• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 23:05
CET 05:05
KST 13:05
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation12Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
RSL Season 3 - RO16 Groups C & D Preview [TLMC] Fall/Winter 2025 Ladder Map Rotation TL.net Map Contest #21: Winners RSL Season 3 - RO16 Groups A & B Preview Mech is the composition that needs teleportation t
Tourneys
RSL Revival: Season 3 Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle BW General Discussion What happened to TvZ on Retro? Brood War web app to calculate unit interactions [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
Current Meta Simple Questions, Simple Answers PvZ map balance How to stay on top of macro?
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread Clair Obscur - Expedition 33 Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1951 users

MLG Statement on Naniwa vs. Nestea - Page 7

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 5 6 7 8 9 10 Next All
MLG_Adam
Profile Joined July 2010
United States994 Posts
November 20 2011 17:36 GMT
#121
By the way, anyone with MLG rank points will be drafted into our invasion militia.

Can we stop with the change log nonsense and discuss impending occupation of a foreign nation?
Twitter: MrAdamAp
RockIronrod
Profile Joined May 2011
Australia1369 Posts
November 20 2011 17:36 GMT
#122
On November 21 2011 02:33 daliLlama wrote:
Ok, i guess we just dont se things the same way and there isnt much we can do about that i guess so GG.

Why is the change log importat though?

You don't think that a specific outlining of all the changes over time to the map pool is important?
daliLlama
Profile Joined September 2011
Sweden25 Posts
November 20 2011 17:38 GMT
#123
On November 21 2011 02:33 mvtaylor wrote:
Show nested quote +
On November 21 2011 02:29 daliLlama wrote:
I still dont understand your point of view; If you CAN make something simpler to prevent mistakes, why not do it?

And i would think that the larger the tournament and prize pool, the more clear things ought to be?


Because literally NO ONE had a problem understanding that webapge until naniwa so they saw no need to change it as every other competitor in every other MLG had managed to understand the rules? Why would they change the webpage from yesterday to today?

They might change it before the first 2012 event, let's call it naniwa's law


Yeah, im not saying its a HUGE deal, im just confused about the people defending things being more confusing than they need to be. (Even if they arent very confusing at all to begin with) So please understand that i am not mad and on the MLG conspiracy bandwagon.

Also are you sure there hasnt been more confusion? We get to se maybe 5% of all the games in the tour so might be more open bracket confusion. Just saying.

And yes, im not DEMANDING and IMMEDIATE change (!!), its just something to think about for the future to avoid this sort of completely pointless drama.
daliLlama
Profile Joined September 2011
Sweden25 Posts
November 20 2011 17:41 GMT
#124
On November 21 2011 02:36 RockIronrod wrote:
Show nested quote +
On November 21 2011 02:33 daliLlama wrote:
Ok, i guess we just dont se things the same way and there isnt much we can do about that i guess so GG.

Why is the change log importat though?

You don't think that a specific outlining of all the changes over time to the map pool is important?


Im not trying to make a point, im actually asking. Why is it important?

But no, i dont really think its important, unless im just missing something?
diophan
Profile Joined September 2011
United States1018 Posts
Last Edited: 2011-11-20 17:43:52
November 20 2011 17:43 GMT
#125
On November 21 2011 02:41 daliLlama wrote:
Show nested quote +
On November 21 2011 02:36 RockIronrod wrote:
On November 21 2011 02:33 daliLlama wrote:
Ok, i guess we just dont se things the same way and there isnt much we can do about that i guess so GG.

Why is the change log importat though?

You don't think that a specific outlining of all the changes over time to the map pool is important?


Im not trying to make a point, im actually asking. Why is it important?

But no, i dont really think its important, unless im just missing something?


Watching people's replays where their build seems silly from a couple MLGs ago but you realize they had it specifically for cross positions Shakuras, or if you're confused why someone is scouting a certain way and trying to figure out why, and then you look at the changelog and realize only certain spawns were possible. Plus it's of general interest to see the evolution of the map pool.

Plus basically everything related to software includes a changelog somewhere.
daliLlama
Profile Joined September 2011
Sweden25 Posts
November 20 2011 17:44 GMT
#126
On November 21 2011 02:43 diophan wrote:
Show nested quote +
On November 21 2011 02:41 daliLlama wrote:
On November 21 2011 02:36 RockIronrod wrote:
On November 21 2011 02:33 daliLlama wrote:
Ok, i guess we just dont se things the same way and there isnt much we can do about that i guess so GG.

Why is the change log importat though?

You don't think that a specific outlining of all the changes over time to the map pool is important?


Im not trying to make a point, im actually asking. Why is it important?

But no, i dont really think its important, unless im just missing something?


Watching people's replays where their build seems silly from a couple MLGs ago but you realize they had it specifically for cross positions Shakuras, or if you're confused why someone is scouting a certain way and trying to figure out why, and then you look at the changelog and realize only certain spawns were possible. Plus it's of general interest to see the evolution of the map pool.

Plus basically everything related to software includes a changelog somewhere.


