• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:58
CEST 22:58
KST 05:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 235ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
Weekly Cups (June 29-July 5): Solar Doubles0MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon445.0.16 Hotfix (June 30) - Balance + Bug Fixes40Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation0
StarCraft 2
General
Most successful SC2 players of Q2 2026 MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon Serral wins Maestros of the Game 2 Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start)
Tourneys
HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10 Sea Duckling Open (Global, Bronze-Diamond) Crank Gathers Season 4: BW vs SC2 Team League GSL CK #5 Race War
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
ASL 22 Proposed Map Pool Starcraft vs Retro Category on Twitch 60% Keyboards Viable for Starcraft? Snow On New ASL S22 Map, Zerg Nerf BW General Discussion
Tourneys
Escore Tournament StarCraft Season 2 Small VOD Thread 2.0 IPSL Spring 2026 Top 4! CSLAN 4 is Coming!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV Summer Games Done Quick 2026! ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread UK Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7049 users

MLG Spring Arena [Day 2] - Page 65

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 63 64 65 66 67 113 Next
Zerothegreat
Profile Joined September 2010
United States787 Posts
April 22 2012 00:22 GMT
#1281
On April 22 2012 09:19 NexUmbra wrote:
Show nested quote +
On April 22 2012 09:16 Zerothegreat wrote:
On April 22 2012 09:16 NexUmbra wrote:
On April 22 2012 09:14 Zerothegreat wrote:
On April 22 2012 09:12 SarcasmMonster wrote:
On April 22 2012 09:10 Zerothegreat wrote:
On April 22 2012 09:06 mordk wrote:
On April 22 2012 09:02 Zerothegreat wrote:
On April 22 2012 08:57 Porcelina wrote:
On April 22 2012 08:46 Zerothegreat wrote:
[quote]

If you really want to see balance problems watch Leenock vs HeRo from Ro16 series.... Protoss late game is extremely hard to beat when played correctly. Zerg has to play perfect and even then it's very hard.


Both HerO v Leenock from Code S and Parting v Violet here had play that would be laughed at when this game gets more figured out.

Wings of Liberty is still so young, so unexplored in late game and lacks so much refinement. Claiming racial imbalance in super late game is so silly because there is not enough data on it and because we see new developments whenever a matchup has so far found a stable way to transition there.

At some point this game needs to be figured out. It will probably not be in Wings of Liberty, because any projected release date for Heart of the Swarm will certainly come way before this point. But all the same, at some point we just have to sit back and look at the game develop over a long period of time. Both spectators and professionals like to point out whatever they think to be evidence of imbalance, but even if a game was balanced perfectly, we will go through long periods of things feeling imbalanced because a race had something figured out while the other did not.

Of course it is always going to be a fear that we will never reach that stage. I hope Blizzard will have the integrity and confidence to leave things alone at some point; the whining will be immense but the alternative is that we just remain in a flux where skill and development takes a back seat to micro managing racial win percentages through nerfs and buffs.


I'm not saying the game is imbalanced at all. I'm saying a standard game can shift in favoring one race over another depending on the length of the game. Which isn't really fun gameplay if you get in the mindset: "I have to kill (insert race here) before they get a certain army composition or I lose!" OR "I have to stay alive until I get a certain composition of units to have an easier chance to win."

Edit: Anyways, I'm getting off topic so I will be sticking to what the thread is designed for now.

This has always been like this in BW and it's never been a problem, depending on the builds used and the players involved, some matchups heavily depend on things like this


BW always felt like every race was on even footing at every aspect of the game. Maybe I played a different game?


Have you played TvP in BW?


There are more Terran bonjwas in BW? >.>


What does that have to do with anything?


Means TVP in BW is fine lol.


