Philippines4431 Posts
January 06 2013 14:15 GMT
#2885
On January 06 2013 23:13 sharkie wrote:
Show nested quote +
On January 06 2013 23:13 NicksonReyes wrote:
On January 06 2013 23:09 sharkie wrote:
Are people seriously giving the fault of no Flash in Code S to the group system?

fanboys at their worst lol

Not if you stop generalizing. How many posts like that have you seen?


too many and all with KT tags

Count all those individuals, then estimate the amount of Flash fanboys, then draw a conclusion.
"Start yo" -FlaSh
Nebuchad
Profile Blog Joined December 2012
Switzerland12461 Posts
January 06 2013 14:15 GMT
#2886
On January 06 2013 23:13 Baroninthetree wrote:
Show nested quote +
On January 06 2013 23:10 vthree wrote:
On January 06 2013 23:09 Scarecrow wrote:
On January 06 2013 23:04 mordk wrote:
I like how people ALWAYS underestimate MC. While I definitely agree he's not on his best form (Actually really far from it), MC just knows how to win, and this is a factor many people fail to consider, he's always playing on the line, and most of the time he succeeds.

This is not about the format, MC just did well, as he usually does in this type of setting.

If he's that good then just have a separate day for Up&Down tiebreakers. H2H is a shitty way to do it considering MC lost to Yoda (the best player on the night) who flash beat.


Or we should just keep playing the group until JD and Flash make it.

I like those flash fan boy keeps on whining about Yonghwa's 0-4 which he had nth to win, but never mentioned Yoda is 4-0 when versus flash which he got nth to lose


While I agree with you about the stupidity of it all, I could argue that it's better for YoDa's chances to have MC still in contention rather than Flash.
No will to live, no wish to die
Baroninthetree
Profile Joined August 2012
United States473 Posts
January 06 2013 14:16 GMT
#2887
On January 06 2013 23:12 Poopi wrote:
Show nested quote +
On January 06 2013 23:04 mordk wrote:
I like how people ALWAYS underestimate MC. While I definitely agree he's not on his best form (Actually really far from it), MC just knows how to win, and this is a factor many people fail to consider, he's always playing on the line, and most of the time he succeeds.

This is not about the format, MC just did well, as he usually does in this type of setting.

Flash played excellent on the AK vs EGTL, but it also comes to show how PL is a level below GSL Code S, I'd say U&D is a correct level for most KeSPA pros, probably the only exception being Rain.

Flash is one of the better ones though, he needs more consistency, same as JD

The problem with PL is that you can get screwed if your coach chooses the wrong player / map (not sending TaeJa on antiga seriously?), and there are some new maps thus their practice regimen is really adapted to the proleague but not that much for the GSL.

The KeSPA aces can do very well in the GSL (see Bogus, and Rain/Fantasy) but yeah I'm not sure that the likes of Wooki, Action, Stats, Speed, etc... could make it in the GSL format.

Ppl like stats is born to play pro league,they don't care nth about personal league, nor the ability to advance in gsl or other tournament.
Most time, they practice one map and one opponent which is really bad for them to improve the overall skills
LighT.
Profile Joined December 2010
Canada4501 Posts
January 06 2013 14:17 GMT
#2888
On January 06 2013 23:10 Baroninthetree wrote:
Show nested quote +
On January 06 2013 23:04 mordk wrote:
I like how people ALWAYS underestimate MC. While I definitely agree he's not on his best form (Actually really far from it), MC just knows how to win, and this is a factor many people fail to consider, he's always playing on the line, and most of the time he succeeds.

This is not about the format, MC just did well, as he usually does in this type of setting.

Flash played excellent on the AK vs EGTL, but it also comes to show how PL is a level below GSL Code S, I'd say U&D is a correct level for most KeSPA pros, probably the only exception being Rain.

Flash is one of the better ones though, he needs more consistency, same as JD

Can't agree more. Up and down is so crowded. SPL is below code s for sure in terms of players

You cant compare SPL with GSL..
because thats like saying...GSTL is below Code S for players..
It's a team league; of course there's going to be a large amount of code B players.

However Kespa players are slowly seeping their way into Code S and going far when in it, Rain and Bogus proved this in the past two seasons.
The aces of Kespa teams: Fantasy/Rain, Flash, Soulkey, Baby, Roro, Bogus, sHy, herO
are all Code S calibre players
And if you watch the SPL; the 2nd in command guys like Stats, Soo, Zero, Jangbi, Dear, Hydra are coming into mid Code A form.