Yeah, good point. I can see that being important actually.
Lavi
Profile Joined November 2011
Bangladesh793 Posts
Last Edited: 2011-11-20 17:49:01
November 20 2011 17:45 GMT
#127
On November 21 2011 01:12 kmkg wrote:
Show nested quote +
On November 21 2011 01:09 Exarl25 wrote:
On November 21 2011 01:00 MLG_Adam wrote:
Moving forward, we will look at rules outlawing any replay views on a tournament PC


Why? No tournament I know of has any rules against this. I have got absolutely no idea why people assumed MLG did.

This has never been an issue before, don't go changing your rules just because /r/starcraft is an idiotic bandwagon.



GSL forbids every kind of replay watching in between matches.


I heard IPL also...

anyways thanks adam & MLG for the clarification.

as said after the first stop the build over is shown anyways on score screen anyways (blizzard UI problem for tournaments) , should of just re-game on a different map in that type of situation if you want to be totally fair across the board.
Fandango
Profile Joined October 2011
291 Posts
November 20 2011 17:46 GMT
#128
On November 21 2011 02:36 MLG_Adam wrote:
By the way, anyone with MLG rank points will be drafted into our invasion militia.

Can we stop with the change log nonsense and discuss impending occupation of a foreign nation?


Ha, trying to divert attention from the actual drama in order to focus on some crackpot's bizarre conspiracy theory?

Well played MLG, well played. I don't know what your real plan is but for damn sure it's not got anything to do with Sweden or investors from Macau and nothing to do with this tournament. The game is afoot and the starting pistol has rang its final bell, let the dogs of war begin!
MLG_Adam
Profile Joined July 2010
United States994 Posts
November 20 2011 17:48 GMT
#129
On November 21 2011 02:46 Fandango wrote:
Show nested quote +
On November 21 2011 02:36 MLG_Adam wrote:
By the way, anyone with MLG rank points will be drafted into our invasion militia.

Can we stop with the change log nonsense and discuss impending occupation of a foreign nation?


Ha, trying to divert attention from the actual drama in order to focus on some crackpot's bizarre conspiracy theory?

Well played MLG, well played. I don't know what your real plan is but for damn sure it's not got anything to do with Sweden or investors from Macau and nothing to do with this tournament. The game is afoot and the starting pistol has rang its final bell, let the dogs of war begin!



You're good; a worthy adversary.

Confusion is one of the key tenants of the Art of War.
Twitter: MrAdamAp
Fandango
Profile Joined October 2011
291 Posts
November 20 2011 17:50 GMT
#130
On November 21 2011 02:48 MLG_Adam wrote:
Show nested quote +
On November 21 2011 02:46 Fandango wrote:
On November 21 2011 02:36 MLG_Adam wrote:
By the way, anyone with MLG rank points will be drafted into our invasion militia.

Can we stop with the change log nonsense and discuss impending occupation of a foreign nation?


Ha, trying to divert attention from the actual drama in order to focus on some crackpot's bizarre conspiracy theory?

Well played MLG, well played. I don't know what your real plan is but for damn sure it's not got anything to do with Sweden or investors from Macau and nothing to do with this tournament. The game is afoot and the starting pistol has rang its final bell, let the dogs of war begin!



You're good; a worthy adversary.

Confusion is one of the key tenants of the Art of War.


Ah, but Confucius is one of the key tenants of the Apartment of War.
Let it Raine
Profile Joined August 2010
Canada1245 Posts
November 20 2011 17:53 GMT
#131
the real drama should be around the lack of replays!

is it even possible to mess with the accounts somehow found by the replay data with the new privacy settings?

so many nestea games i'd like to watch over a 1000x >_<
Grandmaster Zerg x14. Diamond 1 LoL. MLG 50, Halo 3. Raine.
diophan
Profile Joined September 2011
United States1018 Posts
November 20 2011 17:59 GMT
#132
On November 21 2011 02:53 Let it Raine wrote:
the real drama should be around the lack of replays!

is it even possible to mess with the accounts somehow found by the replay data with the new privacy settings?

so many nestea games i'd like to watch over a 1000x >_<


They release all the replays after I think 2 weeks.
stichtom
Profile Joined March 2011
Italy695 Posts
November 20 2011 18:00 GMT
#133
What did happen?
Favourite player: IM.MVP ~ Favorite league: IPL
plutonowy
Profile Joined August 2011
Afghanistan287 Posts
November 20 2011 18:02 GMT
#134
What a big deal here?
get less comercials, get more games on stream less breaks

gr8 cup all the way
biggest names
GJ all ppl from MLG
Awsome stuff. I love it. GG
Fan of gomtv code s. Best SC2. KR >>>ALL Tasteless + Artosis >>>ALL
Bro_Stone
Profile Joined April 2011
United States510 Posts
Last Edited: 2011-11-20 19:08:12
November 20 2011 18:13 GMT
#135
Stim Go Go GO!
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
November 20 2011 18:39 GMT
#136
It would have been cool if they played a showmatch where Naniwa couldn't make one unit of Nestea's choice. :D
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
JMDj
Profile Joined September 2010
United States454 Posts
November 20 2011 19:21 GMT
#137
On November 21 2011 01:00 MLG_Adam wrote:
After extensive investigation, review of the video files and 2011 Pro Circuit rules, we have determined that the replay had no impact on the tournament flow or the match results. Build orders are displayed at the end of a match on the stats screen. So the replay that was viewed would have revealed nothing the match stats page would not have revealed otherwise.