Just because the matchup as a whole is fine doesn't equate to Terran and Protoss being equal at any part of TvP


At what point is it not?
NexUmbra
Profile Blog Joined June 2009
Scotland3776 Posts
Last Edited: 2012-04-22 00:23:52
April 22 2012 00:22 GMT
#1282
OAN YER BIKE SCOATISH PEOPLE DINNAE WEAR SKIRTS
Life has won two GSLs and a Blizzard Cup. NOT three GSLs.
Jaegeru
Profile Joined February 2012
United Kingdom676 Posts
April 22 2012 00:22 GMT
#1283
I'm scottish and find that offensive.
MVP on winning his Fourth GSL - "Yeah I know the routine, take the flowers and cheque, I will kiss the trophy for the photo"
Sumahi
Profile Blog Joined January 2012
Guam5609 Posts
April 22 2012 00:22 GMT
#1284
Man, the round robin is so crazily tight right now. I'm hoping Parting can squeak by.
Startale <3, ST_July <3, HongUn <3, Savior <3, Gretorp <3, Nada <3, Rainbow <3, Ret <3, Squirtle <3, Bomber <3
IMNasty
Profile Joined February 2012
663 Posts
April 22 2012 00:23 GMT
#1285
adebisi has great chemistry with artosis, he's basically tasteless except he also has game knowledge
hugman
Profile Joined June 2009
Sweden4644 Posts
April 22 2012 00:23 GMT
#1286
lol @ Heart
Only wins TvP where he can do retarded all ins
Zerothegreat
Profile Joined September 2010
United States787 Posts
April 22 2012 00:23 GMT
#1287
On April 22 2012 09:18 mordk wrote:
Show nested quote +
On April 22 2012 09:16 Zerothegreat wrote:
On April 22 2012 09:16 NexUmbra wrote:
On April 22 2012 09:14 Zerothegreat wrote:
On April 22 2012 09:12 SarcasmMonster wrote:
On April 22 2012 09:10 Zerothegreat wrote:
On April 22 2012 09:06 mordk wrote:
On April 22 2012 09:02 Zerothegreat wrote:
On April 22 2012 08:57 Porcelina wrote:
On April 22 2012 08:46 Zerothegreat wrote:
[quote]

If you really want to see balance problems watch Leenock vs HeRo from Ro16 series.... Protoss late game is extremely hard to beat when played correctly. Zerg has to play perfect and even then it's very hard.


Both HerO v Leenock from Code S and Parting v Violet here had play that would be laughed at when this game gets more figured out.

Wings of Liberty is still so young, so unexplored in late game and lacks so much refinement. Claiming racial imbalance in super late game is so silly because there is not enough data on it and because we see new developments whenever a matchup has so far found a stable way to transition there.

At some point this game needs to be figured out. It will probably not be in Wings of Liberty, because any projected release date for Heart of the Swarm will certainly come way before this point. But all the same, at some point we just have to sit back and look at the game develop over a long period of time. Both spectators and professionals like to point out whatever they think to be evidence of imbalance, but even if a game was balanced perfectly, we will go through long periods of things feeling imbalanced because a race had something figured out while the other did not.

Of course it is always going to be a fear that we will never reach that stage. I hope Blizzard will have the integrity and confidence to leave things alone at some point; the whining will be immense but the alternative is that we just remain in a flux where skill and development takes a back seat to micro managing racial win percentages through nerfs and buffs.


I'm not saying the game is imbalanced at all. I'm saying a standard game can shift in favoring one race over another depending on the length of the game. Which isn't really fun gameplay if you get in the mindset: "I have to kill (insert race here) before they get a certain army composition or I lose!" OR "I have to stay alive until I get a certain composition of units to have an easier chance to win."

Edit: Anyways, I'm getting off topic so I will be sticking to what the thread is designed for now.

This has always been like this in BW and it's never been a problem, depending on the builds used and the players involved, some matchups heavily depend on things like this


BW always felt like every race was on even footing at every aspect of the game. Maybe I played a different game?


Have you played TvP in BW?


There are more Terran bonjwas in BW? >.>


What does that have to do with anything?


Means TVP in BW is fine lol.

