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MLG Statement on Naniwa vs. Nestea - Page 4

Forum Index > StarCraft 2 Tournaments
Post a Reply
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TotalBiscuit
Profile Blog Joined March 2010
United Kingdom5437 Posts
Last Edited: 2011-11-20 16:30:28
November 20 2011 16:30 GMT
#61
On November 21 2011 01:28 taishiro wrote:
The funny part is that no matter what happens, and no matter what people think about this. Naniwa is still a bad player lol


Whatever happens, you are still a bad poster
CommentatorHost of SHOUTcraft Clan Wars- http://www.mlg.tv/shoutcraft
Thrill
Profile Blog Joined May 2007
2599 Posts
November 20 2011 16:32 GMT
#62
I definitely would not ban players from watching replays in the future. That would be very weird and unusual and just lead to millions of misunderstandings, especially with Korean players.
Gyoza
Profile Joined August 2011
Sweden45 Posts
Last Edited: 2011-11-20 16:34:00
November 20 2011 16:33 GMT
#63
On November 21 2011 01:09 MLG_Adam wrote:
Show nested quote +
On November 21 2011 01:08 Seiniyta wrote:
On November 21 2011 01:06 MLG_Adam wrote:
On November 21 2011 01:04 Fandango wrote:
Where's the investigation into the admin who told Naniwa it was cross positions only then later denied it when it turned out it wasn't?


The admin didn't tell him that, I know because I was standing right there. Why wouldn't a player playing in a National Championship know where the spawns were? He chose the map, it is his responsibility to know the intricacies involved.

There is responsibility on the players to know the settings they are competing on. The maps were not published the day of the event.


on the site (I haven't checked today) it still stated that Shakuras Plateau was cross map only... (I could have misread too, it was around 3-4 am when I checked that )



Link?


I think you (Seiniyta) read the map pool for MLG Dallas, where shakuras indeed had forced cross spawn.

Shakuras was updated in time for MLG Orlando though and haven't changed since.

http://www.majorleaguegaming.com/mlg/mlg-starcraft-2-map-pool
Kuni
Profile Blog Joined September 2010
Austria765 Posts
November 20 2011 16:33 GMT
#64
Professional players such as Thorzain have stated many times, that the way MLG is run in regards to the comfort of the players is complete shit. The reason for that may be the fact, that they want to ensure to run a smooth tournament, but the flip side is obvious. Mlg really is shining like a bright star, no one can deny that, but what happens behind the scenes, we only find out when the pro players themselves say what's on their mind.
bonus vir semper tiro
Nifiel
Profile Joined October 2011
Sweden54 Posts
November 20 2011 16:34 GMT
#65
On November 21 2011 01:21 MLG_Adam wrote:
Show nested quote +
On November 21 2011 01:19 HuKPOWA wrote:
On November 21 2011 01:18 pPingu wrote:
Starting spawns on Shakuras Plateau have been modified to ensure cross-map spawns only.


It's the last sentence of http://www.majorleaguegaming.com/mlg/mlg-starcraft-2-map-pool

edit: anyways, I think the most important part is solved, can't we just forget the rest and enjoy the tournament?


MLG_Adam...READ THIS! <3 So u should probably change it on ur site if what ur saying is "LAWL he should have knew the spawn locations!"

Whether an admin told him or he read it here there was a fault in the rules



You realize that is a change log?


Maybe just a list of the current maps each with information regarding which version it is would be better and less confusing than a cangelog.
sekritzzz
Profile Joined December 2010
1515 Posts
November 20 2011 16:40 GMT
#66
On November 21 2011 01:28 taishiro wrote:
The funny part is that no matter what happens, and no matter what people think about this. Naniwa is still a bad player lol

Do you even watch Starcraft? We are not talking about the naniwa from hello kitty online.
Seiniyta
Profile Joined May 2010
Belgium1815 Posts
November 20 2011 16:40 GMT
#67
On November 21 2011 01:33 Brainless Mike wrote:
Show nested quote +
On November 21 2011 01:09 MLG_Adam wrote:
On November 21 2011 01:08 Seiniyta wrote:
On November 21 2011 01:06 MLG_Adam wrote:
On November 21 2011 01:04 Fandango wrote:
Where's the investigation into the admin who told Naniwa it was cross positions only then later denied it when it turned out it wasn't?