Are you kidding me? Just because you determined that the replay didn't have an effect on the match doesn't mean it's ok that Naniwa broke the rules. This is ridiculous.

The admin didn't tell him that, I know because I was standing right there. Why wouldn't a player playing in a National Championship know where the spawns were? He chose the map, it is his responsibility to know the intricacies involved.


Why would Naniwa blatantly LIE and PAUSE the game if an admin hadn't told him that? The whole story seemed very fishy, like MLG was trying to cover their asses.
MLG_Adam
Profile Joined July 2010
United States994 Posts
November 20 2011 19:23 GMT
#138
On November 21 2011 04:21 Swagasaurus wrote:
Show nested quote +
On November 21 2011 01:00 MLG_Adam wrote:
After extensive investigation, review of the video files and 2011 Pro Circuit rules, we have determined that the replay had no impact on the tournament flow or the match results. Build orders are displayed at the end of a match on the stats screen. So the replay that was viewed would have revealed nothing the match stats page would not have revealed otherwise.


Are you kidding me? Just because you determined that the replay didn't have an effect on the match doesn't mean it's ok that Naniwa broke the rules. This is ridiculous.

Show nested quote +
The admin didn't tell him that, I know because I was standing right there. Why wouldn't a player playing in a National Championship know where the spawns were? He chose the map, it is his responsibility to know the intricacies involved.


Why would Naniwa blatantly LIE and PAUSE the game if an admin hadn't told him that? The whole story seemed very fishy, like MLG was trying to cover their asses.


Again.

He did not break a rule reviewing a replay, it is not in our rules that you cannot.

No admin ever told him to pause a game. He was in a booth, isolated, and he paused it to complain to an admin.

Please stop guys. This is over.
Twitter: MrAdamAp
Lunares
Profile Joined May 2010
United States909 Posts
November 20 2011 19:24 GMT
#139
On November 21 2011 04:21 Swagasaurus wrote:
Show nested quote +
On November 21 2011 01:00 MLG_Adam wrote:
After extensive investigation, review of the video files and 2011 Pro Circuit rules, we have determined that the replay had no impact on the tournament flow or the match results. Build orders are displayed at the end of a match on the stats screen. So the replay that was viewed would have revealed nothing the match stats page would not have revealed otherwise.


Are you kidding me? Just because you determined that the replay didn't have an effect on the match doesn't mean it's ok that Naniwa broke the rules. This is ridiculous.

Show nested quote +
The admin didn't tell him that, I know because I was standing right there. Why wouldn't a player playing in a National Championship know where the spawns were? He chose the map, it is his responsibility to know the intricacies involved.


Why would Naniwa blatantly LIE and PAUSE the game if an admin hadn't told him that? The whole story seemed very fishy, like MLG was trying to cover their asses.


Or you know Naniwa isn't a native english speaker and he misunderstood what the admin said.
euroboy
Profile Joined September 2010
Sweden536 Posts
November 20 2011 19:29 GMT
#140
I don't get it. I didn't watch the game but according to the recap, Nani asked for bathroom break but was denied, but still paused the game after it has started and went to bathroom anyway. Why was that allowed? By doing this, the situation of watching replay OR the build order (which should NOT happen) was created. By that logic, Nani is still at fault, but have I got it wrong?
Prev 1 5 6 7 8 9 10 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 5h 55m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 183
RuFF_SC2 159
Nina 95
StarCraft: Brood War
Shuttle 1113
PianO 352
Larva 203
NaDa 47
Sexy 42
Bale 21
Noble 9
Icarus 7
Dota 2
monkeys_forever392
League of Legends
JimRising 596
Counter-Strike
fl0m1905
Super Smash Bros
C9.Mang0584
Other Games
summit1g15138
ViBE152
Organizations
Other Games
gamesdonequick804
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 78
• Sammyuel 50
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21661
League of Legends
• Stunt302
Other Games
• Scarra675
• Shiphtur113
Upcoming Events
CranKy Ducklings
5h 55m
RSL Revival
5h 55m
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
7h 55m
Cure vs Reynor
Classic vs herO
IPSL
12h 55m
ZZZero vs rasowy
Napoleon vs KameZerg
OSC
14h 55m
BSL 21
15h 55m
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
1d 5h
RSL Revival
1d 5h
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
1d 7h
WardiTV Korean Royale
1d 7h
[ Show More ]
BSL 21
1d 15h
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
1d 15h
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
1d 18h
Wardi Open
2 days
Monday Night Weeklies
2 days
WardiTV Korean Royale
3 days
BSL: GosuLeague
3 days
The PondCast
4 days
Replay Cast
4 days
RSL Revival
5 days
BSL: GosuLeague
5 days
RSL Revival
6 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.