It's not imbalanced, BW isn't imbalanced, but your point arguing there aren't "deadlines" in certain matchups with certain builds is false, this has always existed in BW, you just need to kill your opponent before a composition or army size is reached or you're fucked unless your opponent makes a massive mistake. That's normal.


Example? VOD?
below66
Profile Joined October 2009
United States1761 Posts
Last Edited: 2012-04-22 00:25:50
April 22 2012 00:23 GMT
#1288
On April 22 2012 09:21 Zerothegreat wrote:
Show nested quote +
On April 22 2012 09:17 SarcasmMonster wrote:
On April 22 2012 09:14 Zerothegreat wrote:
On April 22 2012 09:12 SarcasmMonster wrote:
On April 22 2012 09:10 Zerothegreat wrote:
On April 22 2012 09:06 mordk wrote:
On April 22 2012 09:02 Zerothegreat wrote:
On April 22 2012 08:57 Porcelina wrote:
On April 22 2012 08:46 Zerothegreat wrote:
On April 22 2012 08:43 SiroKO wrote:
[quote]

Just an observation of a glaring balance flaw.
Zerg is supposed to be ahead in the number of bases because of low cost-efficiency, however broodlords/infestors is the most cost-efficient unit combinaison of the game, only challenged by storm/colossi against bioball in PvT.



If you really want to see balance problems watch Leenock vs HeRo from Ro16 series.... Protoss late game is extremely hard to beat when played correctly. Zerg has to play perfect and even then it's very hard.


Both HerO v Leenock from Code S and Parting v Violet here had play that would be laughed at when this game gets more figured out.

Wings of Liberty is still so young, so unexplored in late game and lacks so much refinement. Claiming racial imbalance in super late game is so silly because there is not enough data on it and because we see new developments whenever a matchup has so far found a stable way to transition there.

At some point this game needs to be figured out. It will probably not be in Wings of Liberty, because any projected release date for Heart of the Swarm will certainly come way before this point. But all the same, at some point we just have to sit back and look at the game develop over a long period of time. Both spectators and professionals like to point out whatever they think to be evidence of imbalance, but even if a game was balanced perfectly, we will go through long periods of things feeling imbalanced because a race had something figured out while the other did not.

Of course it is always going to be a fear that we will never reach that stage. I hope Blizzard will have the integrity and confidence to leave things alone at some point; the whining will be immense but the alternative is that we just remain in a flux where skill and development takes a back seat to micro managing racial win percentages through nerfs and buffs.


I'm not saying the game is imbalanced at all. I'm saying a standard game can shift in favoring one race over another depending on the length of the game. Which isn't really fun gameplay if you get in the mindset: "I have to kill (insert race here) before they get a certain army composition or I lose!" OR "I have to stay alive until I get a certain composition of units to have an easier chance to win."

Edit: Anyways, I'm getting off topic so I will be sticking to what the thread is designed for now.

This has always been like this in BW and it's never been a problem, depending on the builds used and the players involved, some matchups heavily depend on things like this


BW always felt like every race was on even footing at every aspect of the game. Maybe I played a different game?


Have you played TvP in BW?


There are more Terran bonjwas in BW? >.>


Are you contradicting your own "every race was on even footing at every aspect" argument, by trying to refute my statement?


You refuting your statement with that statement? Flash is superhuman. Protoss is doing fine in the BW tournaments right now. The results are all pretty balanced.


Results can never be the basis for balance, too many intracacies and variables to put all the blame on the end result, you need to look at that actual game-play. Only the smartest and most advanced players should talk about balance IMO.
SeaSwift
Profile Blog Joined February 2011
Scotland4486 Posts
April 22 2012 00:24 GMT
#1289
On April 22 2012 09:21 Zerothegreat wrote:
Show nested quote +
On April 22 2012 09:17 SarcasmMonster wrote:
On April 22 2012 09:14 Zerothegreat wrote:
On April 22 2012 09:12 SarcasmMonster wrote:
On April 22 2012 09:10 Zerothegreat wrote:
On April 22 2012 09:06 mordk wrote:
On April 22 2012 09:02 Zerothegreat wrote:
On April 22 2012 08:57 Porcelina wrote:
On April 22 2012 08:46 Zerothegreat wrote:
On April 22 2012 08:43 SiroKO wrote:
[quote]

Just an observation of a glaring balance flaw.
Zerg is supposed to be ahead in the number of bases because of low cost-efficiency, however broodlords/infestors is the most cost-efficient unit combinaison of the game, only challenged by storm/colossi against bioball in PvT.