The admin didn't tell him that, I know because I was standing right there. Why wouldn't a player playing in a National Championship know where the spawns were? He chose the map, it is his responsibility to know the intricacies involved.

There is responsibility on the players to know the settings they are competing on. The maps were not published the day of the event.


on the site (I haven't checked today) it still stated that Shakuras Plateau was cross map only... (I could have misread too, it was around 3-4 am when I checked that )



Link?


I think you (Seiniyta) read the map pool for MLG Dallas, where shakuras indeed had forced cross spawn.

Shakuras was updated in time for MLG Orlando though and haven't changed since.

http://www.majorleaguegaming.com/mlg/mlg-starcraft-2-map-pool


I did and already stated I was wrong I was tired and just looked it up whilst waiting for the third game to start. Though yeah, seeing how much confusion there is it might be best to make a seperate page for every event (or just change the page to reflect the current/upcoming event) So there can't be really any confusion/misreads. Even though MLG isn't at fault (a changelog is fine really) it might make it clearer and not as easy to misread
Pokemon Master
TBO
Profile Joined September 2009
Germany1350 Posts
Last Edited: 2011-11-20 16:48:14
November 20 2011 16:41 GMT
#68
On November 21 2011 01:00 MLG_Adam wrote:
After extensive investigation, review of the video files and 2011 Pro Circuit rules, we have determined that the replay had no impact on the tournament flow or the match results. Build orders are displayed at the end of a match on the stats screen. So the replay that was viewed would have revealed nothing the match stats page would not have revealed otherwise.

Additionally, to clarify, the Complexity manager was allowed in the booth, accompanied by MLG staff, after the match had started in order to keep the game in motion after a discrepancy with his player that would have impacted the continuation of the game. Moving forward, we will look at rules outlawing any replay views on a tournament PC


in future you should still either

a) have someone at / near the booth to make sure players don't look at the stats screeen

b) use map versions which don't show the build order

Furthermore, the replay very much shows information, not available in the stats screen: the position of the hatchery, It could have been a sneaky expansion or a proxy hatch - granted very unlikely but a possibility.
Kiyo.
Profile Joined November 2010
United States2284 Posts
Last Edited: 2011-11-20 16:41:41
November 20 2011 16:41 GMT
#69
@MLGRyan Ryan Moore
Naniwa and Nestea are in the player area talking; they seem to be on good terms. #MLG


Now the drama can end.
KT Rolster & StarTale <3 | twitter.com/RayFoxII - twitch.tv/RayFoxII
MVTaylor
Profile Blog Joined October 2011
United Kingdom2893 Posts
November 20 2011 16:41 GMT
#70
On November 21 2011 01:34 Nifiel wrote:
Show nested quote +
On November 21 2011 01:21 MLG_Adam wrote:
On November 21 2011 01:19 HuKPOWA wrote:
On November 21 2011 01:18 pPingu wrote:
Starting spawns on Shakuras Plateau have been modified to ensure cross-map spawns only.


It's the last sentence of http://www.majorleaguegaming.com/mlg/mlg-starcraft-2-map-pool

edit: anyways, I think the most important part is solved, can't we just forget the rest and enjoy the tournament?


MLG_Adam...READ THIS! <3 So u should probably change it on ur site if what ur saying is "LAWL he should have knew the spawn locations!"

Whether an admin told him or he read it here there was a fault in the rules



You realize that is a change log?


Maybe just a list of the current maps each with information regarding which version it is would be better and less confusing than a cangelog.


