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[GSL] 2012 Season 1 Code S Ro16 Group C - Page 91

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 89 90 91 92 93 166 Next
KiNGxXx
Profile Blog Joined August 2010
7928 Posts
February 08 2012 11:02 GMT
#1801
A player of a German team in the Top 8 of GSL!
MKP|Maru|TaeJa|Mvp|Polt|INnoVation|GuMiho|Bomber|GoOdy|TeamTerran
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
February 08 2012 11:02 GMT
#1802
On February 08 2012 20:01 Asymmetric wrote:
Show nested quote +
On February 08 2012 19:58 Shellshock1122 wrote:
MMA, MC, aLive, Puzzle, Parting, Gumiho, Genius, and MKP is what I want the top 8 to be


Would be pretty depressing if Nestea/DRG can't give us atleast 1 zerg representative in the round 8.

booo zerg. I picked Nestea and Marineking to advance in my liquibets though. Marineking has to make at least the ro4 since he got past the first round. 2,2,2, semifinals
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
GodOfWar
Profile Joined December 2011
870 Posts
February 08 2012 11:02 GMT
#1803
On February 08 2012 19:59 Rhedsa wrote:
I don't see a Terran or Protoss stopping MC at the moment. Hoping for DRG and NesTea ^^


yes you are calliing it. DRG would be a strong card against MC.
Mvp Moon Squirtle
Xarles
Profile Joined July 2011
459 Posts
February 08 2012 11:02 GMT
#1804
On February 08 2012 19:45 Mr_Wo_Ot wrote:
Show nested quote +
On February 08 2012 19:39 MorroW wrote:
no pro players want to give feedback or post in these forums because not its not always what you want to hear. and then you all come bashing

daybreak and metropolis are too long distances to punish something like this

you cant give the 15cc argument because 1rax expo gives a weaker followup than 15cc. thats why people go 15cc rofl, because the econ kicks in more quickly. then you get you extra raxes and geysers more quickly. you dont understand basic rts or tvp build.

toss scouts 15cc, grabs 2 nexuses, then goes onwards to not barely be able to defend, nope, he goes on to almost go kill protoss that was constantly building units on 2bases

you guys should realize me being in this game 12 hours a day for over a year knowing and talking to almost all pros plus practicing these gsl maps regularly, dont you think i should know the timings and find the flaws better than you?
its silly some tosses just come at me here just because they are defending their race

if you want feedback and pros opinions, the good and bad comes in a pack. im not gonna sit here and obliviously say "great timing on that 2base protoss" every time we watch gsl. please realize they can play macro oriented, they dont have to play like this. but they almost play like this exclusively because its more easy and they are more successful with it.


Remember the people who are responding to you are the 2% of the people reading and the other 98% enjoy reading your posts. So please dont let the haters get to you! Morrow hwaiting!


Agreed. Not to mention that he gives proper reasoning towards his opinions as opposed to someone like IdrA.
I'll take that over an attention seeking no-name whiner any day.
mage36
Profile Joined May 2011
415 Posts
February 08 2012 11:02 GMT
#1805
woah! either Ganzi or Jjakji will be out already!
Typhon
Profile Joined July 2009
United States387 Posts
February 08 2012 11:02 GMT
#1806
On February 08 2012 19:59 BansheeDK wrote:
Show nested quote +
On February 08 2012 19:57 Reasonable wrote:
I don't know much about PvP, but why didn't Parting just use 5-6 probes to gain advantage in stalker battle? It seems like protoss are way inferior to zergs in micro tactics.

He had the same number of probes as MC in the last battle. If he pulled some, his income would not be high enough to support stalkers.


If you're comparing to roaches, stalkers are also faster and 2 extra range than roaches, so unless he was already up the ramp and Parting blocked the retreat, he could just dance and kill probes ad infinitum.
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
February 08 2012 11:02 GMT
#1807
Hoping Parting will join MC in ro8, but we'll see. Not having high hopes for JJ, his TvT aint to write home about..
zhurai
Profile Blog Joined September 2010
United States5660 Posts
February 08 2012 11:02 GMT
#1808
GO JJAKJI

----

... I hope I didn't contract the LR curse == ...
Twitter: @zhurai | Site: http://zhurai.com
SolidMustard
Profile Joined May 2011
France1515 Posts
February 08 2012 11:02 GMT
#1809
On February 08 2012 19:59 nokz88 wrote:
Show nested quote +
On February 08 2012 19:56 Shellshock1122 wrote:
On February 08 2012 19:56 WigglingSquid wrote:
On February 08 2012 19:54 Fionn wrote:
One of the times the loser looked better.