If you really want to see balance problems watch Leenock vs HeRo from Ro16 series.... Protoss late game is extremely hard to beat when played correctly. Zerg has to play perfect and even then it's very hard.


Both HerO v Leenock from Code S and Parting v Violet here had play that would be laughed at when this game gets more figured out.

Wings of Liberty is still so young, so unexplored in late game and lacks so much refinement. Claiming racial imbalance in super late game is so silly because there is not enough data on it and because we see new developments whenever a matchup has so far found a stable way to transition there.

At some point this game needs to be figured out. It will probably not be in Wings of Liberty, because any projected release date for Heart of the Swarm will certainly come way before this point. But all the same, at some point we just have to sit back and look at the game develop over a long period of time. Both spectators and professionals like to point out whatever they think to be evidence of imbalance, but even if a game was balanced perfectly, we will go through long periods of things feeling imbalanced because a race had something figured out while the other did not.

Of course it is always going to be a fear that we will never reach that stage. I hope Blizzard will have the integrity and confidence to leave things alone at some point; the whining will be immense but the alternative is that we just remain in a flux where skill and development takes a back seat to micro managing racial win percentages through nerfs and buffs.


I'm not saying the game is imbalanced at all. I'm saying a standard game can shift in favoring one race over another depending on the length of the game. Which isn't really fun gameplay if you get in the mindset: "I have to kill (insert race here) before they get a certain army composition or I lose!" OR "I have to stay alive until I get a certain composition of units to have an easier chance to win."

Edit: Anyways, I'm getting off topic so I will be sticking to what the thread is designed for now.

This has always been like this in BW and it's never been a problem, depending on the builds used and the players involved, some matchups heavily depend on things like this


BW always felt like every race was on even footing at every aspect of the game. Maybe I played a different game?


Have you played TvP in BW?


There are more Terran bonjwas in BW? >.>


Are you contradicting your own "every race was on even footing at every aspect" argument, by trying to refute my statement?


You refuting your statement with that statement? Flash is superhuman. Protoss is doing fine in the BW tournaments right now. The results are all pretty balanced.


*facepalm*

He is arguing that in TvP in BW, at certain times, one race is favoured. For example, if Protoss gets Carriers out against a Terran with few Goliaths and mostly just Tanks/Vultures, Terran is screwed pretty much no matter what. Likewise, if Protoss can't get Carriers out and has to rely on pure Gateway units against a well-upgraded Factory-based composition, Protoss is screwed pretty much no matter what.

I think you two are arguing very different things here.
vndods
Profile Joined October 2011
United States3743 Posts
Last Edited: 2012-04-22 00:25:42
April 22 2012 00:24 GMT
#1290
MKP making Heart look like a scrub.

predicting a marine siegetank banshee all in from Heart next game after MKP just dominated him.
Zerothegreat
Profile Joined September 2010
United States787 Posts
Last Edited: 2012-04-22 00:27:53
April 22 2012 00:26 GMT
#1291
On April 22 2012 09:24 SeaSwift wrote:
Show nested quote +
On April 22 2012 09:21 Zerothegreat wrote:
On April 22 2012 09:17 SarcasmMonster wrote:
On April 22 2012 09:14 Zerothegreat wrote:
On April 22 2012 09:12 SarcasmMonster wrote:
On April 22 2012 09:10 Zerothegreat wrote:
On April 22 2012 09:06 mordk wrote:
On April 22 2012 09:02 Zerothegreat wrote:
On April 22 2012 08:57 Porcelina wrote:
On April 22 2012 08:46 Zerothegreat wrote:
[quote]

If you really want to see balance problems watch Leenock vs HeRo from Ro16 series.... Protoss late game is extremely hard to beat when played correctly. Zerg has to play perfect and even then it's very hard.


