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[NASTL] FINALS Mouz vs Liquid - Page 19

Forum Index > StarCraft 2 Tournaments
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NASL Statement on the Ace Match:
http://www.teamliquid.net/forum/viewpost.php?post_id=13983381
red4ce
Profile Blog Joined January 2011
United States7313 Posts
Last Edited: 2012-03-19 09:52:39
March 19 2012 09:52 GMT
#361
On March 19 2012 16:52 hugedong wrote:
Show nested quote +
On March 19 2012 16:32 Elem wrote:
On March 19 2012 16:17 hugedong wrote:
On March 19 2012 15:58 Ventor wrote:
This is why I hate online tournaments. They never tell who the better team is. Liquid has some decent players but I feel they wouldn't have gotten as far as they did if it was at a lan.

Online tournaments show the full potential of players because they don't have as much nerve issues. You will always see better play online than LAN for most players.
and that is why online doesnt show as much skill as offline. nerves is part of the game. if you choke you aint good enough.

Nerves have nothing to do with skill. Would you rather watch people play to the absolute best of their ability, or think "hey I wonder how nervous he is today"?


The latter. And considering the viewership of LANs is always several times greater than that of online leagues I'd say most people agree with me.
Micro_Jackson
Profile Joined August 2011
Germany2002 Posts
March 19 2012 10:15 GMT
#362
Gz TL! very well done Hero!

gz for NASTL for this tournament and the quick response. There is no way how an international teamleague could be "perfect" for everyone. I mean on how many timezones are liquid players 5? 10? it have to be so tough to shedule all of these teams.

And the sentence of ThorZain wasnt really bm, other guys just use *#+& words on bigger events and get away with "jea thats just idra". Please stop making everything a big deal.
Full.tilt
Profile Blog Joined May 2010
United Kingdom1709 Posts
March 19 2012 13:56 GMT
#363
On March 19 2012 18:27 kochujang wrote:
Show nested quote +
On March 19 2012 18:16 Full.tilt wrote:Or maybe players should know when they are playing in important matches and prepare accordingly. Whether that means the tournament gives more accurate information or team management do their jobs properly who knows.

If you would read the statement from Xeris, then you would know.


xeris has said a lot of things about NASL in the past, not all of them accurate.
ScaringKids
Profile Joined November 2010
Portugal819 Posts
March 19 2012 15:05 GMT
#364
Congratz to Liquid 2 titles in one week, very nice to see
MC | NesTea | Jaedong | PartinG | Liquid'HerO | MvP | Flash | White-Ra | Polt | Squirtle |
tomatriedes
Profile Blog Joined January 2007
New Zealand5356 Posts
March 19 2012 15:13 GMT
#365
Hero played zerg against Morrow? He really is multitalented! o_0
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
March 19 2012 15:42 GMT
#366
Darn, Hero saving the day once again, I had hoped for mouz to win. Anyways, gg liquid.
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
March 19 2012 15:44 GMT
#367
On March 19 2012 18:52 red4ce wrote:
Show nested quote +
On March 19 2012 16:52 hugedong wrote:
On March 19 2012 16:32 Elem wrote:
On March 19 2012 16:17 hugedong wrote:
On March 19 2012 15:58 Ventor wrote:
This is why I hate online tournaments. They never tell who the better team is. Liquid has some decent players but I feel they wouldn't have gotten as far as they did if it was at a lan.

Online tournaments show the full potential of players because they don't have as much nerve issues. You will always see better play online than LAN for most players.
and that is why online doesnt show as much skill as offline. nerves is part of the game. if you choke you aint good enough.

Nerves have nothing to do with skill. Would you rather watch people play to the absolute best of their ability, or think "hey I wonder how nervous he is today"?


The latter. And considering the viewership of LANs is always several times greater than that of online leagues I'd say most people agree with me.


And most people just blindly follow the established conventions that may or may not be correct. Besides, LAN events usually gather more viewers due to the nature of the event itself, being able to see the crowd, players, etc. which has nothing to do with player's performance.

The whole LAN > online thing originates in Brood War, where there was a difference between LAN and online play. There were actually things you could do at LAN latency that were extremely difficult or downright impossible to do when playing with online latency, which made the game fundamentally different between these two environments and limited player skill when playing online. This issue and the issue of cheating is what gave LAN events greater credibility, it's never been about putting players in an uncomfortable environment and having them deal with nerves, jetlag, annoying fans, etc.

In SC2, there is no LAN latency - whether you play sitting next to each other or on the other side of the continent, all the data still bounces off of regional battle.net servers with all the accompanying technical faults, and on top of it there's a built-in latency of ~100 ms if I remember correctly. The fundamental difference in how the game plays does not exist any more, at least nowhere near the same extent, and high profile sponsorship and/or team contracts make cheating extremely risky and extremely unlikely at the highest level.

If you choose to take results made over a single weekend, under conditions like jetlag and traveling fatigue, food poisonings, uncomfortable environment, and a million different factors that can not be predicted or controlled either by players or their managers over results made in online leagues, that's a choice you and everyone else can make. But the bottom line is, your arguments are nowhere near as strong as they were in Brood War where playing online versus playing in LAN meant playing a different game with different rules.