I am glad he's Code S. Hopefully he will either advance or stay. Nothing against GanZi, but he was raised in the age of GomTvT and I am not sure about his TvZ/TvP.

Ganzi is fine TvZ. His TvP is bad

Sounds like every Slayers Terran we have met so far.


Except Taeja

http://www.teamliquid.net/tlpd/players/detailed_elo.php?section=sc2-korean&race=T#tblt-2428-1-8-DESC
Elem
Profile Joined April 2011
Sweden4717 Posts
February 08 2012 11:03 GMT
#1810
On February 08 2012 20:02 Inflicted_ wrote:
Show nested quote +
On February 08 2012 20:01 Asymmetric wrote:
On February 08 2012 19:58 Shellshock1122 wrote:
MMA, MC, aLive, Puzzle, Parting, Gumiho, Genius, and MKP is what I want the top 8 to be


Would be pretty depressing if Nestea/DRG can't give us atleast 1 zerg representative in the round 8.


Yeah.
Needs to be:
MMA vs aLive
MC vs NesTea
GuMiho vs Puzzle
GanZi/Jjakji vs DRG
Sorry bro but NesTea won't advance. ;o Genius got dat shit.
#freeshauni
MVTaylor
Profile Blog Joined October 2011
United Kingdom2893 Posts
February 08 2012 11:03 GMT
#1811
On February 08 2012 19:55 Seraphone wrote:
Show nested quote +
On February 08 2012 19:50 mvtaylor wrote:
On February 08 2012 19:46 Seraphone wrote:
On February 08 2012 19:39 MorroW wrote:
no pro players want to give feedback or post in these forums because not its not always what you want to hear. and then you all come bashing

daybreak and metropolis are too long distances to punish something like this

you cant give the 15cc argument because 1rax expo gives a weaker followup than 15cc. thats why people go 15cc rofl, because the econ kicks in more quickly. then you get you extra raxes and geysers more quickly. you dont understand basic rts or tvp build.

toss scouts 15cc, grabs 2 nexuses, then goes onwards to not barely be able to defend, nope, he goes on to almost go kill protoss that was constantly building units on 2bases

you guys should realize me being in this game 12 hours a day for over a year knowing and talking to almost all pros plus practicing these gsl maps regularly, dont you think i should know the timings and find the flaws better than you?
its silly some tosses just come at me here just because they are defending their race

if you want feedback and pros opinions, the good and bad comes in a pack. im not gonna sit here and obliviously say "great timing on that 2base protoss" every time we watch gsl. please realize they can play macro oriented, they dont have to play like this. but they almost play like this exclusively because its more easy and they are more successful with it.


So when pro Protoss players said you can't hold a 1-1-1 were they right?

When Protoss said you can't stop Mutas in ZvP were they right?

When Terran said you couldn't stop Infestor/BroodLord were they right?

When Zerg said you couldn't stop the Protoss deathball were they right?

Pro's always whine about balance they have a long, long history in this game of calling strategies broken and crying/whining about the game when the same strats were later just figured out when players played vs them more.


And then shit gets patched. For what it's worth 1/1/1 is still damn effective against P even after patches, Destiny managed to knock Mana and HasuObs out of IPL TAC with mass muta despite winning $700 in his SC2 career and Blizzard introducing a new unit in HotS specifically to deal with muta. Thorzain got destroyed by Stephano's late game ZvT Infestor / Broodlord earlier this month despite killing Stephano's Hive during the game. Simply check the Shoutcraft Invitational final game 1.

I'll give you one though, ZvP late game is now pretty Z favoured baring archon toilet.


So because the strats still work they're imbalanced?

The point was pro players would regularly consider these builds unbeatable but they got figured out and now they're just one of many solid strats than sometimes win and sometimes don't.


There is a difference between things being "figured out" and map pool changes / balance patches. If the game hadn't been patched a lot and xel naga caverns / steppes of war were still standard tournament maps people would still say it was imbalanced.

Let me try and explain as best I can...