Both HerO v Leenock from Code S and Parting v Violet here had play that would be laughed at when this game gets more figured out.

Wings of Liberty is still so young, so unexplored in late game and lacks so much refinement. Claiming racial imbalance in super late game is so silly because there is not enough data on it and because we see new developments whenever a matchup has so far found a stable way to transition there.

At some point this game needs to be figured out. It will probably not be in Wings of Liberty, because any projected release date for Heart of the Swarm will certainly come way before this point. But all the same, at some point we just have to sit back and look at the game develop over a long period of time. Both spectators and professionals like to point out whatever they think to be evidence of imbalance, but even if a game was balanced perfectly, we will go through long periods of things feeling imbalanced because a race had something figured out while the other did not.

Of course it is always going to be a fear that we will never reach that stage. I hope Blizzard will have the integrity and confidence to leave things alone at some point; the whining will be immense but the alternative is that we just remain in a flux where skill and development takes a back seat to micro managing racial win percentages through nerfs and buffs.


I'm not saying the game is imbalanced at all. I'm saying a standard game can shift in favoring one race over another depending on the length of the game. Which isn't really fun gameplay if you get in the mindset: "I have to kill (insert race here) before they get a certain army composition or I lose!" OR "I have to stay alive until I get a certain composition of units to have an easier chance to win."

Edit: Anyways, I'm getting off topic so I will be sticking to what the thread is designed for now.

This has always been like this in BW and it's never been a problem, depending on the builds used and the players involved, some matchups heavily depend on things like this


BW always felt like every race was on even footing at every aspect of the game. Maybe I played a different game?


Have you played TvP in BW?


There are more Terran bonjwas in BW? >.>


Are you contradicting your own "every race was on even footing at every aspect" argument, by trying to refute my statement?


You refuting your statement with that statement? Flash is superhuman. Protoss is doing fine in the BW tournaments right now. The results are all pretty balanced.


*facepalm*

He is arguing that in TvP in BW, at certain times, one race is favoured. For example, if Protoss gets Carriers out against a Terran with few Goliaths and mostly just Tanks/Vultures, Terran is screwed pretty much no matter what. Likewise, if Protoss can't get Carriers out and has to rely on pure Gateway units against a well-upgraded Factory-based composition, Protoss is screwed pretty much no matter what.

I think you two are arguing very different things here.


A decade of results is enough variables to be sampled out. And if Terran sees mass carriers then they adjust their comp and the game goes back to even footing with micro.

Edit: It's like saying DT is overpowered cause a person that doesn't get detection loses...
Azarkon
Profile Joined January 2010
United States21060 Posts
April 22 2012 00:27 GMT
#1292
I think the build that counters Ganzi's build is two base mutas. Fast mutas punish this build so bad. What does Ganzi have at 8:00? One rax with a tech lab. But you have to hit before the extra raxes come up.

SarcasmMonster
Profile Joined October 2011
3136 Posts
April 22 2012 00:27 GMT
#1293
On April 22 2012 09:21 Zerothegreat wrote:
Show nested quote +
On April 22 2012 09:17 SarcasmMonster wrote:
On April 22 2012 09:14 Zerothegreat wrote:
On April 22 2012 09:12 SarcasmMonster wrote:
On April 22 2012 09:10 Zerothegreat wrote:
On April 22 2012 09:06 mordk wrote:
On April 22 2012 09:02 Zerothegreat wrote:
On April 22 2012 08:57 Porcelina wrote:
On April 22 2012 08:46 Zerothegreat wrote:
On April 22 2012 08:43 SiroKO wrote:
[quote]

Just an observation of a glaring balance flaw.
Zerg is supposed to be ahead in the number of bases because of low cost-efficiency, however broodlords/infestors is the most cost-efficient unit combinaison of the game, only challenged by storm/colossi against bioball in PvT.