It really, REALLY isn't hard to read... I don't see how anyone reading that properly can be in any confusion. There were some settings at Dallas, they got changed for Orlando and the rules for Providence and the same as Orlando.
@followMVT
werynais
Profile Joined October 2010
Germany1780 Posts
November 20 2011 16:43 GMT
#71
Ok let's go hate someone else then ... right?
turamn
Profile Blog Joined October 2010
United States1374 Posts
November 20 2011 16:45 GMT
#72
On November 21 2011 01:10 MLG_Adam wrote:
Show nested quote +
On November 21 2011 01:08 turamn wrote:
On November 21 2011 01:06 MLG_Adam wrote:
On November 21 2011 01:04 Fandango wrote:
Where's the investigation into the admin who told Naniwa it was cross positions only then later denied it when it turned out it wasn't?


The admin didn't tell him that, I know because I was standing right there. Why wouldn't a player playing in a National Championship know where the spawns were? He chose the map, it is his responsibility to know the intricacies involved.

There is responsibility on the players to know the settings they are competing on. The maps were not published the day of the event.


So, you're basically saying he lied for whatever reason to achieve whatever goal? I don't know that this makes any sense and it would seem MLG has more face to save than Naniwa by trying to convince the public that their guy was right, but whatevs.



I'm not saying anyone lied. I'm saying there was an obvious miscommunication concerning an ambiguous question concerning general map spawns.


If you say your admin didn't say that, then you're implying naniwa lied. It's not a hard conclusion to draw.
Thrill
Profile Blog Joined May 2007
2599 Posts
November 20 2011 16:46 GMT
#73
On November 21 2011 01:41 Kiyo. wrote:
Show nested quote +
@MLGRyan Ryan Moore
Naniwa and Nestea are in the player area talking; they seem to be on good terms. #MLG


Now the drama can end.


Ryan is seriously the guy who's gonna make the world work again after we've destroyed it with WMD's. Or just stop the next Cuban missile crisis. Just.
zaii
Profile Joined October 2010
Guam2611 Posts
Last Edited: 2011-11-20 16:47:18
November 20 2011 16:46 GMT
#74
On November 21 2011 01:41 TBO wrote:
Show nested quote +
On November 21 2011 01:00 MLG_Adam wrote:
After extensive investigation, review of the video files and 2011 Pro Circuit rules, we have determined that the replay had no impact on the tournament flow or the match results. Build orders are displayed at the end of a match on the stats screen. So the replay that was viewed would have revealed nothing the match stats page would not have revealed otherwise.

Additionally, to clarify, the Complexity manager was allowed in the booth, accompanied by MLG staff, after the match had started in order to keep the game in motion after a discrepancy with his player that would have impacted the continuation of the game. Moving forward, we will look at rules outlawing any replay views on a tournament PC


in future you should still either

a) have someone at / near the booth to make sure players don't look at the stats screeen

b) use map versions which don't show the build order


Aside from that may I ask why there was a regame at all? I don't quite see how naniwa not doing anything ingame after hosting the game himself qualifies as reason to restart the game. If you allow him to do that, everyone can do that in future: Start the game, do nothing, force a restart, look at opening build order, get an advantage.


They regamed after Naniwa paused to use the restroom, and Naniwa said the casters couldn't see the game. When Naniwa hosted the regame, for some reason it wasn't cross position, Seems to be a hosting blunder on his part.


but enough of this, Can we all just enjoy the GAIMEZ?
RockIronrod
Profile Joined May 2011
Australia1369 Posts
November 20 2011 16:50 GMT
#75
On November 21 2011 01:28 Moksu wrote:
Show nested quote +
On November 21 2011 01:06 MLG_Adam wrote:
On November 21 2011 01:04 Fandango wrote:
Where's the investigation into the admin who told Naniwa it was cross positions only then later denied it when it turned out it wasn't?


The admin didn't tell him that, I know because I was standing right there. .


Of course you where there.. one big happy family...

I don't know why on earth you'd trust the guy who got kicked out of a dozen teams and his own house for being an asshole over the administrators of one of the most respected E-sports organisations.
Other than blind fanboyism, that is.