You go CC first to get the best economy early. This allows the P to throw down triple nexus while going for this power sentry build. Even if it's scouted the length of the maps these days means by the time T production has really kicked in they can't go over and pressure it. In return even though P has barely got the economic benefit of his third base the warp gate mechanic means the map distance is irrelevant for him. Forcefielding away SCVS and army when they are on a base less than you with two bunkers is crazy.

So, what does T do... not go CC first?

Right, so now P scouts with their probe you're going 1 rax gasless FE, tech barely comes any faster with that but I guess they could decide to not throw down a third and simply play a more standard game.

P scouts 1 rax then gas before CC. They definitely don't make the third and get a robo.
@followMVT
Reasonable
Profile Joined September 2010
Ukraine1432 Posts
February 08 2012 11:03 GMT
#1812
On February 08 2012 19:59 BansheeDK wrote:
Show nested quote +
On February 08 2012 19:57 Reasonable wrote:
I don't know much about PvP, but why didn't Parting just use 5-6 probes to gain advantage in stalker battle? It seems like protoss are way inferior to zergs in micro tactics.

He had the same number of probes as MC in the last battle. If he pulled some, his income would not be high enough to support stalkers.

What good are extra stalkers if they die one by one? PvP makes me feel extremely glad and proud of the state of ZvZ right now.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
February 08 2012 11:03 GMT
#1813
On February 08 2012 20:03 Elem wrote:
Show nested quote +
On February 08 2012 20:02 Inflicted_ wrote:
On February 08 2012 20:01 Asymmetric wrote:
On February 08 2012 19:58 Shellshock1122 wrote:
MMA, MC, aLive, Puzzle, Parting, Gumiho, Genius, and MKP is what I want the top 8 to be


Would be pretty depressing if Nestea/DRG can't give us atleast 1 zerg representative in the round 8.


Yeah.
Needs to be:
MMA vs aLive
MC vs NesTea
GuMiho vs Puzzle
GanZi/Jjakji vs DRG
Sorry bro but NesTea won't advance. ;o Genius got dat shit.

I want Genius to pull another Blizzcon stunt. Randomly win this GSL and then just chill in code s ro32 for like 7 seasons and everyone be like.... what the fuck how did he ever win that
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
pPingu
Profile Joined September 2011
Switzerland2892 Posts
February 08 2012 11:03 GMT
#1814
Gogo parting

Beat the winner of jjakji vs ganzi, I want to be in top 5 LB
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37032 Posts
February 08 2012 11:03 GMT
#1815
GanZi looks so lifeless....
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
February 08 2012 11:04 GMT
#1816
On February 08 2012 20:03 Shellshock1122 wrote:
Show nested quote +
On February 08 2012 20:03 Elem wrote:
On February 08 2012 20:02 Inflicted_ wrote:
On February 08 2012 20:01 Asymmetric wrote:
On February 08 2012 19:58 Shellshock1122 wrote:
MMA, MC, aLive, Puzzle, Parting, Gumiho, Genius, and MKP is what I want the top 8 to be


Would be pretty depressing if Nestea/DRG can't give us atleast 1 zerg representative in the round 8.


Yeah.
Needs to be:
MMA vs aLive
MC vs NesTea
GuMiho vs Puzzle
GanZi/Jjakji vs DRG
Sorry bro but NesTea won't advance. ;o Genius got dat shit.

I want Genius to pull another Blizzcon stunt. Randomly win this GSL and then just chill in code s ro32 for like 7 seasons and everyone be like.... what the fuck how did he ever win that


His dad won't approve :p
Inflicted
Profile Blog Joined January 2011
Australia18228 Posts
Last Edited: 2012-02-08 11:05:28
February 08 2012 11:04 GMT
#1817
On February 08 2012 20:03 Elem wrote:
Show nested quote +
On February 08 2012 20:02 Inflicted_ wrote:
On February 08 2012 20:01 Asymmetric wrote:
On February 08 2012 19:58 Shellshock1122 wrote:
MMA, MC, aLive, Puzzle, Parting, Gumiho, Genius, and MKP is what I want the top 8 to be


Would be pretty depressing if Nestea/DRG can't give us atleast 1 zerg representative in the round 8.


Yeah.
Needs to be:
MMA vs aLive
MC vs NesTea
GuMiho vs Puzzle
GanZi/Jjakji vs DRG
Sorry bro but NesTea won't advance. ;o Genius got dat shit.