If you really want to see balance problems watch Leenock vs HeRo from Ro16 series.... Protoss late game is extremely hard to beat when played correctly. Zerg has to play perfect and even then it's very hard.


Both HerO v Leenock from Code S and Parting v Violet here had play that would be laughed at when this game gets more figured out.

Wings of Liberty is still so young, so unexplored in late game and lacks so much refinement. Claiming racial imbalance in super late game is so silly because there is not enough data on it and because we see new developments whenever a matchup has so far found a stable way to transition there.

At some point this game needs to be figured out. It will probably not be in Wings of Liberty, because any projected release date for Heart of the Swarm will certainly come way before this point. But all the same, at some point we just have to sit back and look at the game develop over a long period of time. Both spectators and professionals like to point out whatever they think to be evidence of imbalance, but even if a game was balanced perfectly, we will go through long periods of things feeling imbalanced because a race had something figured out while the other did not.

Of course it is always going to be a fear that we will never reach that stage. I hope Blizzard will have the integrity and confidence to leave things alone at some point; the whining will be immense but the alternative is that we just remain in a flux where skill and development takes a back seat to micro managing racial win percentages through nerfs and buffs.


I'm not saying the game is imbalanced at all. I'm saying a standard game can shift in favoring one race over another depending on the length of the game. Which isn't really fun gameplay if you get in the mindset: "I have to kill (insert race here) before they get a certain army composition or I lose!" OR "I have to stay alive until I get a certain composition of units to have an easier chance to win."

Edit: Anyways, I'm getting off topic so I will be sticking to what the thread is designed for now.

This has always been like this in BW and it's never been a problem, depending on the builds used and the players involved, some matchups heavily depend on things like this


BW always felt like every race was on even footing at every aspect of the game. Maybe I played a different game?


Have you played TvP in BW?


There are more Terran bonjwas in BW? >.>


Are you contradicting your own "every race was on even footing at every aspect" argument, by trying to refute my statement?


You refuting your statement with that statement? Flash is superhuman. Protoss is doing fine in the BW tournaments right now. The results are all pretty balanced.


You are using the argument "4 Terran bonjwas > 0 Protoss bonjwas" as an argument for:
1.) TvP is not P-favoured. (imo, TvP is slightly P-favoured, very noticable in the early game)
2.) Every race is on even footing at every aspect of the game.

You're using bonjwa numbers to argue balance of a matchup but the bonjwa numbers are very imbalanced in T-favour. IMO, the number of Terran bonjwas means very little.
MMA: The true King of Wings
vndods
Profile Joined October 2011
United States3743 Posts
April 22 2012 00:27 GMT
#1294
Is there a way I can full screen a Player POV screen while keeping the casting on in the background?
dsousa
Profile Joined October 2011
United States1363 Posts
April 22 2012 00:27 GMT
#1295
6 of 8 advance.... and Huk is already out, MKP and Violet are in so its musical chairs for 5 people for 4 slots.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
April 22 2012 00:28 GMT
#1296
On April 22 2012 09:16 NexUmbra wrote:
Show nested quote +
On April 22 2012 09:14 Zerothegreat wrote:
On April 22 2012 09:12 SarcasmMonster wrote:
On April 22 2012 09:10 Zerothegreat wrote:
On April 22 2012 09:06 mordk wrote:
On April 22 2012 09:02 Zerothegreat wrote:
On April 22 2012 08:57 Porcelina wrote:
On April 22 2012 08:46 Zerothegreat wrote:
On April 22 2012 08:43 SiroKO wrote:
On April 22 2012 08:40 Zerothegreat wrote:
[quote]

Microing broods is like trying to micro hydra.... And spreading them out too much makes them easier to be picked off by remaining stalkers for w/e the vortex doesn't get. Too much QQ


Just an observation of a glaring balance flaw.
Zerg is supposed to be ahead in the number of bases because of low cost-efficiency, however broodlords/infestors is the most cost-efficient unit combinaison of the game, only challenged by storm/colossi against bioball in PvT.