Arguably Kespa teams has the same depth as a GSTL team unless the team is LG-IM or Startale.
xAshCanaaNx
Profile Joined May 2012
Philippines150 Posts
January 06 2013 14:17 GMT
#2889
has YongHwa ever been in Code S?
| There will be an answer, let it be. | Mvp | Innovation | Life | Parting | (: Eva Marie :) |
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 06 2013 14:17 GMT
#2890
On January 06 2013 23:17 xAshCanaaNx wrote:
has YongHwa ever been in Code S?

No this was Yonghwa's first ever season in the GSL
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
LighT.
Profile Joined December 2010
Canada4501 Posts
January 06 2013 14:19 GMT
#2891
I say we all email Mr Chae.

Bo7 Match
Stephano vs Flash
Winner gets Code S Seed T_T.................
Topdoller
Profile Joined March 2011
United Kingdom3860 Posts
January 06 2013 14:19 GMT
#2892
On January 06 2013 23:17 Shellshock1122 wrote:
Show nested quote +
On January 06 2013 23:17 xAshCanaaNx wrote:
has YongHwa ever been in Code S?

No this was Yonghwa's first ever season in the GSL



He took a bit of a beating, hope it dosnt crush his moral too much
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
January 06 2013 14:20 GMT
#2893
they should just remove the up/down system, expand code A and make it so 24 players advance into code S from Code A, then we can avoid bo1 with head to head as tiebreakers shitty format.
Elite_
Profile Joined June 2012
United States4259 Posts
January 06 2013 14:21 GMT
#2894
Yeah, about YongHwa...
Snow948
Profile Joined June 2012
Germany83 Posts
Last Edited: 2013-01-06 14:23:06
January 06 2013 14:21 GMT
#2895
LG-IM Yoda show, that he is here and yet probally the best player of LG-IM.
5-1 in a group like this is really impressed, but in the last game, Flash show that he isn´t superman.
TvT looks like his weakest matchup, so it becomes how far he go into the Code S to how many TvT he most play there.
OR, he had just not pratice this Matchup, because the leak of Terrans in this group.

SK_MC took a great win for today. I remember that got in the HSC VI not in the Playoffs! This and the fact, that it was so close for him to drop into Code A, it looks like MC Great Times are over yet. He his still a pretty good Protoss, but not more the Boss Toss himself.

EG_JD_RC Wildcard spot was for me the biggest suprise. Sure he is the Tyrann, but hey, in sc2, he looks in many game not at a Code S or even Code A Level. The Wildcard group will show if close the gap to Flash, which he does close a big more than a little bit by defending God today. But there is still a Gap, but with a Code S spot, he will going to show all haters that he is even in sc2 the Tyrann.

THe Question for Flash is, it is a good day for him, or one of this you most forgot. The all kill over EGTL was pretty impressed and he was hyped by many of us into to Code S. All Seems great at start of the Up and Down Matches for him.
But the loss to Jeadong and MC was unexpect. It looks like he cut to much corner to have later a bigger advantage. but it didn´t pay off. Worse, he got punish for that and loss so 2 Games, who he had should win with any bigger issues.

Vampir plays like expect, in solid, but sometimes a bit sloppy, style. He wasn´t good enough for this group, but he is a good low-mid tier Code S Toss or a high Code A.

And at the end, there is a totally crashed guys names YongHwa. He managed to win not a single game, as the biggest favourit in this group. It looks like a had pretty bad stage fright, which make him to a nervous wreck. Or he had just one of this days, that we all know...
Now he must rebuild in the Code A his name. The only thing that he can help is to looking forward.


At the end, I will say it was a great group to watch and some games are more entertainment that even Finals of the Code S.
And Im sorry for my bad english, it´s a foreign language, which i try to improved with post like that.
FLuE
Profile Joined September 2010
United States1012 Posts
January 06 2013 14:22 GMT
#2896
MC vs Yonghwa should never have been the last game


GOM can't always be responsible to know who all is on the same team, who is friends, who practices together etc. Those things change so quickly, and you set a dangerous precedent when you start manipulating schedules based on that information.

Two guys who aren't on the same team could be best friends, should GOM check their facebook page and see?

Not to mention apparently it is OK to challenge Yonghwa's integrity? He has never done anything that would indicate he wouldn't be trying his hardest. I didn't see anything during the game that would indicate he threw it. I mean I'd be more suspicious if for example he always beats MC and was 4-0 going into that match. But he was getting beat by everyone and not playing great, so I don't get how it is even a question about MC beating him or accusing him of throwing it.

This forum becomes harder and harder to read each passing day. The format is perfectly fair, all players know the rules going in, they know the schedule, they know the tie-breakers. If they have an issue they and their teams/managers should raise that issue PRIOR to the start of the event. Otherwise, I don't see how a system where 6 players go in all with equal chance to advance, all starting with a 0-0 record, is somehow unfair. Here is the solution, go 5-0 and you won't have to worry about tie-breakers.
LighT.
Profile Joined December 2010
Canada4501 Posts
January 06 2013 14:22 GMT
#2897
On January 06 2013 23:19 Topdoller wrote:
Show nested quote +
On January 06 2013 23:17 Shellshock1122 wrote:
On January 06 2013 23:17 xAshCanaaNx wrote:
has YongHwa ever been in Code S?