Either way, online events are probably the future of SC2. Running live events is getting costly and inefficient, the game is played over the internet anyway, the entire viewer base is basically on the internet to begin with, people have better connections, there are better streaming services, online tournaments are infinitely cheaper and just make more sense altogether. Even now it's fairly obvious that we will never have a live foreign team league, so I'd get used to acknowledging the importance of online results and display of skill.
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
Last Edited: 2012-03-19 15:48:44
March 19 2012 15:48 GMT
#368
Grtz to TL and HerO.
The guy is becoming my favorite TL player.
I had a good night of sleep.
sVnteen
Profile Joined January 2011
Germany2238 Posts
March 19 2012 16:02 GMT
#369
ah liquids mercenaries going winning it for them once again....

wp by mouz still hope they can defend their mcsl title for the 3rd time
MY LIFE STARTS NOW ♥
Conquest101
Profile Blog Joined February 2007
United States1395 Posts
Last Edited: 2012-03-19 16:14:38
March 19 2012 16:13 GMT
#370
On March 20 2012 01:02 sVnteen wrote:
ah liquids mercenaries going winning it for them once again....

wp by mouz still hope they can defend their mcsl title for the 3rd time


Yes, the players payed by Liquid to play for their team beat the players payed by Mouz to play for their team. The horror. -_-
nvs.
Profile Blog Joined May 2010
Canada3609 Posts
March 19 2012 16:17 GMT
#371
On March 20 2012 01:02 sVnteen wrote:
ah liquids mercenaries going winning it for them once again....

wp by mouz still hope they can defend their mcsl title for the 3rd time


It's funny because mouz didn't pickup Thorzain until he won TSL3.

So please stop posting when you don't even know what you're talking about.
Elyvilon
Profile Joined August 2008
United States13143 Posts
March 19 2012 16:30 GMT
#372
On March 20 2012 01:17 nvs. wrote:
Show nested quote +
On March 20 2012 01:02 sVnteen wrote:
ah liquids mercenaries going winning it for them once again....

wp by mouz still hope they can defend their mcsl title for the 3rd time


It's funny because mouz didn't pickup Thorzain until he won TSL3.

So please stop posting when you don't even know what you're talking about.

You mean, after Prae fell apart and Thorzain was, I believe, teamless?

the mercenary comment is kind of silly, but I don't think that's the best refutation
Liquipedia
LlamaNamedOsama
Profile Blog Joined July 2010
United States1900 Posts
March 19 2012 17:07 GMT
#373
On March 20 2012 01:30 Elyvilon wrote:
Show nested quote +
On March 20 2012 01:17 nvs. wrote:
On March 20 2012 01:02 sVnteen wrote:
ah liquids mercenaries going winning it for them once again....

wp by mouz still hope they can defend their mcsl title for the 3rd time


It's funny because mouz didn't pickup Thorzain until he won TSL3.

So please stop posting when you don't even know what you're talking about.

You mean, after Prae fell apart and Thorzain was, I believe, teamless?

the mercenary comment is kind of silly, but I don't think that's the best refutation


Lol, Prae only fell apart because they lost their best players, ThorZain and Nightend, who were hired by other teams after their TSL3 successes.

http://wiki.teamliquid.net/starcraft2/Praetoriani#cite_note-13
Dario Wünsch: I guess...Creator...met his maker *sunglasses*
MaV_gGSC
Profile Blog Joined November 2010
Canada1345 Posts
March 19 2012 17:07 GMT
#374
Casted by gretorp and incontrol. It should be good
Life's good :D
Elyvilon
Profile Joined August 2008
United States13143 Posts
March 19 2012 17:09 GMT
#375
On March 20 2012 02:07 LlamaNamedOsama wrote:
Show nested quote +
On March 20 2012 01:30 Elyvilon wrote:
On March 20 2012 01:17 nvs. wrote:
On March 20 2012 01:02 sVnteen wrote:
ah liquids mercenaries going winning it for them once again....

wp by mouz still hope they can defend their mcsl title for the 3rd time


It's funny because mouz didn't pickup Thorzain until he won TSL3.

So please stop posting when you don't even know what you're talking about.

You mean, after Prae fell apart and Thorzain was, I believe, teamless?

the mercenary comment is kind of silly, but I don't think that's the best refutation


Lol, Prae only fell apart because they lost their best players, ThorZain and Nightend, who were hired by other teams after their TSL3 successes.

http://wiki.teamliquid.net/starcraft2/Praetoriani#cite_note-13

Oh, I thought it was the other way around for some reason. My mistake.
Liquipedia
Durp
Profile Blog Joined September 2010
Canada3117 Posts
March 19 2012 17:20 GMT
#376
That phoenix upgrade is so good
SOOOOOooooOOOOooooOOOOoo Many BANELINGS!!
Durp
Profile Blog Joined September 2010
Canada3117 Posts
March 19 2012 17:22 GMT
#377
Holy shit Morrow 100 supply in the red after losing nearly every overlord lol
SOOOOOooooOOOOooooOOOOoo Many BANELINGS!!
Perfi
Profile Blog Joined May 2010
Poland349 Posts
March 19 2012 18:18 GMT
#378
Sheth?
Nouar
Profile Joined May 2009
France3270 Posts
March 19 2012 18:23 GMT
#379
On March 20 2012 01:02 sVnteen wrote:
ah liquids mercenaries going winning it for them once again....

wp by mouz still hope they can defend their mcsl title for the 3rd time


Yeah, taking Zenio in when he was on the verge of being kicked from oGs after they changed their team house policy, and HerO when he was nearly unknown and to help develop himself, some nice mercenaries you have there :D
NoiR
RaiD.RaynoR
Profile Joined February 2012
United States294 Posts
March 19 2012 18:24 GMT
#380
I believe liquid has the potential of a bulldozer truck. lul rofl wtfbbq liquid gogo!
Redemption is the consequence of forgiveness
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