User was warned for this post
zaii
Profile Joined October 2010
Guam2611 Posts
Last Edited: 2011-11-20 16:53:05
November 20 2011 16:52 GMT
#76
On November 21 2011 01:50 RockIronrod wrote:
Show nested quote +
On November 21 2011 01:28 Moksu wrote:
On November 21 2011 01:06 MLG_Adam wrote:
On November 21 2011 01:04 Fandango wrote:
Where's the investigation into the admin who told Naniwa it was cross positions only then later denied it when it turned out it wasn't?


The admin didn't tell him that, I know because I was standing right there. .


Of course you where there.. one big happy family...

I don't know why on earth you'd trust the guy who got kicked out of a dozen teams and his own house for being an asshole over the administrators of one of the most respected E-sports organisations.
Other than blind fanboyism, that is.


Also MLGAdam is Senior Vice President, League Operations and Production, If you can't trust someone like him then the league is fucked.
Corrupted
Profile Joined April 2010
United States1255 Posts
November 20 2011 16:53 GMT
#77
non-story, hope this ends it.
"MarineKing rolling double sevens there" -Artosis
Quakie
Profile Joined October 2008
Norway725 Posts
Last Edited: 2011-11-20 16:55:14
November 20 2011 16:53 GMT
#78
On November 21 2011 01:41 TBO wrote:
Show nested quote +
On November 21 2011 01:00 MLG_Adam wrote:
After extensive investigation, review of the video files and 2011 Pro Circuit rules, we have determined that the replay had no impact on the tournament flow or the match results. Build orders are displayed at the end of a match on the stats screen. So the replay that was viewed would have revealed nothing the match stats page would not have revealed otherwise.

Additionally, to clarify, the Complexity manager was allowed in the booth, accompanied by MLG staff, after the match had started in order to keep the game in motion after a discrepancy with his player that would have impacted the continuation of the game. Moving forward, we will look at rules outlawing any replay views on a tournament PC


in future you should still either

a) have someone at / near the booth to make sure players don't look at the stats screeen

b) use map versions which don't show the build order

Furthermore, the replay very much shows information, not available in the stats screen: the position of the hatchery, It could have been a sneaky expansion or a proxy hatch - granted very unlikely but a possibility.

Why shouldn't it be allowed to look at the stats-screen after the match? Is that a common rule?

Oh, nvm, is it a commong thing to have maps that don't show the BO?

I also think that the admins should host to avoid these cases.
Fishriot
Profile Joined May 2010
United States621 Posts
November 20 2011 16:54 GMT
#79
On November 21 2011 01:21 MLG_Adam wrote:
Show nested quote +
On November 21 2011 01:19 HuKPOWA wrote:
On November 21 2011 01:18 pPingu wrote:
Starting spawns on Shakuras Plateau have been modified to ensure cross-map spawns only.


It's the last sentence of http://www.majorleaguegaming.com/mlg/mlg-starcraft-2-map-pool

edit: anyways, I think the most important part is solved, can't we just forget the rest and enjoy the tournament?


MLG_Adam...READ THIS! <3 So u should probably change it on ur site if what ur saying is "LAWL he should have knew the spawn locations!"

Whether an admin told him or he read it here there was a fault in the rules



You realize that is a change log?


You realize that if a bunch of native English speakers are confused by the wording on your site, that someone who has English as a second language may also be confused?

Trying to place blame on Naniwa for this issue is pathetic.
Emporio
Profile Blog Joined December 2010
United States3069 Posts
November 20 2011 16:55 GMT
#80
Honestly, what probably happened was that Naniwa asked if the map was cross positions only and the MLG official said yes, thinking he meant that there is no vertical spawns on tha map.

In any case, the game is done and theres really nothing we can do at this point so we might as well stop looking for people to blame since that really doesn't solve anything. There is going to be no punishments or retribution so no point to the drama.
How does it feel knowing you wasted another 3 seconds of your life reading this again?
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