But the match-ups would suck.

Maybe:
MC vs DRG
Jjakji vs Genius
Liquipedia"Expert"
MentalGNT
Profile Joined January 2011
Denmark1264 Posts
February 08 2012 11:04 GMT
#1818
Come on jjakji!
What a player
Seraphone
Profile Joined January 2012
United Kingdom1219 Posts
February 08 2012 11:04 GMT
#1819
On February 08 2012 20:03 mvtaylor wrote:
Show nested quote +
On February 08 2012 19:55 Seraphone wrote:
On February 08 2012 19:50 mvtaylor wrote:
On February 08 2012 19:46 Seraphone wrote:
On February 08 2012 19:39 MorroW wrote:
no pro players want to give feedback or post in these forums because not its not always what you want to hear. and then you all come bashing

daybreak and metropolis are too long distances to punish something like this

you cant give the 15cc argument because 1rax expo gives a weaker followup than 15cc. thats why people go 15cc rofl, because the econ kicks in more quickly. then you get you extra raxes and geysers more quickly. you dont understand basic rts or tvp build.

toss scouts 15cc, grabs 2 nexuses, then goes onwards to not barely be able to defend, nope, he goes on to almost go kill protoss that was constantly building units on 2bases

you guys should realize me being in this game 12 hours a day for over a year knowing and talking to almost all pros plus practicing these gsl maps regularly, dont you think i should know the timings and find the flaws better than you?
its silly some tosses just come at me here just because they are defending their race

if you want feedback and pros opinions, the good and bad comes in a pack. im not gonna sit here and obliviously say "great timing on that 2base protoss" every time we watch gsl. please realize they can play macro oriented, they dont have to play like this. but they almost play like this exclusively because its more easy and they are more successful with it.


So when pro Protoss players said you can't hold a 1-1-1 were they right?

When Protoss said you can't stop Mutas in ZvP were they right?

When Terran said you couldn't stop Infestor/BroodLord were they right?

When Zerg said you couldn't stop the Protoss deathball were they right?

Pro's always whine about balance they have a long, long history in this game of calling strategies broken and crying/whining about the game when the same strats were later just figured out when players played vs them more.


And then shit gets patched. For what it's worth 1/1/1 is still damn effective against P even after patches, Destiny managed to knock Mana and HasuObs out of IPL TAC with mass muta despite winning $700 in his SC2 career and Blizzard introducing a new unit in HotS specifically to deal with muta. Thorzain got destroyed by Stephano's late game ZvT Infestor / Broodlord earlier this month despite killing Stephano's Hive during the game. Simply check the Shoutcraft Invitational final game 1.

I'll give you one though, ZvP late game is now pretty Z favoured baring archon toilet.


So because the strats still work they're imbalanced?

The point was pro players would regularly consider these builds unbeatable but they got figured out and now they're just one of many solid strats than sometimes win and sometimes don't.


There is a difference between things being "figured out" and map pool changes / balance patches. If the game hadn't been patched a lot and xel naga caverns / steppes of war were still standard tournament maps people would still say it was imbalanced.

Let me try and explain as best I can...

You go CC first to get the best economy early. This allows the P to throw down triple nexus while going for this power sentry build. Even if it's scouted the length of the maps these days means by the time T production has really kicked in they can't go over and pressure it. In return even though P has barely got the economic benefit of his third base the warp gate mechanic means the map distance is irrelevant for him. Forcefielding away SCVS and army when they are on a base less than you with two bunkers is crazy.

So, what does T do... not go CC first?

Right, so now P scouts with their probe you're going 1 rax gasless FE, tech barely comes any faster with that but I guess they could decide to not throw down a third and simply play a more standard game.

P scouts 1 rax then gas before CC. They definitely don't make the third and get a robo.


Subsitute the words Marine, Marauder and Medivac with Roach, Hydra and Corruptor and you have Zerg six months ago.

Mvp, Jjakji, MMA, Bomber, Puma and Polt will figure it out,
Mvp, Nestea, Leenock, MC, Oz, Jjakji!
TheHova
Profile Blog Joined June 2010
United Kingdom2612 Posts
February 08 2012 11:04 GMT
#1820
Oh boy, a 20minute circlejerk about mech incoming haha.
Prev 1 89 90 91 92 93 166 Next
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