No this was Yonghwa's first ever season in the GSL



He took a bit of a beating, hope it dosnt crush his moral too much

he shouldnt feel that bad
Vampire is like FXO.asd, like you never notice him but he always somehow manages to get into Code S/UpDown Matches.
Losing to Flash/Jaedong is nothing to be shameful about.
Yoda proved his last season in Code S was no fluke
and it's nice to help out a teammate in MC to Code S
dainbramage
Profile Joined August 2011
Australia1442 Posts
January 06 2013 14:23 GMT
#2898
On January 06 2013 22:56 Dodgin wrote:
Show nested quote +
On January 06 2013 22:55 johanes wrote:
On January 06 2013 22:54 Grovbolle wrote:
On January 06 2013 22:54 johanes wrote:
if flash wins code A, is he seeded for code S automatically?


You can not "win" code A

uh? whats the format then?


[image loading]

For this season, there should be no code S seeds, but instead 12 advance from U&D. No major difference though.
NicksonReyes
Profile Blog Joined May 2010
Philippines4431 Posts
January 06 2013 14:23 GMT
#2899
On January 06 2013 23:13 sharkie wrote:
Show nested quote +
On January 06 2013 23:13 NicksonReyes wrote:
On January 06 2013 23:09 sharkie wrote:
Are people seriously giving the fault of no Flash in Code S to the group system?

fanboys at their worst lol

Not if you stop generalizing. How many posts like that have you seen?


too many and all with KT tags

Went back and all I got was 2 people with KT tags complaining about the format.
+ Show Spoiler +

On January 06 2013 22:54 Scarecrow wrote:
Show nested quote +
On January 06 2013 22:50 Poopi wrote:
On January 06 2013 22:49 Scarecrow wrote:
Flash and JD's fate decided by a player who doesn't care about winning... awesome

It was kind of shameful to lose to MC to be honest, so they deserve that.

Yeah and they beat someone MC couldn't plus MC got a free win vs yonghwa. Everytime I see this format I shake my head. Players who have no incentive to win vs'ing their friends/old teammates. Also just schedule a day for bo1 round robin tiebreakers after the groups are done...

On January 06 2013 22:51 GolemMadness wrote:
Three players end up with the same score, and all three get different results. Such a stupid format.


Now, I want your definition of "too many."
"Start yo" -FlaSh
mordk
Profile Blog Joined November 2010
Chile8385 Posts
January 06 2013 14:24 GMT
#2900
On January 06 2013 23:17 LighT. wrote:
Show nested quote +
On January 06 2013 23:10 Baroninthetree wrote:
On January 06 2013 23:04 mordk wrote:
I like how people ALWAYS underestimate MC. While I definitely agree he's not on his best form (Actually really far from it), MC just knows how to win, and this is a factor many people fail to consider, he's always playing on the line, and most of the time he succeeds.

This is not about the format, MC just did well, as he usually does in this type of setting.

Flash played excellent on the AK vs EGTL, but it also comes to show how PL is a level below GSL Code S, I'd say U&D is a correct level for most KeSPA pros, probably the only exception being Rain.

Flash is one of the better ones though, he needs more consistency, same as JD

Can't agree more. Up and down is so crowded. SPL is below code s for sure in terms of players

You cant compare SPL with GSL..
because thats like saying...GSTL is below Code S for players..
It's a team league; of course there's going to be a large amount of code B players.

However Kespa players are slowly seeping their way into Code S and going far when in it, Rain and Bogus proved this in the past two seasons.
The aces of Kespa teams: Fantasy/Rain, Flash, Soulkey, Baby, Roro, Bogus, sHy, herO
are all Code S calibre players
And if you watch the SPL; the 2nd in command guys like Stats, Soo, Zero, Jangbi, Dear, Hydra are coming into mid Code A form.

Arguably Kespa teams has the same depth as a GSTL team unless the team is LG-IM or Startale.

The problem with this argument is that we see those kespa aces mostly playing against other kespa players, most being Code A or lower tier, thus Fantasy, Baby, Soulkey, Roro, Shy, and herO are mostly overrated. They show great games as their team's aces but this is on games that are less demanding. Soulkey in particular was looking great and right now, that the dust of the kespa entrance has settled and we have a better look at the players, looks extremely average.

I'd say right now only kespa players in Code S level are probably Rain, Bogus, and Flash if and only he can find more consistency, GSL is all about consistency.
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