If you really want to see balance problems watch Leenock vs HeRo from Ro16 series.... Protoss late game is extremely hard to beat when played correctly. Zerg has to play perfect and even then it's very hard.


Both HerO v Leenock from Code S and Parting v Violet here had play that would be laughed at when this game gets more figured out.

Wings of Liberty is still so young, so unexplored in late game and lacks so much refinement. Claiming racial imbalance in super late game is so silly because there is not enough data on it and because we see new developments whenever a matchup has so far found a stable way to transition there.

At some point this game needs to be figured out. It will probably not be in Wings of Liberty, because any projected release date for Heart of the Swarm will certainly come way before this point. But all the same, at some point we just have to sit back and look at the game develop over a long period of time. Both spectators and professionals like to point out whatever they think to be evidence of imbalance, but even if a game was balanced perfectly, we will go through long periods of things feeling imbalanced because a race had something figured out while the other did not.

Of course it is always going to be a fear that we will never reach that stage. I hope Blizzard will have the integrity and confidence to leave things alone at some point; the whining will be immense but the alternative is that we just remain in a flux where skill and development takes a back seat to micro managing racial win percentages through nerfs and buffs.


I'm not saying the game is imbalanced at all. I'm saying a standard game can shift in favoring one race over another depending on the length of the game. Which isn't really fun gameplay if you get in the mindset: "I have to kill (insert race here) before they get a certain army composition or I lose!" OR "I have to stay alive until I get a certain composition of units to have an easier chance to win."

Edit: Anyways, I'm getting off topic so I will be sticking to what the thread is designed for now.

This has always been like this in BW and it's never been a problem, depending on the builds used and the players involved, some matchups heavily depend on things like this


BW always felt like every race was on even footing at every aspect of the game. Maybe I played a different game?


Have you played TvP in BW?


There are more Terran bonjwas in BW? >.>


What does that have to do with anything?


T: iloveoov, boxer, nada
Z: savior (i would include july b/c he's the f*cking god of war, and jaedong b/c he's made more money that everyone else, plus both have golden mice)
P: okay, so bisu sucks at msl. hes still good ._.

sorry, tangent.
(╯°□°)╯︵ ┻━┻
Lohse
Profile Joined February 2011
Denmark237 Posts
April 22 2012 00:28 GMT
#1297
On April 22 2012 09:27 vndods wrote:
Is there a way I can full screen a Player POV screen while keeping the casting on in the background?

Allmost, press F11 while having the duo stream option selected
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
April 22 2012 00:28 GMT
#1298
On April 22 2012 09:21 vndods wrote:
Wow, I'm really impressed by MKP TvT. I thought he was still bad after he got demolished by aLive but it really is looking much better.


he got cheesed out by alive, not demolished lawl
ModeratorRetired LR Bonjwa
TL+ Member
ZenithM
Profile Joined February 2011
France15952 Posts
April 22 2012 00:28 GMT
#1299
On April 22 2012 09:27 vndods wrote:
Is there a way I can full screen a Player POV screen while keeping the casting on in the background?

I didn't find that option either, I use the "H Overview" Layout, gives you a big enough main screen for POV while being able to have the audio.
NexUmbra
Profile Blog Joined June 2009
Scotland3776 Posts
April 22 2012 00:29 GMT
#1300
On April 22 2012 09:28 ticklishmusic wrote:
Show nested quote +
On April 22 2012 09:16 NexUmbra wrote:
On April 22 2012 09:14 Zerothegreat wrote:
On April 22 2012 09:12 SarcasmMonster wrote:
On April 22 2012 09:10 Zerothegreat wrote:
On April 22 2012 09:06 mordk wrote:
On April 22 2012 09:02 Zerothegreat wrote:
On April 22 2012 08:57 Porcelina wrote:
On April 22 2012 08:46 Zerothegreat wrote:
On April 22 2012 08:43 SiroKO wrote:
[quote]

Just an observation of a glaring balance flaw.
Zerg is supposed to be ahead in the number of bases because of low cost-efficiency, however broodlords/infestors is the most cost-efficient unit combinaison of the game, only challenged by storm/colossi against bioball in PvT.



If you really want to see balance problems watch Leenock vs HeRo from Ro16 series.... Protoss late game is extremely hard to beat when played correctly. Zerg has to play perfect and even then it's very hard.


Both HerO v Leenock from Code S and Parting v Violet here had play that would be laughed at when this game gets more figured out.

Wings of Liberty is still so young, so unexplored in late game and lacks so much refinement. Claiming racial imbalance in super late game is so silly because there is not enough data on it and because we see new developments whenever a matchup has so far found a stable way to transition there.

At some point this game needs to be figured out. It will probably not be in Wings of Liberty, because any projected release date for Heart of the Swarm will certainly come way before this point. But all the same, at some point we just have to sit back and look at the game develop over a long period of time. Both spectators and professionals like to point out whatever they think to be evidence of imbalance, but even if a game was balanced perfectly, we will go through long periods of things feeling imbalanced because a race had something figured out while the other did not.

Of course it is always going to be a fear that we will never reach that stage. I hope Blizzard will have the integrity and confidence to leave things alone at some point; the whining will be immense but the alternative is that we just remain in a flux where skill and development takes a back seat to micro managing racial win percentages through nerfs and buffs.


I'm not saying the game is imbalanced at all. I'm saying a standard game can shift in favoring one race over another depending on the length of the game. Which isn't really fun gameplay if you get in the mindset: "I have to kill (insert race here) before they get a certain army composition or I lose!" OR "I have to stay alive until I get a certain composition of units to have an easier chance to win."

Edit: Anyways, I'm getting off topic so I will be sticking to what the thread is designed for now.

This has always been like this in BW and it's never been a problem, depending on the builds used and the players involved, some matchups heavily depend on things like this


BW always felt like every race was on even footing at every aspect of the game. Maybe I played a different game?


Have you played TvP in BW?


There are more Terran bonjwas in BW? >.>


What does that have to do with anything?


T: iloveoov, boxer, nada
Z: savior (i would include july b/c he's the f*cking god of war, and jaedong b/c he's made more money that everyone else, plus both have golden mice)
P: okay, so bisu sucks at msl. hes still good ._.

sorry, tangent.


I know who the Bonjwas are and BW history but what do they have to do with TvP XD
Life has won two GSLs and a Blizzard Cup. NOT three GSLs.
Prev 1 63 64 65 66 67 113 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 3m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ZombieGrub105
JuggernautJason38
StarCraft: Brood War
910 75
NaDa 32
Dewaltoss 24
Counter-Strike
pashabiceps1482
Super Smash Bros
Mew2King89
Heroes of the Storm
Liquid`Hasu411
Other Games
tarik_tv3222
Grubby2871
summit1g2653
RotterdaM393
ToD124
Organizations
Other Games
gamesdonequick37778
BasetradeTV189
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• kabyraGe 201
• StrangeGG 65
• musti20045 3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 15
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie855
• Shiphtur343
Upcoming Events
OSC
1h 3m
Replay Cast
3h 3m
RSL Revival
12h 3m
Serral vs Bunny
ByuN vs GgMaChine
CranKy Ducklings
13h 3m
Afreeca Starleague
13h 3m
Snow vs Jaedong
YSC vs hero
SC Evo League
15h 3m
ByuN vs Classic
Cure vs Solar
IPSL
19h 3m
Dragon vs Ret
Patches Events
19h 3m
RSL Revival
1d 12h
Solar vs Rogue
Maru vs NightMare
Sparkling Tuna Cup
1d 13h
[ Show More ]
IPSL
1d 19h
Bonyth vs Hawk
GSL
2 days
Replay Cast
3 days
WardiTV Weekly
3 days
The PondCast
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 2
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

ASL Season 22: Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.